Partial removal of reloading

This commit is contained in:
2024-09-08 10:21:35 +01:00
parent 581d2494dc
commit e03c8dd830
16 changed files with 256 additions and 187 deletions
+1 -2
View File
@@ -19,7 +19,6 @@ import Dodge.InputFocus
import Dodge.Inventory
import Dodge.Inventory.Add
import Dodge.Menu
import Dodge.Reloading
import Dodge.Save
import Dodge.SelectionSections
import Dodge.Terminal.LeftButton
@@ -116,7 +115,7 @@ updateInitialPressInGame uv sc = case sc of
ScancodeP -> pauseGame uv
ScancodeF -> over uvWorld youDropItem uv
ScancodeM -> toggleMap uv
ScancodeR -> over (uvWorld . cWorld . lWorld . creatures . ix 0) crReloadToggle uv
-- ScancodeR -> over (uvWorld . cWorld . lWorld . creatures . ix 0) crReloadToggle uv
ScancodeT -> over uvWorld testEvent uv
ScancodeX -> uv & uvWorld %~ toggleTweakInv
ScancodeC -> toggleCombineInv uv