Some cleanup of rendering/poking, remove forcefield gun
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@@ -122,8 +122,7 @@ inventoryX c = case c of
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, makeTypeCraftNum 2 PIPE
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]
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'B' ->
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[ forceFieldGun
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, wristArmour
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[ wristArmour
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, wristArmour
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, autoRifle
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, tinMag
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