Cleanup
This commit is contained in:
+8
-1
@@ -1 +1,8 @@
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All good (617 modules, at 21:51:38)
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/home/justin/Haskell/loop/src/Dodge/Data/Item/Use/Consumption/Ammo.hs:53:27-44: error:
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• Not in scope: type constructor or class ‘ProjectileCreate’
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Perhaps you meant one of these:
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‘ProjectileUpdate’ (line 21), ‘ProjectileDraw’ (line 18)
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• In the Template Haskell quotation ''ProjectileCreate
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|
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53 | deriveJSON defaultOptions ''ProjectileCreate
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| ^^^^^^^^^^^^^^^^^^
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@@ -18,22 +18,14 @@ import Dodge.Data.Payload
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data ProjectileDraw = DrawShell | DrawRemoteShell | DrawDrone | DrawBlankProjectile
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deriving (Show, Eq, Ord, Enum, Bounded, Read) --Generic, Flat)
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data ProjectileCreate = CreateShell | CreateTrackingShell
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deriving (Show, Eq, Ord, Enum, Bounded, Read) --Generic, Flat)
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data ProjectileUpdate
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= PJThrust {_pjuStart :: Int, _pjuEnd :: Int}
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| PJSpin {_pjuTime :: Int, _pjuCID :: Int, _pjuSpinAmound :: Int}
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-- | PJTrack {_pjuStart :: Int, _pjuEnd :: Int, _pjuScreenID :: Int}
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| PJRemoteSetDirection {_pjuStart :: Int, _pjuEnd :: Int, _pjuControllerID :: Maybe Int}
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| PJReduceSpin {_pjuReduceSpin :: Float}
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-- | PJRemoteDirection {_pjuStart :: Int, _pjuEnd :: Int, _pjuCID :: Int, _pjuITID :: Int}
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-- | PJSetScope {_pjuITID :: Int}
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| PJRetireRemote {_pjuScreenID :: Maybe Int, _pjuTimer :: Int, _pjuPJID :: Int}
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| PJDecTimMvVel
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-- | PJShellCollisionCheck
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| PJRemoteShellCollisionCheck {_pjuScreenID :: Maybe Int}
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-- | PJRemoteShellExplosion
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= ThrustPU {_pjuStart :: Int, _pjuEnd :: Int}
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| StartSpinPU {_pjuTime :: Int, _pjuCID :: Int, _pjuSpinAmound :: Int}
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| RemoteDirectionPU {_pjuStart :: Int, _pjuEnd :: Int, _pjuControllerID :: Maybe Int}
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| ReduceSpinPU {_pjuReduceSpin :: Float}
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| DestroyPU {_pjuScreenID :: Maybe Int, _pjuTimer :: Int}
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| TimePU
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| CollisionEffectPU {_pjuScreenID :: Maybe Int}
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deriving (Show, Eq, Ord, Read) --Generic, Flat)
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data AmmoType
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@@ -58,7 +50,6 @@ makeLenses ''ProjectileUpdate
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makeLenses ''AmmoType
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deriveJSON defaultOptions ''GasFuel
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deriveJSON defaultOptions ''ProjectileDraw
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deriveJSON defaultOptions ''ProjectileCreate
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deriveJSON defaultOptions ''ProjectileUpdate
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deriveJSON defaultOptions ''GasCreate
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deriveJSON defaultOptions ''ForceFieldType
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@@ -506,7 +506,7 @@ createProjectile magtree muz itm cr = fromMaybe failsound $ do
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let mscreen = lookup RemoteScreenLink (magtree ^. ldtLeft)
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j <- ammoitem ^? itLocation . ilInvID
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aparams <- ammoitem ^? itUse . amagParams
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return $ fireTrackingShell (mscreen ^? _Just . ldtValue) aparams muz itm cr
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return $ createShell (mscreen ^? _Just . ldtValue) aparams muz itm cr
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. startthesound
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. useammo j
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where
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@@ -8,7 +8,6 @@ module Dodge.Item.Weapon (
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module Dodge.Item.Weapon.Radar,
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module Dodge.Item.Weapon.Utility,
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module Dodge.Item.Weapon.BatteryGuns,
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module Dodge.Item.Weapon.Launcher,
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module Dodge.Item.Weapon.Drone,
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) where
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@@ -16,9 +15,7 @@ import Dodge.Item.Weapon.BatteryGuns
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import Dodge.Item.Weapon.Drone
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import Dodge.Item.Weapon.ExtraEffect
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import Dodge.Item.Weapon.Grenade
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import Dodge.Item.Weapon.Launcher
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import Dodge.Item.Weapon.Radar
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--import Dodge.Item.Weapon.Remote
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import Dodge.Item.Weapon.Spawn
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import Dodge.Item.Weapon.TriggerType
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import Dodge.Item.Weapon.Utility
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@@ -1,28 +0,0 @@
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module Dodge.Item.Weapon.Launcher (
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explodeRemoteRocket,
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) where
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import Dodge.SoundLogic
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import Control.Lens
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import Dodge.Data.World
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--import Dodge.Item.Location
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import Dodge.Payload
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explodeRemoteRocket ::
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-- | Item id
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Maybe Int ->
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-- | Projectile id
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Int ->
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World ->
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World
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explodeRemoteRocket mitid pjid w =
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w
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& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [PJRetireRemote mitid 30 pjid]
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& cWorld . lWorld . projectiles . ix pjid . prjDraw .~ DrawBlankProjectile
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-- & itPoint . itUse . heldUse .~ HeldDoNothing
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-- & itPoint . itUse . heldMods .~ DoNothingMod
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& usePayload (_prjPayload thepj) (_prjPos thepj)
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& stopSoundFrom (ShellSound pjid)
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where
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-- itPoint = pointerToItemLocation $ w ^?! cWorld . lWorld . itemLocations . ix itid-- _itemLocations (_cWorld w) IM.! itid
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thepj = w ^?! cWorld . lWorld . projectiles . ix pjid
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@@ -6,9 +6,9 @@ import qualified IntMapHelp as IM
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import Control.Lens
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updateLinearShockwave :: LinearShockwave -> World -> World
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updateLinearShockwave lw w
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| t < 1 = w & cWorld . lWorld . linearShockwaves %~ IM.delete lwid
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| otherwise = w & cWorld . lWorld . linearShockwaves . ix lwid . lwTimer -~ 1
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updateLinearShockwave lw
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| t < 1 = cWorld . lWorld . linearShockwaves %~ IM.delete lwid
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| otherwise = cWorld . lWorld . linearShockwaves . ix lwid . lwTimer -~ 1
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where
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lwid = _lwID lw
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t = _lwTimer lw
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@@ -1,5 +1,5 @@
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module Dodge.Projectile.Create (
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fireTrackingShell,
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createShell,
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) where
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import Data.Maybe
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@@ -9,8 +9,8 @@ import qualified IntMapHelp as IM
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import LensHelp
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-- assumes the mscreen is in your inventory
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fireTrackingShell :: Maybe Item -> AmmoParams -> Muzzle -> Item -> Creature -> World -> World
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fireTrackingShell mscreen aparams muz it cr w = w
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createShell :: Maybe Item -> AmmoParams -> Muzzle -> Item -> Creature -> World -> World
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createShell mscreen aparams muz it cr w = w
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& updatescreen
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& cWorld . lWorld . projectiles . at i
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?~ Shell
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@@ -26,12 +26,12 @@ fireTrackingShell mscreen aparams muz it cr w = w
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, _prjPayload = _ampPayload aparams
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, _prjTimer = 350
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, _prjUpdates =
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[ PJRemoteShellCollisionCheck (mscreen ^? _Just . itID) --Just screenid)
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, PJDecTimMvVel
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, PJSpin 335 (_crID cr) (_shellSpinAmount params)
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, PJRemoteSetDirection (350 - thrustdelay) 0 (mscreen ^? _Just . itID)
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, PJThrust (350 - thrustdelay) 0
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, PJReduceSpin (1 - fromIntegral (_shellSpinDrag params) * 2 / 200)
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[ CollisionEffectPU (mscreen ^? _Just . itID) --Just screenid)
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, TimePU
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, StartSpinPU 335 (_crID cr) (_shellSpinAmount params)
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, RemoteDirectionPU (350 - thrustdelay) 0 (mscreen ^? _Just . itID)
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, ThrustPU (350 - thrustdelay) 0
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, ReduceSpinPU (1 - fromIntegral (_shellSpinDrag params) * 2 / 200)
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]
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}
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where
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@@ -44,6 +44,6 @@ fireTrackingShell mscreen aparams muz it cr w = w
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. itUse
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. atLinkedProjectile
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?~ i
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i = IM.newKey $ w ^. cWorld . lWorld . projectiles -- _props (_cWorld w)
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i = IM.newKey $ w ^. cWorld . lWorld . projectiles
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dir = _crDir cr + _mzRot muz
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pos = _crPos cr +.+ rotateV dir (_mzPos muz)
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@@ -3,80 +3,62 @@ module Dodge.Projectile.Update
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( updateProjectile
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) where
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import Dodge.Payload
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import Control.Lens
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import Data.Maybe
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import Dodge.Base
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import Dodge.Data.World
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import Dodge.EnergyBall
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import Dodge.Item.Location
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import Dodge.Item.Weapon.Launcher
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import Dodge.SoundLogic
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import Dodge.WorldEvent.Cloud
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import Geometry
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import qualified IntMapHelp as IM
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import RandomHelp
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import Data.Foldable
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updateProjectile :: Projectile -> World -> World
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updateProjectile pj w' = foldr (`upProjectile` pj) w' (_prjUpdates pj)
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--updateProjectile pj = case pj of
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-- Shell{} -> upsProjectile pj
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--
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--upsProjectile :: Projectile -> World -> World
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--upsProjectile pj w' = foldr (`upProjectile` pj) w' (_prjUpdates pj)
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updateProjectile pj w = foldl' (\w' pu -> upProjectile pu pj w') w (_prjUpdates pj)
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upProjectile :: ProjectileUpdate -> Projectile -> World -> World
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upProjectile pu pj = case pu of
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CollisionEffectPU mscreenid -> shellCollisionEffect mscreenid pj
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TimePU -> decTimMvVel pj
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ThrustPU st et
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| act st et -> doThrust pj
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| otherwise -> id
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StartSpinPU t cid spinamount
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| time == t -> trySpinByCID cid spinamount pj
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| otherwise -> id
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RemoteDirectionPU st et mscreenid
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| act st et -> pjRemoteSetDirection mscreenid pj
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| otherwise -> id
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ReduceSpinPU x -> reduceSpinBy x (_prjID pj)
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DestroyPU mitid 0 -> destroyProjectile mitid (_prjID pj)
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-- the following requires that this is at the top of the update list, which is
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-- not ideal
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DestroyPU _ _ -> cWorld . lWorld . projectiles . ix (_prjID pj) . prjUpdates . ix 0 . pjuTimer -~ 1
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where
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time = _prjTimer pj
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act st et = time <= st && time >= et
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shellCollisionEffect :: Maybe Int -> Projectile -> World -> World
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shellCollisionEffect mscreenid = shellCollisionCheck
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$ \pj -> explodeShell mscreenid (_prjID pj)
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shellCollisionCheck :: (Projectile -> World -> World) -> Projectile -> World -> World
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shellCollisionCheck doExplode pj w
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| time > 330 && circOnSomeWall oldPos 4 w = doExplode pj w
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| time <= 330 && anythingHitCirc 2 oldPos newPos w = doExplode pj w
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| time <= 0 = doExplode pj w
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shellCollisionCheck f pj w
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| time > 330 && circOnSomeWall oldPos 4 w = f pj w
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| time <= 330 && anythingHitCirc 2 oldPos newPos w = f pj w
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| time <= 0 = f pj w
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| otherwise = w
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where
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time = _prjTimer pj
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oldPos = _prjPos pj
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vel = _prjVel pj
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newPos = oldPos +.+ vel
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newPos = oldPos +.+ _prjVel pj
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remoteShellCollisionCheck :: Maybe Int -> Projectile -> World -> World
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remoteShellCollisionCheck mscreenid = shellCollisionCheck
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$ \pj -> explodeRemoteRocket mscreenid (_prjID pj)
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--plainShellCollisionCheck :: Proj -> World -> World
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--plainShellCollisionCheck = shellCollisionCheck $ \pj ->
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-- usePayload (_prjPayload pj) (_prjPos pj)
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-- . stopSoundFrom (ShellSound (_prjID pj))
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-- . (cWorld . lWorld . projectiles %~ IM.delete (_prjID pj))
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upProjectile :: ProjectileUpdate -> Projectile -> World -> World
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upProjectile pu pj = case pu of
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PJRemoteShellCollisionCheck mscreenid -> remoteShellCollisionCheck mscreenid pj
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-- PJShellCollisionCheck -> plainShellCollisionCheck pj
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PJDecTimMvVel -> decTimMvVel pj
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PJThrust st et
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| act st et -> doThrust pj
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| otherwise -> id
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PJSpin t cid spinamount
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| ain t -> trySpinByCID cid spinamount pj
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| otherwise -> id
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PJRemoteSetDirection st et mscreenid
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| act st et -> pjRemoteSetDirection mscreenid pj
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| otherwise -> id
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PJReduceSpin x -> reduceSpinBy x pj
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-- PJRemoteDirection st et cid itid
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-- | act st et -> setRemoteDir cid itid pj
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-- | otherwise -> id
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-- PJSetScope itid -> setRemoteScope itid (_prjPos pj)
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PJRetireRemote mitid 0 pjid -> retireRemoteProj mitid pjid
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-- the following requires that this is at the top of the update list, which is
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-- not ideal
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PJRetireRemote _ _ pjid -> cWorld . lWorld . projectiles . ix pjid . prjUpdates . ix 0 . pjuTimer -~ 1
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where
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time = _prjTimer pj
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act st et = time <= st && time >= et
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ain t = time == t
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retireRemoteProj :: Maybe Int -> Int -> World -> World
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retireRemoteProj mitid pjid w = w & cWorld . lWorld . projectiles %~ IM.delete pjid
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destroyProjectile :: Maybe Int -> Int -> World -> World
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destroyProjectile mitid pjid w = w & cWorld . lWorld . projectiles %~ IM.delete pjid
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& removelink
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where
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removelink = fromMaybe id $ do
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@@ -124,20 +106,6 @@ trySpinByCID cid i pj w = w & cWorld . lWorld . projectiles . ix pjid . prjSpin
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_ -> 0
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spinFactor = 5 * (6 - fromIntegral i)
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--pjTrack :: Int -> Proj -> World -> World
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--pjTrack crid pj w = rotateToTarget pj w
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-- where
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-- rotateToTarget _ = fromMaybe id $ do
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-- tpos <- w ^? cWorld . lWorld . creatures . ix crid . crTargeting . ctPos . _Just
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-- return $
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-- cWorld . lWorld . projectiles . ix (_prjID pj) . prjSpin
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-- .~ turnToAmount
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-- 0.15
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-- (_prjPos pj)
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-- tpos
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-- (argV $ _prjAcc pj)
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-- --itPoint = pointerToItemLocation $ w ^?! cWorld . lWorld . itemLocations . ix itid
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-- note this only allows YOU to remotely track projectiles
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pjRemoteSetDirection :: Maybe Int -> Projectile -> World -> World
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pjRemoteSetDirection mscreenid pj w = fromMaybe w $ do
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@@ -150,23 +118,8 @@ pjRemoteSetDirection mscreenid pj w = fromMaybe w $ do
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turntonewdir = magV (_prjAcc pj) *.* unitVectorAtAngle newdir
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return $ w & cWorld . lWorld . projectiles . ix (_prjID pj) . prjAcc .~ turntonewdir
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--pjTrack :: Int -> Proj -> World -> World
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--pjTrack screenid pj w = w-- rotateToTarget pj w
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-- where
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-- rotateToTarget _ = fromMaybe id $ do
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-- tpos <- w ^? cWorld . lWorld . creatures . ix crid . crTargeting . ctPos . _Just
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-- return $
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-- cWorld . lWorld . projectiles . ix (_prjID pj) . prjSpin
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-- .~ turnToAmount
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-- 0.15
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-- (_prjPos pj)
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-- tpos
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-- (argV $ _prjAcc pj)
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-- --itPoint = pointerToItemLocation $ w ^?! cWorld . lWorld . itemLocations . ix itid
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reduceSpinBy :: Float -> Projectile -> World -> World
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reduceSpinBy x pj = cWorld . lWorld . projectiles . ix (_prjID pj) . prjSpin *~ x
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reduceSpinBy :: Float -> Int -> World -> World
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reduceSpinBy x pjid = cWorld . lWorld . projectiles . ix pjid . prjSpin *~ x
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decTimMvVel :: Projectile -> World -> World
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decTimMvVel pj =
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@@ -179,3 +132,16 @@ decTimMvVel pj =
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rot = _prjSpin pj
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vel = _prjVel pj
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pjid = _prjID pj
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explodeShell :: Maybe Int -> Int -> World -> World
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explodeShell mitid pjid w =
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w
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& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [DestroyPU mitid 30]
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& cWorld . lWorld . projectiles . ix pjid . prjDraw .~ DrawBlankProjectile
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-- & itPoint . itUse . heldUse .~ HeldDoNothing
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-- & itPoint . itUse . heldMods .~ DoNothingMod
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& usePayload (_prjPayload thepj) (_prjPos thepj)
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& stopSoundFrom (ShellSound pjid)
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||||
where
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-- itPoint = pointerToItemLocation $ w ^?! cWorld . lWorld . itemLocations . ix itid-- _itemLocations (_cWorld w) IM.! itid
|
||||
thepj = w ^?! cWorld . lWorld . projectiles . ix pjid
|
||||
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||||
@@ -14,7 +14,7 @@ selectUse ittree _ w = fromMaybe w $ do
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pjid <- ittree ^? ldtValue . itUse . atLinkedProjectile . _Just
|
||||
thepj <- w ^? cWorld . lWorld . projectiles . ix pjid
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return $ w
|
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& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [PJRetireRemote (Just itid) 30 pjid] -- 69 is placeholder, should be removed
|
||||
& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [DestroyPU (Just itid) 30] -- 69 is placeholder, should be removed
|
||||
& cWorld . lWorld . projectiles . ix pjid . prjDraw .~ DrawBlankProjectile
|
||||
-- & itPoint . itUse . heldUse .~ HeldDoNothing
|
||||
-- & itPoint . itUse . heldMods .~ DoNothingMod
|
||||
|
||||
@@ -85,7 +85,7 @@ AmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 1;" m
|
||||
AmmoPosition src/Dodge/Item/AmmoPosition.hs 8;" t
|
||||
AmmoPosition src/Dodge/Item/AmmoPosition.hs 2;" m
|
||||
AmmoType src/Dodge/Data/Ammo.hs 30;" t
|
||||
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" t
|
||||
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 34;" t
|
||||
Amount src/Dodge/Item/Amount.hs 1;" m
|
||||
AnRoom src/Dodge/Annotation/Data.hs 17;" C
|
||||
AnTree src/Dodge/Annotation/Data.hs 18;" C
|
||||
@@ -226,7 +226,7 @@ BeamShooterParams src/Dodge/Data/Item/Use.hs 97;" C
|
||||
BeamSimple src/Dodge/Data/Beam.hs 50;" C
|
||||
BeamType src/Dodge/Data/Beam.hs 46;" t
|
||||
BecomePowerful src/Dodge/Data/Scenario.hs 9;" C
|
||||
BeltBulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 42;" C
|
||||
BeltBulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 37;" C
|
||||
Bezier src/Dodge/Item/Weapon/Bezier.hs 1;" m
|
||||
Bezier src/Geometry/Bezier.hs 1;" m
|
||||
BezierTrajectory src/Dodge/Data/Bullet.hs 52;" C
|
||||
@@ -298,7 +298,7 @@ Bullet src/Dodge/Bullet.hs 1;" m
|
||||
Bullet src/Dodge/Data/Bullet.hs 6;" m
|
||||
Bullet src/Dodge/Item/Weapon/Bullet.hs 1;" m
|
||||
BulletAmmo src/Dodge/Data/Ammo.hs 37;" C
|
||||
BulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" C
|
||||
BulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 36;" C
|
||||
BulletBeltAttachment src/Dodge/Data/Item.hs 54;" C
|
||||
BulletClipAttachment src/Dodge/Data/Item.hs 53;" C
|
||||
BulletEffect src/Dodge/Data/Bullet.hs 36;" t
|
||||
@@ -394,7 +394,7 @@ ChaseCritters src/Dodge/Data/Creature/State.hs 38;" C
|
||||
Check src/Framebuffer/Check.hs 1;" m
|
||||
CheckConsistency src/Dodge/Room/CheckConsistency.hs 1;" m
|
||||
CheckSlots src/Dodge/Inventory/CheckSlots.hs 1;" m
|
||||
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 51;" C
|
||||
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" C
|
||||
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 62;" C
|
||||
ChooseMovementSpreadGun src/Dodge/Data/CreatureEffect.hs 61;" C
|
||||
ChooseTarget src/Dodge/Creature/ChooseTarget.hs 1;" m
|
||||
@@ -426,6 +426,7 @@ Cognizant src/Dodge/Creature/AlertLevel/Data.hs 27;" C
|
||||
Cognizant src/Dodge/Creature/Perception/Data.hs 74;" C
|
||||
Cognizant src/Dodge/Data/Creature/Perception.hs 67;" C
|
||||
Collide src/Dodge/Base/Collide.hs 14;" m
|
||||
CollisionEffectPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 31;" C
|
||||
Collision_test src/Dodge/Data/Config.hs 84;" C
|
||||
Color src/Color/Data.hs 33;" t
|
||||
Color src/Color.hs 1;" m
|
||||
@@ -540,11 +541,11 @@ Create src/Dodge/Projectile/Create.hs 1;" m
|
||||
Create src/Dodge/Prop/Create.hs 1;" m
|
||||
Create src/Dodge/Wall/Create.hs 1;" m
|
||||
CreateFlame src/Dodge/Data/Gas.hs 6;" C
|
||||
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" C
|
||||
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" C
|
||||
CreateHeldLight src/Dodge/Data/ItEffect.hs 41;" C
|
||||
CreateHeldLight src/Dodge/Data/Item/Effect.hs 25;" C
|
||||
CreatePoisonGas src/Dodge/Data/Gas.hs 6;" C
|
||||
CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" C
|
||||
CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" C
|
||||
CreateShell src/Dodge/Data/Ammo.hs 17;" C
|
||||
CreateShell src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" C
|
||||
CreateShieldWall src/Dodge/Data/ItEffect.hs 42;" C
|
||||
@@ -673,7 +674,7 @@ DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 22;" C
|
||||
DefaultDrawButton src/Dodge/Data/Button.hs 17;" C
|
||||
DefaultDrawSwitch src/Dodge/Data/Button.hs 18;" C
|
||||
DefaultFlareType src/Dodge/Data/Item/Use.hs 142;" C
|
||||
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 48;" C
|
||||
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C
|
||||
DefaultHeldParams src/Dodge/Data/Item/Use.hs 84;" C
|
||||
DefaultLightSourceDraw src/Dodge/Data/LightSource.hs 13;" C
|
||||
DefaultRoomType src/Dodge/Data/Room.hs 31;" C
|
||||
@@ -685,6 +686,7 @@ DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
|
||||
DestroyBullet src/Dodge/Data/Bullet.hs 37;" C
|
||||
DestroyDamage src/Dodge/Particle/Bullet/DestroyDamage.hs 1;" m
|
||||
DestroyItem src/Dodge/Data/Scenario.hs 7;" C
|
||||
DestroyPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" C
|
||||
DestroyTLS src/Dodge/Data/LightSource.hs 22;" C
|
||||
Detector src/Dodge/Combine/Data.hs 224;" t
|
||||
Detector src/Dodge/Data/Item/Combine.hs 220;" t
|
||||
@@ -782,7 +784,7 @@ DrawShell src/Dodge/Data/Item/Use/Consumption/Ammo.hs 18;" C
|
||||
DrawnWall src/Dodge/Data/Wall.hs 41;" C
|
||||
Drone src/Dodge/Item/Weapon/Drone.hs 1;" m
|
||||
DroneAmmo src/Dodge/Data/Ammo.hs 41;" C
|
||||
DroneAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 44;" C
|
||||
DroneAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" C
|
||||
DropAll src/Dodge/Creature/State/Data.hs 15;" C
|
||||
DropAll src/Dodge/Data/Creature/State.hs 24;" C
|
||||
DropAmount src/Dodge/Creature/State/Data.hs 16;" C
|
||||
@@ -832,7 +834,7 @@ EffectWhileRoot src/Dodge/Data/Item/Effect.hs 28;" C
|
||||
EighthRes src/Dodge/Data/Config.hs 95;" C
|
||||
Either src/Dodge/Layout/Tree/Either.hs 4;" m
|
||||
Eldritch src/Dodge/Data/Scenario.hs 34;" C
|
||||
ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C
|
||||
ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 38;" C
|
||||
Electronics src/Dodge/Data/Material.hs 11;" C
|
||||
EllShad src/Picture/Data.hs 41;" C
|
||||
Enable_debug src/Dodge/Data/Config.hs 68;" C
|
||||
@@ -995,7 +997,7 @@ FootstepSound src/Dodge/Data/SoundOrigin.hs 27;" C
|
||||
ForceField src/Dodge/ForceField.hs 1;" m
|
||||
ForceField src/Dodge/Wall/ForceField.hs 1;" m
|
||||
ForceFieldAmmo src/Dodge/Data/Ammo.hs 47;" C
|
||||
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 48;" t
|
||||
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" t
|
||||
Foreground src/Dodge/Default/Foreground.hs 1;" m
|
||||
Foreground src/Dodge/Room/Foreground.hs 1;" m
|
||||
ForegroundShape src/Dodge/Data/ForegroundShape.hs 14;" t
|
||||
@@ -1025,11 +1027,11 @@ GameRoom src/Dodge/GameRoom.hs 8;" m
|
||||
Gas src/Dodge/Data/Gas.hs 3;" m
|
||||
Gas src/Dodge/Gas.hs 1;" m
|
||||
GasAmmo src/Dodge/Data/Ammo.hs 43;" C
|
||||
GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 45;" C
|
||||
GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 40;" C
|
||||
GasCloud src/Dodge/Data/Cloud.hs 31;" C
|
||||
GasCreate src/Dodge/Data/Gas.hs 6;" t
|
||||
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" t
|
||||
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 51;" t
|
||||
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" t
|
||||
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" t
|
||||
GasParams src/Dodge/Data/Item/Use.hs 122;" C
|
||||
GasSprayParams src/Dodge/Data/Item/Use.hs 85;" C
|
||||
GenCr src/Dodge/Creature/State/Data.hs 24;" C
|
||||
@@ -1862,19 +1864,12 @@ PIPE src/Dodge/Combine/Data.hs 27;" C
|
||||
PIPE src/Dodge/Data/Item/Combine.hs 30;" C
|
||||
PISTOL src/Dodge/Combine/Data.hs 135;" C
|
||||
PISTOL src/Dodge/Data/Item/Combine.hs 161;" C
|
||||
PJDecTimMvVel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 33;" C
|
||||
PJReduceSpin src/Dodge/Data/Ammo.hs 24;" C
|
||||
PJReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" C
|
||||
PJRemoteDirection src/Dodge/Data/Ammo.hs 25;" C
|
||||
PJRemoteSetDirection src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" C
|
||||
PJRemoteShellCollisionCheck src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" C
|
||||
PJRetireRemote src/Dodge/Data/Ammo.hs 27;" C
|
||||
PJRetireRemote src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" C
|
||||
PJSetScope src/Dodge/Data/Ammo.hs 26;" C
|
||||
PJSpin src/Dodge/Data/Ammo.hs 22;" C
|
||||
PJSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" C
|
||||
PJThrust src/Dodge/Data/Ammo.hs 21;" C
|
||||
PJThrust src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" C
|
||||
PJTrack src/Dodge/Data/Ammo.hs 23;" C
|
||||
PLANK src/Dodge/Combine/Data.hs 35;" C
|
||||
PLANK src/Dodge/Data/Item/Combine.hs 39;" C
|
||||
@@ -2007,11 +2002,11 @@ PreviousArcEffect src/Dodge/Data/Item/Params.hs 61;" t
|
||||
PrimitiveMode src/Shader/Data.hs 99;" t
|
||||
Prison src/Dodge/Data/Scenario.hs 65;" C
|
||||
Procedural src/Dodge/Room/Procedural.hs 2;" m
|
||||
Proj src/Dodge/Data/Projectile.hs 14;" t
|
||||
Projectile src/Dodge/Data/Projectile.hs 14;" t
|
||||
Projectile src/Dodge/Data/Projectile.hs 6;" m
|
||||
Projectile src/Dodge/Projectile.hs 1;" m
|
||||
ProjectileAmmo src/Dodge/Data/Ammo.hs 31;" C
|
||||
ProjectileAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 40;" C
|
||||
ProjectileAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" C
|
||||
ProjectileCreate src/Dodge/Data/Ammo.hs 17;" t
|
||||
ProjectileCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" t
|
||||
ProjectileDraw src/Dodge/Data/Ammo.hs 14;" t
|
||||
@@ -2136,6 +2131,7 @@ ReactorSS src/Dodge/Data/Scenario.hs 111;" C
|
||||
ReaderUpdate src/Dodge/Creature/ReaderUpdate.hs 1;" m
|
||||
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
|
||||
RectRoomType src/Dodge/Data/Room.hs 32;" C
|
||||
ReduceSpinPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" C
|
||||
Reflect src/Dodge/Wall/Reflect.hs 1;" m
|
||||
Refracting src/Dodge/Data/Item/Params.hs 29;" C
|
||||
Regex src/Regex.hs 1;" m
|
||||
@@ -2146,6 +2142,7 @@ ReloadAction src/Dodge/Data/LoadAction.hs 26;" C
|
||||
ReloadStatus src/Dodge/Data/Item/Use/Consumption.hs 20;" t
|
||||
Reloading src/Dodge/Reloading.hs 1;" m
|
||||
Remote src/Dodge/Item/Weapon/Remote.hs 1;" m
|
||||
RemoteDirectionPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 27;" C
|
||||
RemoteScope src/Dodge/Data/Item/Attachment.hs 23;" C
|
||||
RemoteScope src/Dodge/Item/Attachment/Data.hs 26;" C
|
||||
RemoteScreenLink src/Dodge/Data/ComposedItem.hs 20;" C
|
||||
@@ -2459,6 +2456,7 @@ Start src/Dodge/Room/Start.hs 3;" m
|
||||
StartNewGame src/Dodge/StartNewGame.hs 1;" m
|
||||
StartRoom src/Dodge/Layout/Tree/Annotate.hs 20;" C
|
||||
StartSentinelPost src/Dodge/Data/ActionPlan.hs 153;" C
|
||||
StartSpinPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" C
|
||||
State src/Dodge/Creature/State.hs 1;" m
|
||||
State src/Dodge/Data/Creature/State.hs 6;" m
|
||||
StaticWalls src/Dodge/LevelGen/StaticWalls.hs 5;" m
|
||||
@@ -2632,12 +2630,14 @@ Text src/Picture/Text.hs 1;" m
|
||||
TextShad src/Picture/Data.hs 39;" C
|
||||
ThingsHit src/Dodge/WorldEvent/ThingsHit.hs 6;" m
|
||||
ThirdPartyLens src/ThirdPartyLens.hs 2;" m
|
||||
ThrustPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" C
|
||||
Tile src/Data/Tile.hs 14;" t
|
||||
Tile src/Data/Tile.hs 3;" m
|
||||
Tile src/Dodge/Tile.hs 1;" m
|
||||
Tile src/Tile.hs 1;" m
|
||||
Tiled src/Data/Tile.hs 13;" C
|
||||
TimeFlowStatus src/Dodge/Data/World.hs 57;" t
|
||||
TimePU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
|
||||
TimerTLS src/Dodge/Data/LightSource.hs 23;" C
|
||||
Tiny src/Shape/Data.hs 32;" C
|
||||
TmId src/Dodge/Data/Terminal.hs 58;" C
|
||||
@@ -2745,7 +2745,7 @@ Update src/Dodge/Machine/Update.hs 1;" m
|
||||
Update src/Dodge/Magnet/Update.hs 1;" m
|
||||
Update src/Dodge/Particle/Bullet/Update.hs 3;" m
|
||||
Update src/Dodge/Particle/Update.hs 1;" m
|
||||
Update src/Dodge/Projectile/Update.hs 3;" m
|
||||
Update src/Dodge/Projectile/Update.hs 2;" m
|
||||
Update src/Dodge/Prop/Update.hs 1;" m
|
||||
Update src/Dodge/Shockwave/Update.hs 1;" m
|
||||
Update src/Dodge/TractorBeam/Update.hs 1;" m
|
||||
@@ -3731,29 +3731,25 @@ _piercedPoints src/Dodge/Data/Creature/State.hs 30;" f
|
||||
_pjuCID src/Dodge/Data/Ammo.hs 22;" f
|
||||
_pjuCID src/Dodge/Data/Ammo.hs 25;" f
|
||||
_pjuCID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
|
||||
_pjuControllerID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
|
||||
_pjuControllerID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 27;" f
|
||||
_pjuEnd src/Dodge/Data/Ammo.hs 21;" f
|
||||
_pjuEnd src/Dodge/Data/Ammo.hs 25;" f
|
||||
_pjuEnd src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" f
|
||||
_pjuEnd src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
|
||||
_pjuITID src/Dodge/Data/Ammo.hs 23;" f
|
||||
_pjuITID src/Dodge/Data/Ammo.hs 26;" f
|
||||
_pjuPJID src/Dodge/Data/Ammo.hs 27;" f
|
||||
_pjuPJID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" f
|
||||
_pjuReduceSpin src/Dodge/Data/Ammo.hs 24;" f
|
||||
_pjuReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
|
||||
_pjuScreenID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" f
|
||||
_pjuScreenID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" f
|
||||
_pjuReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
|
||||
_pjuScreenID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
|
||||
_pjuSpinAmound src/Dodge/Data/Ammo.hs 22;" f
|
||||
_pjuSpinAmound src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
|
||||
_pjuStart src/Dodge/Data/Ammo.hs 21;" f
|
||||
_pjuStart src/Dodge/Data/Ammo.hs 25;" f
|
||||
_pjuStart src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" f
|
||||
_pjuStart src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
|
||||
_pjuTime src/Dodge/Data/Ammo.hs 22;" f
|
||||
_pjuTime src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
|
||||
_pjuTimer src/Dodge/Data/Ammo.hs 27;" f
|
||||
_pjuTimer src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" f
|
||||
_pjuTimer src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
|
||||
_plIDCont src/Dodge/Data/GenWorld.hs 83;" f
|
||||
_plMID src/Dodge/Data/GenWorld.hs 82;" f
|
||||
_plOrder src/Dodge/Data/GenWorld.hs 79;" f
|
||||
@@ -5002,6 +4998,7 @@ debugOn src/Dodge/Data/Config.hs 149;" f
|
||||
debugSelectCreatureList src/Dodge/Debug.hs 61;" f
|
||||
debugSelectCreatureMessage src/Dodge/Debug.hs 52;" f
|
||||
decTimMvVel src/Dodge/Item/Weapon/Shell.hs 9;" f
|
||||
decTimMvVel src/Dodge/Projectile/Update.hs 125;" f
|
||||
decodedtmap src/Dodge/Terminal.hs 203;" f
|
||||
decomposeSelfTree src/Dodge/Tree/Compose.hs 60;" f
|
||||
decomposeTree src/Dodge/Tree/Compose.hs 57;" f
|
||||
@@ -5137,6 +5134,7 @@ destroyMatS src/Dodge/Material/Sound.hs 7;" f
|
||||
destroyMcType src/Dodge/Machine/Destroy.hs 21;" f
|
||||
destroyMount src/Dodge/Block.hs 98;" f
|
||||
destroyMounts src/Dodge/Block.hs 95;" f
|
||||
destroyProjectile src/Dodge/Projectile/Update.hs 61;" f
|
||||
detV src/Geometry/Vector.hs 93;" f
|
||||
detectorColor src/Dodge/Item/Draw/SPic.hs 504;" f
|
||||
detectorEffect src/Dodge/Item/Weapon/Radar.hs 19;" f
|
||||
@@ -5239,7 +5237,7 @@ doTerminalEffectLB src/Dodge/Terminal/LeftButton.hs 12;" f
|
||||
doTestDrawing src/Dodge/Render.hs 42;" f
|
||||
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
|
||||
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
|
||||
doThrust src/Dodge/Projectile/Update.hs 94;" f
|
||||
doThrust src/Dodge/Projectile/Update.hs 72;" f
|
||||
doTimeScroll src/Dodge/Update.hs 185;" f
|
||||
doTmTm src/Dodge/TmTm.hs 6;" f
|
||||
doTmWdWd src/Dodge/WorldEffect.hs 109;" f
|
||||
@@ -5341,12 +5339,12 @@ drawPathEdge src/Dodge/Debug/Picture.hs 220;" f
|
||||
drawPathing src/Dodge/Debug/Picture.hs 383;" f
|
||||
drawPlus src/Dodge/Render/Picture.hs 89;" f
|
||||
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
||||
drawProjectile src/Dodge/Projectile/Draw.hs 10;" f
|
||||
drawProjectile src/Dodge/Projectile/Draw.hs 12;" f
|
||||
drawProp src/Dodge/Prop/Draw.hs 15;" f
|
||||
drawProp' src/Dodge/Prop/Draw.hs 12;" f
|
||||
drawRBOptions src/Dodge/Render/HUD.hs 132;" f
|
||||
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f
|
||||
drawRemoteShell src/Dodge/Projectile/Draw.hs 27;" f
|
||||
drawRemoteShell src/Dodge/Projectile/Draw.hs 29;" f
|
||||
drawSelectionCursor src/Dodge/Render/List.hs 40;" f
|
||||
drawSelectionList src/Dodge/Render/List.hs 28;" f
|
||||
drawSelectionSections src/Dodge/SelectionSections/Draw.hs 10;" f
|
||||
@@ -5354,7 +5352,7 @@ drawSensor src/Dodge/Machine/Draw.hs 19;" f
|
||||
drawShader src/Shader.hs 27;" f
|
||||
drawShaderLay src/Shader.hs 16;" f
|
||||
drawShadowsByImportance src/Dodge/Shadows.hs 8;" f
|
||||
drawShell src/Dodge/Projectile/Draw.hs 17;" f
|
||||
drawShell src/Dodge/Projectile/Draw.hs 19;" f
|
||||
drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
|
||||
drawSpark src/Dodge/Spark/Draw.hs 6;" f
|
||||
drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
|
||||
@@ -5450,6 +5448,7 @@ expireAndDamage src/Dodge/Bullet.hs 183;" f
|
||||
expireAndDamage src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 11;" f
|
||||
expireAndDamageFL src/Dodge/Flame.hs 48;" f
|
||||
explodeRemoteRocket src/Dodge/Item/Weapon/Launcher.hs 11;" f
|
||||
explodeShell src/Dodge/Projectile/Update.hs 137;" f
|
||||
explosionFlashAt src/Dodge/WorldEvent/Flash.hs 56;" f
|
||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
|
||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 29;" f
|
||||
@@ -6492,7 +6491,7 @@ pistol src/Dodge/Item/Held/Stick.hs 35;" f
|
||||
pistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 59;" f
|
||||
pistolCrit src/Dodge/Creature/PistolCrit.hs 13;" f
|
||||
pistolerRoom src/Dodge/Room/Room.hs 323;" f
|
||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 147;" f
|
||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 111;" f
|
||||
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
||||
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
||||
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
||||
@@ -6792,7 +6791,7 @@ rectXH src/Geometry/Polygon.hs 36;" f
|
||||
rectXY src/Geometry/Polygon.hs 39;" f
|
||||
rectanglePairs src/Dodge/LevelGen/DoorPane.hs 7;" f
|
||||
red src/Color.hs 14;" f
|
||||
reduceSpinBy src/Dodge/Projectile/Update.hs 172;" f
|
||||
reduceSpinBy src/Dodge/Projectile/Update.hs 122;" f
|
||||
reflDirWall src/Dodge/Base/Wall.hs 16;" f
|
||||
reflDirWall src/Dodge/Wall/Reflect.hs 6;" f
|
||||
reflVelWall src/Dodge/Base/Wall.hs 24;" f
|
||||
@@ -6817,8 +6816,7 @@ reloadSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
|
||||
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
|
||||
remoteBombUnarmedPic src/Dodge/Item/Weapon/Grenade.hs 268;" f
|
||||
remoteScreen src/Dodge/Item/Scope.hs 24;" f
|
||||
remoteShellCollisionCheck src/Dodge/Projectile/Update.hs 42;" f
|
||||
remoteShellShape src/Dodge/Projectile/Draw.hs 39;" f
|
||||
remoteShellShape src/Dodge/Projectile/Draw.hs 41;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 262;" f
|
||||
removeEither src/Dodge/Layout/Tree/Either.hs 41;" f
|
||||
removeHotkey src/Dodge/Hotkey.hs 41;" f
|
||||
@@ -6852,7 +6850,6 @@ restrictLinkType src/Dodge/RoomLink.hs 32;" f
|
||||
restrictOutLinks src/Dodge/RoomLink.hs 45;" f
|
||||
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
|
||||
resumeSound src/Dodge/SoundLogic.hs 45;" f
|
||||
retireRemoteProj src/Dodge/Projectile/Update.hs 83;" f
|
||||
retreatActionsPistol src/Dodge/Humanoid.hs 248;" f
|
||||
retreatFireLauncher src/Dodge/Humanoid.hs 269;" f
|
||||
retreatPointForFrom src/Dodge/Creature/Action/Flee.hs 7;" f
|
||||
@@ -7101,9 +7098,10 @@ shardShape src/Dodge/Block/Debris.hs 181;" f
|
||||
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 239;" f
|
||||
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
|
||||
shellCollisionCheck src/Dodge/Projectile/Update.hs 30;" f
|
||||
shellCollisionCheck src/Dodge/Projectile/Update.hs 50;" f
|
||||
shellCollisionEffect src/Dodge/Projectile/Update.hs 46;" f
|
||||
shellMag src/Dodge/Item/Ammo.hs 54;" f
|
||||
shellShape src/Dodge/Projectile/Draw.hs 24;" f
|
||||
shellShape src/Dodge/Projectile/Draw.hs 26;" f
|
||||
shellTrailCloud src/Dodge/WorldEvent/Cloud.hs 65;" f
|
||||
shieldWall src/Dodge/Euse.hs 114;" f
|
||||
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
|
||||
@@ -7601,7 +7599,7 @@ tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 23;" f
|
||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 29;" f
|
||||
trySeedFromClipboard src/Dodge/Menu.hs 88;" f
|
||||
trySiphonFuel src/Dodge/Euse.hs 46;" f
|
||||
trySpinByCID src/Dodge/Projectile/Update.hs 115;" f
|
||||
trySpinByCID src/Dodge/Projectile/Update.hs 93;" f
|
||||
tryStartLoadMagazine src/Dodge/Reloading.hs 57;" f
|
||||
tryStartLoading src/Dodge/Reloading.hs 50;" f
|
||||
tryUseItem src/Dodge/Creature/Action/UseItem.hs 20;" f
|
||||
@@ -7644,7 +7642,7 @@ unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 122;" f
|
||||
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 191;" f
|
||||
upCT src/Dodge/Targeting.hs 34;" f
|
||||
upHammer src/Dodge/Default.hs 77;" f
|
||||
upProjectile src/Dodge/Projectile/Update.hs 55;" f
|
||||
upProjectile src/Dodge/Projectile/Update.hs 24;" f
|
||||
updateAllNodes src/TreeHelp.hs 85;" f
|
||||
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
||||
updateAutoRecharge src/Dodge/Creature/State.hs 271;" f
|
||||
@@ -7715,7 +7713,7 @@ updatePreload src/Dodge/PreloadData.hs 12;" f
|
||||
updatePreload src/Preload/Update.hs 20;" f
|
||||
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 66;" f
|
||||
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 69;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 21;" f
|
||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
||||
updateRadarBlip src/Dodge/RadarBlip.hs 8;" f
|
||||
@@ -7781,7 +7779,6 @@ upperPrismPolyST src/Shape.hs 106;" f
|
||||
upperPrismPolySU src/Shape.hs 112;" f
|
||||
upperPrismPolyTS src/Shape.hs 118;" f
|
||||
upperRounded src/Shape.hs 181;" f
|
||||
upsProjectile src/Dodge/Projectile/Update.hs 52;" f
|
||||
useAmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 17;" f
|
||||
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 20;" f
|
||||
useC src/Dodge/Cuse.hs 8;" f
|
||||
|
||||
Reference in New Issue
Block a user