Some linting
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@@ -59,9 +59,9 @@ drawFlame rotd pt = thePic
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ep = _btPos' pt
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thePic = pictures
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[ glow
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, aPic 3 prot2 18 (V2 (scaleChange + 1) (2)) red
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, aPic 4 prot 19 (V2 (scaleChange + 0.5) (1.5)) orange
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, aPic 5 prot3 20 (V2 (scaleChange) (1)) white
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, aPic 3 prot2 18 (V2 (scaleChange + 1) 2 ) red
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, aPic 4 prot 19 (V2 (scaleChange + 0.5) 1.5) orange
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, aPic 5 prot3 20 (V2 (scaleChange) 1 ) white
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]
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aPic :: Int -> (Point2 -> Point2) -> Float -> Point2 -> Color -> Picture
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aPic lay offset depth (V2 scalex scaley) col
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@@ -143,7 +143,7 @@ makeFlameletTimed (V2 x y) z vel maycid size time w = w
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, _ptUpdate' = moveFlamelet
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, _btVel' = vel
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, _btColor' = red
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, _btPos' = (V2 x y)
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, _btPos' = V2 x y
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, _btPassThrough' = maycid
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, _btWidth' = size
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, _btTimer' = time
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