Update stack lts

This commit is contained in:
2024-10-22 10:07:13 +01:00
parent f6e32ff6ef
commit e2330618f2
24 changed files with 222 additions and 71 deletions
+1
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@@ -34,6 +34,7 @@ import qualified SDL
import Sound
import System.Directory
main :: IO ()
main = do
-- load the config to get the window size and position
+133
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@@ -1,3 +1,9 @@
/home/justin/Haskell/loop/src/Dodge/Placement/PlaceSpot.hs:159:5-30: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding: Patterns of type [Point2] not matched: []
|
159 | (p : ps) = orderPolygon qs
| ^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Update.hs:319:30-33: warning: [-Wunused-matches]
Defined but not used: ssel
|
@@ -18,3 +24,130 @@
|
351 | shiftInvItemsDown (_,i) (_,j) (Just (_,k)) w = w
| ^
/home/justin/Haskell/loop/src/Dodge/Room/RezBox.hs:54:22: warning: [GHC-47082] [-Woperator-whitespace-ext-conflict]
The prefix use of a $ would denote an untyped splice
were the TemplateHaskell extension enabled.
Suggested fix: Add whitespace after the $.
|
54 | shuffleLinks $(roomRectAutoLinks w h){_rmPmnts = []}
| ^
/home/justin/Haskell/loop/src/Dodge/Room/RezBox.hs:120:44: warning: [GHC-47082] [-Woperator-whitespace-ext-conflict]
The prefix use of a $ would denote an untyped splice
were the TemplateHaskell extension enabled.
Suggested fix: Add whitespace after the $.
|
120 | let n = length $ filter bottomEdgeTest $_rmLinks centralRoom
| ^
/home/justin/Haskell/loop/src/Dodge/Room/RezBox.hs:122:29: warning: [GHC-47082] [-Woperator-whitespace-ext-conflict]
The prefix use of a $ would denote an untyped splice
were the TemplateHaskell extension enabled.
Suggested fix: Add whitespace after the $.
|
122 | tToBTree "rezBoxes" $treeFromTrunk [rezBox thecol, door] $
| ^
/home/justin/Haskell/loop/src/Dodge/HeldUse.hs:177:5-59: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding:
Patterns of type ([Float], StdGen) not matched:
([], _)
([_], _)
([_, _], _)
([_, _, _], _)
|
177 | (a : b : c : d : _, g) = runState thestate $ _randGen w -- randomRs (2, 20) (_randGen w)
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/RandomHelp.hs:36:9-35: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding:
Patterns of type ([a], [a]) not matched: (_, [])
|
36 | let (zs, w : ws) = splitAt i ys
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/RandomHelp.hs:51:17-46: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding:
Patterns of type ([b], [b]) not matched: (_, [])
|
51 | let (as, b : bs) = splitAt rand ys
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Multiset.hs:50:9: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding: Patterns of type [a] not matched: []
|
50 | (q:qs) = take (n-k+1) ys
| ^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Render/Connectors.hs:41:5: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding:
Patterns of type (Maybe Float, Maybe Float) not matched:
(Nothing, _)
((Just _), Nothing)
|
41 | (Just ymin,Just ymax) = minAndMax $ y : map (^._y) sps
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Particle/Draw.hs:15:5: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding:
Patterns of type [Geometry.Data.Point2] not matched: []
|
15 | (sp : ps) = _lzPoints pt
| ^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Polyhedra.hs:68:5: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding:
Patterns of type [Point3] not matched:
[]
[_]
[_, _]
|
68 | (a:b:c:_) = xs
| ^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Polyhedra/Geodesic.hs:59:5: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding:
Patterns of type [[a]] not matched:
[]
[_]
|
59 | (f0:f1:fs) = rotateTo ((== n) . head) vss
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/SimpleTrie.hs:36:13: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding: Patterns of type [a] not matched: []
|
36 | let (z : zs) = xs
| ^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/SimpleTrie.hs:45:13: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding: Patterns of type [(a, c)] not matched: []
|
45 | let ((z1, z2) : zs) = xs
| ^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/WdP2f.hs:12:13: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding:
Patterns of type Maybe (Point2, Point2) not matched: Nothing
|
12 | let Just (a, b) = w ^? cWorld . lWorld . doors . ix drid . drPos
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Debug/Picture.hs:118:5: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding: Patterns of type [Point2] not matched: []
|
118 | (p : ps) =
| ^^^^^^^^^^...
/home/justin/Haskell/loop/src/Dodge/Debug/Picture.hs:302:5: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding: Patterns of type [Point2] not matched: []
|
302 | (x : xs) = w ^. wCam . camBoundBox
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Tile.hs:36:5: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a pattern binding:
Patterns of type [Point2] not matched:
[]
[_]
|
36 | (c:d:_) = poly
| ^^^^^^^^^^^^^^
+1
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@@ -1,5 +1,6 @@
module Dodge.Block where
import Control.Monad
import Data.Set (Set)
import Dodge.Data.MountedObject
import Control.Lens
+1 -1
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@@ -19,7 +19,7 @@ import qualified IntMapHelp as IM
import Data.List (sortOn)
import Control.Applicative
import LensHelp
--import Control.Monad
import Control.Monad
import Data.Bifunctor
import Data.Maybe
import Dodge.Base
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@@ -3,6 +3,7 @@ module Dodge.Creature.State (
doDamage,
) where
import Control.Monad
import Dodge.Targeting.Draw
import Dodge.Data.DoubleTree
import qualified Data.Map.Strict as M
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@@ -5,6 +5,7 @@ module Dodge.HeldUse (
mcUseHeld,
) where
import Control.Monad
import Color
import Data.Maybe
import Dodge.Base.Collide
+1
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@@ -7,6 +7,7 @@ import Dodge.Item
import Dodge.Room
import Dodge.Tree
import RandomHelp
import Control.Monad
bossKeyItems :: RandomGen g => [(State g (Tree Room), State g ItemType)]
bossKeyItems = [(return . cleatOnward <$> bossRoom autoCrit, takeOne [HELD PISTOL])]
+1 -1
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@@ -84,7 +84,7 @@ placeSpotRoomRand ::
GenWorld ->
((GenWorld, Room), [Placement])
placeSpotRoomRand rm i f plmnt w =
let (ps, g) = runState (_rmRandPSs rm !! i) $_randGen (_gwWorld w)
let (ps, g) = runState (_rmRandPSs rm !! i) $ w ^. gwWorld . randGen
in placeSpot (w & gwWorld . randGen .~ g, rm) (plmnt & plSpot .~ f ps)
placeSpotID :: PlacementSpot -> PSType -> GenWorld -> (Int, GenWorld)
+1
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@@ -3,6 +3,7 @@ module Dodge.Projectile.Update
( updateProjectile
) where
import Control.Monad
import Dodge.Movement.Turn
import NewInt
import Dodge.Payload
+1
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@@ -1,5 +1,6 @@
module Dodge.Prop.Gib where
import Control.Monad
import Color
import Data.Foldable
import Data.List (zip4)
+1
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@@ -16,6 +16,7 @@ import Dodge.Tree
import Geometry
import LensHelp
import RandomHelp
import Control.Monad
roomGlassOctogon ::
-- | Size
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@@ -15,6 +15,7 @@ import Dodge.Tree
import Geometry
import LensHelp
import RandomHelp
import Control.Monad
roomsContaining :: RandomGen g => [Creature] -> [Item] -> State g (MetaTree Room String)
roomsContaining crs its = tToBTree str <$> roomsContaining' crs its
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@@ -18,6 +18,7 @@ import Dodge.Tree
import Geometry
import LensHelp
import RandomHelp
import Control.Monad
glassLesson :: RandomGen g => State g (Tree Room)
glassLesson = do
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@@ -1,6 +1,7 @@
-- | Rooms containing long doors, probably with a big reveal behind them.
module Dodge.Room.LongDoor where
import Control.Monad
import Dodge.LevelGen.Switch
import Data.Maybe
import qualified Data.Set as S
+1
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@@ -1,5 +1,6 @@
module Dodge.Room.LongRoom where
import Control.Monad
import qualified Data.Set as S
import Data.Tile
import Dodge.Cleat
+1
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@@ -10,6 +10,7 @@ module Dodge.Room.Procedural (
makeGrid,
) where
import Control.Monad
import Tile
import qualified Data.Set as S
import Data.Tile
+1
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@@ -18,6 +18,7 @@ import Geometry
import LensHelp
import Padding
import RandomHelp
import Control.Monad
rezBox :: LightSource -> Room
rezBox ls =
+1
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@@ -19,6 +19,7 @@ import Dodge.Room.Room
import Dodge.Room.RunPast
import Dodge.Tree
import RandomHelp
import Control.Monad
powerFakeout' :: RandomGen g => State g (MetaTree Room String)
powerFakeout' = tToBTree "powerFakeout'" <$> powerFakeout
+1 -4
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@@ -14,10 +14,7 @@ import Geometry
import LensHelp
import RandomHelp
import Shape
--import Data.Maybe
--import Data.Tree
--import qualified Data.Set as S
import Control.Monad
randomTank :: RandomGen g => State g Placement
randomTank =
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@@ -6,6 +6,7 @@ A /trunk/ refers to the successive first nodes in lists of children.
module Dodge.Tree.GenerateStructure
where
import RandomHelp
import Control.Monad
import Data.Tree
{- Single branched tree (a trunk). -}
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@@ -12,6 +12,7 @@ module Dodge.WorldEvent.Explosion (
--import Geometry.Vector3D
import Control.Monad
import Data.List
import Dodge.Base.Collide
import Dodge.Data.World
+58 -55
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@@ -1,59 +1,61 @@
{- Helpers for random generation. -}
module RandomHelp
( module System.Random
, module Control.Monad.State
, module RandomHelp
) where
import Geometry
import StrictHelp
module RandomHelp (
module System.Random,
module Control.Monad.State,
module RandomHelp,
) where
import System.Random
import Control.Monad
import Control.Monad.State
import Data.List
import Geometry
import StrictHelp
import System.Random
randomRanges :: (Random a,RandomGen g) => [a] -> State g a
randomRanges :: (Random a, RandomGen g) => [a] -> State g a
randomRanges = join . takeOne . f
where
f (x:y:ys) = state (randomR (x,y)) : f ys
f _ = []
where
f (x : y : ys) = state (randomR (x, y)) : f ys
f _ = []
takeOne :: RandomGen g => [a] -> State g a
takeOne xs = state (randomR (0,length xs - 1)) >>= (\i -> return (xs !! i))
takeOne xs = state (randomR (0, length xs - 1)) >>= (\i -> return (xs !! i))
takeOneWeighted :: (RandomGen g, Random b, Ord b, Num b) => [b] -> [a] -> State g a
takeOneWeighted ws xs = state (randomR (0, sum ws)) >>= (\w -> return (xs !! i w ws))
where
i y (z:zs)
where
i y (z : zs)
| y <= z = 0
| otherwise = 1 + i (y-z) zs
| otherwise = 1 + i (y - z) zs
i _ _ = 0
takeOneMore :: RandomGen g => ([a],[a]) -> State g ([a],[a])
takeOneMore ( _,[]) = error "trying to takeOneMore from empty list"
takeOneMore (xs,ys) = do
i <- state $ randomR (0,length ys - 1)
let (zs, w:ws) = splitAt i ys
return (w:xs, zs ++ ws)
takeOneMore :: RandomGen g => ([a], [a]) -> State g ([a], [a])
takeOneMore (_, []) = error "trying to takeOneMore from empty list"
takeOneMore (xs, ys) = do
i <- state $ randomR (0, length ys - 1)
let (zs, w : ws) = splitAt i ys
return (w : xs, zs ++ ws)
takeNMore :: RandomGen g => Int -> ([a],[a]) -> State g ([a],[a])
takeNMore n p = foldl' (flip $ const (>>= takeOneMore)) (return p) [1..n]
takeNMore :: RandomGen g => Int -> ([a], [a]) -> State g ([a], [a])
takeNMore n p = foldl' (flip $ const (>>= takeOneMore)) (return p) [1 .. n]
takeN :: RandomGen g => Int -> [a] -> State g [a]
takeN 0 _ = return []
takeN i xs = fst <$> takeNMore i ([],xs)
takeN 0 _ = return []
takeN i xs = fst <$> takeNMore i ([], xs)
-- | Randomly shuffle a list.
shuffle :: RandomGen g => [a] -> State g [a]
shuffle xs = do
rands <- forM [0..length xs-1] $ \i -> state $ randomR (0,i)
let f ys rand = let (as,b:bs) = splitAt rand ys
in (as ++ bs, b)
let (_,zs) = mapAccumR f xs rands
shuffle xs = do
rands <- forM [0 .. length xs -1] $ \i -> state $ randomR (0, i)
let f ys rand =
let (as, b : bs) = splitAt rand ys
in (as ++ bs, b)
let (_, zs) = mapAccumR f xs rands
return $ forceElements zs `seq` zs
-- | Randomly shuffle the tail of a list, not safe.
shuffleTail :: RandomGen g => [a] -> State g [a]
shuffleTail (x:xs) = (x :) <$> shuffle xs
shuffleTail (x : xs) = (x :) <$> shuffle xs
shuffleTail _ = undefined
-- select elements from a list randomly
@@ -62,61 +64,62 @@ randomSelectionFromList :: RandomGen g => Float -> [a] -> State g [a]
randomSelectionFromList = filterM . const . randProb
randProb :: RandomGen g => Float -> State g Bool
randProb p = do
p1 <- state $ randomR (0,1)
randProb p = do
p1 <- state $ randomR (0, 1)
return (p1 < p)
randInCirc :: RandomGen g => Float -> State g Point2
randInCirc = flip randInArc (2*pi)
randInCirc = flip randInArc (2 * pi)
randInArc :: RandomGen g => Float -> Float -> State g Point2
randInArc = randInArcStrip 0
randInArcStrip :: RandomGen g => Float -> Float -> Float -> State g Point2
randInArcStrip minrad maxRad maxangle = do
rad <- state $ randomR (minrad,maxRad)
ang <- state $ randomR (0,maxangle)
randInArcStrip minrad maxRad maxangle = do
rad <- state $ randomR (minrad, maxRad)
ang <- state $ randomR (0, maxangle)
return $ rad *.* unitVectorAtAngle ang
randOnUnitSphere :: RandomGen g => State g Point3
randOnUnitSphere = do
z <- state $ randomR (negate 1,1)
longitude <- state $ randomR (0, 2*pi)
let (V2 x y) = sqrt (1 - z^(2::Int)) *.* unitVectorAtAngle longitude
z <- state $ randomR (negate 1, 1)
longitude <- state $ randomR (0, 2 * pi)
let (V2 x y) = sqrt (1 - z ^ (2 :: Int)) *.* unitVectorAtAngle longitude
return (V3 x y z)
randOnHemisphere :: RandomGen g => State g Point3
randOnHemisphere = do
z <- state $ randomR (0,1)
longitude <- state $ randomR (0, 2*pi)
let (V2 x y) = sqrt (1 - z^(2::Int)) *.* unitVectorAtAngle longitude
z <- state $ randomR (0, 1)
longitude <- state $ randomR (0, 2 * pi)
let (V2 x y) = sqrt (1 - z ^ (2 :: Int)) *.* unitVectorAtAngle longitude
return (V3 x y z)
randInHemisphere :: RandomGen g => State g Point3
randInHemisphere = do
p <- randOnHemisphere
r <- state $ randomR (0,1)
r <- state $ randomR (0, 1)
return $ r *.*.* p
randInRect :: RandomGen g => Float -> Float -> State g Point2
randInRect w h = do
x <- state $ randomR (0,w)
y <- state $ randomR (0,h)
randInRect w h = do
x <- state $ randomR (0, w)
y <- state $ randomR (0, h)
return (V2 x y)
maybeTakeOne :: RandomGen g => [a] -> State g (Maybe a)
maybeTakeOne [] = return Nothing
maybeTakeOne xs = state (randomR (0,length xs - 1)) >>= (\i -> return (Just (xs !! i)))
maybeTakeOne xs = state (randomR (0, length xs - 1)) >>= (\i -> return (Just (xs !! i)))
randsSpread :: RandomGen g => (Float,Float) -> Int -> State g [Float]
randsSpread (a,b) i
| i <= 0 = error "tried to take <= 0 randsSpread"
| otherwise = zipWith (+) [a+x,a+2*x..] <$> replicateM i (state $ randomR (0,x))
randsSpread :: RandomGen g => (Float, Float) -> Int -> State g [Float]
randsSpread (a, b) i
| i <= 0 = error "tried to take <= 0 randsSpread"
| otherwise = zipWith (+) [a + x, a + 2 * x ..] <$> replicateM i (state $ randomR (0, x))
where
x = (b-a)/fromIntegral i
x = (b - a) / fromIntegral i
randsOnCirc :: RandomGen g => Int -> State g [Float]
randsOnCirc = randsSpread (0,2*pi)
randsOnCirc = randsSpread (0, 2 * pi)
--randsOnCirc i
-- | i <= 0 = error "tried to take <= 0 randsOnCirc"
-- | otherwise = zipWith (+) [x,2*x..] <$> replicateM i (state $ randomR (0,x))
+2 -1
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@@ -19,7 +19,8 @@
# resolver: https://example.com/snapshots/2018-01-01.yaml
#resolver: lts-17.1
#resolver: lts-18.28
resolver: lts-19.20
#resolver: lts-19.20
resolver: lts-22.38
#resolver: lts-22.25
#resolver: lts-19.3
+9 -9
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@@ -4015,7 +4015,7 @@ doOutPlacements src/Dodge/Layout.hs 102;" f
doP2Ac src/Dodge/CreatureEffect.hs 69;" f
doP2Imp src/Dodge/CreatureEffect.hs 33;" f
doPrWdLsLs src/Dodge/PrWdLsLs.hs 8;" f
doPreload appDodge/Main.hs 130;" f
doPreload appDodge/Main.hs 131;" f
doPressPlateEvent src/Dodge/PressPlate.hs 8;" f
doPropUpdates src/Dodge/Prop/Update.hs 36;" f
doQuickload src/Dodge/Save.hs 82;" f
@@ -4027,7 +4027,7 @@ doRoomOutPlacements src/Dodge/Layout.hs 107;" f
doRoomPlacements src/Dodge/Layout.hs 122;" f
doRoomShift src/Dodge/Room/Link.hs 33;" f
doScopeZoom src/Dodge/Update/Camera.hs 141;" f
doSideEffects appDodge/Main.hs 117;" f
doSideEffects appDodge/Main.hs 118;" f
doStep src/Dodge/ArcStep.hs 9;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 164;" f
doTerminalBootProgram src/Dodge/WorldEffect.hs 104;" f
@@ -4257,7 +4257,7 @@ findWithIx src/ListHelp.hs 123;" f
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
firstBreather src/Dodge/Room/Breather.hs 9;" f
firstWorldLoad appDodge/Main.hs 77;" f
firstWorldLoad appDodge/Main.hs 78;" f
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
flDamageInArea src/Dodge/Flame.hs 110;" f
@@ -4780,7 +4780,7 @@ magV src/Geometry/Vector.hs 160;" f
magV3 src/Geometry/Vector3D.hs 78;" f
magazineCombinations src/Dodge/Combine/Combinations.hs 41;" f
magenta src/Color.hs 19;" f
main appDodge/Main.hs 37;" f
main appDodge/Main.hs 38;" f
main bench/Bench.hs 15;" f
main test/Spec.hs 12;" f
mainListCursor src/Dodge/Render/HUD/Carte.hs 51;" f
@@ -5150,7 +5150,7 @@ playIfFree src/Sound.hs 136;" f
playPositionalSoundQueue src/Sound.hs 144;" f
playSoundAndUpdate src/Sound.hs 54;" f
playSoundQueue src/Sound.hs 131;" f
playSoundUnlessRewinding appDodge/Main.hs 110;" f
playSoundUnlessRewinding appDodge/Main.hs 111;" f
plusDecoration src/Dodge/Placement/TopDecoration.hs 35;" f
pmLineLoop src/Shader/Data.hs 107;" f
pmLineStrip src/Shader/Data.hs 107;" f
@@ -5891,9 +5891,9 @@ textVMirror src/Picture/Base.hs 216;" f
tflat2 src/Picture/Data.hs 60;" f
tflat3 src/Picture/Data.hs 64;" f
tflat4 src/Picture/Data.hs 68;" f
theCleanup appDodge/Main.hs 74;" f
theCleanup appDodge/Main.hs 75;" f
theColumns src/Dodge/Tree/Shift.hs 139;" f
theUpdateStep appDodge/Main.hs 102;" f
theUpdateStep appDodge/Main.hs 103;" f
thickArc src/Picture/Base.hs 298;" f
thickCircle src/Picture/Base.hs 272;" f
thickLine src/Picture/Base.hs 244;" f
@@ -6125,7 +6125,7 @@ updateRadarBlips src/Dodge/Update.hs 498;" f
updateRadarSweep src/Dodge/RadarSweep.hs 25;" f
updateRadarSweeps src/Dodge/Update.hs 522;" f
updateRandNode src/TreeHelp.hs 108;" f
updateRenderSplit appDodge/Main.hs 105;" f
updateRenderSplit appDodge/Main.hs 106;" f
updateRootItemID src/Dodge/Inventory/Location.hs 37;" f
updateScopeZoom src/Dodge/Update/Camera.hs 127;" f
updateScopeZoom' src/Dodge/Update/Camera.hs 132;" f
@@ -6264,7 +6264,7 @@ white src/Color.hs 26;" f
whiteNoiseFadeInS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 514;" f
whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 374;" f
wiToFloat src/Dodge/Room/Modify/Girder.hs 168;" f
winConfig appDodge/Main.hs 56;" f
winConfig appDodge/Main.hs 57;" f
windowLine src/Dodge/Placement/Instance/Wall.hs 48;" f
windowLineType src/Dodge/Placement/Instance/Wall.hs 83;" f
windowXFloat src/Dodge/Data/Config.hs 61;" f