Pack shape normals into a word8
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@@ -44,8 +44,8 @@ data RenderData = RenderData
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, _matUBO :: GLuint -- BufferObject id
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-- , _winSSBO :: GLuint
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-- , _wallSSBO :: GLuint
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, _shapeSSBO :: GLuint
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, _ishapeSSBO :: GLuint
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-- , _shapeSSBO :: GLuint
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-- , _ishapeSSBO :: GLuint
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, _vboShapes :: VBO
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, _floorVBO :: VBO
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, _floorShader :: Shader
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