Continue refactor of bullet gun effect chain
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@@ -20,6 +20,8 @@ fixedCoordPictures u =
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<> drawConcurrentMessage u
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<> customMouseCursor u
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<> toTopLeft cfig (translate (halfWidth cfig) 0 $ drawList (map text (_uvTestString u u)))
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<> toTopLeft cfig (translate (0.5 * halfWidth cfig) (- halfHeight cfig)
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$ drawList (map text (u ^. uvWorld . cWorld . lWorld . lTestString)))
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<> displayFrameTicks u
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where
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cfig = _uvConfig u
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