This commit is contained in:
2024-09-27 23:10:01 +01:00
parent 6c3d0d5def
commit d1690ed3ac
10 changed files with 124 additions and 194 deletions
+8 -1
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@@ -1 +1,8 @@
All good (617 modules, at 21:51:38) /home/justin/Haskell/loop/src/Dodge/Data/Item/Use/Consumption/Ammo.hs:53:27-44: error:
• Not in scope: type constructor or class ProjectileCreate
Perhaps you meant one of these:
ProjectileUpdate (line 21), ProjectileDraw (line 18)
• In the Template Haskell quotation ''ProjectileCreate
|
53 | deriveJSON defaultOptions ''ProjectileCreate
| ^^^^^^^^^^^^^^^^^^
+7 -16
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@@ -18,22 +18,14 @@ import Dodge.Data.Payload
data ProjectileDraw = DrawShell | DrawRemoteShell | DrawDrone | DrawBlankProjectile data ProjectileDraw = DrawShell | DrawRemoteShell | DrawDrone | DrawBlankProjectile
deriving (Show, Eq, Ord, Enum, Bounded, Read) --Generic, Flat) deriving (Show, Eq, Ord, Enum, Bounded, Read) --Generic, Flat)
data ProjectileCreate = CreateShell | CreateTrackingShell
deriving (Show, Eq, Ord, Enum, Bounded, Read) --Generic, Flat)
data ProjectileUpdate data ProjectileUpdate
= PJThrust {_pjuStart :: Int, _pjuEnd :: Int} = ThrustPU {_pjuStart :: Int, _pjuEnd :: Int}
| PJSpin {_pjuTime :: Int, _pjuCID :: Int, _pjuSpinAmound :: Int} | StartSpinPU {_pjuTime :: Int, _pjuCID :: Int, _pjuSpinAmound :: Int}
-- | PJTrack {_pjuStart :: Int, _pjuEnd :: Int, _pjuScreenID :: Int} | RemoteDirectionPU {_pjuStart :: Int, _pjuEnd :: Int, _pjuControllerID :: Maybe Int}
| PJRemoteSetDirection {_pjuStart :: Int, _pjuEnd :: Int, _pjuControllerID :: Maybe Int} | ReduceSpinPU {_pjuReduceSpin :: Float}
| PJReduceSpin {_pjuReduceSpin :: Float} | DestroyPU {_pjuScreenID :: Maybe Int, _pjuTimer :: Int}
-- | PJRemoteDirection {_pjuStart :: Int, _pjuEnd :: Int, _pjuCID :: Int, _pjuITID :: Int} | TimePU
-- | PJSetScope {_pjuITID :: Int} | CollisionEffectPU {_pjuScreenID :: Maybe Int}
| PJRetireRemote {_pjuScreenID :: Maybe Int, _pjuTimer :: Int, _pjuPJID :: Int}
| PJDecTimMvVel
-- | PJShellCollisionCheck
| PJRemoteShellCollisionCheck {_pjuScreenID :: Maybe Int}
-- | PJRemoteShellExplosion
deriving (Show, Eq, Ord, Read) --Generic, Flat) deriving (Show, Eq, Ord, Read) --Generic, Flat)
data AmmoType data AmmoType
@@ -58,7 +50,6 @@ makeLenses ''ProjectileUpdate
makeLenses ''AmmoType makeLenses ''AmmoType
deriveJSON defaultOptions ''GasFuel deriveJSON defaultOptions ''GasFuel
deriveJSON defaultOptions ''ProjectileDraw deriveJSON defaultOptions ''ProjectileDraw
deriveJSON defaultOptions ''ProjectileCreate
deriveJSON defaultOptions ''ProjectileUpdate deriveJSON defaultOptions ''ProjectileUpdate
deriveJSON defaultOptions ''GasCreate deriveJSON defaultOptions ''GasCreate
deriveJSON defaultOptions ''ForceFieldType deriveJSON defaultOptions ''ForceFieldType
+1 -1
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@@ -506,7 +506,7 @@ createProjectile magtree muz itm cr = fromMaybe failsound $ do
let mscreen = lookup RemoteScreenLink (magtree ^. ldtLeft) let mscreen = lookup RemoteScreenLink (magtree ^. ldtLeft)
j <- ammoitem ^? itLocation . ilInvID j <- ammoitem ^? itLocation . ilInvID
aparams <- ammoitem ^? itUse . amagParams aparams <- ammoitem ^? itUse . amagParams
return $ fireTrackingShell (mscreen ^? _Just . ldtValue) aparams muz itm cr return $ createShell (mscreen ^? _Just . ldtValue) aparams muz itm cr
. startthesound . startthesound
. useammo j . useammo j
where where
-3
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@@ -8,7 +8,6 @@ module Dodge.Item.Weapon (
module Dodge.Item.Weapon.Radar, module Dodge.Item.Weapon.Radar,
module Dodge.Item.Weapon.Utility, module Dodge.Item.Weapon.Utility,
module Dodge.Item.Weapon.BatteryGuns, module Dodge.Item.Weapon.BatteryGuns,
module Dodge.Item.Weapon.Launcher,
module Dodge.Item.Weapon.Drone, module Dodge.Item.Weapon.Drone,
) where ) where
@@ -16,9 +15,7 @@ import Dodge.Item.Weapon.BatteryGuns
import Dodge.Item.Weapon.Drone import Dodge.Item.Weapon.Drone
import Dodge.Item.Weapon.ExtraEffect import Dodge.Item.Weapon.ExtraEffect
import Dodge.Item.Weapon.Grenade import Dodge.Item.Weapon.Grenade
import Dodge.Item.Weapon.Launcher
import Dodge.Item.Weapon.Radar import Dodge.Item.Weapon.Radar
--import Dodge.Item.Weapon.Remote
import Dodge.Item.Weapon.Spawn import Dodge.Item.Weapon.Spawn
import Dodge.Item.Weapon.TriggerType import Dodge.Item.Weapon.TriggerType
import Dodge.Item.Weapon.Utility import Dodge.Item.Weapon.Utility
-28
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@@ -1,28 +0,0 @@
module Dodge.Item.Weapon.Launcher (
explodeRemoteRocket,
) where
import Dodge.SoundLogic
import Control.Lens
import Dodge.Data.World
--import Dodge.Item.Location
import Dodge.Payload
explodeRemoteRocket ::
-- | Item id
Maybe Int ->
-- | Projectile id
Int ->
World ->
World
explodeRemoteRocket mitid pjid w =
w
& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [PJRetireRemote mitid 30 pjid]
& cWorld . lWorld . projectiles . ix pjid . prjDraw .~ DrawBlankProjectile
-- & itPoint . itUse . heldUse .~ HeldDoNothing
-- & itPoint . itUse . heldMods .~ DoNothingMod
& usePayload (_prjPayload thepj) (_prjPos thepj)
& stopSoundFrom (ShellSound pjid)
where
-- itPoint = pointerToItemLocation $ w ^?! cWorld . lWorld . itemLocations . ix itid-- _itemLocations (_cWorld w) IM.! itid
thepj = w ^?! cWorld . lWorld . projectiles . ix pjid
+3 -3
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@@ -6,9 +6,9 @@ import qualified IntMapHelp as IM
import Control.Lens import Control.Lens
updateLinearShockwave :: LinearShockwave -> World -> World updateLinearShockwave :: LinearShockwave -> World -> World
updateLinearShockwave lw w updateLinearShockwave lw
| t < 1 = w & cWorld . lWorld . linearShockwaves %~ IM.delete lwid | t < 1 = cWorld . lWorld . linearShockwaves %~ IM.delete lwid
| otherwise = w & cWorld . lWorld . linearShockwaves . ix lwid . lwTimer -~ 1 | otherwise = cWorld . lWorld . linearShockwaves . ix lwid . lwTimer -~ 1
where where
lwid = _lwID lw lwid = _lwID lw
t = _lwTimer lw t = _lwTimer lw
+10 -10
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@@ -1,5 +1,5 @@
module Dodge.Projectile.Create ( module Dodge.Projectile.Create (
fireTrackingShell, createShell,
) where ) where
import Data.Maybe import Data.Maybe
@@ -9,8 +9,8 @@ import qualified IntMapHelp as IM
import LensHelp import LensHelp
-- assumes the mscreen is in your inventory -- assumes the mscreen is in your inventory
fireTrackingShell :: Maybe Item -> AmmoParams -> Muzzle -> Item -> Creature -> World -> World createShell :: Maybe Item -> AmmoParams -> Muzzle -> Item -> Creature -> World -> World
fireTrackingShell mscreen aparams muz it cr w = w createShell mscreen aparams muz it cr w = w
& updatescreen & updatescreen
& cWorld . lWorld . projectiles . at i & cWorld . lWorld . projectiles . at i
?~ Shell ?~ Shell
@@ -26,12 +26,12 @@ fireTrackingShell mscreen aparams muz it cr w = w
, _prjPayload = _ampPayload aparams , _prjPayload = _ampPayload aparams
, _prjTimer = 350 , _prjTimer = 350
, _prjUpdates = , _prjUpdates =
[ PJRemoteShellCollisionCheck (mscreen ^? _Just . itID) --Just screenid) [ CollisionEffectPU (mscreen ^? _Just . itID) --Just screenid)
, PJDecTimMvVel , TimePU
, PJSpin 335 (_crID cr) (_shellSpinAmount params) , StartSpinPU 335 (_crID cr) (_shellSpinAmount params)
, PJRemoteSetDirection (350 - thrustdelay) 0 (mscreen ^? _Just . itID) , RemoteDirectionPU (350 - thrustdelay) 0 (mscreen ^? _Just . itID)
, PJThrust (350 - thrustdelay) 0 , ThrustPU (350 - thrustdelay) 0
, PJReduceSpin (1 - fromIntegral (_shellSpinDrag params) * 2 / 200) , ReduceSpinPU (1 - fromIntegral (_shellSpinDrag params) * 2 / 200)
] ]
} }
where where
@@ -44,6 +44,6 @@ fireTrackingShell mscreen aparams muz it cr w = w
. itUse . itUse
. atLinkedProjectile . atLinkedProjectile
?~ i ?~ i
i = IM.newKey $ w ^. cWorld . lWorld . projectiles -- _props (_cWorld w) i = IM.newKey $ w ^. cWorld . lWorld . projectiles
dir = _crDir cr + _mzRot muz dir = _crDir cr + _mzRot muz
pos = _crPos cr +.+ rotateV dir (_mzPos muz) pos = _crPos cr +.+ rotateV dir (_mzPos muz)
+51 -85
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@@ -3,80 +3,62 @@ module Dodge.Projectile.Update
( updateProjectile ( updateProjectile
) where ) where
import Dodge.Payload
import Control.Lens import Control.Lens
import Data.Maybe import Data.Maybe
import Dodge.Base import Dodge.Base
import Dodge.Data.World import Dodge.Data.World
import Dodge.EnergyBall import Dodge.EnergyBall
import Dodge.Item.Location import Dodge.Item.Location
import Dodge.Item.Weapon.Launcher
import Dodge.SoundLogic import Dodge.SoundLogic
import Dodge.WorldEvent.Cloud import Dodge.WorldEvent.Cloud
import Geometry import Geometry
import qualified IntMapHelp as IM import qualified IntMapHelp as IM
import RandomHelp import RandomHelp
import Data.Foldable
updateProjectile :: Projectile -> World -> World updateProjectile :: Projectile -> World -> World
updateProjectile pj w' = foldr (`upProjectile` pj) w' (_prjUpdates pj) updateProjectile pj w = foldl' (\w' pu -> upProjectile pu pj w') w (_prjUpdates pj)
--updateProjectile pj = case pj of
-- Shell{} -> upsProjectile pj upProjectile :: ProjectileUpdate -> Projectile -> World -> World
-- upProjectile pu pj = case pu of
--upsProjectile :: Projectile -> World -> World CollisionEffectPU mscreenid -> shellCollisionEffect mscreenid pj
--upsProjectile pj w' = foldr (`upProjectile` pj) w' (_prjUpdates pj) TimePU -> decTimMvVel pj
ThrustPU st et
| act st et -> doThrust pj
| otherwise -> id
StartSpinPU t cid spinamount
| time == t -> trySpinByCID cid spinamount pj
| otherwise -> id
RemoteDirectionPU st et mscreenid
| act st et -> pjRemoteSetDirection mscreenid pj
| otherwise -> id
ReduceSpinPU x -> reduceSpinBy x (_prjID pj)
DestroyPU mitid 0 -> destroyProjectile mitid (_prjID pj)
-- the following requires that this is at the top of the update list, which is
-- not ideal
DestroyPU _ _ -> cWorld . lWorld . projectiles . ix (_prjID pj) . prjUpdates . ix 0 . pjuTimer -~ 1
where
time = _prjTimer pj
act st et = time <= st && time >= et
shellCollisionEffect :: Maybe Int -> Projectile -> World -> World
shellCollisionEffect mscreenid = shellCollisionCheck
$ \pj -> explodeShell mscreenid (_prjID pj)
shellCollisionCheck :: (Projectile -> World -> World) -> Projectile -> World -> World shellCollisionCheck :: (Projectile -> World -> World) -> Projectile -> World -> World
shellCollisionCheck doExplode pj w shellCollisionCheck f pj w
| time > 330 && circOnSomeWall oldPos 4 w = doExplode pj w | time > 330 && circOnSomeWall oldPos 4 w = f pj w
| time <= 330 && anythingHitCirc 2 oldPos newPos w = doExplode pj w | time <= 330 && anythingHitCirc 2 oldPos newPos w = f pj w
| time <= 0 = doExplode pj w | time <= 0 = f pj w
| otherwise = w | otherwise = w
where where
time = _prjTimer pj time = _prjTimer pj
oldPos = _prjPos pj oldPos = _prjPos pj
vel = _prjVel pj newPos = oldPos +.+ _prjVel pj
newPos = oldPos +.+ vel
remoteShellCollisionCheck :: Maybe Int -> Projectile -> World -> World destroyProjectile :: Maybe Int -> Int -> World -> World
remoteShellCollisionCheck mscreenid = shellCollisionCheck destroyProjectile mitid pjid w = w & cWorld . lWorld . projectiles %~ IM.delete pjid
$ \pj -> explodeRemoteRocket mscreenid (_prjID pj)
--plainShellCollisionCheck :: Proj -> World -> World
--plainShellCollisionCheck = shellCollisionCheck $ \pj ->
-- usePayload (_prjPayload pj) (_prjPos pj)
-- . stopSoundFrom (ShellSound (_prjID pj))
-- . (cWorld . lWorld . projectiles %~ IM.delete (_prjID pj))
upProjectile :: ProjectileUpdate -> Projectile -> World -> World
upProjectile pu pj = case pu of
PJRemoteShellCollisionCheck mscreenid -> remoteShellCollisionCheck mscreenid pj
-- PJShellCollisionCheck -> plainShellCollisionCheck pj
PJDecTimMvVel -> decTimMvVel pj
PJThrust st et
| act st et -> doThrust pj
| otherwise -> id
PJSpin t cid spinamount
| ain t -> trySpinByCID cid spinamount pj
| otherwise -> id
PJRemoteSetDirection st et mscreenid
| act st et -> pjRemoteSetDirection mscreenid pj
| otherwise -> id
PJReduceSpin x -> reduceSpinBy x pj
-- PJRemoteDirection st et cid itid
-- | act st et -> setRemoteDir cid itid pj
-- | otherwise -> id
-- PJSetScope itid -> setRemoteScope itid (_prjPos pj)
PJRetireRemote mitid 0 pjid -> retireRemoteProj mitid pjid
-- the following requires that this is at the top of the update list, which is
-- not ideal
PJRetireRemote _ _ pjid -> cWorld . lWorld . projectiles . ix pjid . prjUpdates . ix 0 . pjuTimer -~ 1
where
time = _prjTimer pj
act st et = time <= st && time >= et
ain t = time == t
retireRemoteProj :: Maybe Int -> Int -> World -> World
retireRemoteProj mitid pjid w = w & cWorld . lWorld . projectiles %~ IM.delete pjid
& removelink & removelink
where where
removelink = fromMaybe id $ do removelink = fromMaybe id $ do
@@ -124,20 +106,6 @@ trySpinByCID cid i pj w = w & cWorld . lWorld . projectiles . ix pjid . prjSpin
_ -> 0 _ -> 0
spinFactor = 5 * (6 - fromIntegral i) spinFactor = 5 * (6 - fromIntegral i)
--pjTrack :: Int -> Proj -> World -> World
--pjTrack crid pj w = rotateToTarget pj w
-- where
-- rotateToTarget _ = fromMaybe id $ do
-- tpos <- w ^? cWorld . lWorld . creatures . ix crid . crTargeting . ctPos . _Just
-- return $
-- cWorld . lWorld . projectiles . ix (_prjID pj) . prjSpin
-- .~ turnToAmount
-- 0.15
-- (_prjPos pj)
-- tpos
-- (argV $ _prjAcc pj)
-- --itPoint = pointerToItemLocation $ w ^?! cWorld . lWorld . itemLocations . ix itid
-- note this only allows YOU to remotely track projectiles -- note this only allows YOU to remotely track projectiles
pjRemoteSetDirection :: Maybe Int -> Projectile -> World -> World pjRemoteSetDirection :: Maybe Int -> Projectile -> World -> World
pjRemoteSetDirection mscreenid pj w = fromMaybe w $ do pjRemoteSetDirection mscreenid pj w = fromMaybe w $ do
@@ -150,23 +118,8 @@ pjRemoteSetDirection mscreenid pj w = fromMaybe w $ do
turntonewdir = magV (_prjAcc pj) *.* unitVectorAtAngle newdir turntonewdir = magV (_prjAcc pj) *.* unitVectorAtAngle newdir
return $ w & cWorld . lWorld . projectiles . ix (_prjID pj) . prjAcc .~ turntonewdir return $ w & cWorld . lWorld . projectiles . ix (_prjID pj) . prjAcc .~ turntonewdir
--pjTrack :: Int -> Proj -> World -> World reduceSpinBy :: Float -> Int -> World -> World
--pjTrack screenid pj w = w-- rotateToTarget pj w reduceSpinBy x pjid = cWorld . lWorld . projectiles . ix pjid . prjSpin *~ x
-- where
-- rotateToTarget _ = fromMaybe id $ do
-- tpos <- w ^? cWorld . lWorld . creatures . ix crid . crTargeting . ctPos . _Just
-- return $
-- cWorld . lWorld . projectiles . ix (_prjID pj) . prjSpin
-- .~ turnToAmount
-- 0.15
-- (_prjPos pj)
-- tpos
-- (argV $ _prjAcc pj)
-- --itPoint = pointerToItemLocation $ w ^?! cWorld . lWorld . itemLocations . ix itid
reduceSpinBy :: Float -> Projectile -> World -> World
reduceSpinBy x pj = cWorld . lWorld . projectiles . ix (_prjID pj) . prjSpin *~ x
decTimMvVel :: Projectile -> World -> World decTimMvVel :: Projectile -> World -> World
decTimMvVel pj = decTimMvVel pj =
@@ -179,3 +132,16 @@ decTimMvVel pj =
rot = _prjSpin pj rot = _prjSpin pj
vel = _prjVel pj vel = _prjVel pj
pjid = _prjID pj pjid = _prjID pj
explodeShell :: Maybe Int -> Int -> World -> World
explodeShell mitid pjid w =
w
& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [DestroyPU mitid 30]
& cWorld . lWorld . projectiles . ix pjid . prjDraw .~ DrawBlankProjectile
-- & itPoint . itUse . heldUse .~ HeldDoNothing
-- & itPoint . itUse . heldMods .~ DoNothingMod
& usePayload (_prjPayload thepj) (_prjPos thepj)
& stopSoundFrom (ShellSound pjid)
where
-- itPoint = pointerToItemLocation $ w ^?! cWorld . lWorld . itemLocations . ix itid-- _itemLocations (_cWorld w) IM.! itid
thepj = w ^?! cWorld . lWorld . projectiles . ix pjid
+1 -1
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@@ -14,7 +14,7 @@ selectUse ittree _ w = fromMaybe w $ do
pjid <- ittree ^? ldtValue . itUse . atLinkedProjectile . _Just pjid <- ittree ^? ldtValue . itUse . atLinkedProjectile . _Just
thepj <- w ^? cWorld . lWorld . projectiles . ix pjid thepj <- w ^? cWorld . lWorld . projectiles . ix pjid
return $ w return $ w
& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [PJRetireRemote (Just itid) 30 pjid] -- 69 is placeholder, should be removed & cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [DestroyPU (Just itid) 30] -- 69 is placeholder, should be removed
& cWorld . lWorld . projectiles . ix pjid . prjDraw .~ DrawBlankProjectile & cWorld . lWorld . projectiles . ix pjid . prjDraw .~ DrawBlankProjectile
-- & itPoint . itUse . heldUse .~ HeldDoNothing -- & itPoint . itUse . heldUse .~ HeldDoNothing
-- & itPoint . itUse . heldMods .~ DoNothingMod -- & itPoint . itUse . heldMods .~ DoNothingMod
+43 -46
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@@ -85,7 +85,7 @@ AmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 1;" m
AmmoPosition src/Dodge/Item/AmmoPosition.hs 8;" t AmmoPosition src/Dodge/Item/AmmoPosition.hs 8;" t
AmmoPosition src/Dodge/Item/AmmoPosition.hs 2;" m AmmoPosition src/Dodge/Item/AmmoPosition.hs 2;" m
AmmoType src/Dodge/Data/Ammo.hs 30;" t AmmoType src/Dodge/Data/Ammo.hs 30;" t
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" t AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 34;" t
Amount src/Dodge/Item/Amount.hs 1;" m Amount src/Dodge/Item/Amount.hs 1;" m
AnRoom src/Dodge/Annotation/Data.hs 17;" C AnRoom src/Dodge/Annotation/Data.hs 17;" C
AnTree src/Dodge/Annotation/Data.hs 18;" C AnTree src/Dodge/Annotation/Data.hs 18;" C
@@ -226,7 +226,7 @@ BeamShooterParams src/Dodge/Data/Item/Use.hs 97;" C
BeamSimple src/Dodge/Data/Beam.hs 50;" C BeamSimple src/Dodge/Data/Beam.hs 50;" C
BeamType src/Dodge/Data/Beam.hs 46;" t BeamType src/Dodge/Data/Beam.hs 46;" t
BecomePowerful src/Dodge/Data/Scenario.hs 9;" C BecomePowerful src/Dodge/Data/Scenario.hs 9;" C
BeltBulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 42;" C BeltBulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 37;" C
Bezier src/Dodge/Item/Weapon/Bezier.hs 1;" m Bezier src/Dodge/Item/Weapon/Bezier.hs 1;" m
Bezier src/Geometry/Bezier.hs 1;" m Bezier src/Geometry/Bezier.hs 1;" m
BezierTrajectory src/Dodge/Data/Bullet.hs 52;" C BezierTrajectory src/Dodge/Data/Bullet.hs 52;" C
@@ -298,7 +298,7 @@ Bullet src/Dodge/Bullet.hs 1;" m
Bullet src/Dodge/Data/Bullet.hs 6;" m Bullet src/Dodge/Data/Bullet.hs 6;" m
Bullet src/Dodge/Item/Weapon/Bullet.hs 1;" m Bullet src/Dodge/Item/Weapon/Bullet.hs 1;" m
BulletAmmo src/Dodge/Data/Ammo.hs 37;" C BulletAmmo src/Dodge/Data/Ammo.hs 37;" C
BulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" C BulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 36;" C
BulletBeltAttachment src/Dodge/Data/Item.hs 54;" C BulletBeltAttachment src/Dodge/Data/Item.hs 54;" C
BulletClipAttachment src/Dodge/Data/Item.hs 53;" C BulletClipAttachment src/Dodge/Data/Item.hs 53;" C
BulletEffect src/Dodge/Data/Bullet.hs 36;" t BulletEffect src/Dodge/Data/Bullet.hs 36;" t
@@ -394,7 +394,7 @@ ChaseCritters src/Dodge/Data/Creature/State.hs 38;" C
Check src/Framebuffer/Check.hs 1;" m Check src/Framebuffer/Check.hs 1;" m
CheckConsistency src/Dodge/Room/CheckConsistency.hs 1;" m CheckConsistency src/Dodge/Room/CheckConsistency.hs 1;" m
CheckSlots src/Dodge/Inventory/CheckSlots.hs 1;" m CheckSlots src/Dodge/Inventory/CheckSlots.hs 1;" m
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 51;" C ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 62;" C ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 62;" C
ChooseMovementSpreadGun src/Dodge/Data/CreatureEffect.hs 61;" C ChooseMovementSpreadGun src/Dodge/Data/CreatureEffect.hs 61;" C
ChooseTarget src/Dodge/Creature/ChooseTarget.hs 1;" m ChooseTarget src/Dodge/Creature/ChooseTarget.hs 1;" m
@@ -426,6 +426,7 @@ Cognizant src/Dodge/Creature/AlertLevel/Data.hs 27;" C
Cognizant src/Dodge/Creature/Perception/Data.hs 74;" C Cognizant src/Dodge/Creature/Perception/Data.hs 74;" C
Cognizant src/Dodge/Data/Creature/Perception.hs 67;" C Cognizant src/Dodge/Data/Creature/Perception.hs 67;" C
Collide src/Dodge/Base/Collide.hs 14;" m Collide src/Dodge/Base/Collide.hs 14;" m
CollisionEffectPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 31;" C
Collision_test src/Dodge/Data/Config.hs 84;" C Collision_test src/Dodge/Data/Config.hs 84;" C
Color src/Color/Data.hs 33;" t Color src/Color/Data.hs 33;" t
Color src/Color.hs 1;" m Color src/Color.hs 1;" m
@@ -540,11 +541,11 @@ Create src/Dodge/Projectile/Create.hs 1;" m
Create src/Dodge/Prop/Create.hs 1;" m Create src/Dodge/Prop/Create.hs 1;" m
Create src/Dodge/Wall/Create.hs 1;" m Create src/Dodge/Wall/Create.hs 1;" m
CreateFlame src/Dodge/Data/Gas.hs 6;" C CreateFlame src/Dodge/Data/Gas.hs 6;" C
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" C CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" C
CreateHeldLight src/Dodge/Data/ItEffect.hs 41;" C CreateHeldLight src/Dodge/Data/ItEffect.hs 41;" C
CreateHeldLight src/Dodge/Data/Item/Effect.hs 25;" C CreateHeldLight src/Dodge/Data/Item/Effect.hs 25;" C
CreatePoisonGas src/Dodge/Data/Gas.hs 6;" C CreatePoisonGas src/Dodge/Data/Gas.hs 6;" C
CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" C CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" C
CreateShell src/Dodge/Data/Ammo.hs 17;" C CreateShell src/Dodge/Data/Ammo.hs 17;" C
CreateShell src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" C CreateShell src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" C
CreateShieldWall src/Dodge/Data/ItEffect.hs 42;" C CreateShieldWall src/Dodge/Data/ItEffect.hs 42;" C
@@ -673,7 +674,7 @@ DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 22;" C
DefaultDrawButton src/Dodge/Data/Button.hs 17;" C DefaultDrawButton src/Dodge/Data/Button.hs 17;" C
DefaultDrawSwitch src/Dodge/Data/Button.hs 18;" C DefaultDrawSwitch src/Dodge/Data/Button.hs 18;" C
DefaultFlareType src/Dodge/Data/Item/Use.hs 142;" C DefaultFlareType src/Dodge/Data/Item/Use.hs 142;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 48;" C DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 84;" C DefaultHeldParams src/Dodge/Data/Item/Use.hs 84;" C
DefaultLightSourceDraw src/Dodge/Data/LightSource.hs 13;" C DefaultLightSourceDraw src/Dodge/Data/LightSource.hs 13;" C
DefaultRoomType src/Dodge/Data/Room.hs 31;" C DefaultRoomType src/Dodge/Data/Room.hs 31;" C
@@ -685,6 +686,7 @@ DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
DestroyBullet src/Dodge/Data/Bullet.hs 37;" C DestroyBullet src/Dodge/Data/Bullet.hs 37;" C
DestroyDamage src/Dodge/Particle/Bullet/DestroyDamage.hs 1;" m DestroyDamage src/Dodge/Particle/Bullet/DestroyDamage.hs 1;" m
DestroyItem src/Dodge/Data/Scenario.hs 7;" C DestroyItem src/Dodge/Data/Scenario.hs 7;" C
DestroyPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" C
DestroyTLS src/Dodge/Data/LightSource.hs 22;" C DestroyTLS src/Dodge/Data/LightSource.hs 22;" C
Detector src/Dodge/Combine/Data.hs 224;" t Detector src/Dodge/Combine/Data.hs 224;" t
Detector src/Dodge/Data/Item/Combine.hs 220;" t Detector src/Dodge/Data/Item/Combine.hs 220;" t
@@ -782,7 +784,7 @@ DrawShell src/Dodge/Data/Item/Use/Consumption/Ammo.hs 18;" C
DrawnWall src/Dodge/Data/Wall.hs 41;" C DrawnWall src/Dodge/Data/Wall.hs 41;" C
Drone src/Dodge/Item/Weapon/Drone.hs 1;" m Drone src/Dodge/Item/Weapon/Drone.hs 1;" m
DroneAmmo src/Dodge/Data/Ammo.hs 41;" C DroneAmmo src/Dodge/Data/Ammo.hs 41;" C
DroneAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 44;" C DroneAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" C
DropAll src/Dodge/Creature/State/Data.hs 15;" C DropAll src/Dodge/Creature/State/Data.hs 15;" C
DropAll src/Dodge/Data/Creature/State.hs 24;" C DropAll src/Dodge/Data/Creature/State.hs 24;" C
DropAmount src/Dodge/Creature/State/Data.hs 16;" C DropAmount src/Dodge/Creature/State/Data.hs 16;" C
@@ -832,7 +834,7 @@ EffectWhileRoot src/Dodge/Data/Item/Effect.hs 28;" C
EighthRes src/Dodge/Data/Config.hs 95;" C EighthRes src/Dodge/Data/Config.hs 95;" C
Either src/Dodge/Layout/Tree/Either.hs 4;" m Either src/Dodge/Layout/Tree/Either.hs 4;" m
Eldritch src/Dodge/Data/Scenario.hs 34;" C Eldritch src/Dodge/Data/Scenario.hs 34;" C
ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 38;" C
Electronics src/Dodge/Data/Material.hs 11;" C Electronics src/Dodge/Data/Material.hs 11;" C
EllShad src/Picture/Data.hs 41;" C EllShad src/Picture/Data.hs 41;" C
Enable_debug src/Dodge/Data/Config.hs 68;" C Enable_debug src/Dodge/Data/Config.hs 68;" C
@@ -995,7 +997,7 @@ FootstepSound src/Dodge/Data/SoundOrigin.hs 27;" C
ForceField src/Dodge/ForceField.hs 1;" m ForceField src/Dodge/ForceField.hs 1;" m
ForceField src/Dodge/Wall/ForceField.hs 1;" m ForceField src/Dodge/Wall/ForceField.hs 1;" m
ForceFieldAmmo src/Dodge/Data/Ammo.hs 47;" C ForceFieldAmmo src/Dodge/Data/Ammo.hs 47;" C
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 48;" t ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" t
Foreground src/Dodge/Default/Foreground.hs 1;" m Foreground src/Dodge/Default/Foreground.hs 1;" m
Foreground src/Dodge/Room/Foreground.hs 1;" m Foreground src/Dodge/Room/Foreground.hs 1;" m
ForegroundShape src/Dodge/Data/ForegroundShape.hs 14;" t ForegroundShape src/Dodge/Data/ForegroundShape.hs 14;" t
@@ -1025,11 +1027,11 @@ GameRoom src/Dodge/GameRoom.hs 8;" m
Gas src/Dodge/Data/Gas.hs 3;" m Gas src/Dodge/Data/Gas.hs 3;" m
Gas src/Dodge/Gas.hs 1;" m Gas src/Dodge/Gas.hs 1;" m
GasAmmo src/Dodge/Data/Ammo.hs 43;" C GasAmmo src/Dodge/Data/Ammo.hs 43;" C
GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 45;" C GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 40;" C
GasCloud src/Dodge/Data/Cloud.hs 31;" C GasCloud src/Dodge/Data/Cloud.hs 31;" C
GasCreate src/Dodge/Data/Gas.hs 6;" t GasCreate src/Dodge/Data/Gas.hs 6;" t
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" t GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 51;" t GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" t
GasParams src/Dodge/Data/Item/Use.hs 122;" C GasParams src/Dodge/Data/Item/Use.hs 122;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 85;" C GasSprayParams src/Dodge/Data/Item/Use.hs 85;" C
GenCr src/Dodge/Creature/State/Data.hs 24;" C GenCr src/Dodge/Creature/State/Data.hs 24;" C
@@ -1862,19 +1864,12 @@ PIPE src/Dodge/Combine/Data.hs 27;" C
PIPE src/Dodge/Data/Item/Combine.hs 30;" C PIPE src/Dodge/Data/Item/Combine.hs 30;" C
PISTOL src/Dodge/Combine/Data.hs 135;" C PISTOL src/Dodge/Combine/Data.hs 135;" C
PISTOL src/Dodge/Data/Item/Combine.hs 161;" C PISTOL src/Dodge/Data/Item/Combine.hs 161;" C
PJDecTimMvVel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 33;" C
PJReduceSpin src/Dodge/Data/Ammo.hs 24;" C PJReduceSpin src/Dodge/Data/Ammo.hs 24;" C
PJReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" C
PJRemoteDirection src/Dodge/Data/Ammo.hs 25;" C PJRemoteDirection src/Dodge/Data/Ammo.hs 25;" C
PJRemoteSetDirection src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" C
PJRemoteShellCollisionCheck src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" C
PJRetireRemote src/Dodge/Data/Ammo.hs 27;" C PJRetireRemote src/Dodge/Data/Ammo.hs 27;" C
PJRetireRemote src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" C
PJSetScope src/Dodge/Data/Ammo.hs 26;" C PJSetScope src/Dodge/Data/Ammo.hs 26;" C
PJSpin src/Dodge/Data/Ammo.hs 22;" C PJSpin src/Dodge/Data/Ammo.hs 22;" C
PJSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" C
PJThrust src/Dodge/Data/Ammo.hs 21;" C PJThrust src/Dodge/Data/Ammo.hs 21;" C
PJThrust src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" C
PJTrack src/Dodge/Data/Ammo.hs 23;" C PJTrack src/Dodge/Data/Ammo.hs 23;" C
PLANK src/Dodge/Combine/Data.hs 35;" C PLANK src/Dodge/Combine/Data.hs 35;" C
PLANK src/Dodge/Data/Item/Combine.hs 39;" C PLANK src/Dodge/Data/Item/Combine.hs 39;" C
@@ -2007,11 +2002,11 @@ PreviousArcEffect src/Dodge/Data/Item/Params.hs 61;" t
PrimitiveMode src/Shader/Data.hs 99;" t PrimitiveMode src/Shader/Data.hs 99;" t
Prison src/Dodge/Data/Scenario.hs 65;" C Prison src/Dodge/Data/Scenario.hs 65;" C
Procedural src/Dodge/Room/Procedural.hs 2;" m Procedural src/Dodge/Room/Procedural.hs 2;" m
Proj src/Dodge/Data/Projectile.hs 14;" t Projectile src/Dodge/Data/Projectile.hs 14;" t
Projectile src/Dodge/Data/Projectile.hs 6;" m Projectile src/Dodge/Data/Projectile.hs 6;" m
Projectile src/Dodge/Projectile.hs 1;" m Projectile src/Dodge/Projectile.hs 1;" m
ProjectileAmmo src/Dodge/Data/Ammo.hs 31;" C ProjectileAmmo src/Dodge/Data/Ammo.hs 31;" C
ProjectileAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 40;" C ProjectileAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" C
ProjectileCreate src/Dodge/Data/Ammo.hs 17;" t ProjectileCreate src/Dodge/Data/Ammo.hs 17;" t
ProjectileCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" t ProjectileCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" t
ProjectileDraw src/Dodge/Data/Ammo.hs 14;" t ProjectileDraw src/Dodge/Data/Ammo.hs 14;" t
@@ -2136,6 +2131,7 @@ ReactorSS src/Dodge/Data/Scenario.hs 111;" C
ReaderUpdate src/Dodge/Creature/ReaderUpdate.hs 1;" m ReaderUpdate src/Dodge/Creature/ReaderUpdate.hs 1;" m
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
RectRoomType src/Dodge/Data/Room.hs 32;" C RectRoomType src/Dodge/Data/Room.hs 32;" C
ReduceSpinPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" C
Reflect src/Dodge/Wall/Reflect.hs 1;" m Reflect src/Dodge/Wall/Reflect.hs 1;" m
Refracting src/Dodge/Data/Item/Params.hs 29;" C Refracting src/Dodge/Data/Item/Params.hs 29;" C
Regex src/Regex.hs 1;" m Regex src/Regex.hs 1;" m
@@ -2146,6 +2142,7 @@ ReloadAction src/Dodge/Data/LoadAction.hs 26;" C
ReloadStatus src/Dodge/Data/Item/Use/Consumption.hs 20;" t ReloadStatus src/Dodge/Data/Item/Use/Consumption.hs 20;" t
Reloading src/Dodge/Reloading.hs 1;" m Reloading src/Dodge/Reloading.hs 1;" m
Remote src/Dodge/Item/Weapon/Remote.hs 1;" m Remote src/Dodge/Item/Weapon/Remote.hs 1;" m
RemoteDirectionPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 27;" C
RemoteScope src/Dodge/Data/Item/Attachment.hs 23;" C RemoteScope src/Dodge/Data/Item/Attachment.hs 23;" C
RemoteScope src/Dodge/Item/Attachment/Data.hs 26;" C RemoteScope src/Dodge/Item/Attachment/Data.hs 26;" C
RemoteScreenLink src/Dodge/Data/ComposedItem.hs 20;" C RemoteScreenLink src/Dodge/Data/ComposedItem.hs 20;" C
@@ -2459,6 +2456,7 @@ Start src/Dodge/Room/Start.hs 3;" m
StartNewGame src/Dodge/StartNewGame.hs 1;" m StartNewGame src/Dodge/StartNewGame.hs 1;" m
StartRoom src/Dodge/Layout/Tree/Annotate.hs 20;" C StartRoom src/Dodge/Layout/Tree/Annotate.hs 20;" C
StartSentinelPost src/Dodge/Data/ActionPlan.hs 153;" C StartSentinelPost src/Dodge/Data/ActionPlan.hs 153;" C
StartSpinPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" C
State src/Dodge/Creature/State.hs 1;" m State src/Dodge/Creature/State.hs 1;" m
State src/Dodge/Data/Creature/State.hs 6;" m State src/Dodge/Data/Creature/State.hs 6;" m
StaticWalls src/Dodge/LevelGen/StaticWalls.hs 5;" m StaticWalls src/Dodge/LevelGen/StaticWalls.hs 5;" m
@@ -2632,12 +2630,14 @@ Text src/Picture/Text.hs 1;" m
TextShad src/Picture/Data.hs 39;" C TextShad src/Picture/Data.hs 39;" C
ThingsHit src/Dodge/WorldEvent/ThingsHit.hs 6;" m ThingsHit src/Dodge/WorldEvent/ThingsHit.hs 6;" m
ThirdPartyLens src/ThirdPartyLens.hs 2;" m ThirdPartyLens src/ThirdPartyLens.hs 2;" m
ThrustPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" C
Tile src/Data/Tile.hs 14;" t Tile src/Data/Tile.hs 14;" t
Tile src/Data/Tile.hs 3;" m Tile src/Data/Tile.hs 3;" m
Tile src/Dodge/Tile.hs 1;" m Tile src/Dodge/Tile.hs 1;" m
Tile src/Tile.hs 1;" m Tile src/Tile.hs 1;" m
Tiled src/Data/Tile.hs 13;" C Tiled src/Data/Tile.hs 13;" C
TimeFlowStatus src/Dodge/Data/World.hs 57;" t TimeFlowStatus src/Dodge/Data/World.hs 57;" t
TimePU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
TimerTLS src/Dodge/Data/LightSource.hs 23;" C TimerTLS src/Dodge/Data/LightSource.hs 23;" C
Tiny src/Shape/Data.hs 32;" C Tiny src/Shape/Data.hs 32;" C
TmId src/Dodge/Data/Terminal.hs 58;" C TmId src/Dodge/Data/Terminal.hs 58;" C
@@ -2745,7 +2745,7 @@ Update src/Dodge/Machine/Update.hs 1;" m
Update src/Dodge/Magnet/Update.hs 1;" m Update src/Dodge/Magnet/Update.hs 1;" m
Update src/Dodge/Particle/Bullet/Update.hs 3;" m Update src/Dodge/Particle/Bullet/Update.hs 3;" m
Update src/Dodge/Particle/Update.hs 1;" m Update src/Dodge/Particle/Update.hs 1;" m
Update src/Dodge/Projectile/Update.hs 3;" m Update src/Dodge/Projectile/Update.hs 2;" m
Update src/Dodge/Prop/Update.hs 1;" m Update src/Dodge/Prop/Update.hs 1;" m
Update src/Dodge/Shockwave/Update.hs 1;" m Update src/Dodge/Shockwave/Update.hs 1;" m
Update src/Dodge/TractorBeam/Update.hs 1;" m Update src/Dodge/TractorBeam/Update.hs 1;" m
@@ -3731,29 +3731,25 @@ _piercedPoints src/Dodge/Data/Creature/State.hs 30;" f
_pjuCID src/Dodge/Data/Ammo.hs 22;" f _pjuCID src/Dodge/Data/Ammo.hs 22;" f
_pjuCID src/Dodge/Data/Ammo.hs 25;" f _pjuCID src/Dodge/Data/Ammo.hs 25;" f
_pjuCID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f _pjuCID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
_pjuControllerID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f _pjuControllerID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 27;" f
_pjuEnd src/Dodge/Data/Ammo.hs 21;" f _pjuEnd src/Dodge/Data/Ammo.hs 21;" f
_pjuEnd src/Dodge/Data/Ammo.hs 25;" f _pjuEnd src/Dodge/Data/Ammo.hs 25;" f
_pjuEnd src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" f _pjuEnd src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" f
_pjuEnd src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
_pjuITID src/Dodge/Data/Ammo.hs 23;" f _pjuITID src/Dodge/Data/Ammo.hs 23;" f
_pjuITID src/Dodge/Data/Ammo.hs 26;" f _pjuITID src/Dodge/Data/Ammo.hs 26;" f
_pjuPJID src/Dodge/Data/Ammo.hs 27;" f _pjuPJID src/Dodge/Data/Ammo.hs 27;" f
_pjuPJID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" f
_pjuReduceSpin src/Dodge/Data/Ammo.hs 24;" f _pjuReduceSpin src/Dodge/Data/Ammo.hs 24;" f
_pjuReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f _pjuReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
_pjuScreenID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" f _pjuScreenID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
_pjuScreenID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" f
_pjuSpinAmound src/Dodge/Data/Ammo.hs 22;" f _pjuSpinAmound src/Dodge/Data/Ammo.hs 22;" f
_pjuSpinAmound src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f _pjuSpinAmound src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
_pjuStart src/Dodge/Data/Ammo.hs 21;" f _pjuStart src/Dodge/Data/Ammo.hs 21;" f
_pjuStart src/Dodge/Data/Ammo.hs 25;" f _pjuStart src/Dodge/Data/Ammo.hs 25;" f
_pjuStart src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" f _pjuStart src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" f
_pjuStart src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
_pjuTime src/Dodge/Data/Ammo.hs 22;" f _pjuTime src/Dodge/Data/Ammo.hs 22;" f
_pjuTime src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f _pjuTime src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
_pjuTimer src/Dodge/Data/Ammo.hs 27;" f _pjuTimer src/Dodge/Data/Ammo.hs 27;" f
_pjuTimer src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" f _pjuTimer src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
_plIDCont src/Dodge/Data/GenWorld.hs 83;" f _plIDCont src/Dodge/Data/GenWorld.hs 83;" f
_plMID src/Dodge/Data/GenWorld.hs 82;" f _plMID src/Dodge/Data/GenWorld.hs 82;" f
_plOrder src/Dodge/Data/GenWorld.hs 79;" f _plOrder src/Dodge/Data/GenWorld.hs 79;" f
@@ -5002,6 +4998,7 @@ debugOn src/Dodge/Data/Config.hs 149;" f
debugSelectCreatureList src/Dodge/Debug.hs 61;" f debugSelectCreatureList src/Dodge/Debug.hs 61;" f
debugSelectCreatureMessage src/Dodge/Debug.hs 52;" f debugSelectCreatureMessage src/Dodge/Debug.hs 52;" f
decTimMvVel src/Dodge/Item/Weapon/Shell.hs 9;" f decTimMvVel src/Dodge/Item/Weapon/Shell.hs 9;" f
decTimMvVel src/Dodge/Projectile/Update.hs 125;" f
decodedtmap src/Dodge/Terminal.hs 203;" f decodedtmap src/Dodge/Terminal.hs 203;" f
decomposeSelfTree src/Dodge/Tree/Compose.hs 60;" f decomposeSelfTree src/Dodge/Tree/Compose.hs 60;" f
decomposeTree src/Dodge/Tree/Compose.hs 57;" f decomposeTree src/Dodge/Tree/Compose.hs 57;" f
@@ -5137,6 +5134,7 @@ destroyMatS src/Dodge/Material/Sound.hs 7;" f
destroyMcType src/Dodge/Machine/Destroy.hs 21;" f destroyMcType src/Dodge/Machine/Destroy.hs 21;" f
destroyMount src/Dodge/Block.hs 98;" f destroyMount src/Dodge/Block.hs 98;" f
destroyMounts src/Dodge/Block.hs 95;" f destroyMounts src/Dodge/Block.hs 95;" f
destroyProjectile src/Dodge/Projectile/Update.hs 61;" f
detV src/Geometry/Vector.hs 93;" f detV src/Geometry/Vector.hs 93;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 504;" f detectorColor src/Dodge/Item/Draw/SPic.hs 504;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 19;" f detectorEffect src/Dodge/Item/Weapon/Radar.hs 19;" f
@@ -5239,7 +5237,7 @@ doTerminalEffectLB src/Dodge/Terminal/LeftButton.hs 12;" f
doTestDrawing src/Dodge/Render.hs 42;" f doTestDrawing src/Dodge/Render.hs 42;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 94;" f doThrust src/Dodge/Projectile/Update.hs 72;" f
doTimeScroll src/Dodge/Update.hs 185;" f doTimeScroll src/Dodge/Update.hs 185;" f
doTmTm src/Dodge/TmTm.hs 6;" f doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 109;" f doTmWdWd src/Dodge/WorldEffect.hs 109;" f
@@ -5341,12 +5339,12 @@ drawPathEdge src/Dodge/Debug/Picture.hs 220;" f
drawPathing src/Dodge/Debug/Picture.hs 383;" f drawPathing src/Dodge/Debug/Picture.hs 383;" f
drawPlus src/Dodge/Render/Picture.hs 89;" f drawPlus src/Dodge/Render/Picture.hs 89;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 10;" f drawProjectile src/Dodge/Projectile/Draw.hs 12;" f
drawProp src/Dodge/Prop/Draw.hs 15;" f drawProp src/Dodge/Prop/Draw.hs 15;" f
drawProp' src/Dodge/Prop/Draw.hs 12;" f drawProp' src/Dodge/Prop/Draw.hs 12;" f
drawRBOptions src/Dodge/Render/HUD.hs 132;" f drawRBOptions src/Dodge/Render/HUD.hs 132;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 27;" f drawRemoteShell src/Dodge/Projectile/Draw.hs 29;" f
drawSelectionCursor src/Dodge/Render/List.hs 40;" f drawSelectionCursor src/Dodge/Render/List.hs 40;" f
drawSelectionList src/Dodge/Render/List.hs 28;" f drawSelectionList src/Dodge/Render/List.hs 28;" f
drawSelectionSections src/Dodge/SelectionSections/Draw.hs 10;" f drawSelectionSections src/Dodge/SelectionSections/Draw.hs 10;" f
@@ -5354,7 +5352,7 @@ drawSensor src/Dodge/Machine/Draw.hs 19;" f
drawShader src/Shader.hs 27;" f drawShader src/Shader.hs 27;" f
drawShaderLay src/Shader.hs 16;" f drawShaderLay src/Shader.hs 16;" f
drawShadowsByImportance src/Dodge/Shadows.hs 8;" f drawShadowsByImportance src/Dodge/Shadows.hs 8;" f
drawShell src/Dodge/Projectile/Draw.hs 17;" f drawShell src/Dodge/Projectile/Draw.hs 19;" f
drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
drawSpark src/Dodge/Spark/Draw.hs 6;" f drawSpark src/Dodge/Spark/Draw.hs 6;" f
drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
@@ -5450,6 +5448,7 @@ expireAndDamage src/Dodge/Bullet.hs 183;" f
expireAndDamage src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 11;" f expireAndDamage src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 11;" f
expireAndDamageFL src/Dodge/Flame.hs 48;" f expireAndDamageFL src/Dodge/Flame.hs 48;" f
explodeRemoteRocket src/Dodge/Item/Weapon/Launcher.hs 11;" f explodeRemoteRocket src/Dodge/Item/Weapon/Launcher.hs 11;" f
explodeShell src/Dodge/Projectile/Update.hs 137;" f
explosionFlashAt src/Dodge/WorldEvent/Flash.hs 56;" f explosionFlashAt src/Dodge/WorldEvent/Flash.hs 56;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 29;" f explosiveBarrel src/Dodge/Creature/Inanimate.hs 29;" f
@@ -6492,7 +6491,7 @@ pistol src/Dodge/Item/Held/Stick.hs 35;" f
pistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 59;" f pistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 59;" f
pistolCrit src/Dodge/Creature/PistolCrit.hs 13;" f pistolCrit src/Dodge/Creature/PistolCrit.hs 13;" f
pistolerRoom src/Dodge/Room/Room.hs 323;" f pistolerRoom src/Dodge/Room/Room.hs 323;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 147;" f pjRemoteSetDirection src/Dodge/Projectile/Update.hs 111;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
@@ -6792,7 +6791,7 @@ rectXH src/Geometry/Polygon.hs 36;" f
rectXY src/Geometry/Polygon.hs 39;" f rectXY src/Geometry/Polygon.hs 39;" f
rectanglePairs src/Dodge/LevelGen/DoorPane.hs 7;" f rectanglePairs src/Dodge/LevelGen/DoorPane.hs 7;" f
red src/Color.hs 14;" f red src/Color.hs 14;" f
reduceSpinBy src/Dodge/Projectile/Update.hs 172;" f reduceSpinBy src/Dodge/Projectile/Update.hs 122;" f
reflDirWall src/Dodge/Base/Wall.hs 16;" f reflDirWall src/Dodge/Base/Wall.hs 16;" f
reflDirWall src/Dodge/Wall/Reflect.hs 6;" f reflDirWall src/Dodge/Wall/Reflect.hs 6;" f
reflVelWall src/Dodge/Base/Wall.hs 24;" f reflVelWall src/Dodge/Base/Wall.hs 24;" f
@@ -6817,8 +6816,7 @@ reloadSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteBombUnarmedPic src/Dodge/Item/Weapon/Grenade.hs 268;" f remoteBombUnarmedPic src/Dodge/Item/Weapon/Grenade.hs 268;" f
remoteScreen src/Dodge/Item/Scope.hs 24;" f remoteScreen src/Dodge/Item/Scope.hs 24;" f
remoteShellCollisionCheck src/Dodge/Projectile/Update.hs 42;" f remoteShellShape src/Dodge/Projectile/Draw.hs 41;" f
remoteShellShape src/Dodge/Projectile/Draw.hs 39;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 262;" f removeAmmoFromMag src/Dodge/HeldUse.hs 262;" f
removeEither src/Dodge/Layout/Tree/Either.hs 41;" f removeEither src/Dodge/Layout/Tree/Either.hs 41;" f
removeHotkey src/Dodge/Hotkey.hs 41;" f removeHotkey src/Dodge/Hotkey.hs 41;" f
@@ -6852,7 +6850,6 @@ restrictLinkType src/Dodge/RoomLink.hs 32;" f
restrictOutLinks src/Dodge/RoomLink.hs 45;" f restrictOutLinks src/Dodge/RoomLink.hs 45;" f
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
resumeSound src/Dodge/SoundLogic.hs 45;" f resumeSound src/Dodge/SoundLogic.hs 45;" f
retireRemoteProj src/Dodge/Projectile/Update.hs 83;" f
retreatActionsPistol src/Dodge/Humanoid.hs 248;" f retreatActionsPistol src/Dodge/Humanoid.hs 248;" f
retreatFireLauncher src/Dodge/Humanoid.hs 269;" f retreatFireLauncher src/Dodge/Humanoid.hs 269;" f
retreatPointForFrom src/Dodge/Creature/Action/Flee.hs 7;" f retreatPointForFrom src/Dodge/Creature/Action/Flee.hs 7;" f
@@ -7101,9 +7098,10 @@ shardShape src/Dodge/Block/Debris.hs 181;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 239;" f shatterGunSPic src/Dodge/Item/Draw/SPic.hs 239;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 30;" f shellCollisionCheck src/Dodge/Projectile/Update.hs 50;" f
shellCollisionEffect src/Dodge/Projectile/Update.hs 46;" f
shellMag src/Dodge/Item/Ammo.hs 54;" f shellMag src/Dodge/Item/Ammo.hs 54;" f
shellShape src/Dodge/Projectile/Draw.hs 24;" f shellShape src/Dodge/Projectile/Draw.hs 26;" f
shellTrailCloud src/Dodge/WorldEvent/Cloud.hs 65;" f shellTrailCloud src/Dodge/WorldEvent/Cloud.hs 65;" f
shieldWall src/Dodge/Euse.hs 114;" f shieldWall src/Dodge/Euse.hs 114;" f
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
@@ -7601,7 +7599,7 @@ tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 23;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 29;" f tryPutItemInInv src/Dodge/Inventory/Add.hs 29;" f
trySeedFromClipboard src/Dodge/Menu.hs 88;" f trySeedFromClipboard src/Dodge/Menu.hs 88;" f
trySiphonFuel src/Dodge/Euse.hs 46;" f trySiphonFuel src/Dodge/Euse.hs 46;" f
trySpinByCID src/Dodge/Projectile/Update.hs 115;" f trySpinByCID src/Dodge/Projectile/Update.hs 93;" f
tryStartLoadMagazine src/Dodge/Reloading.hs 57;" f tryStartLoadMagazine src/Dodge/Reloading.hs 57;" f
tryStartLoading src/Dodge/Reloading.hs 50;" f tryStartLoading src/Dodge/Reloading.hs 50;" f
tryUseItem src/Dodge/Creature/Action/UseItem.hs 20;" f tryUseItem src/Dodge/Creature/Action/UseItem.hs 20;" f
@@ -7644,7 +7642,7 @@ unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 122;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 191;" f unusedSpotNearInLink src/Dodge/PlacementSpot.hs 191;" f
upCT src/Dodge/Targeting.hs 34;" f upCT src/Dodge/Targeting.hs 34;" f
upHammer src/Dodge/Default.hs 77;" f upHammer src/Dodge/Default.hs 77;" f
upProjectile src/Dodge/Projectile/Update.hs 55;" f upProjectile src/Dodge/Projectile/Update.hs 24;" f
updateAllNodes src/TreeHelp.hs 85;" f updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAutoRecharge src/Dodge/Creature/State.hs 271;" f updateAutoRecharge src/Dodge/Creature/State.hs 271;" f
@@ -7715,7 +7713,7 @@ updatePreload src/Dodge/PreloadData.hs 12;" f
updatePreload src/Preload/Update.hs 20;" f updatePreload src/Preload/Update.hs 20;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 66;" f updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 66;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 69;" f updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 69;" f
updateProjectile src/Dodge/Projectile/Update.hs 26;" f updateProjectile src/Dodge/Projectile/Update.hs 21;" f
updateProp src/Dodge/Prop/Update.hs 11;" f updateProp src/Dodge/Prop/Update.hs 11;" f
updateRBList src/Dodge/Inventory/RBList.hs 16;" f updateRBList src/Dodge/Inventory/RBList.hs 16;" f
updateRadarBlip src/Dodge/RadarBlip.hs 8;" f updateRadarBlip src/Dodge/RadarBlip.hs 8;" f
@@ -7781,7 +7779,6 @@ upperPrismPolyST src/Shape.hs 106;" f
upperPrismPolySU src/Shape.hs 112;" f upperPrismPolySU src/Shape.hs 112;" f
upperPrismPolyTS src/Shape.hs 118;" f upperPrismPolyTS src/Shape.hs 118;" f
upperRounded src/Shape.hs 181;" f upperRounded src/Shape.hs 181;" f
upsProjectile src/Dodge/Projectile/Update.hs 52;" f
useAmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 17;" f useAmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 17;" f
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 20;" f useBreakListsLinkTest src/Dodge/Item/Grammar.hs 20;" f
useC src/Dodge/Cuse.hs 8;" f useC src/Dodge/Cuse.hs 8;" f