Gut sounds when gibbing

This commit is contained in:
2026-02-10 23:40:04 +00:00
parent ed86d310d5
commit e608664f11
10 changed files with 25 additions and 18 deletions
+12 -11
View File
@@ -2800,15 +2800,16 @@ chaseCritInternal src/Dodge/Humanoid.hs 8;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 121;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
chasmRotate src/Dodge/Creature/Update.hs 161;" f
chasmRotate src/Dodge/Creature/Update.hs 177;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 294;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 265;" f
chasmTest src/Dodge/Creature/Update.hs 142;" f
chasmTestCorpse src/Dodge/Creature/Update.hs 158;" f
chasmTestLiving src/Dodge/Creature/Update.hs 139;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
checkDeath src/Dodge/Creature/Update.hs 77;" f
checkDeath' src/Dodge/Creature/Update.hs 80;" f
checkDeath src/Dodge/Creature/Update.hs 78;" f
checkDeath' src/Dodge/Creature/Update.hs 81;" f
checkEndGame src/Dodge/Update.hs 807;" f
checkErrorGL src/Shader/Compile.hs 86;" f
checkFBO src/Framebuffer/Check.hs 6;" f
@@ -2927,7 +2928,7 @@ copierItemUpdate src/Dodge/Creature/State.hs 131;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 398;" f
cornerList src/Preload/Render.hs 236;" f
corpseOrGib src/Dodge/Creature/Update.hs 102;" f
corpseOrGib src/Dodge/Creature/Update.hs 99;" f
corridor src/Dodge/Room/Corridor.hs 17;" f
corridorBoss src/Dodge/LockAndKey.hs 133;" f
corridorN src/Dodge/Room/Corridor.hs 57;" f
@@ -2972,7 +2973,7 @@ crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 914;" f
crStratConMatches src/Dodge/Creature/Test.hs 80;" f
crStrength src/Dodge/Creature/Statistics.hs 29;" f
crUpdate src/Dodge/Creature/Update.hs 70;" f
crUpdate src/Dodge/Creature/Update.hs 71;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 66;" f
crUpdateItemLocations src/Dodge/Inventory/Location.hs 48;" f
crVocalizationSound src/Dodge/Creature/Vocalization.hs 15;" f
@@ -3403,7 +3404,7 @@ drawZone src/Dodge/Debug/Picture.hs 152;" f
drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
dropAll src/Dodge/Creature/Update.hs 139;" f
dropAll src/Dodge/Creature/Update.hs 136;" f
dropInventoryPath src/Dodge/HeldUse.hs 1346;" f
dropItem src/Dodge/Creature/Action.hs 155;" f
dropper src/Dodge/Item/Scope.hs 82;" f
@@ -4424,7 +4425,7 @@ pointerToItemID src/Dodge/Item/Location.hs 42;" f
pointerYourRootItem src/Dodge/Item/Location.hs 33;" f
pointerYourSelectedItem src/Dodge/Item/Location.hs 26;" f
pointsToPoly src/Geometry/ConvexPoly.hs 35;" f
poisonSPic src/Dodge/Creature/Update.hs 135;" f
poisonSPic src/Dodge/Creature/Update.hs 132;" f
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
poke34 src/Shader/Poke.hs 509;" f
pokeArrayOff src/Shader/Poke.hs 521;" f
@@ -4792,7 +4793,7 @@ scaleSH src/Shape.hs 266;" f
scalp src/Dodge/Creature/Picture.hs 93;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 102;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/Update.hs 132;" f
scorchSPic src/Dodge/Creature/Update.hs 129;" f
screenBox src/Dodge/Base/Window.hs 54;" f
screenPolygon src/Dodge/Base/Window.hs 18;" f
screenPolygonBord src/Dodge/Base/Window.hs 28;" f
@@ -5371,7 +5372,6 @@ updateClouds src/Dodge/Update.hs 705;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
updateCreature src/Dodge/Creature/Update.hs 37;" f
updateCreature' src/Dodge/Creature/Update.hs 46;" f
updateCreatureGroups src/Dodge/Update.hs 573;" f
updateCreatureSoundPositions src/Dodge/Update.hs 552;" f
updateCreatureStride src/Dodge/Update.hs 347;" f
@@ -5420,6 +5420,7 @@ updateLaser src/Dodge/Laser/Update.hs 11;" f
updateLasers src/Dodge/Update.hs 470;" f
updateLeftParentSF src/Dodge/Item/Grammar.hs 170;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLivingCreature src/Dodge/Creature/Update.hs 47;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 447;" f
updateMachine src/Dodge/Machine/Update.hs 25;" f
updateMagnets src/Dodge/Update.hs 361;" f
@@ -5434,7 +5435,7 @@ updateObjMapMaybe src/Dodge/Update.hs 578;" f
updatePastWorlds src/Dodge/Update.hs 459;" f
updatePreload src/Preload/Update.hs 21;" f
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
updatePulse src/Dodge/Creature/Update.hs 168;" f
updatePulse src/Dodge/Creature/Update.hs 184;" f
updatePulseBall src/Dodge/Update.hs 484;" f
updatePulseLaser src/Dodge/Update.hs 648;" f
updatePulseLasers src/Dodge/Update.hs 479;" f