Partial removal of reloading
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@@ -19,7 +19,6 @@ import Dodge.InputFocus
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import Dodge.Inventory
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import Dodge.Inventory.Add
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import Dodge.Menu
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import Dodge.Reloading
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import Dodge.Save
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import Dodge.SelectionSections
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import Dodge.Terminal.LeftButton
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@@ -116,7 +115,7 @@ updateInitialPressInGame uv sc = case sc of
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ScancodeP -> pauseGame uv
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ScancodeF -> over uvWorld youDropItem uv
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ScancodeM -> toggleMap uv
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ScancodeR -> over (uvWorld . cWorld . lWorld . creatures . ix 0) crReloadToggle uv
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-- ScancodeR -> over (uvWorld . cWorld . lWorld . creatures . ix 0) crReloadToggle uv
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ScancodeT -> over uvWorld testEvent uv
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ScancodeX -> uv & uvWorld %~ toggleTweakInv
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ScancodeC -> toggleCombineInv uv
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