Rehome launcher
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+12
-1
@@ -148,6 +148,7 @@ data Creature = Creature
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, _crMaxHP :: Int
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, _crInv :: IM.IntMap Item
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, _crInvSel :: Int
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, _crLeftInvSel :: Maybe Int
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, _crState :: CreatureState
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, _crCorpse :: Picture
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, _crApplyDamage :: [DamageType] -> Creature -> (World -> World,Creature)
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@@ -193,6 +194,7 @@ data Item
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{ _itName :: String
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, _wpMaxAmmo :: Int
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, _wpLoadedAmmo :: Int
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, _wpAmmo :: Ammo
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, _wpReloadTime :: Int
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, _wpReloadState :: Int
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, _itUseRate :: Int
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@@ -381,6 +383,14 @@ data Particle
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, _btTimer' :: Int
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}
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type HitEffect = Particle -> [(Point2, Either3 Creature Wall ForceField)] -> World -> (World,Maybe Particle)
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data Ammo
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= ShellAmmo
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{ _amPayload :: Point2 -> World -> World
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}
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| BulletAmmo
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{ }
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| GenericAmmo
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data Projectile
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= Projectile
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{ _pjPos :: Point2
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@@ -399,7 +409,7 @@ data Projectile
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, _pjDraw :: Projectile -> Picture
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, _pjID :: Int
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, _pjUpdate :: Projectile -> World -> World
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, _pjPayload :: Point2-> World -> World
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, _pjPayload :: Point2 -> World -> World
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}
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| LinearShockwave
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{ _pjDraw :: Projectile -> Picture
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@@ -645,6 +655,7 @@ makeLenses ''ItemPos
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makeLenses ''ItEffect
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makeLenses ''ItZoom
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makeLenses ''FloorItem
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makeLenses ''Ammo
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makeLenses ''Projectile
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makeLenses ''Particle
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makeLenses ''Wall
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