Hack together correct positioning of grenades from attached items
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@@ -12,7 +12,7 @@ import Dodge.Wall.Move
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import Geometry
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import LensHelp
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equipBackgroundEffect :: LocationLDT ItemLink CItem -> Creature -> World -> World
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equipBackgroundEffect :: LocationLDT ItemLink OItem -> Creature -> World -> World
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equipBackgroundEffect loc cr = case eo of
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EQUIP (MAGSHIELD mt) -> useMagShield mt itm cr
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EQUIP WRISTARMOUR -> setWristShieldPos itm cr
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