Hack together correct positioning of grenades from attached items
This commit is contained in:
@@ -25,7 +25,7 @@ useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
|
||||
useItemLoc cr usedloc pt w
|
||||
|
||||
useItemLoc :: Creature ->
|
||||
LocationLDT ItemLink CItem ->
|
||||
LocationLDT ItemLink OItem ->
|
||||
PressType ->
|
||||
World ->
|
||||
Maybe World
|
||||
@@ -33,13 +33,13 @@ useItemLoc cr loc pt w
|
||||
| HeldPlatformSF <- sf
|
||||
, fromMaybe False $ loc ^? locLDT . ldtValue . _1 . itLocation . ilIsRoot
|
||||
, Aiming {} <- cr ^. crStance . posture =
|
||||
return $ heldEffect pt (bimap id (^. _1) ldt) cr w
|
||||
return $ heldEffect pt (bimap id id ldt) cr w
|
||||
| GadgetPlatformSF <- sf =
|
||||
return $ gadgetEffect pt loc cr w
|
||||
| UnderBarrelPlatformSF <- sf
|
||||
, fromMaybe False $ loc ^? locLDT . ldtValue . _1 . itLocation . ilIsAttached
|
||||
, Aiming {} <- cr ^. crStance . posture =
|
||||
return $ heldEffect pt (bimap id (^. _1) ldt) cr w
|
||||
return $ heldEffect pt (bimap id id ldt) cr w
|
||||
| RemoteDetonatorSF <- sf
|
||||
, pt == InitialPress =
|
||||
return $ activateDetonator ldt w
|
||||
@@ -62,7 +62,7 @@ useItemLoc cr loc pt w
|
||||
ldt = loc ^. locLDT
|
||||
itm = ldt ^. ldtValue . _1
|
||||
|
||||
useLocation :: LocationLDT ItemLink CItem -> LocationLDT ItemLink CItem
|
||||
useLocation :: LocationLDT ItemLink OItem -> LocationLDT ItemLink OItem
|
||||
useLocation loc
|
||||
| isJust $ loc ^? locLDT . ldtValue . _1 . itType . ibtEquip = loc
|
||||
| isJust $ loc ^? locLDT . ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0 =
|
||||
@@ -80,7 +80,7 @@ structureUseAtLoc = \case
|
||||
MapperSF -> True
|
||||
_ -> False
|
||||
|
||||
activateDetonator :: LDTree ItemLink CItem -> World -> World
|
||||
activateDetonator :: LDTree ItemLink OItem -> World -> World
|
||||
activateDetonator det = fromMaybe id $ do
|
||||
pjid <- det ^? ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0
|
||||
return $ cWorld . lWorld . projectiles . ix pjid . pjTimer .~ 0
|
||||
|
||||
@@ -151,9 +151,9 @@ invRootItemEffs cr =
|
||||
appEndo $
|
||||
foldMap
|
||||
(reduceLocLDT (Endo . invItemLocUpdate cr) . LocLDT TopLDT)
|
||||
(invLDT (_crInv cr))
|
||||
(invLDT' (_crInv cr))
|
||||
|
||||
invItemLocUpdate :: Creature -> LocationLDT ItemLink CItem -> World -> World
|
||||
invItemLocUpdate :: Creature -> LocationLDT ItemLink OItem -> World -> World
|
||||
invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
|
||||
ATTACH BULLETSYNTH -> trySynthBullet loc w
|
||||
EQUIP WRIST_ECG | haspulse -> tryUseParent loc w
|
||||
@@ -208,21 +208,21 @@ copierItemUpdate itm cr w = fromMaybe w $ do
|
||||
v <- getItemValue itm' w cr
|
||||
return $ w & pointerToItem itm . itUse . uValue .~ v
|
||||
|
||||
doAnyEquipmentEffect :: LocationLDT ItemLink CItem -> Creature -> World -> World
|
||||
doAnyEquipmentEffect :: LocationLDT ItemLink OItem -> Creature -> World -> World
|
||||
doAnyEquipmentEffect loc cr = case itm ^? itLocation . ilEquipSite . _Just of
|
||||
Just _ -> equipBackgroundEffect loc cr
|
||||
_ -> id
|
||||
where
|
||||
itm = loc ^. locLDT . ldtValue . _1
|
||||
|
||||
tryUseParent :: LocationLDT ItemLink CItem -> World -> World
|
||||
tryUseParent :: LocationLDT ItemLink OItem -> World -> World
|
||||
tryUseParent loc w = fromMaybe w $ do
|
||||
t <- locUp loc
|
||||
let t' = bimap id (^. _1) $ t ^. locLDT
|
||||
let t' = bimap id id $ t ^. locLDT
|
||||
cr <- w ^? cWorld . lWorld . creatures . ix 0
|
||||
return $ heldEffectNoHammerCheck t' cr w
|
||||
|
||||
trySynthBullet :: LocationLDT ItemLink CItem -> World -> World
|
||||
trySynthBullet :: LocationLDT ItemLink OItem -> World -> World
|
||||
trySynthBullet loc w = fromMaybe w $ do
|
||||
i <- itm ^? itLocation . ilInvID
|
||||
x <- itm ^? itUse . uaParams . apInt
|
||||
@@ -278,7 +278,7 @@ trySynthBullet loc w = fromMaybe w $ do
|
||||
updateHeldRootItem :: Creature -> World -> World
|
||||
updateHeldRootItem cr = fromMaybe id $ do
|
||||
invid <- cr ^? crManipulation . manObject . imRootSelectedItem
|
||||
itmtree <- invRootTrees (_crInv cr) ^? ix invid
|
||||
itmtree <- invRootTrees' (_crInv cr) ^? ix invid
|
||||
return $ updateAttachedItems itmtree cr
|
||||
|
||||
updateAttachedItems :: LDTree ItemLink CItem -> Creature -> World -> World
|
||||
|
||||
@@ -95,7 +95,7 @@ crInAimStance as cr = crIsAiming cr && mitstance == Just as
|
||||
where
|
||||
mitstance = do
|
||||
i <- cr ^? crManipulation . manObject . imRootSelectedItem
|
||||
itm <- invRootTrees (cr ^. crInv) ^? ix i
|
||||
itm <- invRootTrees' (cr ^. crInv) ^? ix i
|
||||
return $ aimStance itm
|
||||
--cr ^? crInv . ix i . itUse . heldAim . aimStance
|
||||
|
||||
|
||||
@@ -162,7 +162,7 @@ updateDisplaySections w cfig =
|
||||
invitems =
|
||||
IM.map
|
||||
(uncurry (invSelectionItem w))
|
||||
(allInvLocs $ _crInv cr)
|
||||
(allInvLocs' $ _crInv cr)
|
||||
|
||||
filterSectionsPair ::
|
||||
Bool -> -- check for whether filter is in focus, changes string at the end
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@ import Dodge.Wall.Move
|
||||
import Geometry
|
||||
import LensHelp
|
||||
|
||||
equipBackgroundEffect :: LocationLDT ItemLink CItem -> Creature -> World -> World
|
||||
equipBackgroundEffect :: LocationLDT ItemLink OItem -> Creature -> World -> World
|
||||
equipBackgroundEffect loc cr = case eo of
|
||||
EQUIP (MAGSHIELD mt) -> useMagShield mt itm cr
|
||||
EQUIP WRISTARMOUR -> setWristShieldPos itm cr
|
||||
|
||||
+77
-76
@@ -46,12 +46,12 @@ import RandomHelp
|
||||
import qualified SDL
|
||||
import Sound.Data
|
||||
|
||||
gadgetEffect :: PressType -> LocationLDT ItemLink CItem -> Creature -> World -> World
|
||||
gadgetEffect :: PressType -> LocationLDT ItemLink OItem -> Creature -> World -> World
|
||||
gadgetEffect pt loc
|
||||
| UseHeld{} <- loc ^. locLDT . ldtValue . _1 . itUse =
|
||||
heldEffect
|
||||
pt
|
||||
(bimap id (^. _1) (loc ^. locLDT))
|
||||
(loc ^. locLDT)
|
||||
| DROPPER x <- loc ^. locLDT . ldtValue . _1 . itType
|
||||
, Just i <- loc ^? locLDT . ldtValue . _1 . itUse . uInt
|
||||
, pt == InitialPress =
|
||||
@@ -61,46 +61,46 @@ gadgetEffect pt loc
|
||||
useInventoryPath pt i x loc
|
||||
| otherwise = const id
|
||||
|
||||
heldEffect :: PressType -> LDTree ItemLink Item -> Creature -> World -> World
|
||||
heldEffect :: PressType -> LDTree ItemLink OItem -> Creature -> World -> World
|
||||
heldEffect = useTimeCheck . hammerCheck heldEffectMuzzles
|
||||
|
||||
heldEffectNoHammerCheck :: LDTree ItemLink Item -> Creature -> World -> World
|
||||
heldEffectNoHammerCheck :: LDTree ItemLink OItem -> Creature -> World -> World
|
||||
heldEffectNoHammerCheck = useTimeCheck heldEffectMuzzles
|
||||
|
||||
type ChainEffect =
|
||||
(LDTree ItemLink Item -> Creature -> World -> World) ->
|
||||
LDTree ItemLink Item ->
|
||||
(LDTree ItemLink OItem -> Creature -> World -> World) ->
|
||||
LDTree ItemLink OItem ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
|
||||
hammerCheck ::
|
||||
(LDTree ItemLink Item -> Creature -> World -> World) ->
|
||||
(LDTree ItemLink OItem -> Creature -> World -> World) ->
|
||||
PressType ->
|
||||
LDTree ItemLink Item ->
|
||||
LDTree ItemLink OItem ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
hammerCheck f pt it cr w
|
||||
| BurstTrigger is <- itemTriggerType (it ^. ldtValue)
|
||||
| BurstTrigger is <- itemTriggerType (it ^. ldtValue . _1)
|
||||
, pt == InitialPress =
|
||||
w & f it cr & cWorld . lWorld . delayedEvents .++~ map g is
|
||||
| BurstTrigger{} <- itemTriggerType (it ^. ldtValue) = w
|
||||
| VolleyGunTrigger i <- itemTriggerType (it ^. ldtValue)
|
||||
| BurstTrigger{} <- itemTriggerType (it ^. ldtValue . _1) = w
|
||||
| VolleyGunTrigger i <- itemTriggerType (it ^. ldtValue . _1)
|
||||
, pt == InitialPress =
|
||||
let (is, gen) = getVolleyBurst i (w ^. randGen)
|
||||
in w & f it cr
|
||||
& cWorld . lWorld . delayedEvents .++~ map g is
|
||||
& randGen .~ gen
|
||||
| VolleyGunTrigger{} <- itemTriggerType (it ^. ldtValue) = w
|
||||
| t <- itemTriggerType (it ^. ldtValue)
|
||||
| VolleyGunTrigger{} <- itemTriggerType (it ^. ldtValue . _1) = w
|
||||
| t <- itemTriggerType (it ^. ldtValue . _1)
|
||||
, t == HammerTrigger || t == AlwaysSingleTrigger
|
||||
, isNothing $ lookup MakeAutoLink (it ^. ldtRight)
|
||||
, pt /= InitialPress =
|
||||
w
|
||||
| otherwise = f it cr w
|
||||
where
|
||||
g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . itLocation . ilInvID))
|
||||
g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . _1 . itLocation . ilInvID))
|
||||
|
||||
getVolleyBurst :: (Random a, RandomGen b, Num a) => Int -> b -> ([a], b)
|
||||
getVolleyBurst i g =
|
||||
@@ -111,50 +111,50 @@ getVolleyBurst i g =
|
||||
input buffering?
|
||||
-}
|
||||
useTimeCheck :: ChainEffect
|
||||
useTimeCheck f item cr w = case useDelay $ item ^. ldtValue of
|
||||
useTimeCheck f item cr w = case useDelay $ item ^. ldtValue . _1 of
|
||||
FixedRate rate
|
||||
| w ^. cWorld . lWorld . lClock - rate > lastused -> f item cr w
|
||||
-- note that the time last used must be updated later in the chain!
|
||||
FixedRate{} -> w
|
||||
WarmUpNoDelay wm
|
||||
| _wTime (_itParams $ _ldtValue item) < wm ->
|
||||
| _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < wm ->
|
||||
w & setwarming
|
||||
& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . itType) (Just 2)
|
||||
& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . _1 . itType) (Just 2)
|
||||
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
|
||||
WarmUpNoDelay{} -> f item cr w & setwarming
|
||||
WarmUpCoolDown ws _ _
|
||||
| _wTime (_itParams $ _ldtValue item) < ws ->
|
||||
| _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < ws ->
|
||||
w & setwarming
|
||||
& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . itType) (Just 2)
|
||||
& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . _1 . itType) (Just 2)
|
||||
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
|
||||
WarmUpCoolDown _ cs _
|
||||
| _wTime (_itParams $ _ldtValue item) < cs ->
|
||||
| _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < cs ->
|
||||
f item cr w & setwarming
|
||||
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
|
||||
WarmUpCoolDown{} -> w & setwarming
|
||||
NoDelay -> f item cr w
|
||||
where
|
||||
lastused = item ^. ldtValue . itTimeLastUsed
|
||||
lastused = item ^. ldtValue . _1 . itTimeLastUsed
|
||||
cid = _crID cr
|
||||
setwarming =
|
||||
cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . isWarming
|
||||
%~ const True
|
||||
-- the following is unsafe, but if ilInvID isn't correctly set we probably
|
||||
-- will have problems elsewhere also
|
||||
itRef = item ^?! ldtValue . itLocation . ilInvID
|
||||
itRef = item ^?! ldtValue . _1 . itLocation . ilInvID
|
||||
|
||||
heldEffectMuzzles :: LDTree ItemLink Item -> Creature -> World -> World
|
||||
heldEffectMuzzles :: LDTree ItemLink OItem -> Creature -> World -> World
|
||||
heldEffectMuzzles t cr w =
|
||||
setusetime . doHeldUseEffect t cr
|
||||
. uncurry (applyCME (_ldtValue t) cr)
|
||||
. uncurry (applyCME (_ldtValue t ^. _1) cr)
|
||||
. foldl' (useLoadedAmmo t cr) (False, w)
|
||||
$ loadedmuzzles
|
||||
where
|
||||
(_, loadedmuzzles) = mapAccumR loadMuzzle t . itemMuzzles $ t ^. ldtValue
|
||||
(_, loadedmuzzles) = mapAccumR loadMuzzle t . itemMuzzles $ t ^. ldtValue . _1
|
||||
setusetime =
|
||||
cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itid . itTimeLastUsed
|
||||
.~ w ^. cWorld . lWorld . lClock
|
||||
itid = t ^?! ldtValue . itLocation . ilInvID
|
||||
itid = t ^?! ldtValue . _1 . itLocation . ilInvID
|
||||
|
||||
itemMuzzles :: Item -> [Muzzle]
|
||||
itemMuzzles itm = case itm ^. itType of
|
||||
@@ -337,8 +337,8 @@ vgunMuzzles i =
|
||||
-- <*> ZipList [0 .. i -1]
|
||||
)
|
||||
|
||||
doHeldUseEffect :: LDTree ItemLink Item -> Creature -> World -> World
|
||||
doHeldUseEffect t cr w = case t ^. ldtValue . itType of
|
||||
doHeldUseEffect :: LDTree ItemLink OItem -> Creature -> World -> World
|
||||
doHeldUseEffect t cr w = case t ^. ldtValue . _1 . itType of
|
||||
HELD (VOLLEYGUN j) -> case itm ^? itParams . unfiredBarrels of
|
||||
Just [_] -> fromMaybe w $ do
|
||||
let (is, g) = runState (shuffle [0 .. j -1]) $ w ^. randGen
|
||||
@@ -360,7 +360,7 @@ doHeldUseEffect t cr w = case t ^. ldtValue . itType of
|
||||
%~ tail
|
||||
_ -> w
|
||||
HELD ALTERIFLE -> fromMaybe w $ do
|
||||
i <- t ^? ldtValue . itLocation . ilInvID
|
||||
i <- t ^? ldtValue . _1 . itLocation . ilInvID
|
||||
return $
|
||||
w
|
||||
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
|
||||
@@ -373,7 +373,7 @@ doHeldUseEffect t cr w = case t ^. ldtValue . itType of
|
||||
%~ ((`mod` 2) . (+ 1))
|
||||
_ -> w
|
||||
where
|
||||
itm = t ^. ldtValue
|
||||
itm = t ^. ldtValue . _1
|
||||
|
||||
--doHeldUseEffect t cr w = case t ^? ldtValue . itUse . heldUseEffect of
|
||||
-- Just (RandomiseMuzzleFrames x) -> fromMaybe w $ do
|
||||
@@ -678,15 +678,15 @@ heldTorqueAmount = \case
|
||||
|
||||
-- (Muzzle,Int,Int) = (muzzle, amountloaded, id of mag taken from)
|
||||
loadMuzzle ::
|
||||
LDTree ItemLink Item ->
|
||||
LDTree ItemLink OItem ->
|
||||
Muzzle ->
|
||||
(LDTree ItemLink Item, Maybe (Muzzle, Int, LDTree ItemLink Item))
|
||||
(LDTree ItemLink OItem, Maybe (Muzzle, Int, LDTree ItemLink OItem))
|
||||
loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
|
||||
-- guard $ mz ^? mzFrame == t ^? ldtValue . itUse . heldFrame
|
||||
let as = _mzAmmoSlot mz
|
||||
amamount = _mzAmmoPerShot mz
|
||||
(i, (_, mag)) <- findWithIx (isAmmoIntLink as . fst) l
|
||||
availableammo <- mag ^. ldtValue . itConsumables
|
||||
availableammo <- mag ^. ldtValue . _1 . itConsumables
|
||||
let usedammo = case amamount of
|
||||
UseUpTo x -> min x availableammo
|
||||
UseExactly x
|
||||
@@ -694,11 +694,11 @@ loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
|
||||
| otherwise -> 0
|
||||
guard $ usedammo > 0
|
||||
return
|
||||
( t & ldtLeft . ix i . _2 . ldtValue . itConsumables . _Just -~ usedammo
|
||||
( t & ldtLeft . ix i . _2 . ldtValue . _1 . itConsumables . _Just -~ usedammo
|
||||
, Just (mz, usedammo, mag)
|
||||
)
|
||||
|
||||
makeMuzzleFlare :: Muzzle -> LDTree ItemLink Item -> Creature -> World -> World
|
||||
makeMuzzleFlare :: Muzzle -> LDTree ItemLink OItem -> Creature -> World -> World
|
||||
makeMuzzleFlare mz itmtree cr = case mz ^. mzFlareType of
|
||||
NoFlare -> id
|
||||
BasicFlare -> basicMuzFlare pos dir
|
||||
@@ -708,14 +708,14 @@ makeMuzzleFlare mz itmtree cr = case mz ^. mzFlareType of
|
||||
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||
HeavySmokeFlare -> basicMuzFlare pos dir
|
||||
LasGunFlare ->
|
||||
flareCircleAt (getLaserColor itmtree) 0.8 (pos `v2z` 20)
|
||||
flareCircleAt (getLaserColor $ fmap (^. _1) itmtree) 0.8 (pos `v2z` 20)
|
||||
. ( cWorld . lWorld . lights
|
||||
.:~ LSParam (pos `v2z` 10) 100 (xyzV4 $ getLaserColor itmtree)
|
||||
.:~ LSParam (pos `v2z` 10) 100 (xyzV4 $ getLaserColor $ fmap (^. _1)itmtree)
|
||||
)
|
||||
TeslaGunFlare -> cWorld . lWorld . lights .:~ LSParam (pos `v2z` 10) 100 (V3 0 0 1)
|
||||
where
|
||||
itm = itmtree ^. ldtValue
|
||||
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
|
||||
(moff, mrot) = heldItemOrient2D' itm cr (_mzPos mz) (_mzRot mz)
|
||||
pos = _crPos cr + rotateV (_crDir cr) moff
|
||||
dir = _crDir cr + mrot
|
||||
oddcheck f w
|
||||
@@ -768,10 +768,10 @@ isAmmoIntLink i (AmmoInLink j _) = i == j
|
||||
isAmmoIntLink _ _ = False
|
||||
|
||||
useLoadedAmmo ::
|
||||
LDTree ItemLink Item ->
|
||||
LDTree ItemLink OItem ->
|
||||
Creature ->
|
||||
(Bool, World) ->
|
||||
Maybe (Muzzle, Int, LDTree ItemLink Item) ->
|
||||
Maybe (Muzzle, Int, LDTree ItemLink OItem) ->
|
||||
(Bool, World)
|
||||
useLoadedAmmo _ _ (cme, w) Nothing = (cme, w)
|
||||
useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
||||
@@ -783,29 +783,29 @@ useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
||||
MuzzleRLauncher -> createProjectileR itmtree magtree mz cr w
|
||||
MuzzleGLauncher ->
|
||||
createProjectile
|
||||
(0, Q.qID)
|
||||
(Grenade (getGrenadeHitEffect itmtree))
|
||||
(itmtree ^. ldtValue . _3)
|
||||
(Grenade (getGrenadeHitEffect $ fmap (^. _1) itmtree))
|
||||
magtree
|
||||
(getPJStabiliser itmtree)
|
||||
(getPJStabiliser $ fmap (^. _1) itmtree)
|
||||
mz
|
||||
cr
|
||||
w
|
||||
MuzzleNozzle{} -> useGasParams mid mz itm cr $ walkNozzle mz itm cr w
|
||||
MuzzleShatter -> shootShatter itm cr w
|
||||
MuzzleNozzle{} -> useGasParams mid mz (itm ^. _1) cr $ walkNozzle mz (itm ^. _1) cr w
|
||||
MuzzleShatter -> shootShatter (itm ^. _1) cr w
|
||||
MuzzleDetector ->
|
||||
itemDetectorEffect
|
||||
itm
|
||||
(getAttachedSFLink MapperSF itmtree)
|
||||
(getAttachedSFLink ARHUDSF itmtree)
|
||||
(itm ^. _1)
|
||||
(getAttachedSFLink MapperSF $ fmap (^. _1) itmtree)
|
||||
(getAttachedSFLink ARHUDSF $ fmap (^. _1) itmtree)
|
||||
cr
|
||||
w
|
||||
MuzzleBlink -> unsafeBlinkAction cr w
|
||||
MuzzleUnsafeBlink -> blinkActionMousePos cr w
|
||||
MuzzleRewind -> useRewindGun (itm ^. itID) w
|
||||
MuzzleStopper -> useStopWatch itm cr w
|
||||
MuzzleScroller -> useTimeScrollGun itm cr w
|
||||
MuzzleRewind -> useRewindGun (itm ^. _1 . itID) w
|
||||
MuzzleStopper -> useStopWatch (itm ^. _1) cr w
|
||||
MuzzleScroller -> useTimeScrollGun (itm ^. _1) cr w
|
||||
where
|
||||
mid = magtree ^? ldtValue . itLocation . ilInvID
|
||||
mid = magtree ^? ldtValue . _1 . itLocation . ilInvID
|
||||
itm = itmtree ^. ldtValue
|
||||
|
||||
getAttachedSFLink ::
|
||||
@@ -871,7 +871,7 @@ tractorBeamAt pos outpos dir power =
|
||||
d = unitVectorAtAngle dir * power
|
||||
|
||||
creatureShootLaser ::
|
||||
LDTree ItemLink Item ->
|
||||
LDTree ItemLink OItem ->
|
||||
Creature ->
|
||||
Muzzle ->
|
||||
World ->
|
||||
@@ -881,14 +881,15 @@ creatureShootLaser itmtree cr mz w =
|
||||
& randGen .~ g
|
||||
& shootLaser
|
||||
(CrWeaponSound (_crID cr) 0)
|
||||
(getLaserDamage itmtree)
|
||||
(getLaserPhaseV itmtree)
|
||||
(getLaserDamage istree)
|
||||
(getLaserPhaseV istree)
|
||||
pos
|
||||
dir
|
||||
(getLaserColor itmtree)
|
||||
(getLaserColor istree)
|
||||
where
|
||||
istree = fmap (\(x,_,_) -> x) itmtree
|
||||
itm = itmtree ^. ldtValue
|
||||
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
|
||||
(moff, mrot) = heldItemOrient2D' itm cr (_mzPos mz) (_mzRot mz)
|
||||
pos = _crPos cr + rotateV (_crDir cr) moff
|
||||
dir = _crDir cr + mrot + a
|
||||
(a, g) = randomR (- inacc, inacc) $ _randGen w
|
||||
@@ -981,14 +982,14 @@ magAmmoParams itm = case itm ^. itType of
|
||||
-- _ -> 0
|
||||
|
||||
shootBullet ::
|
||||
LDTree ItemLink Item ->
|
||||
LDTree ItemLink OItem ->
|
||||
Creature ->
|
||||
(Muzzle, Int, LDTree ItemLink Item) ->
|
||||
(Muzzle, Int, LDTree ItemLink OItem) ->
|
||||
World ->
|
||||
World
|
||||
shootBullet itmtree cr (mz, x, magtree) w = fromMaybe w $ do
|
||||
thebullet <- getBulletType magtree
|
||||
return $ foldl' (&) w (replicate x (makeBullet' thebullet (itmtree ^. ldtValue) cr mz))
|
||||
thebullet <- getBulletType $ fmap (^. _1) magtree
|
||||
return $ foldl' (&) w (replicate x (makeBullet' thebullet (itmtree ^. ldtValue . _1) cr mz))
|
||||
|
||||
makeBullet' :: Bullet -> Item -> Creature -> Muzzle -> World -> World
|
||||
makeBullet' bu itm cr mz w = makeBullet bu itm bulpos dir . (randGen .~ g) $ w
|
||||
@@ -1255,15 +1256,15 @@ mcShootAuto itm mc w
|
||||
dir = mc ^?! mcType . _McTurret . tuDir
|
||||
|
||||
-- | assumes that the item is held
|
||||
shootTeslaArc :: Item -> Creature -> Muzzle -> World -> World
|
||||
shootTeslaArc :: OItem -> Creature -> Muzzle -> World -> World
|
||||
shootTeslaArc itm cr mz w =
|
||||
w' & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itRef . itParams .~ ip
|
||||
& soundContinue (CrWeaponSound (_crID cr) 0) pos elecCrackleS (Just 2)
|
||||
where
|
||||
-- use items item location instead
|
||||
itRef = cr ^?! crManipulation . manObject . imRootSelectedItem -- unsafe!! TODO change
|
||||
(w', ip) = makeTeslaArc (_itParams itm) pos dir w
|
||||
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
|
||||
(w', ip) = makeTeslaArc (_itParams (itm ^. _1)) pos dir w
|
||||
(moff, mrot) = heldItemOrient2D' itm cr (_mzPos mz) (_mzRot mz)
|
||||
pos = _crPos cr + rotateV (_crDir cr) moff
|
||||
dir = _crDir cr + mrot
|
||||
|
||||
@@ -1282,21 +1283,21 @@ determineProjectileTracking magtree itmtree =
|
||||
return $ HomeUsingTargeting (targetingtree ^. ldtValue . itID)
|
||||
|
||||
createProjectileR ::
|
||||
LDTree ItemLink Item ->
|
||||
LDTree ItemLink Item ->
|
||||
LDTree ItemLink OItem ->
|
||||
LDTree ItemLink OItem ->
|
||||
Muzzle ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
createProjectileR itmtree magtree =
|
||||
createProjectile
|
||||
(0, Q.qID)
|
||||
(itmtree ^. ldtValue . _3)
|
||||
( Rocket
|
||||
(determineProjectileTracking magtree itmtree)
|
||||
(determineProjectileTracking (fmap (^. _1) magtree) $ fmap (^. _1) itmtree)
|
||||
smoke
|
||||
)
|
||||
magtree
|
||||
(getPJStabiliser itmtree)
|
||||
(getPJStabiliser $ fmap (^. _1) itmtree)
|
||||
where
|
||||
smoke
|
||||
| isJust $ lookup SmokeReducerLink (magtree ^. ldtLeft) = Just ReducedRocketSmoke
|
||||
@@ -1320,23 +1321,23 @@ getGrenadeHitEffect t = case lookup GrenadeHitEffectLink (t ^. ldtRight) of
|
||||
createProjectile ::
|
||||
(Point3, Q.Quaternion Float) ->
|
||||
ProjectileType ->
|
||||
LDTree ItemLink Item ->
|
||||
LDTree ItemLink OItem ->
|
||||
Maybe PJStabiliser ->
|
||||
Muzzle ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
createProjectile x pjtype magtree stab muz cr = fromMaybe failsound $ do
|
||||
magid <- magtree ^? ldtValue . itLocation . ilInvID
|
||||
magid <- magtree ^? ldtValue . _1 . itLocation . ilInvID
|
||||
ammoitem <- cr ^? crInv . ix magid
|
||||
let rdetonate =
|
||||
(^. ldtValue . itID)
|
||||
(^. ldtValue . _1 . itID)
|
||||
<$> lookup RemoteDetonatorLink (magtree ^. ldtLeft)
|
||||
rscreen =
|
||||
(^. ldtValue . itID)
|
||||
(^. ldtValue . _1 . itID)
|
||||
<$> lookup RemoteScreenLink (magtree ^. ldtLeft)
|
||||
aparams <-
|
||||
((magtree ^? ldtLeft) >>= lookup AmmoPayloadLink >>= (^? ldtValue . itType . ibtAttach . shellPayload))
|
||||
((magtree ^? ldtLeft) >>= lookup AmmoPayloadLink >>= (^? ldtValue . _1 . itType . ibtAttach . shellPayload))
|
||||
-- <|> ammoitem ^? itConsumables . magParams . ampPayload
|
||||
<|> magAmmoParams ammoitem ^? _Just . ampPayload
|
||||
return $
|
||||
@@ -1400,7 +1401,7 @@ useRewindGun i =
|
||||
dropInventoryPath ::
|
||||
Int ->
|
||||
InventoryPathing ->
|
||||
LocationLDT ItemLink CItem ->
|
||||
LocationLDT ItemLink OItem ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
@@ -1432,7 +1433,7 @@ useInventoryPath ::
|
||||
PressType ->
|
||||
Int ->
|
||||
InventoryPathing ->
|
||||
LocationLDT ItemLink CItem ->
|
||||
LocationLDT ItemLink OItem ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
|
||||
@@ -1,12 +1,16 @@
|
||||
module Dodge.Item.Grammar (
|
||||
invLDT,
|
||||
invLDT',
|
||||
invAdj,
|
||||
invRootMap,
|
||||
invRootTrees,
|
||||
invRootTrees',
|
||||
baseCI,
|
||||
allInvLocs,
|
||||
allInvLocs',
|
||||
) where
|
||||
|
||||
import Dodge.Item.Orientation
|
||||
import Dodge.ItemUseCondition
|
||||
import Dodge.Data.UseCondition
|
||||
import Dodge.Item.MagAmmoType
|
||||
@@ -218,6 +222,9 @@ invLDT =
|
||||
joinItemsInList tryAttachItems . IM.elems
|
||||
. fmap (singleLDT . baseCI)
|
||||
|
||||
invLDT' :: IM.IntMap Item -> [LDTree ItemLink OItem]
|
||||
invLDT' = fmap propagateOrientation . invLDT
|
||||
|
||||
-- this assumes the creature inventory is well formed, specifically the
|
||||
-- location ids
|
||||
-- consider explicitly reseting the inventory ids (but this probably really
|
||||
@@ -243,15 +250,42 @@ invAdj = IM.unions . map g . invLDT
|
||||
$ itm ^? itLocation . ilInvID
|
||||
|
||||
-- returns an intmap with trees for (only!) root items, indexed by inventory position
|
||||
invRootTrees :: IM.IntMap Item -> IM.IntMap (LDTree ItemLink CItem)
|
||||
invRootTrees = IM.fromDistinctAscList . reverse . map getid . invLDT
|
||||
invRootTrees :: IM.IntMap Item -> IM.IntMap (LDTree ItemLink OItem)
|
||||
invRootTrees = fmap propagateOrientation . IM.fromDistinctAscList . reverse . map getid . invLDT
|
||||
where
|
||||
getid :: LDTree ItemLink CItem -> (Int, LDTree ItemLink CItem)
|
||||
getid t = (t ^?! ldtValue . _1 . itLocation . ilInvID, t)
|
||||
|
||||
invRootTrees' :: IM.IntMap Item -> IM.IntMap (LDTree ItemLink CItem)
|
||||
invRootTrees' = IM.fromDistinctAscList . reverse . map getid . invLDT
|
||||
where
|
||||
getid :: LDTree ItemLink CItem -> (Int, LDTree ItemLink CItem)
|
||||
getid t = (t ^?! ldtValue . _1 . itLocation . ilInvID, t)
|
||||
|
||||
-- returns an intmap with indents and locations for all items
|
||||
allInvLocs :: IM.IntMap Item -> IM.IntMap (Int, LocationLDT ItemLink CItem)
|
||||
allInvLocs :: IM.IntMap Item -> IM.IntMap (Int, LocationLDT ItemLink OItem)
|
||||
allInvLocs inv = foldMap (f . LocLDT TopLDT) (IM.elems (invRootTrees inv)) mempty
|
||||
where
|
||||
f t = cldtPropagateFold h h g 0 t id
|
||||
h x _ _ _ = x + 1
|
||||
g ::
|
||||
Int ->
|
||||
LocationLDT ItemLink OItem ->
|
||||
( IM.IntMap (Int, LocationLDT ItemLink OItem) ->
|
||||
IM.IntMap (Int, LocationLDT ItemLink OItem)
|
||||
) ->
|
||||
IM.IntMap (Int, LocationLDT ItemLink OItem) ->
|
||||
IM.IntMap (Int, LocationLDT ItemLink OItem)
|
||||
g x ldt =
|
||||
(.)
|
||||
( IM.insert
|
||||
(ldt ^?! locLDT . ldtValue . _1 . itLocation . ilInvID)
|
||||
(x, ldt)
|
||||
)
|
||||
|
||||
-- returns an intmap with indents and locations for all items
|
||||
allInvLocs' :: IM.IntMap Item -> IM.IntMap (Int, LocationLDT ItemLink CItem)
|
||||
allInvLocs' inv = foldMap (f . LocLDT TopLDT) (IM.elems (invRootTrees' inv)) mempty
|
||||
where
|
||||
f t = cldtPropagateFold h h g 0 t id
|
||||
h x _ _ _ = x + 1
|
||||
|
||||
@@ -5,6 +5,7 @@ module Dodge.Item.HeldOffset (
|
||||
heldItemOffset,
|
||||
heldItemRelativeOrient,
|
||||
heldItemOrient2D,
|
||||
heldItemOrient2D',
|
||||
itemRelativeOrient,
|
||||
) where
|
||||
|
||||
@@ -36,6 +37,11 @@ heldItemOrient2D itm cr p a = (V2 x y, argV . Q.qToV2 $ q )
|
||||
where
|
||||
(V3 x y _,q) = heldItemRelativeOrient itm cr (p `v2z` 0, Q.axisAngle (V3 0 0 1) a)
|
||||
|
||||
heldItemOrient2D' :: OItem -> Creature -> Point2 -> Float -> (Point2, Float)
|
||||
heldItemOrient2D' (itm,_,(p1,q1)) cr p a = (V2 x y, argV . Q.qToV2 $ q )
|
||||
where
|
||||
(V3 x y _,q) = heldItemRelativeOrient itm cr (p1 + Q.rotate q1 (p `v2z` 0), q1 * Q.axisAngle (V3 0 0 1) a)
|
||||
|
||||
heldItemRelativeOrient
|
||||
:: Item -> Creature -> (Point3, Q.Quaternion Float) -> (Point3, Q.Quaternion Float)
|
||||
heldItemRelativeOrient itm cr (p,q)
|
||||
|
||||
@@ -18,8 +18,10 @@ orientChild itm = case _itType itm of
|
||||
HELD TORCH -> (V3 0 5 0, Q.qID)
|
||||
--HELD LASER -> (V3 15 (-5) 0, Q.qID)
|
||||
HELD LASER -> (V3 15 (-5) 0, Q.qID)
|
||||
ATTACH UNDERBARRELSLOT -> (V3 10 (-8) 0, Q.qID)
|
||||
ATTACH UNDERBARRELSLOT -> (V3 10 (-8) 0, r)
|
||||
_ -> (0, Q.qID)
|
||||
where
|
||||
r = Q.axisAngle (V3 0 0 1) (-pi/4)
|
||||
|
||||
orientByLink :: Item -> ItemLink -> (Point3, Q.Quaternion Float)
|
||||
orientByLink itm lt = case (_itType itm, lt) of
|
||||
@@ -58,8 +60,7 @@ orientLocation x loc (p1, q1) = (p + Q.rotate q p1, q * q1)
|
||||
where
|
||||
(p, q) = orientLocation' x loc
|
||||
|
||||
propagateOrientation :: LDTree ItemLink CItem
|
||||
-> LDTree ItemLink OItem
|
||||
propagateOrientation :: LDTree ItemLink CItem -> LDTree ItemLink OItem
|
||||
propagateOrientation = ldtStartPropagate g f
|
||||
where
|
||||
g (x,y) = (x,y,(V3 0 0 0,Q.qID))
|
||||
|
||||
@@ -21,6 +21,7 @@ data PJStabiliser
|
||||
| StabSpinIncrease
|
||||
|
||||
-- assumes the mscreen is in your inventory
|
||||
-- TODO take into account creature aimstance positioning
|
||||
createShell ::
|
||||
(Point3, Q.Quaternion Float) ->
|
||||
Maybe (NewInt ItmInt) ->
|
||||
@@ -41,9 +42,9 @@ createShell (p,q) mdetonator mscreen stab pjtype payload muz cr w =
|
||||
{ _pjPos = pos
|
||||
, _pjZ = 20
|
||||
, _pjZVel = 5
|
||||
, _pjVel = rotateV dir (V2 speed 0) + crvelcomponent
|
||||
, _pjVel = rotateV dir' (V2 speed 0) + crvelcomponent
|
||||
, _pjID = i
|
||||
, _pjDir = dir
|
||||
, _pjDir = dir'
|
||||
, _pjSpin = 0
|
||||
, _pjSpinFactor = spinfactor
|
||||
, _pjPayload = payload
|
||||
@@ -93,4 +94,5 @@ createShell (p,q) mdetonator mscreen stab pjtype payload muz cr w =
|
||||
.:~ i
|
||||
i = IM.newKey $ w ^. cWorld . lWorld . projectiles
|
||||
dir = _crDir cr + _mzRot muz
|
||||
pos = _crPos cr + xyV3 p + rotateV dir (_mzPos muz)
|
||||
pos = _crPos cr + rotateV dir (xyV3 p + rotateV (argV (Q.qToV2 q)) (_mzPos muz))
|
||||
dir' = dir + argV (Q.qToV2 q)
|
||||
|
||||
@@ -45,7 +45,7 @@ doWdWd we = case we of
|
||||
UseInvItem invid pt -> \w -> fromMaybe w (useItem invid pt w)
|
||||
WdWdBurstFireRepetition cid invid -> \w -> fromMaybe w $ do
|
||||
cr <- w ^? cWorld . lWorld . creatures . ix cid
|
||||
itree <- bimap id (^. _1) <$>
|
||||
itree <- bimap id id <$>
|
||||
allInvLocs (cr ^. crInv) ^? ix invid . _2 . locLDT
|
||||
return $ heldEffectMuzzles itree cr w
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ APNothing src/Dodge/Data/Item/Use.hs 48;" C
|
||||
APProjectiles src/Dodge/Data/Item/Use.hs 46;" C
|
||||
AQUAMARINE src/Color/Data.hs 24;" C
|
||||
ARHUD src/Dodge/Data/Item/Combine.hs 35;" C
|
||||
ARHUDSF src/Dodge/Data/ComposedItem.hs 46;" C
|
||||
ARHUDSF src/Dodge/Data/ComposedItem.hs 48;" C
|
||||
ATTACH src/Dodge/Data/Item/Combine.hs 20;" C
|
||||
AUTOAMR src/Dodge/Data/Item/Combine.hs 159;" C
|
||||
AUTOPISTOL src/Dodge/Data/Item/Combine.hs 145;" C
|
||||
@@ -58,20 +58,20 @@ AlwaysSingleTrigger src/Dodge/Data/TriggerType.hs 13;" C
|
||||
Ambush src/Dodge/Data/ActionPlan.hs 178;" C
|
||||
Ammo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 3;" m
|
||||
Ammo src/Dodge/Item/Ammo.hs 1;" m
|
||||
AmmoEffectLink src/Dodge/Data/ComposedItem.hs 18;" C
|
||||
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 56;" C
|
||||
AmmoInLink src/Dodge/Data/ComposedItem.hs 13;" C
|
||||
AmmoMagSF src/Dodge/Data/ComposedItem.hs 47;" C
|
||||
AmmoEffectLink src/Dodge/Data/ComposedItem.hs 20;" C
|
||||
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 58;" C
|
||||
AmmoInLink src/Dodge/Data/ComposedItem.hs 15;" C
|
||||
AmmoMagSF src/Dodge/Data/ComposedItem.hs 49;" C
|
||||
AmmoMagType src/Dodge/Data/Item/Combine.hs 105;" t
|
||||
AmmoModLink src/Dodge/Data/ComposedItem.hs 15;" C
|
||||
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 53;" C
|
||||
AmmoModLink src/Dodge/Data/ComposedItem.hs 17;" C
|
||||
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 55;" C
|
||||
AmmoParams src/Dodge/Data/Item/Use.hs 51;" t
|
||||
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 17;" C
|
||||
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 55;" C
|
||||
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 19;" C
|
||||
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 57;" C
|
||||
AmmoPerShot src/Dodge/Data/Muzzle.hs 52;" t
|
||||
AmmoSlots src/Dodge/Item/AmmoSlots.hs 3;" m
|
||||
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 16;" C
|
||||
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 54;" C
|
||||
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 18;" C
|
||||
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 56;" C
|
||||
AmmoType src/Dodge/Data/AmmoType.hs 3;" m
|
||||
AnRoom src/Dodge/Annotation/Data.hs 18;" C
|
||||
AnTree src/Dodge/Annotation/Data.hs 19;" C
|
||||
@@ -250,7 +250,7 @@ CHARTREUSE src/Color/Data.hs 25;" C
|
||||
CHEMFUELPOUCH src/Dodge/Data/Item/Combine.hs 111;" C
|
||||
CHeal src/Dodge/Data/Item/HeldUse.hs 16;" C
|
||||
CIRCLE src/Dodge/Data/GenParams.hs 20;" C
|
||||
CItem src/Dodge/Data/ComposedItem.hs 65;" t
|
||||
CItem src/Dodge/Data/ComposedItem.hs 67;" t
|
||||
CLICKER src/Dodge/Data/Item/Combine.hs 28;" C
|
||||
CME src/Dodge/Data/MuzzleEffect.hs 14;" C
|
||||
COPIER src/Dodge/Data/Item/Combine.hs 29;" C
|
||||
@@ -629,7 +629,7 @@ Equipment src/Dodge/Default/Item/Use/Equipment.hs 1;" m
|
||||
Equipment src/Dodge/Equipment.hs 1;" m
|
||||
Equipment src/Dodge/Item/Equipment.hs 1;" m
|
||||
EquipmentAllocation src/Dodge/Data/RightButtonOptions.hs 18;" t
|
||||
EquipmentPlatformSF src/Dodge/Data/ComposedItem.hs 40;" C
|
||||
EquipmentPlatformSF src/Dodge/Data/ComposedItem.hs 42;" C
|
||||
Escape src/Dodge/Data/Scenario.hs 10;" C
|
||||
EscapeMenuOption src/Dodge/Data/Universe.hs 76;" t
|
||||
Essential src/Shape/Data.hs 34;" C
|
||||
@@ -728,8 +728,8 @@ FullRes src/Dodge/Data/Config.hs 97;" C
|
||||
FullShadowFidelity src/Shape/Data.hs 24;" C
|
||||
FullSize src/Dodge/Data/Item/Params.hs 28;" C
|
||||
FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
|
||||
FunctionChangeLink src/Dodge/Data/ComposedItem.hs 26;" C
|
||||
FunctionChangeSF src/Dodge/Data/ComposedItem.hs 57;" C
|
||||
FunctionChangeLink src/Dodge/Data/ComposedItem.hs 28;" C
|
||||
FunctionChangeSF src/Dodge/Data/ComposedItem.hs 59;" C
|
||||
GBounce src/Dodge/Data/Projectile.hs 57;" C
|
||||
GEqC src/SameConstr.hs 20;" c
|
||||
GIMBAL src/Dodge/Data/Item/Combine.hs 96;" C
|
||||
@@ -742,7 +742,7 @@ GStick src/Dodge/Data/Projectile.hs 58;" C
|
||||
GStuckCreature src/Dodge/Data/Projectile.hs 59;" C
|
||||
GStuckWall src/Dodge/Data/Projectile.hs 60;" C
|
||||
GYROSCOPE src/Dodge/Data/Item/Combine.hs 97;" C
|
||||
GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 41;" C
|
||||
GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 43;" C
|
||||
GameOverOptions src/Dodge/Data/Universe.hs 72;" C
|
||||
GameRoom src/Dodge/GameRoom.hs 15;" t
|
||||
GameRoom src/Dodge/GameRoom.hs 8;" m
|
||||
@@ -787,8 +787,8 @@ GraphHelp src/GraphHelp.hs 1;" m
|
||||
GraphVizHelp src/GraphVizHelp.hs 2;" m
|
||||
Grenade src/Dodge/Data/Projectile.hs 42;" C
|
||||
GrenadeHitEffect src/Dodge/Data/Projectile.hs 56;" t
|
||||
GrenadeHitEffectLink src/Dodge/Data/ComposedItem.hs 31;" C
|
||||
GrenadeHitEffectSF src/Dodge/Data/ComposedItem.hs 60;" C
|
||||
GrenadeHitEffectLink src/Dodge/Data/ComposedItem.hs 33;" C
|
||||
GrenadeHitEffectSF src/Dodge/Data/ComposedItem.hs 62;" C
|
||||
Grid src/Grid.hs 1;" m
|
||||
Gust src/Dodge/Data/Gust.hs 13;" t
|
||||
Gust src/Dodge/Data/Gust.hs 6;" m
|
||||
@@ -823,7 +823,7 @@ Held src/Dodge/Item/Held.hs 1;" m
|
||||
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
|
||||
HeldItemType src/Dodge/Data/Item/Combine.hs 138;" t
|
||||
HeldOffset src/Dodge/Item/HeldOffset.hs 2;" m
|
||||
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 37;" C
|
||||
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 39;" C
|
||||
HeldScroll src/Dodge/HeldScroll.hs 1;" m
|
||||
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
|
||||
HeldUse src/Dodge/HeldUse.hs 5;" m
|
||||
@@ -911,7 +911,7 @@ Intention src/Dodge/Data/Creature.hs 66;" t
|
||||
Intention src/Dodge/Creature/Intention.hs 1;" m
|
||||
Intersect src/Geometry/Intersect.hs 5;" m
|
||||
IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
|
||||
IntroScanSF src/Dodge/Data/ComposedItem.hs 44;" C
|
||||
IntroScanSF src/Dodge/Data/ComposedItem.hs 46;" C
|
||||
IntroScanType src/Dodge/Data/Item/Combine.hs 44;" t
|
||||
InvInt src/Dodge/Data/Item/Location.hs 19;" t
|
||||
InvSize src/Dodge/Item/InvSize.hs 2;" m
|
||||
@@ -944,7 +944,7 @@ ItemCancelExamineInventory src/Dodge/Data/Item/Effect.hs 31;" C
|
||||
ItemClust src/Dodge/Combine/Graph.hs 21;" C
|
||||
ItemCopierUpdate src/Dodge/Data/Item/Effect.hs 32;" C
|
||||
ItemDimension src/Dodge/Data/Item/Misc.hs 13;" t
|
||||
ItemLink src/Dodge/Data/ComposedItem.hs 12;" t
|
||||
ItemLink src/Dodge/Data/ComposedItem.hs 14;" t
|
||||
ItemLocation src/Dodge/Data/Item/Location.hs 28;" t
|
||||
ItemParamID src/Dodge/Data/Item/Params.hs 26;" C
|
||||
ItemParams src/Dodge/Data/Item/Params.hs 14;" t
|
||||
@@ -955,7 +955,7 @@ ItemScrollInt src/Dodge/Data/Item.hs 53;" C
|
||||
ItemScrollIntRange src/Dodge/Data/Item.hs 54;" C
|
||||
ItemScrollTimeFlow src/Dodge/Data/World.hs 62;" C
|
||||
ItemSetWarmTime src/Dodge/Data/Item/Effect.hs 34;" C
|
||||
ItemStructuralFunction src/Dodge/Data/ComposedItem.hs 35;" t
|
||||
ItemStructuralFunction src/Dodge/Data/ComposedItem.hs 37;" t
|
||||
ItemTargeting src/Dodge/Data/Item.hs 56;" t
|
||||
ItemType src/Dodge/Data/Item/Combine.hs 16;" t
|
||||
ItemUse src/Dodge/Data/Item/Use.hs 30;" t
|
||||
@@ -969,8 +969,8 @@ JGK src/Control/Foldl/JGK.hs 1;" m
|
||||
JOYSTICK src/Dodge/Data/Item/Combine.hs 95;" C
|
||||
JUMPLEGS src/Dodge/Data/Item/Combine.hs 130;" C
|
||||
JoinClust src/Dodge/Combine/Graph.hs 22;" C
|
||||
JoystickLink src/Dodge/Data/ComposedItem.hs 21;" C
|
||||
JoystickSF src/Dodge/Data/ComposedItem.hs 49;" C
|
||||
JoystickLink src/Dodge/Data/ComposedItem.hs 23;" C
|
||||
JoystickSF src/Dodge/Data/ComposedItem.hs 51;" C
|
||||
Just' src/MaybeHelp.hs 13;" C
|
||||
JustStartedPlaying src/Sound/Data.hs 24;" C
|
||||
Justify src/Justify.hs 1;" m
|
||||
@@ -979,7 +979,7 @@ Kill src/Dodge/Data/ActionPlan.hs 198;" C
|
||||
LASER src/Dodge/Data/Item/Combine.hs 168;" C
|
||||
LDT src/Dodge/Data/DoubleTree.hs 34;" C
|
||||
LDTBottomNode src/Dodge/Data/DoubleTree.hs 29;" C
|
||||
LDTComb src/Dodge/Item/Grammar.hs 162;" t
|
||||
LDTComb src/Dodge/Item/Grammar.hs 164;" t
|
||||
LDTMidAboveNode src/Dodge/Data/DoubleTree.hs 27;" C
|
||||
LDTMidBelowNode src/Dodge/Data/DoubleTree.hs 28;" C
|
||||
LDTRootNode src/Dodge/Data/DoubleTree.hs 25;" C
|
||||
@@ -1130,8 +1130,8 @@ MagnetUpdate src/Dodge/Data/Magnet.hs 13;" t
|
||||
MagnetUpdateTimer src/Dodge/Data/Magnet.hs 13;" C
|
||||
Main appDodge/Main.hs 1;" m
|
||||
Make src/Dodge/Corpse/Make.hs 1;" m
|
||||
MakeAutoLink src/Dodge/Data/ComposedItem.hs 27;" C
|
||||
MakeAutoSF src/Dodge/Data/ComposedItem.hs 58;" C
|
||||
MakeAutoLink src/Dodge/Data/ComposedItem.hs 29;" C
|
||||
MakeAutoSF src/Dodge/Data/ComposedItem.hs 60;" C
|
||||
MakeSound src/Dodge/Data/ActionPlan.hs 43;" C
|
||||
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 29;" C
|
||||
MakeTempLight src/Dodge/Data/WorldEffect.hs 33;" C
|
||||
@@ -1139,7 +1139,7 @@ ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 20;" t
|
||||
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
|
||||
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
|
||||
MapperInventory src/Dodge/Data/HUD.hs 31;" C
|
||||
MapperSF src/Dodge/Data/ComposedItem.hs 62;" C
|
||||
MapperSF src/Dodge/Data/ComposedItem.hs 64;" C
|
||||
Mass src/Dodge/Creature/Mass.hs 2;" m
|
||||
Material src/Dodge/Data/Material.hs 11;" t
|
||||
Material src/Dodge/Creature/Material.hs 3;" m
|
||||
@@ -1288,7 +1288,7 @@ NoParams src/Dodge/Data/Item/Params.hs 15;" C
|
||||
NoResurrection src/Dodge/Data/Corpse.hs 14;" C
|
||||
NoRightButtonOptions src/Dodge/Data/RightButtonOptions.hs 14;" C
|
||||
NoRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
|
||||
NoSF src/Dodge/Data/ComposedItem.hs 52;" C
|
||||
NoSF src/Dodge/Data/ComposedItem.hs 54;" C
|
||||
NoShadowFidelity src/Shape/Data.hs 25;" C
|
||||
NoShadows src/Dodge/Data/Config.hs 103;" C
|
||||
NoSubInventory src/Dodge/Data/HUD.hs 29;" C
|
||||
@@ -1335,6 +1335,7 @@ NumShadowCasters6 src/Dodge/Data/Config.hs 21;" C
|
||||
NumShadowCasters7 src/Dodge/Data/Config.hs 22;" C
|
||||
NumShadowCasters8 src/Dodge/Data/Config.hs 23;" C
|
||||
NumShadowCasters9 src/Dodge/Data/Config.hs 24;" C
|
||||
OItem src/Dodge/Data/ComposedItem.hs 69;" t
|
||||
ORANGE src/Color/Data.hs 26;" C
|
||||
ObButton src/Dodge/Data/ObjectType.hs 17;" C
|
||||
ObCreature src/Dodge/Data/ObjectType.hs 13;" C
|
||||
@@ -1501,8 +1502,8 @@ Projectile src/Dodge/Data/Projectile.hs 17;" t
|
||||
Projectile src/Dodge/Data/Projectile.hs 6;" m
|
||||
Projectile src/Dodge/Projectile.hs 1;" m
|
||||
ProjectileParams src/Dodge/Data/Item/Use.hs 53;" C
|
||||
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 28;" C
|
||||
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 59;" C
|
||||
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 30;" C
|
||||
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 61;" C
|
||||
ProjectileType src/Dodge/Data/Projectile.hs 41;" t
|
||||
ProjectileUpdate src/Dodge/Data/Projectile.hs 35;" t
|
||||
Prop src/Dodge/Data/Prop.hs 18;" t
|
||||
@@ -1610,11 +1611,11 @@ ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
|
||||
Religion src/Dodge/Data/Scenario.hs 47;" C
|
||||
Reload src/Dodge/Data/ActionPlan.hs 190;" C
|
||||
ReloadStatus src/Dodge/Data/Item/Use/Consumption.hs 20;" t
|
||||
RemoteDetonatorLink src/Dodge/Data/ComposedItem.hs 23;" C
|
||||
RemoteDetonatorSF src/Dodge/Data/ComposedItem.hs 50;" C
|
||||
RemoteDetonatorLink src/Dodge/Data/ComposedItem.hs 25;" C
|
||||
RemoteDetonatorSF src/Dodge/Data/ComposedItem.hs 52;" C
|
||||
RemoteDirectionPU src/Dodge/Data/Projectile.hs 38;" C
|
||||
RemoteScreenLink src/Dodge/Data/ComposedItem.hs 22;" C
|
||||
RemoteScreenSF src/Dodge/Data/ComposedItem.hs 48;" C
|
||||
RemoteScreenLink src/Dodge/Data/ComposedItem.hs 24;" C
|
||||
RemoteScreenSF src/Dodge/Data/ComposedItem.hs 50;" C
|
||||
RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 36;" C
|
||||
RemoveShieldWall src/Dodge/Data/Item/Effect.hs 27;" C
|
||||
Remove_LOS src/Dodge/Data/Config.hs 77;" C
|
||||
@@ -1674,7 +1675,7 @@ RoundedFaces src/Shape/Data.hs 18;" C
|
||||
RunPast src/Dodge/Room/RunPast.hs 1;" m
|
||||
RunningSideEffect src/Dodge/Data/Universe.hs 69;" C
|
||||
SCRAPMETAL src/Dodge/Data/Item/Combine.hs 61;" C
|
||||
SFLink src/Dodge/Data/ComposedItem.hs 32;" C
|
||||
SFLink src/Dodge/Data/ComposedItem.hs 34;" C
|
||||
SHATTERGUN src/Dodge/Data/Item/Combine.hs 174;" C
|
||||
SHELLMAG src/Dodge/Data/Item/Combine.hs 109;" C
|
||||
SHELLPAYLOAD src/Dodge/Data/Item/Combine.hs 102;" C
|
||||
@@ -1801,8 +1802,8 @@ SkiffBaySS src/Dodge/Data/Scenario.hs 108;" C
|
||||
SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C
|
||||
Small src/Shape/Data.hs 31;" C
|
||||
Smoke src/Dodge/Data/Cloud.hs 23;" C
|
||||
SmokeReducerLink src/Dodge/Data/ComposedItem.hs 24;" C
|
||||
SmokeReducerSF src/Dodge/Data/ComposedItem.hs 51;" C
|
||||
SmokeReducerLink src/Dodge/Data/ComposedItem.hs 26;" C
|
||||
SmokeReducerSF src/Dodge/Data/ComposedItem.hs 53;" C
|
||||
SmoothScroll src/Dodge/SmoothScroll.hs 1;" m
|
||||
SocialUpheaval src/Dodge/Data/Scenario.hs 27;" C
|
||||
SolarGovernment src/Dodge/Data/Scenario.hs 53;" C
|
||||
@@ -2002,7 +2003,7 @@ ToStop src/Sound/Data.hs 28;" C
|
||||
Toggle src/Dodge/Data/Universe.hs 103;" C
|
||||
Toggle2 src/Dodge/Data/Universe.hs 107;" C
|
||||
ToggleExamine src/Dodge/ToggleExamine.hs 1;" m
|
||||
ToggleSF src/Dodge/Data/ComposedItem.hs 61;" C
|
||||
ToggleSF src/Dodge/Data/ComposedItem.hs 63;" C
|
||||
TopDT src/Dodge/Data/DoubleTree.hs 85;" C
|
||||
TopDecoration src/Dodge/Placement/TopDecoration.hs 1;" m
|
||||
TopEscapeMenuOption src/Dodge/Data/Universe.hs 78;" C
|
||||
@@ -2020,8 +2021,8 @@ TreeHelp src/TreeHelp.hs 12;" m
|
||||
Triangulate src/Geometry/Triangulate.hs 3;" m
|
||||
Trie src/SimpleTrie.hs 9;" t
|
||||
TriggerDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 1;" m
|
||||
TriggerLink src/Dodge/Data/ComposedItem.hs 14;" C
|
||||
TriggerSF src/Dodge/Data/ComposedItem.hs 45;" C
|
||||
TriggerLink src/Dodge/Data/ComposedItem.hs 16;" C
|
||||
TriggerSF src/Dodge/Data/ComposedItem.hs 47;" C
|
||||
TriggerType src/Dodge/Data/TriggerType.hs 9;" t
|
||||
TriggerType src/Dodge/Data/TriggerType.hs 4;" m
|
||||
TriggerType src/Dodge/Item/TriggerType.hs 1;" m
|
||||
@@ -2047,10 +2048,10 @@ Type src/Dodge/Terminal/Type.hs 1;" m
|
||||
Typical src/Shape/Data.hs 36;" C
|
||||
UNDERBARRELSLOT src/Dodge/Data/Item/Combine.hs 98;" C
|
||||
UNIGATE src/Dodge/Data/Item/Combine.hs 31;" C
|
||||
UnderBarrelPlatformLink src/Dodge/Data/ComposedItem.hs 30;" C
|
||||
UnderBarrelPlatformSF src/Dodge/Data/ComposedItem.hs 39;" C
|
||||
UnderBarrelSlotLink src/Dodge/Data/ComposedItem.hs 29;" C
|
||||
UnderBarrelSlotSF src/Dodge/Data/ComposedItem.hs 38;" C
|
||||
UnderBarrelPlatformLink src/Dodge/Data/ComposedItem.hs 32;" C
|
||||
UnderBarrelPlatformSF src/Dodge/Data/ComposedItem.hs 41;" C
|
||||
UnderBarrelSlotLink src/Dodge/Data/ComposedItem.hs 31;" C
|
||||
UnderBarrelSlotSF src/Dodge/Data/ComposedItem.hs 40;" C
|
||||
UnderGround src/Dodge/Data/Scenario.hs 78;" C
|
||||
UnderRoof src/Dodge/Data/Scenario.hs 79;" C
|
||||
UnderSea src/Dodge/Data/Scenario.hs 77;" C
|
||||
@@ -2058,7 +2059,7 @@ UniRandFloat src/Dodge/Data/GenFloat.hs 12;" C
|
||||
Unimportant src/Shape/Data.hs 37;" C
|
||||
Universe src/Dodge/Data/Universe.hs 31;" t
|
||||
Universe src/Dodge/Data/Universe.hs 6;" m
|
||||
UnloadedWeaponSF src/Dodge/Data/ComposedItem.hs 36;" C
|
||||
UnloadedWeaponSF src/Dodge/Data/ComposedItem.hs 38;" C
|
||||
UnlockInv src/Dodge/Data/WorldEffect.hs 27;" C
|
||||
UnusedLink src/Dodge/Data/Room.hs 65;" C
|
||||
Update src/Dodge/Config/Update.hs 4;" m
|
||||
@@ -2195,10 +2196,10 @@ WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 35;" C
|
||||
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 31;" C
|
||||
WdYouPos src/Dodge/Data/WorldEffect.hs 41;" C
|
||||
Weapon src/Dodge/Item/Weapon.hs 2;" m
|
||||
WeaponScopeLink src/Dodge/Data/ComposedItem.hs 19;" C
|
||||
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 42;" C
|
||||
WeaponTargetingLink src/Dodge/Data/ComposedItem.hs 20;" C
|
||||
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 43;" C
|
||||
WeaponScopeLink src/Dodge/Data/ComposedItem.hs 21;" C
|
||||
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 44;" C
|
||||
WeaponTargetingLink src/Dodge/Data/ComposedItem.hs 22;" C
|
||||
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 45;" C
|
||||
Weapons src/Dodge/Item/Held/Weapons.hs 1;" m
|
||||
West src/Dodge/Data/CardinalPoint.hs 7;" C
|
||||
West8 src/Dodge/Data/CardinalPoint.hs 17;" C
|
||||
@@ -3035,7 +3036,7 @@ _sensorCoding src/Dodge/Data/GenParams.hs 16;" f
|
||||
_sentinelDir src/Dodge/Data/ActionPlan.hs 199;" f
|
||||
_sentinelPos src/Dodge/Data/ActionPlan.hs 199;" f
|
||||
_sfColor src/Shape/Data.hs 44;" f
|
||||
_sfLink src/Dodge/Data/ComposedItem.hs 32;" f
|
||||
_sfLink src/Dodge/Data/ComposedItem.hs 34;" f
|
||||
_sfShadowImportance src/Shape/Data.hs 45;" f
|
||||
_sfSize src/Shape/Data.hs 46;" f
|
||||
_sfType src/Shape/Data.hs 42;" f
|
||||
@@ -3361,7 +3362,8 @@ airlockDoor src/Dodge/Room/Airlock.hs 51;" f
|
||||
airlockDoubleDoor src/Dodge/Room/Airlock.hs 54;" f
|
||||
airlockSimple src/Dodge/Room/Airlock.hs 66;" f
|
||||
airlockZ src/Dodge/Room/Airlock.hs 91;" f
|
||||
allInvLocs src/Dodge/Item/Grammar.hs 253;" f
|
||||
allInvLocs src/Dodge/Item/Grammar.hs 261;" f
|
||||
allInvLocs' src/Dodge/Item/Grammar.hs 282;" f
|
||||
allVisibleWalls src/Dodge/Base/Collide.hs 132;" f
|
||||
alongSegBy src/Geometry.hs 40;" f
|
||||
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
||||
@@ -3462,7 +3464,7 @@ barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||
barrelShape src/Dodge/Render/ShapePicture.hs 46;" f
|
||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 405;" f
|
||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
||||
baseCI src/Dodge/Item/Grammar.hs 159;" f
|
||||
baseCI src/Dodge/Item/Grammar.hs 161;" f
|
||||
baseCaneShape src/Dodge/Item/Draw/SPic.hs 311;" f
|
||||
baseDebris src/Dodge/Block/Debris.hs 122;" f
|
||||
baseFloorTileSize src/Tile.hs 45;" f
|
||||
@@ -4314,8 +4316,8 @@ extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
||||
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
||||
extraPics src/Dodge/Render/ShapePicture.hs 73;" f
|
||||
extraWeaponLinks src/Dodge/Item/Grammar.hs 94;" f
|
||||
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 103;" f
|
||||
extraWeaponLinks src/Dodge/Item/Grammar.hs 96;" f
|
||||
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 105;" f
|
||||
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
||||
faceEdges src/Polyhedra.hs 65;" f
|
||||
facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
||||
@@ -4434,11 +4436,11 @@ geometryTests test/Spec.hs 17;" f
|
||||
geometryUnitTests test/Spec.hs 22;" f
|
||||
geqConstr src/SameConstr.hs 21;" f
|
||||
getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 110;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 112;" f
|
||||
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
||||
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 811;" f
|
||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 89;" f
|
||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 91;" f
|
||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||
getBulHitDams src/Dodge/Bullet.hs 171;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 930;" f
|
||||
@@ -4655,16 +4657,17 @@ interweave src/Justify.hs 17;" f
|
||||
introScan src/Dodge/Item/Scope.hs 57;" f
|
||||
introScanValue src/Dodge/Inventory/SelectionList.hs 79;" f
|
||||
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
|
||||
invAdj src/Dodge/Item/Grammar.hs 236;" f
|
||||
invAdj src/Dodge/Item/Grammar.hs 238;" f
|
||||
invCursorParams src/Dodge/ListDisplayParams.hs 36;" f
|
||||
invDP src/Dodge/ListDisplayParams.hs 30;" f
|
||||
invDimColor src/Dodge/DisplayInventory.hs 192;" f
|
||||
invHead src/Dodge/Render/HUD.hs 405;" f
|
||||
invItemLocUpdate src/Dodge/Creature/State.hs 156;" f
|
||||
invLDT src/Dodge/Item/Grammar.hs 216;" f
|
||||
invLDT src/Dodge/Item/Grammar.hs 218;" f
|
||||
invRootItemEffs src/Dodge/Creature/State.hs 149;" f
|
||||
invRootMap src/Dodge/Item/Grammar.hs 225;" f
|
||||
invRootTrees src/Dodge/Item/Grammar.hs 246;" f
|
||||
invRootMap src/Dodge/Item/Grammar.hs 227;" f
|
||||
invRootTrees src/Dodge/Item/Grammar.hs 248;" f
|
||||
invRootTrees' src/Dodge/Item/Grammar.hs 254;" f
|
||||
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
|
||||
invSetSelection src/Dodge/Inventory.hs 185;" f
|
||||
invSetSelectionPos src/Dodge/Inventory.hs 193;" f
|
||||
@@ -4743,8 +4746,8 @@ itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
|
||||
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
||||
itemSidePush src/Dodge/HeldUse.hs 433;" f
|
||||
itemString src/Dodge/Item/Display.hs 55;" f
|
||||
itemToBreakLists src/Dodge/Item/Grammar.hs 34;" f
|
||||
itemToFunction src/Dodge/Item/Grammar.hs 116;" f
|
||||
itemToBreakLists src/Dodge/Item/Grammar.hs 36;" f
|
||||
itemToFunction src/Dodge/Item/Grammar.hs 118;" f
|
||||
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 24;" f
|
||||
itemTriggerType src/Dodge/BaseTriggerType.hs 12;" f
|
||||
itemWeight src/Dodge/Creature/Statistics.hs 66;" f
|
||||
@@ -4756,7 +4759,7 @@ itmSpaceInfo src/Dodge/Item/Info.hs 25;" f
|
||||
itmUsageInfo src/Dodge/Item/Info.hs 230;" f
|
||||
jShape src/Dodge/Placement/Instance/LightSource.hs 85;" f
|
||||
jaggedShape src/Dodge/Block/Debris.hs 191;" f
|
||||
joinItemsInList src/Dodge/Item/Grammar.hs 206;" f
|
||||
joinItemsInList src/Dodge/Item/Grammar.hs 208;" f
|
||||
joystick src/Dodge/Item/Scope.hs 149;" f
|
||||
jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f
|
||||
jps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 63;" f
|
||||
@@ -4806,10 +4809,10 @@ ldtToIM src/Dodge/DoubleTree.hs 184;" f
|
||||
ldtToIndentList src/Dodge/DoubleTree.hs 187;" f
|
||||
ldtToLoc src/Dodge/DoubleTree.hs 233;" f
|
||||
left src/DoubleStack.hs 16;" f
|
||||
leftChildList src/Dodge/Item/Grammar.hs 180;" f
|
||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 164;" f
|
||||
leftChildList src/Dodge/Item/Grammar.hs 182;" f
|
||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 166;" f
|
||||
leftPad src/Padding.hs 15;" f
|
||||
leftRightCombine src/Dodge/Item/Grammar.hs 192;" f
|
||||
leftRightCombine src/Dodge/Item/Grammar.hs 194;" f
|
||||
legsSPic src/Dodge/Item/Draw/SPic.hs 475;" f
|
||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||
light src/Color.hs 104;" f
|
||||
@@ -5156,11 +5159,11 @@ orderAroundFirst src/Geometry/Polygon.hs 82;" f
|
||||
orderAroundFirstReverse src/Geometry/Polygon.hs 78;" f
|
||||
orderPolygon src/Geometry/Polygon.hs 87;" f
|
||||
orderPolygonAround src/Geometry/Polygon.hs 70;" f
|
||||
orientAttachment src/Dodge/Item/Orientation.hs 30;" f
|
||||
orientByLink src/Dodge/Item/Orientation.hs 23;" f
|
||||
orientChild src/Dodge/Item/Orientation.hs 15;" f
|
||||
orientLocation src/Dodge/Item/Orientation.hs 51;" f
|
||||
orientLocation' src/Dodge/Item/Orientation.hs 40;" f
|
||||
orientAttachment src/Dodge/Item/Orientation.hs 31;" f
|
||||
orientByLink src/Dodge/Item/Orientation.hs 24;" f
|
||||
orientChild src/Dodge/Item/Orientation.hs 16;" f
|
||||
orientLocation src/Dodge/Item/Orientation.hs 52;" f
|
||||
orientLocation' src/Dodge/Item/Orientation.hs 41;" f
|
||||
orthogonalPointOnSeg src/Geometry/Intersect.hs 291;" f
|
||||
outLink src/Dodge/RoomLink.hs 105;" f
|
||||
outsideScreenPolygon src/Dodge/Debug/Picture.hs 44;" f
|
||||
@@ -5380,7 +5383,7 @@ propSPic src/Dodge/Prop/Draw.hs 15;" f
|
||||
propSetToggleAnd src/Dodge/Prop/Update.hs 41;" f
|
||||
propUpdateIf src/Dodge/Prop/Update.hs 25;" f
|
||||
propUpdatePosition src/Dodge/Prop/Update.hs 30;" f
|
||||
propagateOrientation src/Dodge/Item/Orientation.hs 60;" f
|
||||
propagateOrientation src/Dodge/Item/Orientation.hs 61;" f
|
||||
ps0 src/Dodge/LevelGen/PlacementHelper.hs 51;" f
|
||||
ps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 79;" f
|
||||
ps0PushPSw src/Dodge/LevelGen/PlacementHelper.hs 83;" f
|
||||
@@ -5547,8 +5550,8 @@ rezText' src/Dodge/Story.hs 17;" f
|
||||
rhombus src/Polyhedra.hs 72;" f
|
||||
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
||||
right src/DoubleStack.hs 16;" f
|
||||
rightChildList src/Dodge/Item/Grammar.hs 186;" f
|
||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 172;" f
|
||||
rightChildList src/Dodge/Item/Grammar.hs 188;" f
|
||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 174;" f
|
||||
rightPad src/Padding.hs 19;" f
|
||||
rightPadNoSquash src/Padding.hs 23;" f
|
||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||
@@ -5952,7 +5955,7 @@ strideRot src/Dodge/Item/HeldOffset.hs 83;" f
|
||||
stringToList src/Picture/Base.hs 313;" f
|
||||
stringToListGrad src/Picture/Text.hs 12;" f
|
||||
stripZ src/Geometry/Vector3D.hs 97;" f
|
||||
structureToPotentialFunction src/Dodge/Item/Grammar.hs 151;" f
|
||||
structureToPotentialFunction src/Dodge/Item/Grammar.hs 153;" f
|
||||
structureUseAtLoc src/Dodge/Creature/Impulse/UseItem.hs 75;" f
|
||||
subInvX src/Dodge/ListDisplayParams.hs 48;" f
|
||||
subMap src/TreeHelp.hs 118;" f
|
||||
@@ -6147,7 +6150,7 @@ triggerSwitchSPicLight src/Dodge/Placement/Instance/Button.hs 31;" f
|
||||
truncFaces src/Polyhedra/Geodesic.hs 53;" f
|
||||
truncate src/Polyhedra/Geodesic.hs 38;" f
|
||||
trunkDepth src/TreeHelp.hs 161;" f
|
||||
tryAttachItems src/Dodge/Item/Grammar.hs 30;" f
|
||||
tryAttachItems src/Dodge/Item/Grammar.hs 32;" f
|
||||
tryClickUse src/Dodge/Creature/YourControl.hs 221;" f
|
||||
tryCombine src/Dodge/Update/Input/InGame.hs 526;" f
|
||||
tryDropSelected src/Dodge/Update/Input/InGame.hs 125;" f
|
||||
|
||||
Reference in New Issue
Block a user