Hack together correct positioning of grenades from attached items
This commit is contained in:
@@ -25,7 +25,7 @@ useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
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useItemLoc cr usedloc pt w
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useItemLoc cr usedloc pt w
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useItemLoc :: Creature ->
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useItemLoc :: Creature ->
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LocationLDT ItemLink CItem ->
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LocationLDT ItemLink OItem ->
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PressType ->
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PressType ->
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World ->
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World ->
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Maybe World
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Maybe World
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@@ -33,13 +33,13 @@ useItemLoc cr loc pt w
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| HeldPlatformSF <- sf
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| HeldPlatformSF <- sf
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, fromMaybe False $ loc ^? locLDT . ldtValue . _1 . itLocation . ilIsRoot
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, fromMaybe False $ loc ^? locLDT . ldtValue . _1 . itLocation . ilIsRoot
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, Aiming {} <- cr ^. crStance . posture =
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, Aiming {} <- cr ^. crStance . posture =
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return $ heldEffect pt (bimap id (^. _1) ldt) cr w
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return $ heldEffect pt (bimap id id ldt) cr w
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| GadgetPlatformSF <- sf =
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| GadgetPlatformSF <- sf =
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return $ gadgetEffect pt loc cr w
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return $ gadgetEffect pt loc cr w
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| UnderBarrelPlatformSF <- sf
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| UnderBarrelPlatformSF <- sf
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, fromMaybe False $ loc ^? locLDT . ldtValue . _1 . itLocation . ilIsAttached
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, fromMaybe False $ loc ^? locLDT . ldtValue . _1 . itLocation . ilIsAttached
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, Aiming {} <- cr ^. crStance . posture =
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, Aiming {} <- cr ^. crStance . posture =
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return $ heldEffect pt (bimap id (^. _1) ldt) cr w
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return $ heldEffect pt (bimap id id ldt) cr w
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| RemoteDetonatorSF <- sf
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| RemoteDetonatorSF <- sf
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, pt == InitialPress =
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, pt == InitialPress =
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return $ activateDetonator ldt w
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return $ activateDetonator ldt w
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@@ -62,7 +62,7 @@ useItemLoc cr loc pt w
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ldt = loc ^. locLDT
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ldt = loc ^. locLDT
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itm = ldt ^. ldtValue . _1
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itm = ldt ^. ldtValue . _1
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useLocation :: LocationLDT ItemLink CItem -> LocationLDT ItemLink CItem
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useLocation :: LocationLDT ItemLink OItem -> LocationLDT ItemLink OItem
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useLocation loc
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useLocation loc
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| isJust $ loc ^? locLDT . ldtValue . _1 . itType . ibtEquip = loc
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| isJust $ loc ^? locLDT . ldtValue . _1 . itType . ibtEquip = loc
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| isJust $ loc ^? locLDT . ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0 =
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| isJust $ loc ^? locLDT . ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0 =
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@@ -80,7 +80,7 @@ structureUseAtLoc = \case
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MapperSF -> True
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MapperSF -> True
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_ -> False
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_ -> False
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activateDetonator :: LDTree ItemLink CItem -> World -> World
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activateDetonator :: LDTree ItemLink OItem -> World -> World
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activateDetonator det = fromMaybe id $ do
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activateDetonator det = fromMaybe id $ do
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pjid <- det ^? ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0
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pjid <- det ^? ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0
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return $ cWorld . lWorld . projectiles . ix pjid . pjTimer .~ 0
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return $ cWorld . lWorld . projectiles . ix pjid . pjTimer .~ 0
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@@ -151,9 +151,9 @@ invRootItemEffs cr =
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appEndo $
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appEndo $
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foldMap
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foldMap
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(reduceLocLDT (Endo . invItemLocUpdate cr) . LocLDT TopLDT)
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(reduceLocLDT (Endo . invItemLocUpdate cr) . LocLDT TopLDT)
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(invLDT (_crInv cr))
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(invLDT' (_crInv cr))
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invItemLocUpdate :: Creature -> LocationLDT ItemLink CItem -> World -> World
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invItemLocUpdate :: Creature -> LocationLDT ItemLink OItem -> World -> World
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invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
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invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
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ATTACH BULLETSYNTH -> trySynthBullet loc w
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ATTACH BULLETSYNTH -> trySynthBullet loc w
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EQUIP WRIST_ECG | haspulse -> tryUseParent loc w
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EQUIP WRIST_ECG | haspulse -> tryUseParent loc w
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@@ -208,21 +208,21 @@ copierItemUpdate itm cr w = fromMaybe w $ do
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v <- getItemValue itm' w cr
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v <- getItemValue itm' w cr
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return $ w & pointerToItem itm . itUse . uValue .~ v
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return $ w & pointerToItem itm . itUse . uValue .~ v
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doAnyEquipmentEffect :: LocationLDT ItemLink CItem -> Creature -> World -> World
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doAnyEquipmentEffect :: LocationLDT ItemLink OItem -> Creature -> World -> World
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doAnyEquipmentEffect loc cr = case itm ^? itLocation . ilEquipSite . _Just of
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doAnyEquipmentEffect loc cr = case itm ^? itLocation . ilEquipSite . _Just of
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Just _ -> equipBackgroundEffect loc cr
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Just _ -> equipBackgroundEffect loc cr
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_ -> id
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_ -> id
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where
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where
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itm = loc ^. locLDT . ldtValue . _1
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itm = loc ^. locLDT . ldtValue . _1
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tryUseParent :: LocationLDT ItemLink CItem -> World -> World
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tryUseParent :: LocationLDT ItemLink OItem -> World -> World
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tryUseParent loc w = fromMaybe w $ do
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tryUseParent loc w = fromMaybe w $ do
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t <- locUp loc
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t <- locUp loc
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let t' = bimap id (^. _1) $ t ^. locLDT
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let t' = bimap id id $ t ^. locLDT
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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return $ heldEffectNoHammerCheck t' cr w
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return $ heldEffectNoHammerCheck t' cr w
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trySynthBullet :: LocationLDT ItemLink CItem -> World -> World
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trySynthBullet :: LocationLDT ItemLink OItem -> World -> World
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trySynthBullet loc w = fromMaybe w $ do
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trySynthBullet loc w = fromMaybe w $ do
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i <- itm ^? itLocation . ilInvID
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i <- itm ^? itLocation . ilInvID
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x <- itm ^? itUse . uaParams . apInt
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x <- itm ^? itUse . uaParams . apInt
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@@ -278,7 +278,7 @@ trySynthBullet loc w = fromMaybe w $ do
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updateHeldRootItem :: Creature -> World -> World
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updateHeldRootItem :: Creature -> World -> World
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updateHeldRootItem cr = fromMaybe id $ do
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updateHeldRootItem cr = fromMaybe id $ do
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invid <- cr ^? crManipulation . manObject . imRootSelectedItem
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invid <- cr ^? crManipulation . manObject . imRootSelectedItem
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itmtree <- invRootTrees (_crInv cr) ^? ix invid
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itmtree <- invRootTrees' (_crInv cr) ^? ix invid
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return $ updateAttachedItems itmtree cr
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return $ updateAttachedItems itmtree cr
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updateAttachedItems :: LDTree ItemLink CItem -> Creature -> World -> World
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updateAttachedItems :: LDTree ItemLink CItem -> Creature -> World -> World
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@@ -95,7 +95,7 @@ crInAimStance as cr = crIsAiming cr && mitstance == Just as
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where
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where
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mitstance = do
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mitstance = do
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i <- cr ^? crManipulation . manObject . imRootSelectedItem
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i <- cr ^? crManipulation . manObject . imRootSelectedItem
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itm <- invRootTrees (cr ^. crInv) ^? ix i
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itm <- invRootTrees' (cr ^. crInv) ^? ix i
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return $ aimStance itm
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return $ aimStance itm
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--cr ^? crInv . ix i . itUse . heldAim . aimStance
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--cr ^? crInv . ix i . itUse . heldAim . aimStance
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@@ -162,7 +162,7 @@ updateDisplaySections w cfig =
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invitems =
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invitems =
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IM.map
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IM.map
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(uncurry (invSelectionItem w))
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(uncurry (invSelectionItem w))
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(allInvLocs $ _crInv cr)
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(allInvLocs' $ _crInv cr)
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filterSectionsPair ::
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filterSectionsPair ::
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Bool -> -- check for whether filter is in focus, changes string at the end
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Bool -> -- check for whether filter is in focus, changes string at the end
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+1
-1
@@ -12,7 +12,7 @@ import Dodge.Wall.Move
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import Geometry
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import Geometry
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import LensHelp
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import LensHelp
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equipBackgroundEffect :: LocationLDT ItemLink CItem -> Creature -> World -> World
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equipBackgroundEffect :: LocationLDT ItemLink OItem -> Creature -> World -> World
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equipBackgroundEffect loc cr = case eo of
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equipBackgroundEffect loc cr = case eo of
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EQUIP (MAGSHIELD mt) -> useMagShield mt itm cr
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EQUIP (MAGSHIELD mt) -> useMagShield mt itm cr
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EQUIP WRISTARMOUR -> setWristShieldPos itm cr
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EQUIP WRISTARMOUR -> setWristShieldPos itm cr
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+77
-76
@@ -46,12 +46,12 @@ import RandomHelp
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import qualified SDL
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import qualified SDL
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import Sound.Data
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import Sound.Data
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gadgetEffect :: PressType -> LocationLDT ItemLink CItem -> Creature -> World -> World
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gadgetEffect :: PressType -> LocationLDT ItemLink OItem -> Creature -> World -> World
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gadgetEffect pt loc
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gadgetEffect pt loc
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| UseHeld{} <- loc ^. locLDT . ldtValue . _1 . itUse =
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| UseHeld{} <- loc ^. locLDT . ldtValue . _1 . itUse =
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heldEffect
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heldEffect
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pt
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pt
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(bimap id (^. _1) (loc ^. locLDT))
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(loc ^. locLDT)
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| DROPPER x <- loc ^. locLDT . ldtValue . _1 . itType
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| DROPPER x <- loc ^. locLDT . ldtValue . _1 . itType
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, Just i <- loc ^? locLDT . ldtValue . _1 . itUse . uInt
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, Just i <- loc ^? locLDT . ldtValue . _1 . itUse . uInt
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, pt == InitialPress =
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, pt == InitialPress =
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@@ -61,46 +61,46 @@ gadgetEffect pt loc
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useInventoryPath pt i x loc
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useInventoryPath pt i x loc
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| otherwise = const id
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| otherwise = const id
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heldEffect :: PressType -> LDTree ItemLink Item -> Creature -> World -> World
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heldEffect :: PressType -> LDTree ItemLink OItem -> Creature -> World -> World
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heldEffect = useTimeCheck . hammerCheck heldEffectMuzzles
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heldEffect = useTimeCheck . hammerCheck heldEffectMuzzles
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heldEffectNoHammerCheck :: LDTree ItemLink Item -> Creature -> World -> World
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heldEffectNoHammerCheck :: LDTree ItemLink OItem -> Creature -> World -> World
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heldEffectNoHammerCheck = useTimeCheck heldEffectMuzzles
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heldEffectNoHammerCheck = useTimeCheck heldEffectMuzzles
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type ChainEffect =
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type ChainEffect =
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(LDTree ItemLink Item -> Creature -> World -> World) ->
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(LDTree ItemLink OItem -> Creature -> World -> World) ->
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LDTree ItemLink Item ->
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LDTree ItemLink OItem ->
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Creature ->
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Creature ->
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World ->
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World ->
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World
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World
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hammerCheck ::
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hammerCheck ::
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(LDTree ItemLink Item -> Creature -> World -> World) ->
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(LDTree ItemLink OItem -> Creature -> World -> World) ->
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PressType ->
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PressType ->
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LDTree ItemLink Item ->
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LDTree ItemLink OItem ->
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Creature ->
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Creature ->
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World ->
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World ->
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World
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World
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hammerCheck f pt it cr w
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hammerCheck f pt it cr w
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| BurstTrigger is <- itemTriggerType (it ^. ldtValue)
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| BurstTrigger is <- itemTriggerType (it ^. ldtValue . _1)
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, pt == InitialPress =
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, pt == InitialPress =
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w & f it cr & cWorld . lWorld . delayedEvents .++~ map g is
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w & f it cr & cWorld . lWorld . delayedEvents .++~ map g is
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| BurstTrigger{} <- itemTriggerType (it ^. ldtValue) = w
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| BurstTrigger{} <- itemTriggerType (it ^. ldtValue . _1) = w
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| VolleyGunTrigger i <- itemTriggerType (it ^. ldtValue)
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| VolleyGunTrigger i <- itemTriggerType (it ^. ldtValue . _1)
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, pt == InitialPress =
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, pt == InitialPress =
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let (is, gen) = getVolleyBurst i (w ^. randGen)
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let (is, gen) = getVolleyBurst i (w ^. randGen)
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in w & f it cr
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in w & f it cr
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& cWorld . lWorld . delayedEvents .++~ map g is
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& cWorld . lWorld . delayedEvents .++~ map g is
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& randGen .~ gen
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& randGen .~ gen
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| VolleyGunTrigger{} <- itemTriggerType (it ^. ldtValue) = w
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| VolleyGunTrigger{} <- itemTriggerType (it ^. ldtValue . _1) = w
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| t <- itemTriggerType (it ^. ldtValue)
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| t <- itemTriggerType (it ^. ldtValue . _1)
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, t == HammerTrigger || t == AlwaysSingleTrigger
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, t == HammerTrigger || t == AlwaysSingleTrigger
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, isNothing $ lookup MakeAutoLink (it ^. ldtRight)
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, isNothing $ lookup MakeAutoLink (it ^. ldtRight)
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, pt /= InitialPress =
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, pt /= InitialPress =
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w
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w
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| otherwise = f it cr w
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| otherwise = f it cr w
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where
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where
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g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . itLocation . ilInvID))
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g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . _1 . itLocation . ilInvID))
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getVolleyBurst :: (Random a, RandomGen b, Num a) => Int -> b -> ([a], b)
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getVolleyBurst :: (Random a, RandomGen b, Num a) => Int -> b -> ([a], b)
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getVolleyBurst i g =
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getVolleyBurst i g =
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@@ -111,50 +111,50 @@ getVolleyBurst i g =
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input buffering?
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input buffering?
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-}
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-}
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useTimeCheck :: ChainEffect
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useTimeCheck :: ChainEffect
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useTimeCheck f item cr w = case useDelay $ item ^. ldtValue of
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useTimeCheck f item cr w = case useDelay $ item ^. ldtValue . _1 of
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FixedRate rate
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FixedRate rate
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| w ^. cWorld . lWorld . lClock - rate > lastused -> f item cr w
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| w ^. cWorld . lWorld . lClock - rate > lastused -> f item cr w
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-- note that the time last used must be updated later in the chain!
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-- note that the time last used must be updated later in the chain!
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FixedRate{} -> w
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FixedRate{} -> w
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WarmUpNoDelay wm
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WarmUpNoDelay wm
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| _wTime (_itParams $ _ldtValue item) < wm ->
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| _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < wm ->
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w & setwarming
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w & setwarming
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& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . itType) (Just 2)
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& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . _1 . itType) (Just 2)
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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WarmUpNoDelay{} -> f item cr w & setwarming
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WarmUpNoDelay{} -> f item cr w & setwarming
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WarmUpCoolDown ws _ _
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WarmUpCoolDown ws _ _
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| _wTime (_itParams $ _ldtValue item) < ws ->
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| _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < ws ->
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w & setwarming
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w & setwarming
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& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . itType) (Just 2)
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& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . _1 . itType) (Just 2)
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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WarmUpCoolDown _ cs _
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WarmUpCoolDown _ cs _
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| _wTime (_itParams $ _ldtValue item) < cs ->
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| _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < cs ->
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f item cr w & setwarming
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f item cr w & setwarming
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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WarmUpCoolDown{} -> w & setwarming
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WarmUpCoolDown{} -> w & setwarming
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NoDelay -> f item cr w
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NoDelay -> f item cr w
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where
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where
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lastused = item ^. ldtValue . itTimeLastUsed
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lastused = item ^. ldtValue . _1 . itTimeLastUsed
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cid = _crID cr
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cid = _crID cr
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setwarming =
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setwarming =
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cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . isWarming
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cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . isWarming
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%~ const True
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%~ const True
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-- the following is unsafe, but if ilInvID isn't correctly set we probably
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-- the following is unsafe, but if ilInvID isn't correctly set we probably
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-- will have problems elsewhere also
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-- will have problems elsewhere also
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itRef = item ^?! ldtValue . itLocation . ilInvID
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itRef = item ^?! ldtValue . _1 . itLocation . ilInvID
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heldEffectMuzzles :: LDTree ItemLink Item -> Creature -> World -> World
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heldEffectMuzzles :: LDTree ItemLink OItem -> Creature -> World -> World
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heldEffectMuzzles t cr w =
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heldEffectMuzzles t cr w =
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setusetime . doHeldUseEffect t cr
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setusetime . doHeldUseEffect t cr
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. uncurry (applyCME (_ldtValue t) cr)
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. uncurry (applyCME (_ldtValue t ^. _1) cr)
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. foldl' (useLoadedAmmo t cr) (False, w)
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. foldl' (useLoadedAmmo t cr) (False, w)
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$ loadedmuzzles
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$ loadedmuzzles
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where
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where
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(_, loadedmuzzles) = mapAccumR loadMuzzle t . itemMuzzles $ t ^. ldtValue
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(_, loadedmuzzles) = mapAccumR loadMuzzle t . itemMuzzles $ t ^. ldtValue . _1
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setusetime =
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setusetime =
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cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itid . itTimeLastUsed
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cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itid . itTimeLastUsed
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.~ w ^. cWorld . lWorld . lClock
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.~ w ^. cWorld . lWorld . lClock
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itid = t ^?! ldtValue . itLocation . ilInvID
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itid = t ^?! ldtValue . _1 . itLocation . ilInvID
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itemMuzzles :: Item -> [Muzzle]
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itemMuzzles :: Item -> [Muzzle]
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itemMuzzles itm = case itm ^. itType of
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itemMuzzles itm = case itm ^. itType of
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@@ -337,8 +337,8 @@ vgunMuzzles i =
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-- <*> ZipList [0 .. i -1]
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-- <*> ZipList [0 .. i -1]
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)
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)
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doHeldUseEffect :: LDTree ItemLink Item -> Creature -> World -> World
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doHeldUseEffect :: LDTree ItemLink OItem -> Creature -> World -> World
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doHeldUseEffect t cr w = case t ^. ldtValue . itType of
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doHeldUseEffect t cr w = case t ^. ldtValue . _1 . itType of
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HELD (VOLLEYGUN j) -> case itm ^? itParams . unfiredBarrels of
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HELD (VOLLEYGUN j) -> case itm ^? itParams . unfiredBarrels of
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Just [_] -> fromMaybe w $ do
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Just [_] -> fromMaybe w $ do
|
||||||
let (is, g) = runState (shuffle [0 .. j -1]) $ w ^. randGen
|
let (is, g) = runState (shuffle [0 .. j -1]) $ w ^. randGen
|
||||||
@@ -360,7 +360,7 @@ doHeldUseEffect t cr w = case t ^. ldtValue . itType of
|
|||||||
%~ tail
|
%~ tail
|
||||||
_ -> w
|
_ -> w
|
||||||
HELD ALTERIFLE -> fromMaybe w $ do
|
HELD ALTERIFLE -> fromMaybe w $ do
|
||||||
i <- t ^? ldtValue . itLocation . ilInvID
|
i <- t ^? ldtValue . _1 . itLocation . ilInvID
|
||||||
return $
|
return $
|
||||||
w
|
w
|
||||||
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
|
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
|
||||||
@@ -373,7 +373,7 @@ doHeldUseEffect t cr w = case t ^. ldtValue . itType of
|
|||||||
%~ ((`mod` 2) . (+ 1))
|
%~ ((`mod` 2) . (+ 1))
|
||||||
_ -> w
|
_ -> w
|
||||||
where
|
where
|
||||||
itm = t ^. ldtValue
|
itm = t ^. ldtValue . _1
|
||||||
|
|
||||||
--doHeldUseEffect t cr w = case t ^? ldtValue . itUse . heldUseEffect of
|
--doHeldUseEffect t cr w = case t ^? ldtValue . itUse . heldUseEffect of
|
||||||
-- Just (RandomiseMuzzleFrames x) -> fromMaybe w $ do
|
-- Just (RandomiseMuzzleFrames x) -> fromMaybe w $ do
|
||||||
@@ -678,15 +678,15 @@ heldTorqueAmount = \case
|
|||||||
|
|
||||||
-- (Muzzle,Int,Int) = (muzzle, amountloaded, id of mag taken from)
|
-- (Muzzle,Int,Int) = (muzzle, amountloaded, id of mag taken from)
|
||||||
loadMuzzle ::
|
loadMuzzle ::
|
||||||
LDTree ItemLink Item ->
|
LDTree ItemLink OItem ->
|
||||||
Muzzle ->
|
Muzzle ->
|
||||||
(LDTree ItemLink Item, Maybe (Muzzle, Int, LDTree ItemLink Item))
|
(LDTree ItemLink OItem, Maybe (Muzzle, Int, LDTree ItemLink OItem))
|
||||||
loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
|
loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
|
||||||
-- guard $ mz ^? mzFrame == t ^? ldtValue . itUse . heldFrame
|
-- guard $ mz ^? mzFrame == t ^? ldtValue . itUse . heldFrame
|
||||||
let as = _mzAmmoSlot mz
|
let as = _mzAmmoSlot mz
|
||||||
amamount = _mzAmmoPerShot mz
|
amamount = _mzAmmoPerShot mz
|
||||||
(i, (_, mag)) <- findWithIx (isAmmoIntLink as . fst) l
|
(i, (_, mag)) <- findWithIx (isAmmoIntLink as . fst) l
|
||||||
availableammo <- mag ^. ldtValue . itConsumables
|
availableammo <- mag ^. ldtValue . _1 . itConsumables
|
||||||
let usedammo = case amamount of
|
let usedammo = case amamount of
|
||||||
UseUpTo x -> min x availableammo
|
UseUpTo x -> min x availableammo
|
||||||
UseExactly x
|
UseExactly x
|
||||||
@@ -694,11 +694,11 @@ loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
|
|||||||
| otherwise -> 0
|
| otherwise -> 0
|
||||||
guard $ usedammo > 0
|
guard $ usedammo > 0
|
||||||
return
|
return
|
||||||
( t & ldtLeft . ix i . _2 . ldtValue . itConsumables . _Just -~ usedammo
|
( t & ldtLeft . ix i . _2 . ldtValue . _1 . itConsumables . _Just -~ usedammo
|
||||||
, Just (mz, usedammo, mag)
|
, Just (mz, usedammo, mag)
|
||||||
)
|
)
|
||||||
|
|
||||||
makeMuzzleFlare :: Muzzle -> LDTree ItemLink Item -> Creature -> World -> World
|
makeMuzzleFlare :: Muzzle -> LDTree ItemLink OItem -> Creature -> World -> World
|
||||||
makeMuzzleFlare mz itmtree cr = case mz ^. mzFlareType of
|
makeMuzzleFlare mz itmtree cr = case mz ^. mzFlareType of
|
||||||
NoFlare -> id
|
NoFlare -> id
|
||||||
BasicFlare -> basicMuzFlare pos dir
|
BasicFlare -> basicMuzFlare pos dir
|
||||||
@@ -708,14 +708,14 @@ makeMuzzleFlare mz itmtree cr = case mz ^. mzFlareType of
|
|||||||
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||||
HeavySmokeFlare -> basicMuzFlare pos dir
|
HeavySmokeFlare -> basicMuzFlare pos dir
|
||||||
LasGunFlare ->
|
LasGunFlare ->
|
||||||
flareCircleAt (getLaserColor itmtree) 0.8 (pos `v2z` 20)
|
flareCircleAt (getLaserColor $ fmap (^. _1) itmtree) 0.8 (pos `v2z` 20)
|
||||||
. ( cWorld . lWorld . lights
|
. ( cWorld . lWorld . lights
|
||||||
.:~ LSParam (pos `v2z` 10) 100 (xyzV4 $ getLaserColor itmtree)
|
.:~ LSParam (pos `v2z` 10) 100 (xyzV4 $ getLaserColor $ fmap (^. _1)itmtree)
|
||||||
)
|
)
|
||||||
TeslaGunFlare -> cWorld . lWorld . lights .:~ LSParam (pos `v2z` 10) 100 (V3 0 0 1)
|
TeslaGunFlare -> cWorld . lWorld . lights .:~ LSParam (pos `v2z` 10) 100 (V3 0 0 1)
|
||||||
where
|
where
|
||||||
itm = itmtree ^. ldtValue
|
itm = itmtree ^. ldtValue
|
||||||
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
|
(moff, mrot) = heldItemOrient2D' itm cr (_mzPos mz) (_mzRot mz)
|
||||||
pos = _crPos cr + rotateV (_crDir cr) moff
|
pos = _crPos cr + rotateV (_crDir cr) moff
|
||||||
dir = _crDir cr + mrot
|
dir = _crDir cr + mrot
|
||||||
oddcheck f w
|
oddcheck f w
|
||||||
@@ -768,10 +768,10 @@ isAmmoIntLink i (AmmoInLink j _) = i == j
|
|||||||
isAmmoIntLink _ _ = False
|
isAmmoIntLink _ _ = False
|
||||||
|
|
||||||
useLoadedAmmo ::
|
useLoadedAmmo ::
|
||||||
LDTree ItemLink Item ->
|
LDTree ItemLink OItem ->
|
||||||
Creature ->
|
Creature ->
|
||||||
(Bool, World) ->
|
(Bool, World) ->
|
||||||
Maybe (Muzzle, Int, LDTree ItemLink Item) ->
|
Maybe (Muzzle, Int, LDTree ItemLink OItem) ->
|
||||||
(Bool, World)
|
(Bool, World)
|
||||||
useLoadedAmmo _ _ (cme, w) Nothing = (cme, w)
|
useLoadedAmmo _ _ (cme, w) Nothing = (cme, w)
|
||||||
useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
||||||
@@ -783,29 +783,29 @@ useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
|||||||
MuzzleRLauncher -> createProjectileR itmtree magtree mz cr w
|
MuzzleRLauncher -> createProjectileR itmtree magtree mz cr w
|
||||||
MuzzleGLauncher ->
|
MuzzleGLauncher ->
|
||||||
createProjectile
|
createProjectile
|
||||||
(0, Q.qID)
|
(itmtree ^. ldtValue . _3)
|
||||||
(Grenade (getGrenadeHitEffect itmtree))
|
(Grenade (getGrenadeHitEffect $ fmap (^. _1) itmtree))
|
||||||
magtree
|
magtree
|
||||||
(getPJStabiliser itmtree)
|
(getPJStabiliser $ fmap (^. _1) itmtree)
|
||||||
mz
|
mz
|
||||||
cr
|
cr
|
||||||
w
|
w
|
||||||
MuzzleNozzle{} -> useGasParams mid mz itm cr $ walkNozzle mz itm cr w
|
MuzzleNozzle{} -> useGasParams mid mz (itm ^. _1) cr $ walkNozzle mz (itm ^. _1) cr w
|
||||||
MuzzleShatter -> shootShatter itm cr w
|
MuzzleShatter -> shootShatter (itm ^. _1) cr w
|
||||||
MuzzleDetector ->
|
MuzzleDetector ->
|
||||||
itemDetectorEffect
|
itemDetectorEffect
|
||||||
itm
|
(itm ^. _1)
|
||||||
(getAttachedSFLink MapperSF itmtree)
|
(getAttachedSFLink MapperSF $ fmap (^. _1) itmtree)
|
||||||
(getAttachedSFLink ARHUDSF itmtree)
|
(getAttachedSFLink ARHUDSF $ fmap (^. _1) itmtree)
|
||||||
cr
|
cr
|
||||||
w
|
w
|
||||||
MuzzleBlink -> unsafeBlinkAction cr w
|
MuzzleBlink -> unsafeBlinkAction cr w
|
||||||
MuzzleUnsafeBlink -> blinkActionMousePos cr w
|
MuzzleUnsafeBlink -> blinkActionMousePos cr w
|
||||||
MuzzleRewind -> useRewindGun (itm ^. itID) w
|
MuzzleRewind -> useRewindGun (itm ^. _1 . itID) w
|
||||||
MuzzleStopper -> useStopWatch itm cr w
|
MuzzleStopper -> useStopWatch (itm ^. _1) cr w
|
||||||
MuzzleScroller -> useTimeScrollGun itm cr w
|
MuzzleScroller -> useTimeScrollGun (itm ^. _1) cr w
|
||||||
where
|
where
|
||||||
mid = magtree ^? ldtValue . itLocation . ilInvID
|
mid = magtree ^? ldtValue . _1 . itLocation . ilInvID
|
||||||
itm = itmtree ^. ldtValue
|
itm = itmtree ^. ldtValue
|
||||||
|
|
||||||
getAttachedSFLink ::
|
getAttachedSFLink ::
|
||||||
@@ -871,7 +871,7 @@ tractorBeamAt pos outpos dir power =
|
|||||||
d = unitVectorAtAngle dir * power
|
d = unitVectorAtAngle dir * power
|
||||||
|
|
||||||
creatureShootLaser ::
|
creatureShootLaser ::
|
||||||
LDTree ItemLink Item ->
|
LDTree ItemLink OItem ->
|
||||||
Creature ->
|
Creature ->
|
||||||
Muzzle ->
|
Muzzle ->
|
||||||
World ->
|
World ->
|
||||||
@@ -881,14 +881,15 @@ creatureShootLaser itmtree cr mz w =
|
|||||||
& randGen .~ g
|
& randGen .~ g
|
||||||
& shootLaser
|
& shootLaser
|
||||||
(CrWeaponSound (_crID cr) 0)
|
(CrWeaponSound (_crID cr) 0)
|
||||||
(getLaserDamage itmtree)
|
(getLaserDamage istree)
|
||||||
(getLaserPhaseV itmtree)
|
(getLaserPhaseV istree)
|
||||||
pos
|
pos
|
||||||
dir
|
dir
|
||||||
(getLaserColor itmtree)
|
(getLaserColor istree)
|
||||||
where
|
where
|
||||||
|
istree = fmap (\(x,_,_) -> x) itmtree
|
||||||
itm = itmtree ^. ldtValue
|
itm = itmtree ^. ldtValue
|
||||||
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
|
(moff, mrot) = heldItemOrient2D' itm cr (_mzPos mz) (_mzRot mz)
|
||||||
pos = _crPos cr + rotateV (_crDir cr) moff
|
pos = _crPos cr + rotateV (_crDir cr) moff
|
||||||
dir = _crDir cr + mrot + a
|
dir = _crDir cr + mrot + a
|
||||||
(a, g) = randomR (- inacc, inacc) $ _randGen w
|
(a, g) = randomR (- inacc, inacc) $ _randGen w
|
||||||
@@ -981,14 +982,14 @@ magAmmoParams itm = case itm ^. itType of
|
|||||||
-- _ -> 0
|
-- _ -> 0
|
||||||
|
|
||||||
shootBullet ::
|
shootBullet ::
|
||||||
LDTree ItemLink Item ->
|
LDTree ItemLink OItem ->
|
||||||
Creature ->
|
Creature ->
|
||||||
(Muzzle, Int, LDTree ItemLink Item) ->
|
(Muzzle, Int, LDTree ItemLink OItem) ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
|
||||||
shootBullet itmtree cr (mz, x, magtree) w = fromMaybe w $ do
|
shootBullet itmtree cr (mz, x, magtree) w = fromMaybe w $ do
|
||||||
thebullet <- getBulletType magtree
|
thebullet <- getBulletType $ fmap (^. _1) magtree
|
||||||
return $ foldl' (&) w (replicate x (makeBullet' thebullet (itmtree ^. ldtValue) cr mz))
|
return $ foldl' (&) w (replicate x (makeBullet' thebullet (itmtree ^. ldtValue . _1) cr mz))
|
||||||
|
|
||||||
makeBullet' :: Bullet -> Item -> Creature -> Muzzle -> World -> World
|
makeBullet' :: Bullet -> Item -> Creature -> Muzzle -> World -> World
|
||||||
makeBullet' bu itm cr mz w = makeBullet bu itm bulpos dir . (randGen .~ g) $ w
|
makeBullet' bu itm cr mz w = makeBullet bu itm bulpos dir . (randGen .~ g) $ w
|
||||||
@@ -1255,15 +1256,15 @@ mcShootAuto itm mc w
|
|||||||
dir = mc ^?! mcType . _McTurret . tuDir
|
dir = mc ^?! mcType . _McTurret . tuDir
|
||||||
|
|
||||||
-- | assumes that the item is held
|
-- | assumes that the item is held
|
||||||
shootTeslaArc :: Item -> Creature -> Muzzle -> World -> World
|
shootTeslaArc :: OItem -> Creature -> Muzzle -> World -> World
|
||||||
shootTeslaArc itm cr mz w =
|
shootTeslaArc itm cr mz w =
|
||||||
w' & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itRef . itParams .~ ip
|
w' & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itRef . itParams .~ ip
|
||||||
& soundContinue (CrWeaponSound (_crID cr) 0) pos elecCrackleS (Just 2)
|
& soundContinue (CrWeaponSound (_crID cr) 0) pos elecCrackleS (Just 2)
|
||||||
where
|
where
|
||||||
-- use items item location instead
|
-- use items item location instead
|
||||||
itRef = cr ^?! crManipulation . manObject . imRootSelectedItem -- unsafe!! TODO change
|
itRef = cr ^?! crManipulation . manObject . imRootSelectedItem -- unsafe!! TODO change
|
||||||
(w', ip) = makeTeslaArc (_itParams itm) pos dir w
|
(w', ip) = makeTeslaArc (_itParams (itm ^. _1)) pos dir w
|
||||||
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
|
(moff, mrot) = heldItemOrient2D' itm cr (_mzPos mz) (_mzRot mz)
|
||||||
pos = _crPos cr + rotateV (_crDir cr) moff
|
pos = _crPos cr + rotateV (_crDir cr) moff
|
||||||
dir = _crDir cr + mrot
|
dir = _crDir cr + mrot
|
||||||
|
|
||||||
@@ -1282,21 +1283,21 @@ determineProjectileTracking magtree itmtree =
|
|||||||
return $ HomeUsingTargeting (targetingtree ^. ldtValue . itID)
|
return $ HomeUsingTargeting (targetingtree ^. ldtValue . itID)
|
||||||
|
|
||||||
createProjectileR ::
|
createProjectileR ::
|
||||||
LDTree ItemLink Item ->
|
LDTree ItemLink OItem ->
|
||||||
LDTree ItemLink Item ->
|
LDTree ItemLink OItem ->
|
||||||
Muzzle ->
|
Muzzle ->
|
||||||
Creature ->
|
Creature ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
|
||||||
createProjectileR itmtree magtree =
|
createProjectileR itmtree magtree =
|
||||||
createProjectile
|
createProjectile
|
||||||
(0, Q.qID)
|
(itmtree ^. ldtValue . _3)
|
||||||
( Rocket
|
( Rocket
|
||||||
(determineProjectileTracking magtree itmtree)
|
(determineProjectileTracking (fmap (^. _1) magtree) $ fmap (^. _1) itmtree)
|
||||||
smoke
|
smoke
|
||||||
)
|
)
|
||||||
magtree
|
magtree
|
||||||
(getPJStabiliser itmtree)
|
(getPJStabiliser $ fmap (^. _1) itmtree)
|
||||||
where
|
where
|
||||||
smoke
|
smoke
|
||||||
| isJust $ lookup SmokeReducerLink (magtree ^. ldtLeft) = Just ReducedRocketSmoke
|
| isJust $ lookup SmokeReducerLink (magtree ^. ldtLeft) = Just ReducedRocketSmoke
|
||||||
@@ -1320,23 +1321,23 @@ getGrenadeHitEffect t = case lookup GrenadeHitEffectLink (t ^. ldtRight) of
|
|||||||
createProjectile ::
|
createProjectile ::
|
||||||
(Point3, Q.Quaternion Float) ->
|
(Point3, Q.Quaternion Float) ->
|
||||||
ProjectileType ->
|
ProjectileType ->
|
||||||
LDTree ItemLink Item ->
|
LDTree ItemLink OItem ->
|
||||||
Maybe PJStabiliser ->
|
Maybe PJStabiliser ->
|
||||||
Muzzle ->
|
Muzzle ->
|
||||||
Creature ->
|
Creature ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
|
||||||
createProjectile x pjtype magtree stab muz cr = fromMaybe failsound $ do
|
createProjectile x pjtype magtree stab muz cr = fromMaybe failsound $ do
|
||||||
magid <- magtree ^? ldtValue . itLocation . ilInvID
|
magid <- magtree ^? ldtValue . _1 . itLocation . ilInvID
|
||||||
ammoitem <- cr ^? crInv . ix magid
|
ammoitem <- cr ^? crInv . ix magid
|
||||||
let rdetonate =
|
let rdetonate =
|
||||||
(^. ldtValue . itID)
|
(^. ldtValue . _1 . itID)
|
||||||
<$> lookup RemoteDetonatorLink (magtree ^. ldtLeft)
|
<$> lookup RemoteDetonatorLink (magtree ^. ldtLeft)
|
||||||
rscreen =
|
rscreen =
|
||||||
(^. ldtValue . itID)
|
(^. ldtValue . _1 . itID)
|
||||||
<$> lookup RemoteScreenLink (magtree ^. ldtLeft)
|
<$> lookup RemoteScreenLink (magtree ^. ldtLeft)
|
||||||
aparams <-
|
aparams <-
|
||||||
((magtree ^? ldtLeft) >>= lookup AmmoPayloadLink >>= (^? ldtValue . itType . ibtAttach . shellPayload))
|
((magtree ^? ldtLeft) >>= lookup AmmoPayloadLink >>= (^? ldtValue . _1 . itType . ibtAttach . shellPayload))
|
||||||
-- <|> ammoitem ^? itConsumables . magParams . ampPayload
|
-- <|> ammoitem ^? itConsumables . magParams . ampPayload
|
||||||
<|> magAmmoParams ammoitem ^? _Just . ampPayload
|
<|> magAmmoParams ammoitem ^? _Just . ampPayload
|
||||||
return $
|
return $
|
||||||
@@ -1400,7 +1401,7 @@ useRewindGun i =
|
|||||||
dropInventoryPath ::
|
dropInventoryPath ::
|
||||||
Int ->
|
Int ->
|
||||||
InventoryPathing ->
|
InventoryPathing ->
|
||||||
LocationLDT ItemLink CItem ->
|
LocationLDT ItemLink OItem ->
|
||||||
Creature ->
|
Creature ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
|
||||||
@@ -1432,7 +1433,7 @@ useInventoryPath ::
|
|||||||
PressType ->
|
PressType ->
|
||||||
Int ->
|
Int ->
|
||||||
InventoryPathing ->
|
InventoryPathing ->
|
||||||
LocationLDT ItemLink CItem ->
|
LocationLDT ItemLink OItem ->
|
||||||
Creature ->
|
Creature ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
|
||||||
|
|||||||
@@ -1,12 +1,16 @@
|
|||||||
module Dodge.Item.Grammar (
|
module Dodge.Item.Grammar (
|
||||||
invLDT,
|
invLDT,
|
||||||
|
invLDT',
|
||||||
invAdj,
|
invAdj,
|
||||||
invRootMap,
|
invRootMap,
|
||||||
invRootTrees,
|
invRootTrees,
|
||||||
|
invRootTrees',
|
||||||
baseCI,
|
baseCI,
|
||||||
allInvLocs,
|
allInvLocs,
|
||||||
|
allInvLocs',
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import Dodge.Item.Orientation
|
||||||
import Dodge.ItemUseCondition
|
import Dodge.ItemUseCondition
|
||||||
import Dodge.Data.UseCondition
|
import Dodge.Data.UseCondition
|
||||||
import Dodge.Item.MagAmmoType
|
import Dodge.Item.MagAmmoType
|
||||||
@@ -218,6 +222,9 @@ invLDT =
|
|||||||
joinItemsInList tryAttachItems . IM.elems
|
joinItemsInList tryAttachItems . IM.elems
|
||||||
. fmap (singleLDT . baseCI)
|
. fmap (singleLDT . baseCI)
|
||||||
|
|
||||||
|
invLDT' :: IM.IntMap Item -> [LDTree ItemLink OItem]
|
||||||
|
invLDT' = fmap propagateOrientation . invLDT
|
||||||
|
|
||||||
-- this assumes the creature inventory is well formed, specifically the
|
-- this assumes the creature inventory is well formed, specifically the
|
||||||
-- location ids
|
-- location ids
|
||||||
-- consider explicitly reseting the inventory ids (but this probably really
|
-- consider explicitly reseting the inventory ids (but this probably really
|
||||||
@@ -243,15 +250,42 @@ invAdj = IM.unions . map g . invLDT
|
|||||||
$ itm ^? itLocation . ilInvID
|
$ itm ^? itLocation . ilInvID
|
||||||
|
|
||||||
-- returns an intmap with trees for (only!) root items, indexed by inventory position
|
-- returns an intmap with trees for (only!) root items, indexed by inventory position
|
||||||
invRootTrees :: IM.IntMap Item -> IM.IntMap (LDTree ItemLink CItem)
|
invRootTrees :: IM.IntMap Item -> IM.IntMap (LDTree ItemLink OItem)
|
||||||
invRootTrees = IM.fromDistinctAscList . reverse . map getid . invLDT
|
invRootTrees = fmap propagateOrientation . IM.fromDistinctAscList . reverse . map getid . invLDT
|
||||||
|
where
|
||||||
|
getid :: LDTree ItemLink CItem -> (Int, LDTree ItemLink CItem)
|
||||||
|
getid t = (t ^?! ldtValue . _1 . itLocation . ilInvID, t)
|
||||||
|
|
||||||
|
invRootTrees' :: IM.IntMap Item -> IM.IntMap (LDTree ItemLink CItem)
|
||||||
|
invRootTrees' = IM.fromDistinctAscList . reverse . map getid . invLDT
|
||||||
where
|
where
|
||||||
getid :: LDTree ItemLink CItem -> (Int, LDTree ItemLink CItem)
|
getid :: LDTree ItemLink CItem -> (Int, LDTree ItemLink CItem)
|
||||||
getid t = (t ^?! ldtValue . _1 . itLocation . ilInvID, t)
|
getid t = (t ^?! ldtValue . _1 . itLocation . ilInvID, t)
|
||||||
|
|
||||||
-- returns an intmap with indents and locations for all items
|
-- returns an intmap with indents and locations for all items
|
||||||
allInvLocs :: IM.IntMap Item -> IM.IntMap (Int, LocationLDT ItemLink CItem)
|
allInvLocs :: IM.IntMap Item -> IM.IntMap (Int, LocationLDT ItemLink OItem)
|
||||||
allInvLocs inv = foldMap (f . LocLDT TopLDT) (IM.elems (invRootTrees inv)) mempty
|
allInvLocs inv = foldMap (f . LocLDT TopLDT) (IM.elems (invRootTrees inv)) mempty
|
||||||
|
where
|
||||||
|
f t = cldtPropagateFold h h g 0 t id
|
||||||
|
h x _ _ _ = x + 1
|
||||||
|
g ::
|
||||||
|
Int ->
|
||||||
|
LocationLDT ItemLink OItem ->
|
||||||
|
( IM.IntMap (Int, LocationLDT ItemLink OItem) ->
|
||||||
|
IM.IntMap (Int, LocationLDT ItemLink OItem)
|
||||||
|
) ->
|
||||||
|
IM.IntMap (Int, LocationLDT ItemLink OItem) ->
|
||||||
|
IM.IntMap (Int, LocationLDT ItemLink OItem)
|
||||||
|
g x ldt =
|
||||||
|
(.)
|
||||||
|
( IM.insert
|
||||||
|
(ldt ^?! locLDT . ldtValue . _1 . itLocation . ilInvID)
|
||||||
|
(x, ldt)
|
||||||
|
)
|
||||||
|
|
||||||
|
-- returns an intmap with indents and locations for all items
|
||||||
|
allInvLocs' :: IM.IntMap Item -> IM.IntMap (Int, LocationLDT ItemLink CItem)
|
||||||
|
allInvLocs' inv = foldMap (f . LocLDT TopLDT) (IM.elems (invRootTrees' inv)) mempty
|
||||||
where
|
where
|
||||||
f t = cldtPropagateFold h h g 0 t id
|
f t = cldtPropagateFold h h g 0 t id
|
||||||
h x _ _ _ = x + 1
|
h x _ _ _ = x + 1
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ module Dodge.Item.HeldOffset (
|
|||||||
heldItemOffset,
|
heldItemOffset,
|
||||||
heldItemRelativeOrient,
|
heldItemRelativeOrient,
|
||||||
heldItemOrient2D,
|
heldItemOrient2D,
|
||||||
|
heldItemOrient2D',
|
||||||
itemRelativeOrient,
|
itemRelativeOrient,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
@@ -36,6 +37,11 @@ heldItemOrient2D itm cr p a = (V2 x y, argV . Q.qToV2 $ q )
|
|||||||
where
|
where
|
||||||
(V3 x y _,q) = heldItemRelativeOrient itm cr (p `v2z` 0, Q.axisAngle (V3 0 0 1) a)
|
(V3 x y _,q) = heldItemRelativeOrient itm cr (p `v2z` 0, Q.axisAngle (V3 0 0 1) a)
|
||||||
|
|
||||||
|
heldItemOrient2D' :: OItem -> Creature -> Point2 -> Float -> (Point2, Float)
|
||||||
|
heldItemOrient2D' (itm,_,(p1,q1)) cr p a = (V2 x y, argV . Q.qToV2 $ q )
|
||||||
|
where
|
||||||
|
(V3 x y _,q) = heldItemRelativeOrient itm cr (p1 + Q.rotate q1 (p `v2z` 0), q1 * Q.axisAngle (V3 0 0 1) a)
|
||||||
|
|
||||||
heldItemRelativeOrient
|
heldItemRelativeOrient
|
||||||
:: Item -> Creature -> (Point3, Q.Quaternion Float) -> (Point3, Q.Quaternion Float)
|
:: Item -> Creature -> (Point3, Q.Quaternion Float) -> (Point3, Q.Quaternion Float)
|
||||||
heldItemRelativeOrient itm cr (p,q)
|
heldItemRelativeOrient itm cr (p,q)
|
||||||
|
|||||||
@@ -18,8 +18,10 @@ orientChild itm = case _itType itm of
|
|||||||
HELD TORCH -> (V3 0 5 0, Q.qID)
|
HELD TORCH -> (V3 0 5 0, Q.qID)
|
||||||
--HELD LASER -> (V3 15 (-5) 0, Q.qID)
|
--HELD LASER -> (V3 15 (-5) 0, Q.qID)
|
||||||
HELD LASER -> (V3 15 (-5) 0, Q.qID)
|
HELD LASER -> (V3 15 (-5) 0, Q.qID)
|
||||||
ATTACH UNDERBARRELSLOT -> (V3 10 (-8) 0, Q.qID)
|
ATTACH UNDERBARRELSLOT -> (V3 10 (-8) 0, r)
|
||||||
_ -> (0, Q.qID)
|
_ -> (0, Q.qID)
|
||||||
|
where
|
||||||
|
r = Q.axisAngle (V3 0 0 1) (-pi/4)
|
||||||
|
|
||||||
orientByLink :: Item -> ItemLink -> (Point3, Q.Quaternion Float)
|
orientByLink :: Item -> ItemLink -> (Point3, Q.Quaternion Float)
|
||||||
orientByLink itm lt = case (_itType itm, lt) of
|
orientByLink itm lt = case (_itType itm, lt) of
|
||||||
@@ -58,8 +60,7 @@ orientLocation x loc (p1, q1) = (p + Q.rotate q p1, q * q1)
|
|||||||
where
|
where
|
||||||
(p, q) = orientLocation' x loc
|
(p, q) = orientLocation' x loc
|
||||||
|
|
||||||
propagateOrientation :: LDTree ItemLink CItem
|
propagateOrientation :: LDTree ItemLink CItem -> LDTree ItemLink OItem
|
||||||
-> LDTree ItemLink OItem
|
|
||||||
propagateOrientation = ldtStartPropagate g f
|
propagateOrientation = ldtStartPropagate g f
|
||||||
where
|
where
|
||||||
g (x,y) = (x,y,(V3 0 0 0,Q.qID))
|
g (x,y) = (x,y,(V3 0 0 0,Q.qID))
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ data PJStabiliser
|
|||||||
| StabSpinIncrease
|
| StabSpinIncrease
|
||||||
|
|
||||||
-- assumes the mscreen is in your inventory
|
-- assumes the mscreen is in your inventory
|
||||||
|
-- TODO take into account creature aimstance positioning
|
||||||
createShell ::
|
createShell ::
|
||||||
(Point3, Q.Quaternion Float) ->
|
(Point3, Q.Quaternion Float) ->
|
||||||
Maybe (NewInt ItmInt) ->
|
Maybe (NewInt ItmInt) ->
|
||||||
@@ -41,9 +42,9 @@ createShell (p,q) mdetonator mscreen stab pjtype payload muz cr w =
|
|||||||
{ _pjPos = pos
|
{ _pjPos = pos
|
||||||
, _pjZ = 20
|
, _pjZ = 20
|
||||||
, _pjZVel = 5
|
, _pjZVel = 5
|
||||||
, _pjVel = rotateV dir (V2 speed 0) + crvelcomponent
|
, _pjVel = rotateV dir' (V2 speed 0) + crvelcomponent
|
||||||
, _pjID = i
|
, _pjID = i
|
||||||
, _pjDir = dir
|
, _pjDir = dir'
|
||||||
, _pjSpin = 0
|
, _pjSpin = 0
|
||||||
, _pjSpinFactor = spinfactor
|
, _pjSpinFactor = spinfactor
|
||||||
, _pjPayload = payload
|
, _pjPayload = payload
|
||||||
@@ -93,4 +94,5 @@ createShell (p,q) mdetonator mscreen stab pjtype payload muz cr w =
|
|||||||
.:~ i
|
.:~ i
|
||||||
i = IM.newKey $ w ^. cWorld . lWorld . projectiles
|
i = IM.newKey $ w ^. cWorld . lWorld . projectiles
|
||||||
dir = _crDir cr + _mzRot muz
|
dir = _crDir cr + _mzRot muz
|
||||||
pos = _crPos cr + xyV3 p + rotateV dir (_mzPos muz)
|
pos = _crPos cr + rotateV dir (xyV3 p + rotateV (argV (Q.qToV2 q)) (_mzPos muz))
|
||||||
|
dir' = dir + argV (Q.qToV2 q)
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ doWdWd we = case we of
|
|||||||
UseInvItem invid pt -> \w -> fromMaybe w (useItem invid pt w)
|
UseInvItem invid pt -> \w -> fromMaybe w (useItem invid pt w)
|
||||||
WdWdBurstFireRepetition cid invid -> \w -> fromMaybe w $ do
|
WdWdBurstFireRepetition cid invid -> \w -> fromMaybe w $ do
|
||||||
cr <- w ^? cWorld . lWorld . creatures . ix cid
|
cr <- w ^? cWorld . lWorld . creatures . ix cid
|
||||||
itree <- bimap id (^. _1) <$>
|
itree <- bimap id id <$>
|
||||||
allInvLocs (cr ^. crInv) ^? ix invid . _2 . locLDT
|
allInvLocs (cr ^. crInv) ^? ix invid . _2 . locLDT
|
||||||
return $ heldEffectMuzzles itree cr w
|
return $ heldEffectMuzzles itree cr w
|
||||||
|
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ APNothing src/Dodge/Data/Item/Use.hs 48;" C
|
|||||||
APProjectiles src/Dodge/Data/Item/Use.hs 46;" C
|
APProjectiles src/Dodge/Data/Item/Use.hs 46;" C
|
||||||
AQUAMARINE src/Color/Data.hs 24;" C
|
AQUAMARINE src/Color/Data.hs 24;" C
|
||||||
ARHUD src/Dodge/Data/Item/Combine.hs 35;" C
|
ARHUD src/Dodge/Data/Item/Combine.hs 35;" C
|
||||||
ARHUDSF src/Dodge/Data/ComposedItem.hs 46;" C
|
ARHUDSF src/Dodge/Data/ComposedItem.hs 48;" C
|
||||||
ATTACH src/Dodge/Data/Item/Combine.hs 20;" C
|
ATTACH src/Dodge/Data/Item/Combine.hs 20;" C
|
||||||
AUTOAMR src/Dodge/Data/Item/Combine.hs 159;" C
|
AUTOAMR src/Dodge/Data/Item/Combine.hs 159;" C
|
||||||
AUTOPISTOL src/Dodge/Data/Item/Combine.hs 145;" C
|
AUTOPISTOL src/Dodge/Data/Item/Combine.hs 145;" C
|
||||||
@@ -58,20 +58,20 @@ AlwaysSingleTrigger src/Dodge/Data/TriggerType.hs 13;" C
|
|||||||
Ambush src/Dodge/Data/ActionPlan.hs 178;" C
|
Ambush src/Dodge/Data/ActionPlan.hs 178;" C
|
||||||
Ammo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 3;" m
|
Ammo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 3;" m
|
||||||
Ammo src/Dodge/Item/Ammo.hs 1;" m
|
Ammo src/Dodge/Item/Ammo.hs 1;" m
|
||||||
AmmoEffectLink src/Dodge/Data/ComposedItem.hs 18;" C
|
AmmoEffectLink src/Dodge/Data/ComposedItem.hs 20;" C
|
||||||
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 56;" C
|
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 58;" C
|
||||||
AmmoInLink src/Dodge/Data/ComposedItem.hs 13;" C
|
AmmoInLink src/Dodge/Data/ComposedItem.hs 15;" C
|
||||||
AmmoMagSF src/Dodge/Data/ComposedItem.hs 47;" C
|
AmmoMagSF src/Dodge/Data/ComposedItem.hs 49;" C
|
||||||
AmmoMagType src/Dodge/Data/Item/Combine.hs 105;" t
|
AmmoMagType src/Dodge/Data/Item/Combine.hs 105;" t
|
||||||
AmmoModLink src/Dodge/Data/ComposedItem.hs 15;" C
|
AmmoModLink src/Dodge/Data/ComposedItem.hs 17;" C
|
||||||
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 53;" C
|
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 55;" C
|
||||||
AmmoParams src/Dodge/Data/Item/Use.hs 51;" t
|
AmmoParams src/Dodge/Data/Item/Use.hs 51;" t
|
||||||
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 17;" C
|
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 19;" C
|
||||||
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 55;" C
|
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 57;" C
|
||||||
AmmoPerShot src/Dodge/Data/Muzzle.hs 52;" t
|
AmmoPerShot src/Dodge/Data/Muzzle.hs 52;" t
|
||||||
AmmoSlots src/Dodge/Item/AmmoSlots.hs 3;" m
|
AmmoSlots src/Dodge/Item/AmmoSlots.hs 3;" m
|
||||||
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 16;" C
|
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 18;" C
|
||||||
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 54;" C
|
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 56;" C
|
||||||
AmmoType src/Dodge/Data/AmmoType.hs 3;" m
|
AmmoType src/Dodge/Data/AmmoType.hs 3;" m
|
||||||
AnRoom src/Dodge/Annotation/Data.hs 18;" C
|
AnRoom src/Dodge/Annotation/Data.hs 18;" C
|
||||||
AnTree src/Dodge/Annotation/Data.hs 19;" C
|
AnTree src/Dodge/Annotation/Data.hs 19;" C
|
||||||
@@ -250,7 +250,7 @@ CHARTREUSE src/Color/Data.hs 25;" C
|
|||||||
CHEMFUELPOUCH src/Dodge/Data/Item/Combine.hs 111;" C
|
CHEMFUELPOUCH src/Dodge/Data/Item/Combine.hs 111;" C
|
||||||
CHeal src/Dodge/Data/Item/HeldUse.hs 16;" C
|
CHeal src/Dodge/Data/Item/HeldUse.hs 16;" C
|
||||||
CIRCLE src/Dodge/Data/GenParams.hs 20;" C
|
CIRCLE src/Dodge/Data/GenParams.hs 20;" C
|
||||||
CItem src/Dodge/Data/ComposedItem.hs 65;" t
|
CItem src/Dodge/Data/ComposedItem.hs 67;" t
|
||||||
CLICKER src/Dodge/Data/Item/Combine.hs 28;" C
|
CLICKER src/Dodge/Data/Item/Combine.hs 28;" C
|
||||||
CME src/Dodge/Data/MuzzleEffect.hs 14;" C
|
CME src/Dodge/Data/MuzzleEffect.hs 14;" C
|
||||||
COPIER src/Dodge/Data/Item/Combine.hs 29;" C
|
COPIER src/Dodge/Data/Item/Combine.hs 29;" C
|
||||||
@@ -629,7 +629,7 @@ Equipment src/Dodge/Default/Item/Use/Equipment.hs 1;" m
|
|||||||
Equipment src/Dodge/Equipment.hs 1;" m
|
Equipment src/Dodge/Equipment.hs 1;" m
|
||||||
Equipment src/Dodge/Item/Equipment.hs 1;" m
|
Equipment src/Dodge/Item/Equipment.hs 1;" m
|
||||||
EquipmentAllocation src/Dodge/Data/RightButtonOptions.hs 18;" t
|
EquipmentAllocation src/Dodge/Data/RightButtonOptions.hs 18;" t
|
||||||
EquipmentPlatformSF src/Dodge/Data/ComposedItem.hs 40;" C
|
EquipmentPlatformSF src/Dodge/Data/ComposedItem.hs 42;" C
|
||||||
Escape src/Dodge/Data/Scenario.hs 10;" C
|
Escape src/Dodge/Data/Scenario.hs 10;" C
|
||||||
EscapeMenuOption src/Dodge/Data/Universe.hs 76;" t
|
EscapeMenuOption src/Dodge/Data/Universe.hs 76;" t
|
||||||
Essential src/Shape/Data.hs 34;" C
|
Essential src/Shape/Data.hs 34;" C
|
||||||
@@ -728,8 +728,8 @@ FullRes src/Dodge/Data/Config.hs 97;" C
|
|||||||
FullShadowFidelity src/Shape/Data.hs 24;" C
|
FullShadowFidelity src/Shape/Data.hs 24;" C
|
||||||
FullSize src/Dodge/Data/Item/Params.hs 28;" C
|
FullSize src/Dodge/Data/Item/Params.hs 28;" C
|
||||||
FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
|
FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
|
||||||
FunctionChangeLink src/Dodge/Data/ComposedItem.hs 26;" C
|
FunctionChangeLink src/Dodge/Data/ComposedItem.hs 28;" C
|
||||||
FunctionChangeSF src/Dodge/Data/ComposedItem.hs 57;" C
|
FunctionChangeSF src/Dodge/Data/ComposedItem.hs 59;" C
|
||||||
GBounce src/Dodge/Data/Projectile.hs 57;" C
|
GBounce src/Dodge/Data/Projectile.hs 57;" C
|
||||||
GEqC src/SameConstr.hs 20;" c
|
GEqC src/SameConstr.hs 20;" c
|
||||||
GIMBAL src/Dodge/Data/Item/Combine.hs 96;" C
|
GIMBAL src/Dodge/Data/Item/Combine.hs 96;" C
|
||||||
@@ -742,7 +742,7 @@ GStick src/Dodge/Data/Projectile.hs 58;" C
|
|||||||
GStuckCreature src/Dodge/Data/Projectile.hs 59;" C
|
GStuckCreature src/Dodge/Data/Projectile.hs 59;" C
|
||||||
GStuckWall src/Dodge/Data/Projectile.hs 60;" C
|
GStuckWall src/Dodge/Data/Projectile.hs 60;" C
|
||||||
GYROSCOPE src/Dodge/Data/Item/Combine.hs 97;" C
|
GYROSCOPE src/Dodge/Data/Item/Combine.hs 97;" C
|
||||||
GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 41;" C
|
GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 43;" C
|
||||||
GameOverOptions src/Dodge/Data/Universe.hs 72;" C
|
GameOverOptions src/Dodge/Data/Universe.hs 72;" C
|
||||||
GameRoom src/Dodge/GameRoom.hs 15;" t
|
GameRoom src/Dodge/GameRoom.hs 15;" t
|
||||||
GameRoom src/Dodge/GameRoom.hs 8;" m
|
GameRoom src/Dodge/GameRoom.hs 8;" m
|
||||||
@@ -787,8 +787,8 @@ GraphHelp src/GraphHelp.hs 1;" m
|
|||||||
GraphVizHelp src/GraphVizHelp.hs 2;" m
|
GraphVizHelp src/GraphVizHelp.hs 2;" m
|
||||||
Grenade src/Dodge/Data/Projectile.hs 42;" C
|
Grenade src/Dodge/Data/Projectile.hs 42;" C
|
||||||
GrenadeHitEffect src/Dodge/Data/Projectile.hs 56;" t
|
GrenadeHitEffect src/Dodge/Data/Projectile.hs 56;" t
|
||||||
GrenadeHitEffectLink src/Dodge/Data/ComposedItem.hs 31;" C
|
GrenadeHitEffectLink src/Dodge/Data/ComposedItem.hs 33;" C
|
||||||
GrenadeHitEffectSF src/Dodge/Data/ComposedItem.hs 60;" C
|
GrenadeHitEffectSF src/Dodge/Data/ComposedItem.hs 62;" C
|
||||||
Grid src/Grid.hs 1;" m
|
Grid src/Grid.hs 1;" m
|
||||||
Gust src/Dodge/Data/Gust.hs 13;" t
|
Gust src/Dodge/Data/Gust.hs 13;" t
|
||||||
Gust src/Dodge/Data/Gust.hs 6;" m
|
Gust src/Dodge/Data/Gust.hs 6;" m
|
||||||
@@ -823,7 +823,7 @@ Held src/Dodge/Item/Held.hs 1;" m
|
|||||||
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
|
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
|
||||||
HeldItemType src/Dodge/Data/Item/Combine.hs 138;" t
|
HeldItemType src/Dodge/Data/Item/Combine.hs 138;" t
|
||||||
HeldOffset src/Dodge/Item/HeldOffset.hs 2;" m
|
HeldOffset src/Dodge/Item/HeldOffset.hs 2;" m
|
||||||
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 37;" C
|
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 39;" C
|
||||||
HeldScroll src/Dodge/HeldScroll.hs 1;" m
|
HeldScroll src/Dodge/HeldScroll.hs 1;" m
|
||||||
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
|
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
|
||||||
HeldUse src/Dodge/HeldUse.hs 5;" m
|
HeldUse src/Dodge/HeldUse.hs 5;" m
|
||||||
@@ -911,7 +911,7 @@ Intention src/Dodge/Data/Creature.hs 66;" t
|
|||||||
Intention src/Dodge/Creature/Intention.hs 1;" m
|
Intention src/Dodge/Creature/Intention.hs 1;" m
|
||||||
Intersect src/Geometry/Intersect.hs 5;" m
|
Intersect src/Geometry/Intersect.hs 5;" m
|
||||||
IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
|
IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
|
||||||
IntroScanSF src/Dodge/Data/ComposedItem.hs 44;" C
|
IntroScanSF src/Dodge/Data/ComposedItem.hs 46;" C
|
||||||
IntroScanType src/Dodge/Data/Item/Combine.hs 44;" t
|
IntroScanType src/Dodge/Data/Item/Combine.hs 44;" t
|
||||||
InvInt src/Dodge/Data/Item/Location.hs 19;" t
|
InvInt src/Dodge/Data/Item/Location.hs 19;" t
|
||||||
InvSize src/Dodge/Item/InvSize.hs 2;" m
|
InvSize src/Dodge/Item/InvSize.hs 2;" m
|
||||||
@@ -944,7 +944,7 @@ ItemCancelExamineInventory src/Dodge/Data/Item/Effect.hs 31;" C
|
|||||||
ItemClust src/Dodge/Combine/Graph.hs 21;" C
|
ItemClust src/Dodge/Combine/Graph.hs 21;" C
|
||||||
ItemCopierUpdate src/Dodge/Data/Item/Effect.hs 32;" C
|
ItemCopierUpdate src/Dodge/Data/Item/Effect.hs 32;" C
|
||||||
ItemDimension src/Dodge/Data/Item/Misc.hs 13;" t
|
ItemDimension src/Dodge/Data/Item/Misc.hs 13;" t
|
||||||
ItemLink src/Dodge/Data/ComposedItem.hs 12;" t
|
ItemLink src/Dodge/Data/ComposedItem.hs 14;" t
|
||||||
ItemLocation src/Dodge/Data/Item/Location.hs 28;" t
|
ItemLocation src/Dodge/Data/Item/Location.hs 28;" t
|
||||||
ItemParamID src/Dodge/Data/Item/Params.hs 26;" C
|
ItemParamID src/Dodge/Data/Item/Params.hs 26;" C
|
||||||
ItemParams src/Dodge/Data/Item/Params.hs 14;" t
|
ItemParams src/Dodge/Data/Item/Params.hs 14;" t
|
||||||
@@ -955,7 +955,7 @@ ItemScrollInt src/Dodge/Data/Item.hs 53;" C
|
|||||||
ItemScrollIntRange src/Dodge/Data/Item.hs 54;" C
|
ItemScrollIntRange src/Dodge/Data/Item.hs 54;" C
|
||||||
ItemScrollTimeFlow src/Dodge/Data/World.hs 62;" C
|
ItemScrollTimeFlow src/Dodge/Data/World.hs 62;" C
|
||||||
ItemSetWarmTime src/Dodge/Data/Item/Effect.hs 34;" C
|
ItemSetWarmTime src/Dodge/Data/Item/Effect.hs 34;" C
|
||||||
ItemStructuralFunction src/Dodge/Data/ComposedItem.hs 35;" t
|
ItemStructuralFunction src/Dodge/Data/ComposedItem.hs 37;" t
|
||||||
ItemTargeting src/Dodge/Data/Item.hs 56;" t
|
ItemTargeting src/Dodge/Data/Item.hs 56;" t
|
||||||
ItemType src/Dodge/Data/Item/Combine.hs 16;" t
|
ItemType src/Dodge/Data/Item/Combine.hs 16;" t
|
||||||
ItemUse src/Dodge/Data/Item/Use.hs 30;" t
|
ItemUse src/Dodge/Data/Item/Use.hs 30;" t
|
||||||
@@ -969,8 +969,8 @@ JGK src/Control/Foldl/JGK.hs 1;" m
|
|||||||
JOYSTICK src/Dodge/Data/Item/Combine.hs 95;" C
|
JOYSTICK src/Dodge/Data/Item/Combine.hs 95;" C
|
||||||
JUMPLEGS src/Dodge/Data/Item/Combine.hs 130;" C
|
JUMPLEGS src/Dodge/Data/Item/Combine.hs 130;" C
|
||||||
JoinClust src/Dodge/Combine/Graph.hs 22;" C
|
JoinClust src/Dodge/Combine/Graph.hs 22;" C
|
||||||
JoystickLink src/Dodge/Data/ComposedItem.hs 21;" C
|
JoystickLink src/Dodge/Data/ComposedItem.hs 23;" C
|
||||||
JoystickSF src/Dodge/Data/ComposedItem.hs 49;" C
|
JoystickSF src/Dodge/Data/ComposedItem.hs 51;" C
|
||||||
Just' src/MaybeHelp.hs 13;" C
|
Just' src/MaybeHelp.hs 13;" C
|
||||||
JustStartedPlaying src/Sound/Data.hs 24;" C
|
JustStartedPlaying src/Sound/Data.hs 24;" C
|
||||||
Justify src/Justify.hs 1;" m
|
Justify src/Justify.hs 1;" m
|
||||||
@@ -979,7 +979,7 @@ Kill src/Dodge/Data/ActionPlan.hs 198;" C
|
|||||||
LASER src/Dodge/Data/Item/Combine.hs 168;" C
|
LASER src/Dodge/Data/Item/Combine.hs 168;" C
|
||||||
LDT src/Dodge/Data/DoubleTree.hs 34;" C
|
LDT src/Dodge/Data/DoubleTree.hs 34;" C
|
||||||
LDTBottomNode src/Dodge/Data/DoubleTree.hs 29;" C
|
LDTBottomNode src/Dodge/Data/DoubleTree.hs 29;" C
|
||||||
LDTComb src/Dodge/Item/Grammar.hs 162;" t
|
LDTComb src/Dodge/Item/Grammar.hs 164;" t
|
||||||
LDTMidAboveNode src/Dodge/Data/DoubleTree.hs 27;" C
|
LDTMidAboveNode src/Dodge/Data/DoubleTree.hs 27;" C
|
||||||
LDTMidBelowNode src/Dodge/Data/DoubleTree.hs 28;" C
|
LDTMidBelowNode src/Dodge/Data/DoubleTree.hs 28;" C
|
||||||
LDTRootNode src/Dodge/Data/DoubleTree.hs 25;" C
|
LDTRootNode src/Dodge/Data/DoubleTree.hs 25;" C
|
||||||
@@ -1130,8 +1130,8 @@ MagnetUpdate src/Dodge/Data/Magnet.hs 13;" t
|
|||||||
MagnetUpdateTimer src/Dodge/Data/Magnet.hs 13;" C
|
MagnetUpdateTimer src/Dodge/Data/Magnet.hs 13;" C
|
||||||
Main appDodge/Main.hs 1;" m
|
Main appDodge/Main.hs 1;" m
|
||||||
Make src/Dodge/Corpse/Make.hs 1;" m
|
Make src/Dodge/Corpse/Make.hs 1;" m
|
||||||
MakeAutoLink src/Dodge/Data/ComposedItem.hs 27;" C
|
MakeAutoLink src/Dodge/Data/ComposedItem.hs 29;" C
|
||||||
MakeAutoSF src/Dodge/Data/ComposedItem.hs 58;" C
|
MakeAutoSF src/Dodge/Data/ComposedItem.hs 60;" C
|
||||||
MakeSound src/Dodge/Data/ActionPlan.hs 43;" C
|
MakeSound src/Dodge/Data/ActionPlan.hs 43;" C
|
||||||
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 29;" C
|
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 29;" C
|
||||||
MakeTempLight src/Dodge/Data/WorldEffect.hs 33;" C
|
MakeTempLight src/Dodge/Data/WorldEffect.hs 33;" C
|
||||||
@@ -1139,7 +1139,7 @@ ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 20;" t
|
|||||||
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
|
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
|
||||||
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
|
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
|
||||||
MapperInventory src/Dodge/Data/HUD.hs 31;" C
|
MapperInventory src/Dodge/Data/HUD.hs 31;" C
|
||||||
MapperSF src/Dodge/Data/ComposedItem.hs 62;" C
|
MapperSF src/Dodge/Data/ComposedItem.hs 64;" C
|
||||||
Mass src/Dodge/Creature/Mass.hs 2;" m
|
Mass src/Dodge/Creature/Mass.hs 2;" m
|
||||||
Material src/Dodge/Data/Material.hs 11;" t
|
Material src/Dodge/Data/Material.hs 11;" t
|
||||||
Material src/Dodge/Creature/Material.hs 3;" m
|
Material src/Dodge/Creature/Material.hs 3;" m
|
||||||
@@ -1288,7 +1288,7 @@ NoParams src/Dodge/Data/Item/Params.hs 15;" C
|
|||||||
NoResurrection src/Dodge/Data/Corpse.hs 14;" C
|
NoResurrection src/Dodge/Data/Corpse.hs 14;" C
|
||||||
NoRightButtonOptions src/Dodge/Data/RightButtonOptions.hs 14;" C
|
NoRightButtonOptions src/Dodge/Data/RightButtonOptions.hs 14;" C
|
||||||
NoRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
|
NoRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
|
||||||
NoSF src/Dodge/Data/ComposedItem.hs 52;" C
|
NoSF src/Dodge/Data/ComposedItem.hs 54;" C
|
||||||
NoShadowFidelity src/Shape/Data.hs 25;" C
|
NoShadowFidelity src/Shape/Data.hs 25;" C
|
||||||
NoShadows src/Dodge/Data/Config.hs 103;" C
|
NoShadows src/Dodge/Data/Config.hs 103;" C
|
||||||
NoSubInventory src/Dodge/Data/HUD.hs 29;" C
|
NoSubInventory src/Dodge/Data/HUD.hs 29;" C
|
||||||
@@ -1335,6 +1335,7 @@ NumShadowCasters6 src/Dodge/Data/Config.hs 21;" C
|
|||||||
NumShadowCasters7 src/Dodge/Data/Config.hs 22;" C
|
NumShadowCasters7 src/Dodge/Data/Config.hs 22;" C
|
||||||
NumShadowCasters8 src/Dodge/Data/Config.hs 23;" C
|
NumShadowCasters8 src/Dodge/Data/Config.hs 23;" C
|
||||||
NumShadowCasters9 src/Dodge/Data/Config.hs 24;" C
|
NumShadowCasters9 src/Dodge/Data/Config.hs 24;" C
|
||||||
|
OItem src/Dodge/Data/ComposedItem.hs 69;" t
|
||||||
ORANGE src/Color/Data.hs 26;" C
|
ORANGE src/Color/Data.hs 26;" C
|
||||||
ObButton src/Dodge/Data/ObjectType.hs 17;" C
|
ObButton src/Dodge/Data/ObjectType.hs 17;" C
|
||||||
ObCreature src/Dodge/Data/ObjectType.hs 13;" C
|
ObCreature src/Dodge/Data/ObjectType.hs 13;" C
|
||||||
@@ -1501,8 +1502,8 @@ Projectile src/Dodge/Data/Projectile.hs 17;" t
|
|||||||
Projectile src/Dodge/Data/Projectile.hs 6;" m
|
Projectile src/Dodge/Data/Projectile.hs 6;" m
|
||||||
Projectile src/Dodge/Projectile.hs 1;" m
|
Projectile src/Dodge/Projectile.hs 1;" m
|
||||||
ProjectileParams src/Dodge/Data/Item/Use.hs 53;" C
|
ProjectileParams src/Dodge/Data/Item/Use.hs 53;" C
|
||||||
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 28;" C
|
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 30;" C
|
||||||
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 59;" C
|
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 61;" C
|
||||||
ProjectileType src/Dodge/Data/Projectile.hs 41;" t
|
ProjectileType src/Dodge/Data/Projectile.hs 41;" t
|
||||||
ProjectileUpdate src/Dodge/Data/Projectile.hs 35;" t
|
ProjectileUpdate src/Dodge/Data/Projectile.hs 35;" t
|
||||||
Prop src/Dodge/Data/Prop.hs 18;" t
|
Prop src/Dodge/Data/Prop.hs 18;" t
|
||||||
@@ -1610,11 +1611,11 @@ ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
|
|||||||
Religion src/Dodge/Data/Scenario.hs 47;" C
|
Religion src/Dodge/Data/Scenario.hs 47;" C
|
||||||
Reload src/Dodge/Data/ActionPlan.hs 190;" C
|
Reload src/Dodge/Data/ActionPlan.hs 190;" C
|
||||||
ReloadStatus src/Dodge/Data/Item/Use/Consumption.hs 20;" t
|
ReloadStatus src/Dodge/Data/Item/Use/Consumption.hs 20;" t
|
||||||
RemoteDetonatorLink src/Dodge/Data/ComposedItem.hs 23;" C
|
RemoteDetonatorLink src/Dodge/Data/ComposedItem.hs 25;" C
|
||||||
RemoteDetonatorSF src/Dodge/Data/ComposedItem.hs 50;" C
|
RemoteDetonatorSF src/Dodge/Data/ComposedItem.hs 52;" C
|
||||||
RemoteDirectionPU src/Dodge/Data/Projectile.hs 38;" C
|
RemoteDirectionPU src/Dodge/Data/Projectile.hs 38;" C
|
||||||
RemoteScreenLink src/Dodge/Data/ComposedItem.hs 22;" C
|
RemoteScreenLink src/Dodge/Data/ComposedItem.hs 24;" C
|
||||||
RemoteScreenSF src/Dodge/Data/ComposedItem.hs 48;" C
|
RemoteScreenSF src/Dodge/Data/ComposedItem.hs 50;" C
|
||||||
RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 36;" C
|
RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 36;" C
|
||||||
RemoveShieldWall src/Dodge/Data/Item/Effect.hs 27;" C
|
RemoveShieldWall src/Dodge/Data/Item/Effect.hs 27;" C
|
||||||
Remove_LOS src/Dodge/Data/Config.hs 77;" C
|
Remove_LOS src/Dodge/Data/Config.hs 77;" C
|
||||||
@@ -1674,7 +1675,7 @@ RoundedFaces src/Shape/Data.hs 18;" C
|
|||||||
RunPast src/Dodge/Room/RunPast.hs 1;" m
|
RunPast src/Dodge/Room/RunPast.hs 1;" m
|
||||||
RunningSideEffect src/Dodge/Data/Universe.hs 69;" C
|
RunningSideEffect src/Dodge/Data/Universe.hs 69;" C
|
||||||
SCRAPMETAL src/Dodge/Data/Item/Combine.hs 61;" C
|
SCRAPMETAL src/Dodge/Data/Item/Combine.hs 61;" C
|
||||||
SFLink src/Dodge/Data/ComposedItem.hs 32;" C
|
SFLink src/Dodge/Data/ComposedItem.hs 34;" C
|
||||||
SHATTERGUN src/Dodge/Data/Item/Combine.hs 174;" C
|
SHATTERGUN src/Dodge/Data/Item/Combine.hs 174;" C
|
||||||
SHELLMAG src/Dodge/Data/Item/Combine.hs 109;" C
|
SHELLMAG src/Dodge/Data/Item/Combine.hs 109;" C
|
||||||
SHELLPAYLOAD src/Dodge/Data/Item/Combine.hs 102;" C
|
SHELLPAYLOAD src/Dodge/Data/Item/Combine.hs 102;" C
|
||||||
@@ -1801,8 +1802,8 @@ SkiffBaySS src/Dodge/Data/Scenario.hs 108;" C
|
|||||||
SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C
|
SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C
|
||||||
Small src/Shape/Data.hs 31;" C
|
Small src/Shape/Data.hs 31;" C
|
||||||
Smoke src/Dodge/Data/Cloud.hs 23;" C
|
Smoke src/Dodge/Data/Cloud.hs 23;" C
|
||||||
SmokeReducerLink src/Dodge/Data/ComposedItem.hs 24;" C
|
SmokeReducerLink src/Dodge/Data/ComposedItem.hs 26;" C
|
||||||
SmokeReducerSF src/Dodge/Data/ComposedItem.hs 51;" C
|
SmokeReducerSF src/Dodge/Data/ComposedItem.hs 53;" C
|
||||||
SmoothScroll src/Dodge/SmoothScroll.hs 1;" m
|
SmoothScroll src/Dodge/SmoothScroll.hs 1;" m
|
||||||
SocialUpheaval src/Dodge/Data/Scenario.hs 27;" C
|
SocialUpheaval src/Dodge/Data/Scenario.hs 27;" C
|
||||||
SolarGovernment src/Dodge/Data/Scenario.hs 53;" C
|
SolarGovernment src/Dodge/Data/Scenario.hs 53;" C
|
||||||
@@ -2002,7 +2003,7 @@ ToStop src/Sound/Data.hs 28;" C
|
|||||||
Toggle src/Dodge/Data/Universe.hs 103;" C
|
Toggle src/Dodge/Data/Universe.hs 103;" C
|
||||||
Toggle2 src/Dodge/Data/Universe.hs 107;" C
|
Toggle2 src/Dodge/Data/Universe.hs 107;" C
|
||||||
ToggleExamine src/Dodge/ToggleExamine.hs 1;" m
|
ToggleExamine src/Dodge/ToggleExamine.hs 1;" m
|
||||||
ToggleSF src/Dodge/Data/ComposedItem.hs 61;" C
|
ToggleSF src/Dodge/Data/ComposedItem.hs 63;" C
|
||||||
TopDT src/Dodge/Data/DoubleTree.hs 85;" C
|
TopDT src/Dodge/Data/DoubleTree.hs 85;" C
|
||||||
TopDecoration src/Dodge/Placement/TopDecoration.hs 1;" m
|
TopDecoration src/Dodge/Placement/TopDecoration.hs 1;" m
|
||||||
TopEscapeMenuOption src/Dodge/Data/Universe.hs 78;" C
|
TopEscapeMenuOption src/Dodge/Data/Universe.hs 78;" C
|
||||||
@@ -2020,8 +2021,8 @@ TreeHelp src/TreeHelp.hs 12;" m
|
|||||||
Triangulate src/Geometry/Triangulate.hs 3;" m
|
Triangulate src/Geometry/Triangulate.hs 3;" m
|
||||||
Trie src/SimpleTrie.hs 9;" t
|
Trie src/SimpleTrie.hs 9;" t
|
||||||
TriggerDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 1;" m
|
TriggerDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 1;" m
|
||||||
TriggerLink src/Dodge/Data/ComposedItem.hs 14;" C
|
TriggerLink src/Dodge/Data/ComposedItem.hs 16;" C
|
||||||
TriggerSF src/Dodge/Data/ComposedItem.hs 45;" C
|
TriggerSF src/Dodge/Data/ComposedItem.hs 47;" C
|
||||||
TriggerType src/Dodge/Data/TriggerType.hs 9;" t
|
TriggerType src/Dodge/Data/TriggerType.hs 9;" t
|
||||||
TriggerType src/Dodge/Data/TriggerType.hs 4;" m
|
TriggerType src/Dodge/Data/TriggerType.hs 4;" m
|
||||||
TriggerType src/Dodge/Item/TriggerType.hs 1;" m
|
TriggerType src/Dodge/Item/TriggerType.hs 1;" m
|
||||||
@@ -2047,10 +2048,10 @@ Type src/Dodge/Terminal/Type.hs 1;" m
|
|||||||
Typical src/Shape/Data.hs 36;" C
|
Typical src/Shape/Data.hs 36;" C
|
||||||
UNDERBARRELSLOT src/Dodge/Data/Item/Combine.hs 98;" C
|
UNDERBARRELSLOT src/Dodge/Data/Item/Combine.hs 98;" C
|
||||||
UNIGATE src/Dodge/Data/Item/Combine.hs 31;" C
|
UNIGATE src/Dodge/Data/Item/Combine.hs 31;" C
|
||||||
UnderBarrelPlatformLink src/Dodge/Data/ComposedItem.hs 30;" C
|
UnderBarrelPlatformLink src/Dodge/Data/ComposedItem.hs 32;" C
|
||||||
UnderBarrelPlatformSF src/Dodge/Data/ComposedItem.hs 39;" C
|
UnderBarrelPlatformSF src/Dodge/Data/ComposedItem.hs 41;" C
|
||||||
UnderBarrelSlotLink src/Dodge/Data/ComposedItem.hs 29;" C
|
UnderBarrelSlotLink src/Dodge/Data/ComposedItem.hs 31;" C
|
||||||
UnderBarrelSlotSF src/Dodge/Data/ComposedItem.hs 38;" C
|
UnderBarrelSlotSF src/Dodge/Data/ComposedItem.hs 40;" C
|
||||||
UnderGround src/Dodge/Data/Scenario.hs 78;" C
|
UnderGround src/Dodge/Data/Scenario.hs 78;" C
|
||||||
UnderRoof src/Dodge/Data/Scenario.hs 79;" C
|
UnderRoof src/Dodge/Data/Scenario.hs 79;" C
|
||||||
UnderSea src/Dodge/Data/Scenario.hs 77;" C
|
UnderSea src/Dodge/Data/Scenario.hs 77;" C
|
||||||
@@ -2058,7 +2059,7 @@ UniRandFloat src/Dodge/Data/GenFloat.hs 12;" C
|
|||||||
Unimportant src/Shape/Data.hs 37;" C
|
Unimportant src/Shape/Data.hs 37;" C
|
||||||
Universe src/Dodge/Data/Universe.hs 31;" t
|
Universe src/Dodge/Data/Universe.hs 31;" t
|
||||||
Universe src/Dodge/Data/Universe.hs 6;" m
|
Universe src/Dodge/Data/Universe.hs 6;" m
|
||||||
UnloadedWeaponSF src/Dodge/Data/ComposedItem.hs 36;" C
|
UnloadedWeaponSF src/Dodge/Data/ComposedItem.hs 38;" C
|
||||||
UnlockInv src/Dodge/Data/WorldEffect.hs 27;" C
|
UnlockInv src/Dodge/Data/WorldEffect.hs 27;" C
|
||||||
UnusedLink src/Dodge/Data/Room.hs 65;" C
|
UnusedLink src/Dodge/Data/Room.hs 65;" C
|
||||||
Update src/Dodge/Config/Update.hs 4;" m
|
Update src/Dodge/Config/Update.hs 4;" m
|
||||||
@@ -2195,10 +2196,10 @@ WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 35;" C
|
|||||||
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 31;" C
|
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 31;" C
|
||||||
WdYouPos src/Dodge/Data/WorldEffect.hs 41;" C
|
WdYouPos src/Dodge/Data/WorldEffect.hs 41;" C
|
||||||
Weapon src/Dodge/Item/Weapon.hs 2;" m
|
Weapon src/Dodge/Item/Weapon.hs 2;" m
|
||||||
WeaponScopeLink src/Dodge/Data/ComposedItem.hs 19;" C
|
WeaponScopeLink src/Dodge/Data/ComposedItem.hs 21;" C
|
||||||
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 42;" C
|
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 44;" C
|
||||||
WeaponTargetingLink src/Dodge/Data/ComposedItem.hs 20;" C
|
WeaponTargetingLink src/Dodge/Data/ComposedItem.hs 22;" C
|
||||||
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 43;" C
|
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 45;" C
|
||||||
Weapons src/Dodge/Item/Held/Weapons.hs 1;" m
|
Weapons src/Dodge/Item/Held/Weapons.hs 1;" m
|
||||||
West src/Dodge/Data/CardinalPoint.hs 7;" C
|
West src/Dodge/Data/CardinalPoint.hs 7;" C
|
||||||
West8 src/Dodge/Data/CardinalPoint.hs 17;" C
|
West8 src/Dodge/Data/CardinalPoint.hs 17;" C
|
||||||
@@ -3035,7 +3036,7 @@ _sensorCoding src/Dodge/Data/GenParams.hs 16;" f
|
|||||||
_sentinelDir src/Dodge/Data/ActionPlan.hs 199;" f
|
_sentinelDir src/Dodge/Data/ActionPlan.hs 199;" f
|
||||||
_sentinelPos src/Dodge/Data/ActionPlan.hs 199;" f
|
_sentinelPos src/Dodge/Data/ActionPlan.hs 199;" f
|
||||||
_sfColor src/Shape/Data.hs 44;" f
|
_sfColor src/Shape/Data.hs 44;" f
|
||||||
_sfLink src/Dodge/Data/ComposedItem.hs 32;" f
|
_sfLink src/Dodge/Data/ComposedItem.hs 34;" f
|
||||||
_sfShadowImportance src/Shape/Data.hs 45;" f
|
_sfShadowImportance src/Shape/Data.hs 45;" f
|
||||||
_sfSize src/Shape/Data.hs 46;" f
|
_sfSize src/Shape/Data.hs 46;" f
|
||||||
_sfType src/Shape/Data.hs 42;" f
|
_sfType src/Shape/Data.hs 42;" f
|
||||||
@@ -3361,7 +3362,8 @@ airlockDoor src/Dodge/Room/Airlock.hs 51;" f
|
|||||||
airlockDoubleDoor src/Dodge/Room/Airlock.hs 54;" f
|
airlockDoubleDoor src/Dodge/Room/Airlock.hs 54;" f
|
||||||
airlockSimple src/Dodge/Room/Airlock.hs 66;" f
|
airlockSimple src/Dodge/Room/Airlock.hs 66;" f
|
||||||
airlockZ src/Dodge/Room/Airlock.hs 91;" f
|
airlockZ src/Dodge/Room/Airlock.hs 91;" f
|
||||||
allInvLocs src/Dodge/Item/Grammar.hs 253;" f
|
allInvLocs src/Dodge/Item/Grammar.hs 261;" f
|
||||||
|
allInvLocs' src/Dodge/Item/Grammar.hs 282;" f
|
||||||
allVisibleWalls src/Dodge/Base/Collide.hs 132;" f
|
allVisibleWalls src/Dodge/Base/Collide.hs 132;" f
|
||||||
alongSegBy src/Geometry.hs 40;" f
|
alongSegBy src/Geometry.hs 40;" f
|
||||||
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
||||||
@@ -3462,7 +3464,7 @@ barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
|||||||
barrelShape src/Dodge/Render/ShapePicture.hs 46;" f
|
barrelShape src/Dodge/Render/ShapePicture.hs 46;" f
|
||||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 405;" f
|
baseAMRShape src/Dodge/Item/Draw/SPic.hs 405;" f
|
||||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
||||||
baseCI src/Dodge/Item/Grammar.hs 159;" f
|
baseCI src/Dodge/Item/Grammar.hs 161;" f
|
||||||
baseCaneShape src/Dodge/Item/Draw/SPic.hs 311;" f
|
baseCaneShape src/Dodge/Item/Draw/SPic.hs 311;" f
|
||||||
baseDebris src/Dodge/Block/Debris.hs 122;" f
|
baseDebris src/Dodge/Block/Debris.hs 122;" f
|
||||||
baseFloorTileSize src/Tile.hs 45;" f
|
baseFloorTileSize src/Tile.hs 45;" f
|
||||||
@@ -4314,8 +4316,8 @@ extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
|||||||
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
||||||
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
||||||
extraPics src/Dodge/Render/ShapePicture.hs 73;" f
|
extraPics src/Dodge/Render/ShapePicture.hs 73;" f
|
||||||
extraWeaponLinks src/Dodge/Item/Grammar.hs 94;" f
|
extraWeaponLinks src/Dodge/Item/Grammar.hs 96;" f
|
||||||
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 103;" f
|
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 105;" f
|
||||||
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
||||||
faceEdges src/Polyhedra.hs 65;" f
|
faceEdges src/Polyhedra.hs 65;" f
|
||||||
facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
||||||
@@ -4434,11 +4436,11 @@ geometryTests test/Spec.hs 17;" f
|
|||||||
geometryUnitTests test/Spec.hs 22;" f
|
geometryUnitTests test/Spec.hs 22;" f
|
||||||
geqConstr src/SameConstr.hs 21;" f
|
geqConstr src/SameConstr.hs 21;" f
|
||||||
getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
||||||
getAmmoLinks src/Dodge/Item/Grammar.hs 110;" f
|
getAmmoLinks src/Dodge/Item/Grammar.hs 112;" f
|
||||||
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
||||||
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
||||||
getAttachedSFLink src/Dodge/HeldUse.hs 811;" f
|
getAttachedSFLink src/Dodge/HeldUse.hs 811;" f
|
||||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 89;" f
|
getAutoSpringLinks src/Dodge/Item/Grammar.hs 91;" f
|
||||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||||
getBulHitDams src/Dodge/Bullet.hs 171;" f
|
getBulHitDams src/Dodge/Bullet.hs 171;" f
|
||||||
getBulletType src/Dodge/HeldUse.hs 930;" f
|
getBulletType src/Dodge/HeldUse.hs 930;" f
|
||||||
@@ -4655,16 +4657,17 @@ interweave src/Justify.hs 17;" f
|
|||||||
introScan src/Dodge/Item/Scope.hs 57;" f
|
introScan src/Dodge/Item/Scope.hs 57;" f
|
||||||
introScanValue src/Dodge/Inventory/SelectionList.hs 79;" f
|
introScanValue src/Dodge/Inventory/SelectionList.hs 79;" f
|
||||||
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
|
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
|
||||||
invAdj src/Dodge/Item/Grammar.hs 236;" f
|
invAdj src/Dodge/Item/Grammar.hs 238;" f
|
||||||
invCursorParams src/Dodge/ListDisplayParams.hs 36;" f
|
invCursorParams src/Dodge/ListDisplayParams.hs 36;" f
|
||||||
invDP src/Dodge/ListDisplayParams.hs 30;" f
|
invDP src/Dodge/ListDisplayParams.hs 30;" f
|
||||||
invDimColor src/Dodge/DisplayInventory.hs 192;" f
|
invDimColor src/Dodge/DisplayInventory.hs 192;" f
|
||||||
invHead src/Dodge/Render/HUD.hs 405;" f
|
invHead src/Dodge/Render/HUD.hs 405;" f
|
||||||
invItemLocUpdate src/Dodge/Creature/State.hs 156;" f
|
invItemLocUpdate src/Dodge/Creature/State.hs 156;" f
|
||||||
invLDT src/Dodge/Item/Grammar.hs 216;" f
|
invLDT src/Dodge/Item/Grammar.hs 218;" f
|
||||||
invRootItemEffs src/Dodge/Creature/State.hs 149;" f
|
invRootItemEffs src/Dodge/Creature/State.hs 149;" f
|
||||||
invRootMap src/Dodge/Item/Grammar.hs 225;" f
|
invRootMap src/Dodge/Item/Grammar.hs 227;" f
|
||||||
invRootTrees src/Dodge/Item/Grammar.hs 246;" f
|
invRootTrees src/Dodge/Item/Grammar.hs 248;" f
|
||||||
|
invRootTrees' src/Dodge/Item/Grammar.hs 254;" f
|
||||||
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
|
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
|
||||||
invSetSelection src/Dodge/Inventory.hs 185;" f
|
invSetSelection src/Dodge/Inventory.hs 185;" f
|
||||||
invSetSelectionPos src/Dodge/Inventory.hs 193;" f
|
invSetSelectionPos src/Dodge/Inventory.hs 193;" f
|
||||||
@@ -4743,8 +4746,8 @@ itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
|
|||||||
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
||||||
itemSidePush src/Dodge/HeldUse.hs 433;" f
|
itemSidePush src/Dodge/HeldUse.hs 433;" f
|
||||||
itemString src/Dodge/Item/Display.hs 55;" f
|
itemString src/Dodge/Item/Display.hs 55;" f
|
||||||
itemToBreakLists src/Dodge/Item/Grammar.hs 34;" f
|
itemToBreakLists src/Dodge/Item/Grammar.hs 36;" f
|
||||||
itemToFunction src/Dodge/Item/Grammar.hs 116;" f
|
itemToFunction src/Dodge/Item/Grammar.hs 118;" f
|
||||||
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 24;" f
|
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 24;" f
|
||||||
itemTriggerType src/Dodge/BaseTriggerType.hs 12;" f
|
itemTriggerType src/Dodge/BaseTriggerType.hs 12;" f
|
||||||
itemWeight src/Dodge/Creature/Statistics.hs 66;" f
|
itemWeight src/Dodge/Creature/Statistics.hs 66;" f
|
||||||
@@ -4756,7 +4759,7 @@ itmSpaceInfo src/Dodge/Item/Info.hs 25;" f
|
|||||||
itmUsageInfo src/Dodge/Item/Info.hs 230;" f
|
itmUsageInfo src/Dodge/Item/Info.hs 230;" f
|
||||||
jShape src/Dodge/Placement/Instance/LightSource.hs 85;" f
|
jShape src/Dodge/Placement/Instance/LightSource.hs 85;" f
|
||||||
jaggedShape src/Dodge/Block/Debris.hs 191;" f
|
jaggedShape src/Dodge/Block/Debris.hs 191;" f
|
||||||
joinItemsInList src/Dodge/Item/Grammar.hs 206;" f
|
joinItemsInList src/Dodge/Item/Grammar.hs 208;" f
|
||||||
joystick src/Dodge/Item/Scope.hs 149;" f
|
joystick src/Dodge/Item/Scope.hs 149;" f
|
||||||
jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f
|
jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f
|
||||||
jps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 63;" f
|
jps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 63;" f
|
||||||
@@ -4806,10 +4809,10 @@ ldtToIM src/Dodge/DoubleTree.hs 184;" f
|
|||||||
ldtToIndentList src/Dodge/DoubleTree.hs 187;" f
|
ldtToIndentList src/Dodge/DoubleTree.hs 187;" f
|
||||||
ldtToLoc src/Dodge/DoubleTree.hs 233;" f
|
ldtToLoc src/Dodge/DoubleTree.hs 233;" f
|
||||||
left src/DoubleStack.hs 16;" f
|
left src/DoubleStack.hs 16;" f
|
||||||
leftChildList src/Dodge/Item/Grammar.hs 180;" f
|
leftChildList src/Dodge/Item/Grammar.hs 182;" f
|
||||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 164;" f
|
leftIsParentCombine src/Dodge/Item/Grammar.hs 166;" f
|
||||||
leftPad src/Padding.hs 15;" f
|
leftPad src/Padding.hs 15;" f
|
||||||
leftRightCombine src/Dodge/Item/Grammar.hs 192;" f
|
leftRightCombine src/Dodge/Item/Grammar.hs 194;" f
|
||||||
legsSPic src/Dodge/Item/Draw/SPic.hs 475;" f
|
legsSPic src/Dodge/Item/Draw/SPic.hs 475;" f
|
||||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||||
light src/Color.hs 104;" f
|
light src/Color.hs 104;" f
|
||||||
@@ -5156,11 +5159,11 @@ orderAroundFirst src/Geometry/Polygon.hs 82;" f
|
|||||||
orderAroundFirstReverse src/Geometry/Polygon.hs 78;" f
|
orderAroundFirstReverse src/Geometry/Polygon.hs 78;" f
|
||||||
orderPolygon src/Geometry/Polygon.hs 87;" f
|
orderPolygon src/Geometry/Polygon.hs 87;" f
|
||||||
orderPolygonAround src/Geometry/Polygon.hs 70;" f
|
orderPolygonAround src/Geometry/Polygon.hs 70;" f
|
||||||
orientAttachment src/Dodge/Item/Orientation.hs 30;" f
|
orientAttachment src/Dodge/Item/Orientation.hs 31;" f
|
||||||
orientByLink src/Dodge/Item/Orientation.hs 23;" f
|
orientByLink src/Dodge/Item/Orientation.hs 24;" f
|
||||||
orientChild src/Dodge/Item/Orientation.hs 15;" f
|
orientChild src/Dodge/Item/Orientation.hs 16;" f
|
||||||
orientLocation src/Dodge/Item/Orientation.hs 51;" f
|
orientLocation src/Dodge/Item/Orientation.hs 52;" f
|
||||||
orientLocation' src/Dodge/Item/Orientation.hs 40;" f
|
orientLocation' src/Dodge/Item/Orientation.hs 41;" f
|
||||||
orthogonalPointOnSeg src/Geometry/Intersect.hs 291;" f
|
orthogonalPointOnSeg src/Geometry/Intersect.hs 291;" f
|
||||||
outLink src/Dodge/RoomLink.hs 105;" f
|
outLink src/Dodge/RoomLink.hs 105;" f
|
||||||
outsideScreenPolygon src/Dodge/Debug/Picture.hs 44;" f
|
outsideScreenPolygon src/Dodge/Debug/Picture.hs 44;" f
|
||||||
@@ -5380,7 +5383,7 @@ propSPic src/Dodge/Prop/Draw.hs 15;" f
|
|||||||
propSetToggleAnd src/Dodge/Prop/Update.hs 41;" f
|
propSetToggleAnd src/Dodge/Prop/Update.hs 41;" f
|
||||||
propUpdateIf src/Dodge/Prop/Update.hs 25;" f
|
propUpdateIf src/Dodge/Prop/Update.hs 25;" f
|
||||||
propUpdatePosition src/Dodge/Prop/Update.hs 30;" f
|
propUpdatePosition src/Dodge/Prop/Update.hs 30;" f
|
||||||
propagateOrientation src/Dodge/Item/Orientation.hs 60;" f
|
propagateOrientation src/Dodge/Item/Orientation.hs 61;" f
|
||||||
ps0 src/Dodge/LevelGen/PlacementHelper.hs 51;" f
|
ps0 src/Dodge/LevelGen/PlacementHelper.hs 51;" f
|
||||||
ps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 79;" f
|
ps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 79;" f
|
||||||
ps0PushPSw src/Dodge/LevelGen/PlacementHelper.hs 83;" f
|
ps0PushPSw src/Dodge/LevelGen/PlacementHelper.hs 83;" f
|
||||||
@@ -5547,8 +5550,8 @@ rezText' src/Dodge/Story.hs 17;" f
|
|||||||
rhombus src/Polyhedra.hs 72;" f
|
rhombus src/Polyhedra.hs 72;" f
|
||||||
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
||||||
right src/DoubleStack.hs 16;" f
|
right src/DoubleStack.hs 16;" f
|
||||||
rightChildList src/Dodge/Item/Grammar.hs 186;" f
|
rightChildList src/Dodge/Item/Grammar.hs 188;" f
|
||||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 172;" f
|
rightIsParentCombine src/Dodge/Item/Grammar.hs 174;" f
|
||||||
rightPad src/Padding.hs 19;" f
|
rightPad src/Padding.hs 19;" f
|
||||||
rightPadNoSquash src/Padding.hs 23;" f
|
rightPadNoSquash src/Padding.hs 23;" f
|
||||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||||
@@ -5952,7 +5955,7 @@ strideRot src/Dodge/Item/HeldOffset.hs 83;" f
|
|||||||
stringToList src/Picture/Base.hs 313;" f
|
stringToList src/Picture/Base.hs 313;" f
|
||||||
stringToListGrad src/Picture/Text.hs 12;" f
|
stringToListGrad src/Picture/Text.hs 12;" f
|
||||||
stripZ src/Geometry/Vector3D.hs 97;" f
|
stripZ src/Geometry/Vector3D.hs 97;" f
|
||||||
structureToPotentialFunction src/Dodge/Item/Grammar.hs 151;" f
|
structureToPotentialFunction src/Dodge/Item/Grammar.hs 153;" f
|
||||||
structureUseAtLoc src/Dodge/Creature/Impulse/UseItem.hs 75;" f
|
structureUseAtLoc src/Dodge/Creature/Impulse/UseItem.hs 75;" f
|
||||||
subInvX src/Dodge/ListDisplayParams.hs 48;" f
|
subInvX src/Dodge/ListDisplayParams.hs 48;" f
|
||||||
subMap src/TreeHelp.hs 118;" f
|
subMap src/TreeHelp.hs 118;" f
|
||||||
@@ -6147,7 +6150,7 @@ triggerSwitchSPicLight src/Dodge/Placement/Instance/Button.hs 31;" f
|
|||||||
truncFaces src/Polyhedra/Geodesic.hs 53;" f
|
truncFaces src/Polyhedra/Geodesic.hs 53;" f
|
||||||
truncate src/Polyhedra/Geodesic.hs 38;" f
|
truncate src/Polyhedra/Geodesic.hs 38;" f
|
||||||
trunkDepth src/TreeHelp.hs 161;" f
|
trunkDepth src/TreeHelp.hs 161;" f
|
||||||
tryAttachItems src/Dodge/Item/Grammar.hs 30;" f
|
tryAttachItems src/Dodge/Item/Grammar.hs 32;" f
|
||||||
tryClickUse src/Dodge/Creature/YourControl.hs 221;" f
|
tryClickUse src/Dodge/Creature/YourControl.hs 221;" f
|
||||||
tryCombine src/Dodge/Update/Input/InGame.hs 526;" f
|
tryCombine src/Dodge/Update/Input/InGame.hs 526;" f
|
||||||
tryDropSelected src/Dodge/Update/Input/InGame.hs 125;" f
|
tryDropSelected src/Dodge/Update/Input/InGame.hs 125;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user