Add more rooms

This commit is contained in:
2022-06-15 14:05:59 +01:00
parent 29e1ee14a1
commit e30f7a0585
5 changed files with 39 additions and 16 deletions
@@ -161,6 +161,12 @@ spanColLightI col h a b = ps0j (PutLS $ lsColPos col (V3 x y (h-5)))
where
V2 x y = 0.5 *.* (a +.+ b)
spanColLightBlackI :: Point3 -> Float -> Point2 -> Point2 -> Placement
spanColLightBlackI col h a b = ps0j (PutLS $ lsColPos col (V3 x y (h-5)))
$ sps0 $ PutShape $ colorSH black $ thinHighBar h a b
where
V2 x y = 0.5 *.* (a +.+ b)
spanLightI :: Point2 -> Point2 -> Placement
spanLightI = spanColLightI 0.75 50
+5 -5
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@@ -21,11 +21,11 @@ roomsContaining crs its = tToBTree "roomsContaining" <$> roomsContaining' crs it
roomsContaining' :: RandomGen g => [Creature] -> [Item] -> State g (Tree Room)
roomsContaining' crs its = do
endroom <- join $ takeOne
[roomPillarsSquare
-- [ randomFourCornerRoomCrsIts crs its
-- , tanksRoom crs its
-- , roomPillarsContaining crs its
-- , roomPillarsPassage <&> rmPmnts .++~ crsItmsUnused crs its
[ roomPillarsSquare <&> rmPmnts .++~ crsItmsUnused crs its
, randomFourCornerRoomCrsIts crs its
, tanksRoom crs its
, roomPillarsContaining crs its
, roomPillarsPassage <&> rmPmnts .++~ crsItmsUnused crs its
]
return (pure $ cleatOnward endroom)
+25 -8
View File
@@ -1,4 +1,5 @@
module Dodge.Room.Pillar where
import Dodge.Placement.Instance.LightSource
import Dodge.Data
import Dodge.Cleat
import Dodge.PlacementSpot
@@ -10,9 +11,10 @@ import Dodge.Room.Procedural
import Dodge.Room.Link
import Geometry
import LensHelp
import RandomHelp
import Control.Monad.State
import System.Random
--import Control.Monad.State
--import System.Random
import qualified Data.Set as S
blockPillar :: Float -> Float -> Placement
@@ -42,12 +44,27 @@ crossPillar w' h' = ps0jPushPS (aline (V2 (-w) 0) (V2 w 0))
roomPillarsSquare :: RandomGen g => State g Room
roomPillarsSquare = do
h <- state $ randomR (300,300)
w <- state $ randomR (300,400)
let rm = roomRectAutoLinks w h
nlew = _numLinkEW (_rmType rm)
nlns = _numLinkNS (_rmType rm)
return $ rm & rmPmnts .++~ concatMap (replicate nlew . makepill) [South,North]
let rm' = roomRectAutoLinks 300 300
nlew = _numLinkEW (_rmType rm')
nlns = _numLinkNS (_rmType rm')
addlights <- takeOne
[ return . set rmPmnts [mntLS vShape
(rotateVAround (V2 150 150) a (V2 30 30))
(onXY (rotateVAround (V2 150 150) a) $ V3 60 60 95)
| a <- [0,pi/2,pi,3*pi/2] ]
, return . set rmPmnts [mntLS vShape
(rotateVAround (V2 150 150) a (V2 150 0))
(onXY (rotateVAround (V2 150 150) a) $ V3 150 20 95)
| a <- [0,pi/2,pi,3*pi/2] ]
, addGirderLights . set rmPmnts []
, return . (rmPmnts .++~
[ spanColLightBlackI 0.75 95 (V2 0 130) (V2 300 130)
, spanColLightBlackI 0.75 95 (V2 0 170) (V2 300 170)
,mntLightLnkCond $ resetPLUse $ rprBool $ \rp _ -> isOutLnk rp
] )
]
rm <- addlights rm'
shuffleLinks $ rm & rmPmnts .++~ concatMap (replicate nlew . makepill) [South,North]
++ concatMap (replicate nlns . makepill) [East,West]
where
makepill edge = sps (rprBool $ \rp _ -> t edge rp) smallPillar
-3
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@@ -72,7 +72,6 @@ roomRect x y xn yn = defaultRoom
}
}
where
roomposat onoffpath p = RoomPos p 0 (S.singleton onoffpath) NotLink 0
yd = (y - 40) / fromIntegral yn
xd = (x - 40) / fromIntegral xn
somelnks poffset ps a = zip (map (+.+ poffset) ps) (repeat a)
@@ -96,8 +95,6 @@ roomRect x y xn yn = defaultRoom
]
posps' = map (over _1 (+.+ V2 20 20)) $ gridPoints'' xd (xn+1) yd (xn+1)
interposps' = map (over _1 (+.+ V2 (20 + xd/2) (20 + yd/2))) $ gridPoints'' xd xn yd yn
posps = map (+.+ V2 20 20) $ gridPoints xd (xn+1) yd (yn+1)
interposps = map (+.+ V2 (20 + xd/2) (20 + yd/2)) $ gridPoints xd xn yd yn
makeoffpos (p,a) = RoomPos p 0 (S.singleton $ RoomPosOffPath $ makerpedges' a) NotLink 0
makerpedges' (a,b) = S.fromList
[PathFromEdge South b
+3
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@@ -90,6 +90,9 @@ rotateV r (V2 x y) = V2
(x * cos r - y * sin r)
(x * sin r + y * cos r)
{-# INLINE rotateV #-}
rotateVAround :: Point2 -> Float -> Point2 -> Point2
rotateVAround p r q = rotateV r (q -.- p) +.+ p
{-# INLINE rotateVAround #-}
-- | Convert degrees to radians
degToRad :: Float -> Float
degToRad d = d * pi / 180