Some cleanup of rendering/poking, remove forcefield gun
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@@ -64,6 +64,5 @@ itemFromHeldType ht = case ht of
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-- REMOTELAUNCHER -> remoteLauncher
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POISONSPRAYER -> poisonSprayer
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DRONELAUNCHER -> undefined
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FORCEFIELDGUN -> forceFieldGun
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HELDDETECTOR d -> clickDetector d
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FLATSHIELD -> flatShield
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