Extend trigger type to apply to full item location

This commit is contained in:
2025-07-03 23:08:28 +01:00
parent 978823c87c
commit d8e811c050
7 changed files with 131 additions and 124 deletions
+8 -2
View File
@@ -2,15 +2,21 @@
module Dodge.BaseTriggerType (
itemTriggerType,
baseItemTriggerType,
module Dodge.Data.TriggerType,
) where
import Dodge.Data.ComposedItem
import Dodge.Data.DoubleTree
import Control.Lens
import Dodge.Data.Item
import Dodge.Data.TriggerType
itemTriggerType :: Item -> TriggerType
itemTriggerType itm = case itm ^. itType of
itemTriggerType :: LocationLDT ItemLink OItem -> TriggerType
itemTriggerType loc = baseItemTriggerType $ loc ^. locLDT . ldtValue . _1
baseItemTriggerType :: Item -> TriggerType
baseItemTriggerType itm = case itm ^. itType of
HELD hit -> heldTriggerType hit
_ -> NoTrigger
+6 -5
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@@ -165,27 +165,28 @@ invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
| otherwise ->
w & pointerToItem itm . itParams . wTime
%~ (max 0 . subtract 1)
-- hard code values?
HELD MACHINEPISTOL{}
| fromMaybe 0 (itm ^? itParams . wTime) >= _coolEnd (itemTriggerType itm) ->
| fromMaybe 0 (itm ^? itParams . wTime) >= _coolEnd (baseItemTriggerType itm) ->
w & pointerToItem itm . itParams . wTime
.~ 0
& pointerToItem itm . itParams . coolSound .~ Nothing
| fromMaybe 0 (itm ^? itParams . wTime) == _coolStart (itemTriggerType itm) ->
| fromMaybe 0 (itm ^? itParams . wTime) == _coolStart (baseItemTriggerType itm) ->
w
& randGen .~ g
& pointerToItem itm . itParams . wTime +~ 1
& pointerToItem itm . itParams . coolSound ?~ sid
& soundContinue (CrWeaponSound (_crID cr) (fromIntegral $ _itID itm)) (_crPos cr) sid (Just 1)
| fromMaybe 0 (itm ^? itParams . wTime) > _coolStart (itemTriggerType itm) ->
| fromMaybe 0 (itm ^? itParams . wTime) > _coolStart (baseItemTriggerType itm) ->
w
& pointerToItem itm . itParams . wTime +~ 1
& soundContinue (CrWeaponSound (_crID cr) (fromIntegral $ _itID itm)) (_crPos cr) (fromMaybe undefined (itm ^? itParams . coolSound . _Just)) (Just 1)
| itm ^? itParams . isWarming == Just True ->
w
& pointerToItem itm . itParams . isWarming .~ False
| fromMaybe 0 (itm ^? itParams . wTime) >= _warmStart (itemTriggerType itm) ->
| fromMaybe 0 (itm ^? itParams . wTime) >= _warmStart (baseItemTriggerType itm) ->
w & pointerToItem itm . itParams . wTime
.~ _coolStart (itemTriggerType itm)
.~ _coolStart (baseItemTriggerType itm)
| otherwise ->
w & pointerToItem itm . itParams . wTime
.~ 0
+33 -32
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@@ -4,7 +4,6 @@
module Dodge.HeldUse (
gadgetEffect,
-- heldEffect,
mcUseHeld,
heldEffectMuzzles,
) where
@@ -48,7 +47,7 @@ gadgetEffect pt loc
| UseHeld{} <- loc ^. locLDT . ldtValue . _1 . itUse =
heldEffect
pt
(loc ^. locLDT)
loc
| DROPPER x <- loc ^. locLDT . ldtValue . _1 . itType
, Just i <- loc ^? locLDT . ldtValue . _1 . itUse . uInt
, pt == InitialPress =
@@ -58,79 +57,81 @@ gadgetEffect pt loc
useInventoryPath pt i x loc
| otherwise = const id
heldEffect :: PressType -> LDTree ItemLink OItem -> Creature -> World -> World
heldEffect :: PressType -> LocationLDT ItemLink OItem -> Creature -> World -> World
heldEffect = hammerCheck heldEffectMuzzles
hammerCheck ::
(LDTree ItemLink OItem -> Creature -> World -> World) ->
(LocationLDT ItemLink OItem -> Creature -> World -> World) ->
PressType ->
LDTree ItemLink OItem ->
LocationLDT ItemLink OItem ->
Creature ->
World ->
World
hammerCheck f pt it cr w = case itemTriggerType $ it ^. ldtValue . _1 of
hammerCheck f pt loc cr w = case itemTriggerType loc of
WarmUpNoDelay wm
| _wTime (_itParams $ _ldtValue $ fmap (^. _1) it) < wm ->
| _wTime (_itParams $ _ldtValue $ fmap (^. _1) tree) < wm ->
w & setwarming
& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ it ^. ldtValue . _1 . itType) (Just 2)
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
WarmUpNoDelay{} -> f it cr w & setwarming
& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ it ^. itType) (Just 2)
& cWorld . lWorld . creatures . ix cid . crInv . ix invid . itParams . wTime +~ 1
WarmUpNoDelay{} -> f loc cr w & setwarming
WarmUpCoolDown ws _ _
| _wTime (_itParams $ _ldtValue $ fmap (^. _1) it) < ws ->
-- UNSAFE:
| _wTime (_itParams $ it) < ws ->
w & setwarming
& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ it ^. ldtValue . _1 . itType) (Just 2)
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ it ^. itType) (Just 2)
& cWorld . lWorld . creatures . ix cid . crInv . ix invid . itParams . wTime +~ 1
WarmUpCoolDown _ cs _
| _wTime (_itParams $ _ldtValue $ fmap (^. _1) it) < cs ->
f it cr w & setwarming
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
| _wTime (_itParams $ it) < cs ->
f loc cr w & setwarming
& cWorld . lWorld . creatures . ix cid . crInv . ix invid . itParams . wTime +~ 1
WarmUpCoolDown{} -> w & setwarming
BurstTrigger is t
| w ^. cWorld . lWorld . lClock - t > timelastused
, pt == InitialPress ->
w & f it cr & cWorld . lWorld . delayedEvents .++~ map g is
BurstTrigger{} -> w
w & f loc cr & cWorld . lWorld . delayedEvents .++~ map g is
VolleyGunTrigger i t
| w ^. cWorld . lWorld . lClock - t > timelastused
, pt == InitialPress ->
let (is, gen) = getVolleyBurst i (w ^. randGen)
in w & f it cr
in w & f loc cr
& cWorld . lWorld . delayedEvents .++~ map g is
& randGen .~ gen
VolleyGunTrigger{} -> w
HammerTrigger t
| w ^. cWorld . lWorld . lClock - t > timelastused
, isNothing $ lookup MakeAutoLink (it ^. ldtRight)
, isNothing $ lookup MakeAutoLink (tree ^. ldtRight)
, pt == InitialPress ->
f it cr w
f loc cr w
AutoTrigger t
| w ^. cWorld . lWorld . lClock - t > timelastused ->
f it cr w
NoTrigger -> f it cr w
f loc cr w
NoTrigger -> f loc cr w
_ -> w
where
tree = loc ^. locLDT
it = loc ^. locLDT . ldtValue . _1
cid = _crID cr
-- the following is unsafe, but if ilInvID isn't correctly set we probably
-- will have problems elsewhere also
itRef = it ^?! ldtValue . _1 . itLocation . ilInvID
invid = it ^?! itLocation . ilInvID
setwarming =
cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . isWarming
cWorld . lWorld . creatures . ix cid . crInv . ix invid . itParams . isWarming
%~ const True
timelastused = it ^. ldtValue . _1 . itTimeLastUsed
g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . _1 . itLocation . ilInvID))
timelastused = it ^. itTimeLastUsed
g x = (x, WdWdBurstFireRepetition (_crID cr) invid)
getVolleyBurst :: (Random a, RandomGen b, Num a) => Int -> b -> ([a], b)
getVolleyBurst i g =
let (is, g') = runState (replicateM (i -1) (state $ randomR (0, 6))) g
in (scanl1 (+) is, g')
heldEffectMuzzles :: LDTree ItemLink OItem -> Creature -> World -> World
heldEffectMuzzles t cr w =
heldEffectMuzzles :: LocationLDT ItemLink OItem -> Creature -> World -> World
heldEffectMuzzles loc cr w =
setusetime . doHeldUseEffect t cr
. uncurry (applyCME (_ldtValue t ^. _1) cr)
. foldl' (useLoadedAmmo t cr) (False, w)
$ loadedmuzzles
where
t = loc ^. locLDT
(_, loadedmuzzles) = mapAccumR loadMuzzle t . itemMuzzles $ t ^. ldtValue . _1
setusetime =
cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itid . itTimeLastUsed
@@ -404,7 +405,7 @@ applyCME itm cr cme
-- the above is quite hacky for now
_ -> failsound
where
coolstart = fromMaybe 0 $ itemTriggerType itm ^? coolStart
coolstart = fromMaybe 0 $ baseItemTriggerType itm ^? coolStart
itid = itm ^?! itLocation . ilInvID -- unsafe
spush = maybe 0 itemSidePush $ itm ^? itType . ibtHeld
failsound w = case w ^? input . mouseButtons . ix SDL.ButtonLeft of
@@ -1218,7 +1219,7 @@ mcShootLaser _ mc =
mcShootAuto :: Item -> Machine -> World -> World
mcShootAuto itm mc w
| Just (AutoTrigger rate) <- itemTriggerType <$> mc ^? mcType . mctTurret . tuWeapon -- . itUse . heldDelay
| Just (AutoTrigger rate) <- baseItemTriggerType <$> mc ^? mcType . mctTurret . tuWeapon -- . itUse . heldDelay
, w ^. cWorld . lWorld . lClock - rate > lastused =
w
& cWorld . lWorld . machines . ix (_mcID mc) . mcType . mctTurret . tuWeapon
+1 -1
View File
@@ -43,7 +43,7 @@ itemInternalValue itm
maybeWarmupStatus :: Item -> Maybe String
maybeWarmupStatus it = case itemTriggerType it ^? warmMax of
maybeWarmupStatus it = case baseItemTriggerType it ^? warmMax of
Nothing -> Nothing
--Just m -> case m - (_warmTime . _heldDelay $ _itUse it) of
Just m -> case m - _wTime (_itParams it) of
+1 -1
View File
@@ -91,7 +91,7 @@ itemToBreakLists itm itmf = case (itm ^. itType, itmf) of
_ -> ([], [])
getAutoSpringLinks :: Item -> [(ItemStructuralFunction, ItemLink)]
getAutoSpringLinks itm = case itemTriggerType itm of
getAutoSpringLinks itm = case baseItemTriggerType itm of
HammerTrigger _ -> [(MakeAutoSF, MakeAutoLink)]
_ -> []
+3 -3
View File
@@ -9,7 +9,6 @@ import Dodge.Item.Grammar
import Dodge.Creature.Impulse.UseItem
import Dodge.BlBl
import Dodge.HeldUse
import Dodge.Data.DoubleTree
import Data.Foldable
import qualified Data.Map.Strict as M
import Data.Maybe
@@ -45,8 +44,9 @@ doWdWd we = case we of
UseInvItem invid pt -> \w -> fromMaybe w (useItem invid pt w)
WdWdBurstFireRepetition cid invid -> \w -> fromMaybe w $ do
cr <- w ^? cWorld . lWorld . creatures . ix cid
itree <- allInvLocs (cr ^. crInv) ^? ix invid . _2 . locLDT
return $ heldEffectMuzzles itree cr w
--itree <- allInvLocs (cr ^. crInv) ^? ix invid . _2 . locLDT
loc <- allInvLocs (cr ^. crInv) ^? ix invid . _2
return $ heldEffectMuzzles loc cr w
accessTerminal :: Maybe Int -> World -> World
accessTerminal mtmid w = fromMaybe w $ do
+79 -80
View File
@@ -3383,21 +3383,21 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 247;" f
applyCME src/Dodge/HeldUse.hs 435;" f
applyCME src/Dodge/HeldUse.hs 393;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
applyInvLock src/Dodge/HeldUse.hs 501;" f
applyInvLock src/Dodge/HeldUse.hs 459;" f
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
applyPastDamages src/Dodge/Creature/State.hs 134;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 533;" f
applyRecoil src/Dodge/HeldUse.hs 491;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 632;" f
applySoundCME src/Dodge/HeldUse.hs 523;" f
applySidePush src/Dodge/HeldUse.hs 590;" f
applySoundCME src/Dodge/HeldUse.hs 481;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -3405,7 +3405,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 643;" f
applyTorqueCME src/Dodge/HeldUse.hs 601;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 134;" f
@@ -3472,13 +3472,14 @@ baseCI src/Dodge/Item/Grammar.hs 164;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 311;" f
baseDebris src/Dodge/Block/Debris.hs 122;" f
baseFloorTileSize src/Tile.hs 45;" f
baseItemTriggerType src/Dodge/BaseTriggerType.hs 18;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 314;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 402;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 382;" f
baseShoulder src/Dodge/Creature/Picture.hs 125;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 288;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 281;" f
baseStickSpread src/Dodge/HeldUse.hs 331;" f
baseStickSpread src/Dodge/HeldUse.hs 289;" f
baseTriggerType src/Dodge/Item/TriggerType.hs 5;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 128;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 38;" f
@@ -3488,7 +3489,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 783;" f
basicMuzFlare src/Dodge/HeldUse.hs 741;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 62;" f
batteryPack src/Dodge/Item/Equipment.hs 46;" f
@@ -3497,7 +3498,7 @@ beltMag src/Dodge/Item/Ammo.hs 38;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
bgunSound src/Dodge/HeldUse.hs 586;" f
bgunSound src/Dodge/HeldUse.hs 544;" f
bindFBO src/Render.hs 244;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 27;" f
@@ -3719,7 +3720,7 @@ convexHull src/Geometry/Polygon.hs 104;" f
convexHullSafe src/Geometry/Polygon.hs 111;" f
convexPolysOverlap src/Geometry/ConvexPoly.hs 50;" f
copier src/Dodge/Item/Scope.hs 88;" f
copierItemUpdate src/Dodge/Creature/State.hs 200;" f
copierItemUpdate src/Dodge/Creature/State.hs 201;" f
copierItemUpdate src/Dodge/ItEffect.hs 37;" f
copyItemToFloor src/Dodge/FloorItem.hs 18;" f
copyItemToFloorID src/Dodge/FloorItem.hs 22;" f
@@ -3784,14 +3785,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 1343;" f
createProjectileR src/Dodge/HeldUse.hs 1307;" f
createProjectile src/Dodge/HeldUse.hs 1301;" f
createProjectileR src/Dodge/HeldUse.hs 1265;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
creatureShootLaser src/Dodge/HeldUse.hs 897;" f
creatureShootLaser src/Dodge/HeldUse.hs 855;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3862,7 +3863,7 @@ dark src/Color.hs 108;" f
darkenBackground src/Dodge/Render/MenuScreen.hs 52;" f
dbArg src/Dodge/Base.hs 165;" f
dbArgChain src/Dodge/Base.hs 170;" f
dbwMuzzles src/Dodge/HeldUse.hs 334;" f
dbwMuzzles src/Dodge/HeldUse.hs 292;" f
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
deadEndRoom src/Dodge/Room/Room.hs 235;" f
@@ -3980,7 +3981,7 @@ detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 451;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 224;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1293;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1251;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 204;" f
@@ -4013,7 +4014,7 @@ dmType src/Dodge/Damage.hs 38;" f
doAfterPlacement src/Dodge/Layout.hs 86;" f
doAfterPlacements src/Dodge/Layout.hs 83;" f
doAimTwist src/Dodge/Creature/YourControl.hs 140;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 210;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 211;" f
doArcStep src/Dodge/Tesla/Arc.hs 135;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
doBlBl src/Dodge/BlBl.hs 5;" f
@@ -4045,9 +4046,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1251;" f
doGenFloat src/Dodge/HeldUse.hs 1209;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 364;" f
doHeldUseEffect src/Dodge/HeldUse.hs 322;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
@@ -4239,7 +4240,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropAll src/Dodge/Creature/State.hs 127;" f
dropExcept src/Dodge/Creature/Action.hs 166;" f
dropInventoryPath src/Dodge/HeldUse.hs 1423;" f
dropInventoryPath src/Dodge/HeldUse.hs 1381;" f
dropItem src/Dodge/Creature/Action.hs 172;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 33;" f
@@ -4354,7 +4355,7 @@ firstWorldLoad appDodge/Main.hs 77;" f
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
flFlicker src/Dodge/Flame.hs 38;" f
flameMuzzles src/Dodge/HeldUse.hs 337;" f
flameMuzzles src/Dodge/HeldUse.hs 295;" f
flameShield src/Dodge/Item/Equipment.hs 33;" f
flameSize src/Dodge/Flame/Size.hs 5;" f
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
@@ -4362,7 +4363,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 385;" f
flareCircleAt src/Dodge/HeldUse.hs 764;" f
flareCircleAt src/Dodge/HeldUse.hs 722;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 39;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
@@ -4422,14 +4423,14 @@ fuseWallsWith src/Dodge/LevelGen/StaticWalls.hs 172;" f
g src/ShortShow.hs 33;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f
gRandify src/Dodge/Randify.hs 11;" f
gadgetEffect src/Dodge/HeldUse.hs 48;" f
gadgetEffect src/Dodge/HeldUse.hs 45;" f
gameOverMenu src/Dodge/Menu.hs 187;" f
gameRoomFromRoom src/Dodge/Layout.hs 161;" f
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 134;" f
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
gasType src/Dodge/HeldUse.hs 1207;" f
gasType src/Dodge/HeldUse.hs 1165;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4444,11 +4445,11 @@ getAimZoom src/Dodge/Update/Camera.hs 135;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 114;" f
getArguments src/Dodge/Update/Scroll.hs 178;" f
getArguments' src/Dodge/Update/Scroll.hs 166;" f
getAttachedSFLink src/Dodge/HeldUse.hs 835;" f
getAttachedSFLink src/Dodge/HeldUse.hs 793;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 93;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 171;" f
getBulletType src/Dodge/HeldUse.hs 955;" f
getBulletType src/Dodge/HeldUse.hs 913;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4456,17 +4457,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 411;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1336;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1294;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
getLaserColor src/Dodge/HeldUse.hs 780;" f
getLaserDamage src/Dodge/HeldUse.hs 777;" f
getLaserPhaseV src/Dodge/HeldUse.hs 774;" f
getLaserColor src/Dodge/HeldUse.hs 738;" f
getLaserDamage src/Dodge/HeldUse.hs 735;" f
getLaserPhaseV src/Dodge/HeldUse.hs 732;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 392;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1328;" f
getPJStabiliser src/Dodge/HeldUse.hs 1286;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
@@ -4476,7 +4477,7 @@ getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
getSplitString src/Dodge/Debug/Terminal.hs 126;" f
getTiles src/Dodge/Layout.hs 208;" f
getViewpoints src/Dodge/Viewpoints.hs 29;" f
getVolleyBurst src/Dodge/HeldUse.hs 123;" f
getVolleyBurst src/Dodge/HeldUse.hs 122;" f
getWallSPic src/Dodge/Render/Walls.hs 51;" f
getWindowSize src/Dodge/WindowSize.hs 5;" f
gimbal src/Dodge/Item/Scope.hs 153;" f
@@ -4526,7 +4527,7 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
halfHeight src/Dodge/Base/Window.hs 48;" f
halfWidth src/Dodge/Base/Window.hs 48;" f
haltSound src/Dodge/SoundLogic.hs 38;" f
hammerCheck src/Dodge/HeldUse.hs 69;" f
hammerCheck src/Dodge/HeldUse.hs 63;" f
handleEvent src/Dodge/Event.hs 27;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 45;" f
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
@@ -4556,26 +4557,25 @@ healthTest src/Dodge/Room/LasTurret.hs 95;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldAimStance src/Dodge/Item/AimStance.hs 22;" f
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
heldEffect src/Dodge/HeldUse.hs 63;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 170;" f
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 66;" f
heldEffect src/Dodge/HeldUse.hs 60;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 127;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 115;" f
heldInfo src/Dodge/Item/Info.hs 90;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
heldItemInvLock src/Dodge/HeldUse.hs 516;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1093;" f
heldItemMuzzles src/Dodge/HeldUse.hs 198;" f
heldItemInvLock src/Dodge/HeldUse.hs 474;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1051;" f
heldItemMuzzles src/Dodge/HeldUse.hs 156;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 92;" f
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 37;" f
heldItemOrient2D' src/Dodge/Item/HeldOffset.hs 42;" f
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 47;" f
heldItemRifling src/Dodge/HeldUse.hs 1137;" f
heldItemRifling src/Dodge/HeldUse.hs 1095;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 223;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
heldTorqueAmount src/Dodge/HeldUse.hs 659;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 17;" f
heldTorqueAmount src/Dodge/HeldUse.hs 617;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 23;" f
helpCommand src/Dodge/Terminal.hs 66;" f
helpPoly3D src/Polyhedra.hs 125;" f
heron src/Geometry.hs 217;" f
@@ -4690,7 +4690,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 57;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 790;" f
isAmmoIntLink src/Dodge/HeldUse.hs 748;" f
isAnimate src/Dodge/Creature/Test.hs 143;" f
isCognizant src/Dodge/Creature/Perception.hs 106;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4727,7 +4727,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
itemDetectorEffect src/Dodge/HeldUse.hs 841;" f
itemDetectorEffect src/Dodge/HeldUse.hs 799;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
@@ -4739,9 +4739,9 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 20;" f
itemInternalValue src/Dodge/Item/Display.hs 34;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvLock src/Dodge/HeldUse.hs 511;" f
itemMuzzles src/Dodge/HeldUse.hs 183;" f
itemRandomOffset src/Dodge/HeldUse.hs 1030;" f
itemInvLock src/Dodge/HeldUse.hs 469;" f
itemMuzzles src/Dodge/HeldUse.hs 141;" f
itemRandomOffset src/Dodge/HeldUse.hs 988;" f
itemRelativeOrient src/Dodge/Item/HeldOffset.hs 159;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
@@ -4750,12 +4750,12 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
itemScroll src/Dodge/Update/Scroll.hs 52;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
itemSidePush src/Dodge/HeldUse.hs 457;" f
itemSidePush src/Dodge/HeldUse.hs 415;" f
itemString src/Dodge/Item/Display.hs 56;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 38;" f
itemToFunction src/Dodge/Item/Grammar.hs 120;" f
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 24;" f
itemTriggerType src/Dodge/BaseTriggerType.hs 12;" f
itemTriggerType src/Dodge/BaseTriggerType.hs 15;" f
itemWeight src/Dodge/Creature/Statistics.hs 66;" f
iterateUntil src/MonadHelp.hs 23;" f
iterateWhile src/MonadHelp.hs 30;" f
@@ -4852,7 +4852,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 394;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 704;" f
loadMuzzle src/Dodge/HeldUse.hs 662;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4896,7 +4896,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
magAmmoParams src/Dodge/HeldUse.hs 976;" f
magAmmoParams src/Dodge/HeldUse.hs 934;" f
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
magShield src/Dodge/Item/Equipment.hs 27;" f
magV src/Geometry/Vector.hs 171;" f
@@ -4911,7 +4911,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 1074;" f
makeBullet src/Dodge/HeldUse.hs 1032;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
@@ -4937,7 +4937,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 725;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 683;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4992,11 +4992,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
mcShootAuto src/Dodge/HeldUse.hs 1262;" f
mcShootLaser src/Dodge/HeldUse.hs 1255;" f
mcShootAuto src/Dodge/HeldUse.hs 1220;" f
mcShootLaser src/Dodge/HeldUse.hs 1213;" f
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
mcUseHeld src/Dodge/HeldUse.hs 1181;" f
mcUseHeld src/Dodge/HeldUse.hs 1139;" f
mcUseItem src/Dodge/Machine/Update.hs 85;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 54;" f
@@ -5089,7 +5089,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 750;" f
muzFlareAt src/Dodge/HeldUse.hs 708;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5484,7 +5484,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 538;" f
recoilAmount src/Dodge/HeldUse.hs 496;" f
rectNSWE src/Geometry/Polygon.hs 13;" f
rectVV src/Geometry/Polygon.hs 38;" f
rectWH src/Geometry/Polygon.hs 17;" f
@@ -5511,7 +5511,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
remoteScreen src/Dodge/Item/Scope.hs 139;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 943;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 901;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
@@ -5792,15 +5792,15 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 329;" f
shineTorch src/Dodge/Creature/State.hs 409;" f
shootBullet src/Dodge/HeldUse.hs 1018;" f
shootBullets src/Dodge/HeldUse.hs 1008;" f
shootBullet src/Dodge/HeldUse.hs 976;" f
shootBullets src/Dodge/HeldUse.hs 966;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 922;" f
shootLaser src/Dodge/HeldUse.hs 880;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 1281;" f
shootTeslaArc src/Dodge/HeldUse.hs 1239;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 874;" f
shootTractorBeam src/Dodge/HeldUse.hs 832;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5816,9 +5816,9 @@ showEquipItem src/Dodge/Item/Display.hs 105;" f
showInt src/Dodge/Item/Info.hs 73;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showInventoryPathing src/Dodge/Item/Display.hs 85;" f
showManObj src/Dodge/TestString.hs 62;" f
showManObj src/Dodge/TestString.hs 59;" f
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
showTimeFlow src/Dodge/TestString.hs 85;" f
showTimeFlow src/Dodge/TestString.hs 82;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
shrinkVert src/Geometry/Polygon.hs 140;" f
shuffle src/RandomHelp.hs 49;" f
@@ -6022,7 +6022,7 @@ teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
testCrossWalls src/Dodge/Room/Path.hs 47;" f
testEvent src/Dodge/Event/Test.hs 10;" f
testInventory src/Dodge/Creature.hs 292;" f
testStringInit src/Dodge/TestString.hs 29;" f
testStringInit src/Dodge/TestString.hs 28;" f
text src/Picture/Base.hs 193;" f
textGrad src/Picture/Text.hs 5;" f
textInputFocus src/Dodge/InputFocus.hs 16;" f
@@ -6095,15 +6095,15 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 439;" f
topInvW src/Dodge/ListDisplayParams.hs 51;" f
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 58;" f
topTestPart src/Dodge/TestString.hs 55;" f
torch src/Dodge/Item/Held/Utility.hs 23;" f
torchShape src/Dodge/Item/Draw/SPic.hs 267;" f
torqueAmount src/Dodge/HeldUse.hs 654;" f
torqueAmount src/Dodge/HeldUse.hs 612;" f
torqueCr src/Dodge/WorldEffect.hs 66;" f
torso src/Dodge/Creature/Picture.hs 99;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 886;" f
tractorBeamAt src/Dodge/HeldUse.hs 844;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 435;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -6173,7 +6173,7 @@ trySeedFromClipboard src/Dodge/Menu.hs 91;" f
tryShellBounce src/Dodge/Projectile/Update.hs 103;" f
trySpinByCID src/Dodge/Projectile/Update.hs 177;" f
trySynthBullet src/Dodge/Creature/State.hs 224;" f
tryUseParent src/Dodge/Creature/State.hs 217;" f
tryUseParent src/Dodge/Creature/State.hs 218;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 27;" f
@@ -6343,25 +6343,24 @@ upperRounded src/Shape.hs 185;" f
useBulletPayload src/Dodge/Bullet.hs 113;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useGasParams src/Dodge/HeldUse.hs 1186;" f
useGasParams src/Dodge/HeldUse.hs 1144;" f
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
useInventoryPath src/Dodge/HeldUse.hs 1454;" f
useInventoryPath src/Dodge/HeldUse.hs 1412;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 794;" f
useLoadedAmmo src/Dodge/HeldUse.hs 752;" f
useMagShield src/Dodge/Euse.hs 26;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1414;" f
useRewindGun src/Dodge/HeldUse.hs 1372;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 1395;" f
useStopWatch src/Dodge/HeldUse.hs 1353;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/HeldUse.hs 131;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1403;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1361;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6385,7 +6384,7 @@ verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
verticalPipe src/Dodge/Picture.hs 19;" f
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
verticalWire src/Dodge/Wire.hs 24;" f
vgunMuzzles src/Dodge/HeldUse.hs 353;" f
vgunMuzzles src/Dodge/HeldUse.hs 311;" f
viewBoundaries src/Dodge/Debug/Picture.hs 304;" f
viewClipBounds src/Dodge/Debug/Picture.hs 313;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 186;" f
@@ -6397,7 +6396,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 345;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 856;" f
walkNozzle src/Dodge/HeldUse.hs 814;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
@@ -6405,7 +6404,7 @@ wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallsFromRooms src/Dodge/Layout.hs 146;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warmupSound src/Dodge/HeldUse.hs 1448;" f
warmupSound src/Dodge/HeldUse.hs 1406;" f
warningRooms src/Dodge/Room/Warning.hs 28;" f
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
wasdDir src/Dodge/WASD.hs 17;" f