Add damage origins
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@@ -3,6 +3,7 @@
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module Dodge.Data.Laser where
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import Dodge.Data.Damage
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import NewInt
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import Dodge.Data.Item.Location
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--import Color
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@@ -21,6 +22,7 @@ data Laser = Laser
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, _lpPos :: Point2
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, _lpDir :: Float
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, _lpType :: LaserType
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, _lpOrigin :: DamageOrigin
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}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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