Move sidepush out of records

This commit is contained in:
2025-06-04 11:43:35 +01:00
parent a8aab75739
commit e77721fe7d
8 changed files with 230 additions and 200 deletions
+1 -1
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File diff suppressed because one or more lines are too long
+5 -6
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@@ -2,6 +2,7 @@
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE TemplateHaskell #-}
module Dodge.Data.Item.Use (
module Dodge.Data.Item.Use,
module Dodge.Data.Item.Use.Equipment,
@@ -75,16 +76,12 @@ data AttachParams
data HeldParams
= DefaultHeldParams
| GasSprayParams
{ --_randomOffset :: Float
_sidePush :: Float
, _weaponInvLock :: Int
{ _weaponInvLock :: Int
, _weaponRepeat :: [Int]
}
| BeamShooterParams
| BulletShooterParams
{ --_randomOffset :: Float
_sidePush :: Float
, _weaponInvLock :: Int
{ _weaponInvLock :: Int
, _weaponRepeat :: [Int]
}
deriving (Eq, Show, Read) --Generic, Flat)
@@ -155,6 +152,7 @@ data Muzzle = Muzzle
deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''ItemUse
--makeLenses ''AimParams
makeLenses ''Muzzle
makeLenses ''HeldParams
@@ -175,5 +173,6 @@ deriveJSON defaultOptions ''HeldParams
deriveJSON defaultOptions ''AmmoPerShot
deriveJSON defaultOptions ''Muzzle
deriveJSON defaultOptions ''AttachParams
--deriveJSON defaultOptions ''AimParams
deriveJSON defaultOptions ''ItemUse
+1 -3
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@@ -29,9 +29,7 @@ defaultHeldUse = UseHeld
-- , _heldHammer = HammerUp
, _heldMuzzles = defaultMuzzles
, _heldParams = BulletShooterParams
{ _sidePush = 0
-- , _bulGunSound = Just (tap3S, 0)
, _weaponInvLock = 0
{ _weaponInvLock = 0
, _weaponRepeat = []
}
, _heldFrame = 0
+45 -1
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@@ -173,11 +173,55 @@ applyCME itm cr cme
. applyRecoil itm cr
| otherwise = failsound
where
spush = fromMaybe 0 $ itm ^? itUse . heldParams . sidePush
spush = maybe 0 itemSidePush $ itm ^? itType . ibtHeld
failsound w = case w ^? input . mouseButtons . ix SDL.ButtonLeft of
Just 0 -> soundStart (CrWeaponFailSound (_crID cr)) (_crPos cr) click1S Nothing w
_ -> soundContinue (CrWeaponFailSound (_crID cr)) (_crPos cr) click1S Nothing w
itemSidePush :: HeldItemType -> Float
itemSidePush = \case
BANGSTICK {} -> 0
REWINDER -> 0
TIMESTOPPER -> 0
TIMESCROLLER -> 0
PISTOL -> 50
MACHINEPISTOL -> 50
AUTOPISTOL -> 50
SMG -> 30
BANGCONE -> 0
BLUNDERBUSS -> 0
GRAPECANNON {} -> 0
MINIGUNX i -> 10 + fromIntegral i
VOLLEYGUN{} -> 0
RIFLE -> 0
ALTERIFLE -> 0
AUTORIFLE -> 0
BURSTRIFLE -> 0
BANGROD -> 0
ELEPHANTGUN -> 0
AMR -> 0
AUTOAMR -> 0
SNIPERRIFLE -> 0
FLAMESPITTER -> 0
FLAMETHROWER -> 25
FLAMETORRENT -> 0
FLAMEWALL -> 0
BLOWTORCH -> 0
SPARKGUN -> 0
TESLAGUN -> 0
LASER -> 0
TRACTORGUN -> 0
RLAUNCHER -> 0
RLAUNCHERX{} -> 0
GLAUNCHER -> 0
POISONSPRAYER -> 0
SHATTERGUN -> 0
TORCH -> 0
FLATSHIELD -> 0
KEYCARD{} -> 0
BLINKER -> 0
BLINKERUNSAFE -> 0
applyInvLock :: Item -> Creature -> World -> World
applyInvLock itm cr = case itm ^? itUse . heldParams . weaponInvLock of
Just i
-1
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@@ -89,7 +89,6 @@ miniGunX i =
& itUse . heldMuzzles
.~ replicate i
(Muzzle (V2 30 0) 0 0.05 0 MiniGunFlare MuzzleShootBullet (UseExactly 1) 0)
& itUse . heldParams . sidePush .~ 10 * fromIntegral i
& itType .~ HELD (MINIGUNX i)
& itEffect . ieInv .~ ItemReduceWarmTime
& itEffect . ieOnDrop .~ ItemSetWarmTime 0
+1 -4
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@@ -19,7 +19,6 @@ poisonSprayer =
flameThrower
& itType .~ HELD POISONSPRAYER
& itAmmoSlots .~ singleAmmo GasAmmo
& itUse . heldParams . sidePush .~ 0
flameSpitter :: Item
flameSpitter =
@@ -81,8 +80,6 @@ flameThrower =
& itAmmoSlots .~ singleAmmo GasAmmo
& itType .~ HELD FLAMETHROWER
& itUse . heldParams .~ GasSprayParams
{ _sidePush = 25
-- , _bulGunSound = Nothing
, _weaponInvLock = 0
{ _weaponInvLock = 0
, _weaponRepeat = mempty
}
+1 -6
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@@ -45,9 +45,6 @@ pistol =
& itUse . heldMuzzles . ix 0 . mzPos %~ const (V2 10 0)
& itUse . heldMuzzles . ix 0 . mzInaccuracy %~ const 0.05
& itUse . heldMuzzles . ix 0 . mzFlareType %~ const BasicFlare
& itUse . heldParams
%~ ( (sidePush .~ 50)
)
& itType .~ HELD PISTOL
autoPistol :: Item
@@ -58,12 +55,10 @@ machinePistol =
autoPistol
& itUse . heldDelay .~ WarmUpNoDelay{_warmTime = 0, _warmMax = 50, _warmSound = crankSlowS}
& itType .~ HELD MACHINEPISTOL
-- & itUse . heldParams . recoil .~ 20
smg :: Item
smg =
autoPistol -- & some parameter affecting stability
autoPistol
& itType .~ HELD SMG
& itUse . heldMuzzles . ix 0 . mzPos .~ V2 20 0
& itUse . heldMuzzles . ix 0 . mzInaccuracy .~ 0
& itUse . heldParams . sidePush .~ 30
+176 -178
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@@ -25,9 +25,9 @@ ALTERIFLE src/Dodge/Data/Item/Combine.hs 152;" C
AMMOMAG src/Dodge/Data/Item/Combine.hs 20;" C
AMR src/Dodge/Data/Item/Combine.hs 157;" C
ANTIMATTER src/Dodge/Data/Item/Combine.hs 67;" C
APInt src/Dodge/Data/Item/Use.hs 71;" C
APNothing src/Dodge/Data/Item/Use.hs 72;" C
APProjectiles src/Dodge/Data/Item/Use.hs 70;" C
APInt src/Dodge/Data/Item/Use.hs 72;" C
APNothing src/Dodge/Data/Item/Use.hs 73;" C
APProjectiles src/Dodge/Data/Item/Use.hs 71;" C
AQUAMARINE src/Color/Data.hs 24;" C
ARHUD src/Dodge/Data/Item/Combine.hs 34;" C
ARHUDSF src/Dodge/Data/ComposedItem.hs 50;" C
@@ -67,10 +67,10 @@ AmmoMagSF src/Dodge/Data/ComposedItem.hs 51;" C
AmmoMagType src/Dodge/Data/Item/Combine.hs 104;" t
AmmoModLink src/Dodge/Data/ComposedItem.hs 19;" C
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 57;" C
AmmoParams src/Dodge/Data/Item/Use.hs 96;" t
AmmoParams src/Dodge/Data/Item/Use.hs 89;" t
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 21;" C
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 59;" C
AmmoPerShot src/Dodge/Data/Item/Use.hs 135;" t
AmmoPerShot src/Dodge/Data/Item/Use.hs 128;" t
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 20;" C
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 58;" C
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 24;" t
@@ -99,7 +99,7 @@ AsteroidStrike src/Dodge/Data/Scenario.hs 33;" C
AtEase src/Dodge/Data/Creature/Stance.hs 40;" C
AtomicWaste src/Dodge/Data/Scenario.hs 26;" C
Attach src/Dodge/Item/Attach.hs 1;" m
AttachParams src/Dodge/Data/Item/Use.hs 69;" t
AttachParams src/Dodge/Data/Item/Use.hs 70;" t
AttachType src/Dodge/Data/Item/Combine.hs 90;" t
Attention src/Dodge/Data/Creature/Perception.hs 60;" t
AttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" C
@@ -150,7 +150,7 @@ BaseTriggerType src/Dodge/BaseTriggerType.hs 3;" m
BasicBeamDraw src/Dodge/Data/Beam.hs 34;" C
BasicBulletTrajectory src/Dodge/Data/Bullet.hs 50;" C
BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 57;" C
BasicFlare src/Dodge/Data/Item/Use.hs 105;" C
BasicFlare src/Dodge/Data/Item/Use.hs 98;" C
BatteryGuns src/Dodge/Item/Held/BatteryGuns.hs 1;" m
BatteryGuns src/Dodge/Item/Weapon/BatteryGuns.hs 1;" m
Beam src/Dodge/Data/Beam.hs 18;" t
@@ -160,7 +160,7 @@ BeamCombine src/Dodge/Data/Beam.hs 47;" C
BeamCombineType src/Dodge/Data/Beam.hs 38;" t
BeamDraw src/Dodge/Data/Beam.hs 33;" t
BeamDrawColor src/Dodge/Data/Beam.hs 35;" C
BeamShooterParams src/Dodge/Data/Item/Use.hs 86;" C
BeamShooterParams src/Dodge/Data/Item/Use.hs 82;" C
BeamSimple src/Dodge/Data/Beam.hs 50;" C
BeamType src/Dodge/Data/Beam.hs 46;" t
BecomePowerful src/Dodge/Data/Scenario.hs 9;" C
@@ -232,9 +232,9 @@ BulletMod src/Dodge/Data/Item/BulletMod.hs 10;" t
BulletMod src/Dodge/Data/Item/BulletMod.hs 3;" m
BulletModEffect src/Dodge/Data/Item/BulletMod.hs 12;" C
BulletModPayload src/Dodge/Data/Item/BulletMod.hs 11;" C
BulletParams src/Dodge/Data/Item/Use.hs 97;" C
BulletParams src/Dodge/Data/Item/Use.hs 90;" C
BulletPayload src/Dodge/Data/Bullet.hs 41;" t
BulletShooterParams src/Dodge/Data/Item/Use.hs 87;" C
BulletShooterParams src/Dodge/Data/Item/Use.hs 83;" C
BulletTrajectory src/Dodge/Data/Bullet.hs 49;" t
BulletTrajectoryType src/Dodge/Data/Bullet.hs 56;" t
Button src/Dodge/Data/Button.hs 48;" t
@@ -500,7 +500,7 @@ DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 22;" C
DefaultDrawButton src/Dodge/Data/Button.hs 17;" C
DefaultDrawSwitch src/Dodge/Data/Button.hs 18;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 76;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 77;" C
DefaultLightSourceDraw src/Dodge/Data/LightSource.hs 13;" C
DefaultRoomType src/Dodge/Data/Room.hs 31;" C
DefaultTerminal src/Dodge/Data/Terminal.hs 55;" C
@@ -689,7 +689,7 @@ FlameBeamCombine src/Dodge/Data/Beam.hs 39;" C
FlameSound src/Dodge/Data/SoundOrigin.hs 27;" C
Flamer src/Dodge/Data/SoundOrigin.hs 25;" C
Flank src/Dodge/Data/ActionPlan.hs 177;" C
FlareType src/Dodge/Data/Item/Use.hs 103;" t
FlareType src/Dodge/Data/Item/Use.hs 96;" t
FlashBall src/Dodge/Data/Bullet.hs 32;" C
FlatFaces src/Shape/Data.hs 17;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 15;" C
@@ -759,8 +759,8 @@ GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
GasCloud src/Dodge/Data/Cloud.hs 31;" C
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 38;" t
GasParams src/Dodge/Data/Item/Use.hs 99;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 77;" C
GasParams src/Dodge/Data/Item/Use.hs 92;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 78;" C
GenCr src/Dodge/Data/Creature/State.hs 31;" C
GenFloat src/Dodge/Data/GenFloat.hs 11;" t
GenFloat src/Dodge/Data/GenFloat.hs 5;" m
@@ -828,17 +828,17 @@ HammerUp src/Dodge/Data/Hammer.hs 20;" C
HandPos src/Dodge/Creature/HandPos.hs 1;" m
HardQuit src/Dodge/Data/Universe.hs 70;" C
HasHammer src/Dodge/Data/Hammer.hs 14;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 108;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 101;" C
Held src/Dodge/Item/Held.hs 1;" m
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
HeldItemType src/Dodge/Data/Item/Combine.hs 137;" t
HeldOffset src/Dodge/Item/HeldOffset.hs 2;" m
HeldParams src/Dodge/Data/Item/Use.hs 75;" t
HeldParams src/Dodge/Data/Item/Use.hs 76;" t
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 41;" C
HeldScroll src/Dodge/HeldScroll.hs 1;" m
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
HeldUse src/Dodge/HeldUse.hs 5;" m
HeldUseEffect src/Dodge/Data/Item/Use.hs 53;" t
HeldUseEffect src/Dodge/Data/Item/Use.hs 54;" t
HelpNum src/HelpNum.hs 1;" m
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 49;" C
@@ -969,7 +969,7 @@ ItemSetWarmTime src/Dodge/Data/Item/Effect.hs 34;" C
ItemStructuralFunction src/Dodge/Data/ComposedItem.hs 39;" t
ItemTargeting src/Dodge/Data/Item.hs 60;" t
ItemType src/Dodge/Data/Item/Combine.hs 15;" t
ItemUse src/Dodge/Data/Item/Use.hs 31;" t
ItemUse src/Dodge/Data/Item/Use.hs 32;" t
ItemUseToggle src/Dodge/Data/Item/Effect.hs 30;" C
ItmCrWdWd src/Dodge/Data/Item/Use/Equipment.hs 28;" t
ItmCrWdWdDoNothing src/Dodge/Data/Item/Use/Equipment.hs 29;" C
@@ -1017,7 +1017,7 @@ Lampoid src/Dodge/Data/Creature/Misc.hs 83;" C
Lampoid src/Dodge/Lampoid.hs 1;" m
Large src/Shape/Data.hs 29;" C
LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 109;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 102;" C
LasSound src/Dodge/Data/SoundOrigin.hs 28;" C
LasTurret src/Dodge/Room/LasTurret.hs 1;" m
Laser src/Dodge/Data/Laser.hs 21;" t
@@ -1188,7 +1188,7 @@ Metapysics src/Dodge/Data/Scenario.hs 17;" t
Military src/Dodge/Data/Scenario.hs 45;" C
Mine src/Dodge/Data/Scenario.hs 64;" C
MiniGunAI src/Dodge/Data/Creature/Misc.hs 58;" C
MiniGunFlare src/Dodge/Data/Item/Use.hs 107;" C
MiniGunFlare src/Dodge/Data/Item/Use.hs 100;" C
Misc src/Dodge/Data/Creature/Misc.hs 6;" m
Misc src/Dodge/Data/Equipment/Misc.hs 6;" m
Misc src/Dodge/Data/Item/Misc.hs 6;" m
@@ -1222,23 +1222,23 @@ Multiset src/Multiset.hs 4;" m
Music src/Music.hs 1;" m
MusicData src/Music.hs 7;" t
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
Muzzle src/Dodge/Data/Item/Use.hs 140;" t
MuzzleBlink src/Dodge/Data/Item/Use.hs 128;" C
MuzzleDetector src/Dodge/Data/Item/Use.hs 127;" C
MuzzleEffect src/Dodge/Data/Item/Use.hs 113;" t
Muzzle src/Dodge/Data/Item/Use.hs 133;" t
MuzzleBlink src/Dodge/Data/Item/Use.hs 121;" C
MuzzleDetector src/Dodge/Data/Item/Use.hs 120;" C
MuzzleEffect src/Dodge/Data/Item/Use.hs 106;" t
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 5;" m
MuzzleGLauncher src/Dodge/Data/Item/Use.hs 119;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 115;" C
MuzzleNozzle src/Dodge/Data/Item/Use.hs 120;" C
MuzzleRLauncher src/Dodge/Data/Item/Use.hs 118;" C
MuzzleRewind src/Dodge/Data/Item/Use.hs 130;" C
MuzzleScroller src/Dodge/Data/Item/Use.hs 132;" C
MuzzleShatter src/Dodge/Data/Item/Use.hs 126;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 114;" C
MuzzleStopper src/Dodge/Data/Item/Use.hs 131;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 116;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 117;" C
MuzzleUnsafeBlink src/Dodge/Data/Item/Use.hs 129;" C
MuzzleGLauncher src/Dodge/Data/Item/Use.hs 112;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 108;" C
MuzzleNozzle src/Dodge/Data/Item/Use.hs 113;" C
MuzzleRLauncher src/Dodge/Data/Item/Use.hs 111;" C
MuzzleRewind src/Dodge/Data/Item/Use.hs 123;" C
MuzzleScroller src/Dodge/Data/Item/Use.hs 125;" C
MuzzleShatter src/Dodge/Data/Item/Use.hs 119;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 107;" C
MuzzleStopper src/Dodge/Data/Item/Use.hs 124;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 109;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 110;" C
MuzzleUnsafeBlink src/Dodge/Data/Item/Use.hs 122;" C
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
MvTurnToward src/Dodge/Data/ActionPlan.hs 34;" C
MvWalking src/Dodge/Data/Creature/Misc.hs 39;" C
@@ -1261,7 +1261,7 @@ NewIntMap src/NewInt.hs 18;" t
NewSideEffect src/Dodge/Data/Universe.hs 65;" C
Ngon src/Dodge/Room/Ngon.hs 1;" m
NoAction src/Dodge/Data/ActionPlan.hs 152;" C
NoAmmoParams src/Dodge/Data/Item/Use.hs 100;" C
NoAmmoParams src/Dodge/Data/Item/Use.hs 93;" C
NoArguments src/Dodge/Data/Terminal.hs 91;" C
NoBeamCombine src/Dodge/Data/Beam.hs 43;" C
NoConcurrentEffect src/Loop/Data.hs 7;" C
@@ -1276,15 +1276,15 @@ NoDropEffect src/Dodge/Data/Item/Effect.hs 37;" C
NoEquipParams src/Dodge/Data/Item/Use/Equipment.hs 36;" C
NoEscapeMenuOption src/Dodge/Data/Universe.hs 79;" C
NoFaction src/Dodge/Data/Creature/State.hs 40;" C
NoFlare src/Dodge/Data/Item/Use.hs 104;" C
NoFlare src/Dodge/Data/Item/Use.hs 97;" C
NoHammer src/Dodge/Data/Hammer.hs 13;" C
NoHeldUseEffect src/Dodge/Data/Item/Use.hs 54;" C
NoHeldUseEffect src/Dodge/Data/Item/Use.hs 55;" C
NoHoming src/Dodge/Data/Projectile.hs 48;" C
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
NoInvEffect src/Dodge/Data/Item/Effect.hs 24;" C
NoItTargeting src/Dodge/Data/Item.hs 60;" C
NoItemScroll src/Dodge/Data/Item.hs 56;" C
NoLightFlare src/Dodge/Data/Item/Use.hs 106;" C
NoLightFlare src/Dodge/Data/Item/Use.hs 99;" C
NoLighting src/Dodge/Data/Config.hs 104;" C
NoMouseContext src/Dodge/Data/Input.hs 22;" C
NoMvType src/Dodge/Data/Creature/Misc.hs 38;" C
@@ -1502,7 +1502,7 @@ Procedural src/Dodge/Room/Procedural.hs 2;" m
Projectile src/Dodge/Data/Projectile.hs 17;" t
Projectile src/Dodge/Data/Projectile.hs 6;" m
Projectile src/Dodge/Projectile.hs 1;" m
ProjectileParams src/Dodge/Data/Item/Use.hs 98;" C
ProjectileParams src/Dodge/Data/Item/Use.hs 91;" C
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 32;" C
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 63;" C
ProjectileType src/Dodge/Data/Projectile.hs 36;" t
@@ -1604,7 +1604,7 @@ RandomHelp src/RandomHelp.hs 3;" m
RandomImpulse src/Dodge/Data/ActionPlan.hs 32;" C
RandomPlacement src/Dodge/Data/GenWorld.hs 84;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 31;" C
RandomiseMuzzleFrames src/Dodge/Data/Item/Use.hs 55;" C
RandomiseMuzzleFrames src/Dodge/Data/Item/Use.hs 56;" C
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
ReaderUpdate src/Dodge/Creature/ReaderUpdate.hs 1;" m
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
@@ -1880,7 +1880,7 @@ SwarmAI src/Dodge/Data/Creature/Misc.hs 55;" C
SwarmCrit src/Dodge/Creature/SwarmCrit.hs 1;" m
SwarmPlacement src/Dodge/LevelGen/SwarmPlacement.hs 1;" m
Switch src/Dodge/LevelGen/Switch.hs 1;" m
SwitchAlteRifle src/Dodge/Data/Item/Use.hs 56;" C
SwitchAlteRifle src/Dodge/Data/Item/Use.hs 57;" C
SwitchToItem src/Dodge/Data/ActionPlan.hs 38;" C
TAPE src/Dodge/Data/Item/Combine.hs 54;" C
TARGETING src/Dodge/Data/Item/Combine.hs 21;" C
@@ -1960,7 +1960,7 @@ TeslaArc src/Dodge/Data/TeslaArc.hs 17;" t
TeslaArc src/Dodge/Data/TeslaArc.hs 6;" m
TeslaBall src/Dodge/Data/Bullet.hs 31;" C
TeslaBeamCombine src/Dodge/Data/Beam.hs 41;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 110;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 103;" C
Test src/Dodge/Creature/Test.hs 8;" m
Test src/Dodge/Event/Test.hs 1;" m
Test src/Picture/Test.hs 1;" m
@@ -2071,35 +2071,35 @@ Update src/Dodge/TractorBeam/Update.hs 1;" m
Update src/Dodge/Update.hs 8;" m
Update src/Framebuffer/Update.hs 6;" m
Update src/Preload/Update.hs 3;" m
Use src/Dodge/Data/Item/Use.hs 5;" m
Use src/Dodge/Data/Item/Use.hs 6;" m
Use src/Dodge/Default/Item/Use.hs 1;" m
UseAheadPos src/Dodge/Data/ActionPlan.hs 160;" C
UseAttach src/Dodge/Data/Item/Use.hs 40;" C
UseBulletMod src/Dodge/Data/Item/Use.hs 45;" C
UseCondition src/Dodge/Data/Item/Use.hs 64;" t
UseAttach src/Dodge/Data/Item/Use.hs 41;" C
UseBulletMod src/Dodge/Data/Item/Use.hs 46;" C
UseCondition src/Dodge/Data/Item/Use.hs 65;" t
UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t
UseEquip src/Dodge/Data/Item/Use.hs 39;" C
UseExactly src/Dodge/Data/Item/Use.hs 136;" C
UseFocus src/Dodge/Data/Item/Use.hs 59;" t
UseFromLocation src/Dodge/Data/Item/Use.hs 61;" C
UseFromRoot src/Dodge/Data/Item/Use.hs 60;" C
UseHeld src/Dodge/Data/Item/Use.hs 32;" C
UseInt src/Dodge/Data/Item/Use.hs 41;" C
UseEquip src/Dodge/Data/Item/Use.hs 40;" C
UseExactly src/Dodge/Data/Item/Use.hs 129;" C
UseFocus src/Dodge/Data/Item/Use.hs 60;" t
UseFromLocation src/Dodge/Data/Item/Use.hs 62;" C
UseFromRoot src/Dodge/Data/Item/Use.hs 61;" C
UseHeld src/Dodge/Data/Item/Use.hs 33;" C
UseInt src/Dodge/Data/Item/Use.hs 42;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 36;" C
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
UseItem src/Dodge/Creature/Impulse/UseItem.hs 3;" m
UseItemWidth src/Dodge/Data/SelectionList.hs 41;" C
UseMapper src/Dodge/Data/Item/Use.hs 47;" C
UseMapper src/Dodge/Data/Item/Use.hs 48;" C
UseMvTargetPos src/Dodge/Data/ActionPlan.hs 163;" C
UseNothing src/Dodge/Data/Item/Use.hs 42;" C
UseScope src/Dodge/Data/Item/Use.hs 44;" C
UseNothing src/Dodge/Data/Item/Use.hs 43;" C
UseScope src/Dodge/Data/Item/Use.hs 45;" C
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
UseTarget src/Dodge/Data/ActionPlan.hs 154;" C
UseToggle src/Dodge/Data/Item/Use.hs 46;" C
UseUpTo src/Dodge/Data/Item/Use.hs 137;" C
UseValue src/Dodge/Data/Item/Use.hs 43;" C
UseableAnytime src/Dodge/Data/Item/Use.hs 66;" C
UseableWhenAimed src/Dodge/Data/Item/Use.hs 65;" C
UseToggle src/Dodge/Data/Item/Use.hs 47;" C
UseUpTo src/Dodge/Data/Item/Use.hs 130;" C
UseValue src/Dodge/Data/Item/Use.hs 44;" C
UseableAnytime src/Dodge/Data/Item/Use.hs 67;" C
UseableWhenAimed src/Dodge/Data/Item/Use.hs 66;" C
UsedInLink src/Dodge/Data/Room.hs 61;" C
UsedOutLink src/Dodge/Data/Room.hs 56;" C
Utility src/Dodge/Item/Held/Utility.hs 1;" m
@@ -2232,14 +2232,14 @@ _allocRemoveID src/Dodge/Data/RightButtonOptions.hs 34;" f
_allocSwapID src/Dodge/Data/RightButtonOptions.hs 30;" f
_alphaDivideShader src/Data/Preload/Render.hs 18;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
_ampBullet src/Dodge/Data/Item/Use.hs 97;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 99;" f
_ampPayload src/Dodge/Data/Item/Use.hs 98;" f
_ampBullet src/Dodge/Data/Item/Use.hs 90;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 92;" f
_ampPayload src/Dodge/Data/Item/Use.hs 91;" f
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
_apGoal src/Dodge/Data/ActionPlan.hs 22;" f
_apImpulse src/Dodge/Data/ActionPlan.hs 19;" f
_apInt src/Dodge/Data/Item/Use.hs 71;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 70;" f
_apInt src/Dodge/Data/Item/Use.hs 72;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 71;" f
_apStrategy src/Dodge/Data/ActionPlan.hs 21;" f
_arLoaded src/Dodge/Data/Item/Use/Consumption.hs 28;" f
_arMax src/Dodge/Data/Item/Use/Consumption.hs 29;" f
@@ -2608,12 +2608,12 @@ _guVel src/Dodge/Data/Gust.hs 16;" f
_gusts src/Dodge/Data/LWorld.hs 103;" f
_gwWorld src/Dodge/Data/GenWorld.hs 24;" f
_hammerPosition src/Dodge/Data/Hammer.hs 14;" f
_heldDelay src/Dodge/Data/Item/Use.hs 33;" f
_heldFrame src/Dodge/Data/Item/Use.hs 36;" f
_heldMuzzles src/Dodge/Data/Item/Use.hs 34;" f
_heldParams src/Dodge/Data/Item/Use.hs 35;" f
_heldDelay src/Dodge/Data/Item/Use.hs 34;" f
_heldFrame src/Dodge/Data/Item/Use.hs 37;" f
_heldMuzzles src/Dodge/Data/Item/Use.hs 35;" f
_heldParams src/Dodge/Data/Item/Use.hs 36;" f
_heldPos src/Dodge/Data/Input.hs 54;" f
_heldUseEffect src/Dodge/Data/Item/Use.hs 37;" f
_heldUseEffect src/Dodge/Data/Item/Use.hs 38;" f
_heldWorldPos src/Dodge/Data/Input.hs 56;" f
_hotkeys src/Dodge/Data/LWorld.hs 148;" f
_hud src/Dodge/Data/World.hs 45;" f
@@ -2806,14 +2806,14 @@ _mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
_mvToPoint src/Dodge/Data/Creature.hs 78;" f
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 147;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 144;" f
_mzEffect src/Dodge/Data/Item/Use.hs 146;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 145;" f
_mzFrame src/Dodge/Data/Item/Use.hs 148;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 143;" f
_mzPos src/Dodge/Data/Item/Use.hs 141;" f
_mzRot src/Dodge/Data/Item/Use.hs 142;" f
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 140;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 137;" f
_mzEffect src/Dodge/Data/Item/Use.hs 139;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 138;" f
_mzFrame src/Dodge/Data/Item/Use.hs 141;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 136;" f
_mzPos src/Dodge/Data/Item/Use.hs 134;" f
_mzRot src/Dodge/Data/Item/Use.hs 135;" f
_nodeMetaTree src/Dodge/Data/MetaTree.hs 14;" f
_nodeMetaTree src/Dodge/Tree/Compose/Data.hs 9;" f
_nodeTree src/Dodge/Data/MetaTree.hs 13;" f
@@ -2822,10 +2822,10 @@ _nodesSearched src/Dodge/Data/Creature/Memory.hs 15;" f
_numLinkEW src/Dodge/Data/Room.hs 33;" f
_numLinkNS src/Dodge/Data/Room.hs 34;" f
_numberFloorVerxs src/Dodge/Data/CWorld.hs 29;" f
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 123;" f
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 122;" f
_nzPressure src/Dodge/Data/Item/Use.hs 121;" f
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 124;" f
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 116;" f
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 115;" f
_nzPressure src/Dodge/Data/Item/Use.hs 114;" f
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 117;" f
_offPathFromEdges src/Dodge/Data/Room.hs 74;" f
_oldMagnets src/Dodge/Data/LWorld.hs 127;" f
_onPathFromEdges src/Dodge/Data/Room.hs 73;" f
@@ -2951,8 +2951,6 @@ _pyFaces src/Polyhedra/Data.hs 14;" f
_radarBlips src/Dodge/Data/LWorld.hs 113;" f
_radarSweeps src/Dodge/Data/LWorld.hs 108;" f
_randGen src/Dodge/Data/World.hs 39;" f
_randomOffset src/Dodge/Data/Item/Use.hs 81;" f
_randomOffset src/Dodge/Data/Item/Use.hs 89;" f
_rateMax src/Dodge/Data/Item/HeldDelay.hs 16;" f
_rateTimeLastUsed src/Dodge/Data/Item/HeldDelay.hs 17;" f
_rbColor src/Dodge/Data/RadarBlip.hs 15;" f
@@ -3075,8 +3073,6 @@ _siWidth src/Dodge/Data/SelectionList.hs 47;" f
_siWidth src/Dodge/Data/SelectionList.hs 56;" f
_sideEffect src/Loop/Data.hs 13;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 170;" f
_sidePush src/Dodge/Data/Item/Use.hs 82;" f
_sidePush src/Dodge/Data/Item/Use.hs 90;" f
_silhouetteEBO src/Data/Preload/Render.hs 27;" f
_skColor src/Dodge/Data/Spark.hs 17;" f
_skDamageType src/Dodge/Data/Spark.hs 21;" f
@@ -3190,8 +3186,6 @@ _toPlaySoundVolume src/Sound/Data.hs 39;" f
_toPlaySoundVolumeFraction src/Sound/Data.hs 40;" f
_toPlaySounds src/Dodge/Data/World.hs 40;" f
_topBoxSize src/Shape/Data.hs 17;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 80;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 88;" f
_tractorBeams src/Dodge/Data/LWorld.hs 121;" f
_trieChildren src/SimpleTrie.hs 11;" f
_trieMVal src/SimpleTrie.hs 10;" f
@@ -3205,12 +3199,12 @@ _tuFireTime src/Dodge/Data/Machine.hs 60;" f
_tuTurnSpeed src/Dodge/Data/Machine.hs 59;" f
_tuWeapon src/Dodge/Data/Machine.hs 58;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 92;" f
_uInt src/Dodge/Data/Item/Use.hs 41;" f
_uScope src/Dodge/Data/Item/Use.hs 44;" f
_uValue src/Dodge/Data/Item/Use.hs 43;" f
_uaParams src/Dodge/Data/Item/Use.hs 40;" f
_ubMod src/Dodge/Data/Item/Use.hs 45;" f
_uequipEffect src/Dodge/Data/Item/Use.hs 39;" f
_uInt src/Dodge/Data/Item/Use.hs 42;" f
_uScope src/Dodge/Data/Item/Use.hs 45;" f
_uValue src/Dodge/Data/Item/Use.hs 44;" f
_uaParams src/Dodge/Data/Item/Use.hs 41;" f
_ubMod src/Dodge/Data/Item/Use.hs 46;" f
_uequipEffect src/Dodge/Data/Item/Use.hs 40;" f
_unCombEdge src/Dodge/Combine/Graph.hs 31;" f
_unCombNode src/Dodge/Combine/Graph.hs 24;" f
_unFBO src/Shader/Data.hs 57;" f
@@ -3225,14 +3219,14 @@ _unTO src/Shader/Data.hs 59;" f
_unpauseClock src/Dodge/Data/World.hs 54;" f
_unputTerminal src/Dodge/Data/GenWorld.hs 36;" f
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
_useExactly src/Dodge/Data/Item/Use.hs 136;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 48;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 49;" f
_useExactly src/Dodge/Data/Item/Use.hs 129;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 49;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 50;" f
_useMvTargetPos src/Dodge/Data/ActionPlan.hs 164;" f
_useSelf src/Dodge/Data/ActionPlan.hs 158;" f
_useTarget src/Dodge/Data/ActionPlan.hs 155;" f
_useToggle src/Dodge/Data/Item/Use.hs 46;" f
_useUpTo src/Dodge/Data/Item/Use.hs 137;" f
_useToggle src/Dodge/Data/Item/Use.hs 47;" f
_useUpTo src/Dodge/Data/Item/Use.hs 130;" f
_uvCanContinue src/Dodge/Data/Universe.hs 39;" f
_uvConfig src/Dodge/Data/Universe.hs 37;" f
_uvDebug src/Dodge/Data/Universe.hs 44;" f
@@ -3287,10 +3281,10 @@ _wanPos src/Dodge/Data/LWorld.hs 162;" f
_warmMax src/Dodge/Data/Item/HeldDelay.hs 27;" f
_warmSound src/Dodge/Data/Item/HeldDelay.hs 28;" f
_warmTime src/Dodge/Data/Item/HeldDelay.hs 26;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 83;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 91;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 84;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 92;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 79;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 84;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 80;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 85;" f
_windowPosX src/Dodge/Data/Config.hs 53;" f
_windowPosY src/Dodge/Data/Config.hs 54;" f
_windowShader src/Data/Preload/Render.hs 19;" f
@@ -3394,10 +3388,10 @@ airlockZ src/Dodge/Room/Airlock.hs 91;" f
allInvLocs src/Dodge/Item/Grammar.hs 313;" f
allVisibleWalls src/Dodge/Base/Collide.hs 131;" f
alongSegBy src/Geometry.hs 40;" f
alteRifle src/Dodge/Item/Held/Cane.hs 56;" f
alteRifle src/Dodge/Item/Held/Cane.hs 54;" f
ammoMagInfo src/Dodge/Item/Info.hs 46;" f
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 124;" f
amr src/Dodge/Item/Held/Rod.hs 39;" f
amr src/Dodge/Item/Held/Rod.hs 34;" f
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
analyserByDoor src/Dodge/Room/LasTurret.hs 77;" f
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
@@ -3414,17 +3408,17 @@ applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 181;" f
applyInvLock src/Dodge/HeldUse.hs 225;" f
applyMagnetsToBul src/Dodge/Bullet.hs 28;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 142;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 201;" f
applyRecoil src/Dodge/HeldUse.hs 245;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 300;" f
applySoundCME src/Dodge/HeldUse.hs 191;" f
applySidePush src/Dodge/HeldUse.hs 344;" f
applySoundCME src/Dodge/HeldUse.hs 235;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -3432,7 +3426,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 311;" f
applyTorqueCME src/Dodge/HeldUse.hs 355;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 135;" f
@@ -3467,14 +3461,14 @@ attachOnward' src/Dodge/Tree/Compose.hs 98;" f
attachTree src/Dodge/Tree/Compose.hs 38;" f
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 66;" f
attribSize src/Shader/Compile.hs 306;" f
autoAmr src/Dodge/Item/Held/Rod.hs 44;" f
autoAmr src/Dodge/Item/Held/Rod.hs 39;" f
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 374;" f
autoCrit src/Dodge/Creature/AutoCrit.hs 12;" f
autoDetector src/Dodge/Item/Weapon/Radar.hs 11;" f
autoEffect src/Dodge/Item/Weapon/ExtraEffect.hs 18;" f
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
autoPistol src/Dodge/Item/Held/Stick.hs 55;" f
autoRifle src/Dodge/Item/Held/Cane.hs 68;" f
autoPistol src/Dodge/Item/Held/Stick.hs 50;" f
autoRifle src/Dodge/Item/Held/Cane.hs 66;" f
awakeLevelPerception src/Dodge/Creature/Perception.hs 162;" f
axisInt src/Geometry/Intersect.hs 227;" f
azure src/Color.hs 22;" f
@@ -3503,7 +3497,7 @@ baseSMGShape src/Dodge/Item/Draw/SPic.hs 376;" f
baseShoulder src/Dodge/Creature/Picture.hs 131;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 283;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 278;" f
baseStickSpread src/Dodge/Item/Held/Stick.hs 39;" f
baseStickSpread src/Dodge/Item/Held/Stick.hs 38;" f
baseTriggerType src/Dodge/BaseTriggerType.hs 12;" f
baseTriggerType src/Dodge/Item/TriggerType.hs 5;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f
@@ -3515,7 +3509,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 21;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 411;" f
basicMuzFlare src/Dodge/HeldUse.hs 504;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 87;" f
batteryPack src/Dodge/Item/Equipment.hs 55;" f
@@ -3524,7 +3518,7 @@ beltMag src/Dodge/Item/Ammo.hs 47;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 216;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 112;" f
bgunSound src/Dodge/HeldUse.hs 254;" f
bgunSound src/Dodge/HeldUse.hs 298;" f
bindFBO src/Render.hs 244;" f
bingate src/Dodge/Item/Scope.hs 110;" f
black src/Color.hs 27;" f
@@ -3550,9 +3544,9 @@ blood5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 404;" f
blood6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 536;" f
blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 366;" f
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 354;" f
blowTorch src/Dodge/Item/Held/SprayGuns.hs 49;" f
blowTorch src/Dodge/Item/Held/SprayGuns.hs 43;" f
blue src/Color.hs 16;" f
blunderbuss src/Dodge/Item/Held/Cone.hs 26;" f
blunderbuss src/Dodge/Item/Held/Cone.hs 24;" f
boosterGun src/Dodge/Item/Equipment/Booster.hs 9;" f
bossKeyItems src/Dodge/LockAndKey.hs 12;" f
bossRoom src/Dodge/Room/Boss.hs 60;" f
@@ -3581,7 +3575,7 @@ bulletModule src/Dodge/Item/Scope.hs 118;" f
bulletPayloadModule src/Dodge/Item/Scope.hs 132;" f
bulletSynthesizer src/Dodge/Item/Ammo.hs 117;" f
bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
burstRifle src/Dodge/Item/Held/Cane.hs 73;" f
burstRifle src/Dodge/Item/Held/Cane.hs 71;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 538;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f
@@ -3786,14 +3780,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 916;" f
createProjectileR src/Dodge/HeldUse.hs 881;" f
createProjectile src/Dodge/HeldUse.hs 1093;" f
createProjectileR src/Dodge/HeldUse.hs 1058;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createShieldWall src/Dodge/Euse.hs 107;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 10;" f
creatureShootLaser src/Dodge/HeldUse.hs 527;" f
creatureShootLaser src/Dodge/HeldUse.hs 620;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3985,7 +3979,7 @@ detector src/Dodge/Item/Held/Utility.hs 37;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 445;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 221;" f
determineProjectileTracking src/Dodge/HeldUse.hs 864;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1041;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 204;" f
@@ -4050,7 +4044,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 803;" f
doGenFloat src/Dodge/HeldUse.hs 980;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 132;" f
doInPlacements src/Dodge/Layout.hs 92;" f
@@ -4246,7 +4240,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 130;" f
dropExcept src/Dodge/Creature/Action.hs 167;" f
dropInventoryPath src/Dodge/HeldUse.hs 994;" f
dropInventoryPath src/Dodge/HeldUse.hs 1171;" f
dropItem src/Dodge/Creature/Action.hs 173;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 42;" f
@@ -4266,7 +4260,7 @@ edgeToPic src/Dodge/Debug/Picture.hs 431;" f
effectWhileAttached src/Dodge/ItEffect.hs 56;" f
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 502;" f
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 386;" f
elephantGun src/Dodge/Item/Held/Rod.hs 32;" f
elephantGun src/Dodge/Item/Held/Rod.hs 27;" f
emptyCorridor src/Dodge/Room/BlinkAcross.hs 22;" f
emptyTrie src/SimpleTrie.hs 16;" f
encircle src/Dodge/Creature/Boid.hs 115;" f
@@ -4345,12 +4339,12 @@ fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
flDamageInArea src/Dodge/Flame.hs 109;" f
flFlicker src/Dodge/Flame.hs 123;" f
flameShield src/Dodge/Item/Equipment.hs 34;" f
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 29;" f
flameThrower src/Dodge/Item/Held/SprayGuns.hs 70;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 38;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 54;" f
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 379;" f
flareCircleAt src/Dodge/HeldUse.hs 392;" f
flareCircleAt src/Dodge/HeldUse.hs 485;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 20;" f
@@ -4410,7 +4404,7 @@ fusePoint src/Dodge/LevelGen/StaticWalls.hs 158;" f
fuseWall src/Dodge/LevelGen/StaticWalls.hs 165;" f
fuseWallsWith src/Dodge/LevelGen/StaticWalls.hs 172;" f
g src/ShortShow.hs 33;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 27;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f
gRandify src/Dodge/Randify.hs 11;" f
gadgetEffect src/Dodge/HeldUse.hs 43;" f
gameOverMenu src/Dodge/Menu.hs 187;" f
@@ -4419,7 +4413,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 134;" f
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
gasCreate src/Dodge/HeldUse.hs 800;" f
gasType src/Dodge/HeldUse.hs 936;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4434,10 +4428,10 @@ getAimZoom src/Dodge/Update/Camera.hs 134;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 137;" f
getArguments src/Dodge/Update/Scroll.hs 176;" f
getArguments' src/Dodge/Update/Scroll.hs 164;" f
getAttachedSFLink src/Dodge/HeldUse.hs 462;" f
getAttachedSFLink src/Dodge/HeldUse.hs 555;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 116;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletType src/Dodge/HeldUse.hs 596;" f
getBulletType src/Dodge/HeldUse.hs 688;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4447,17 +4441,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 15;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 909;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1086;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 141;" f
getLaserColor src/Dodge/HeldUse.hs 408;" f
getLaserDamage src/Dodge/HeldUse.hs 405;" f
getLaserPhaseV src/Dodge/HeldUse.hs 402;" f
getLaserColor src/Dodge/HeldUse.hs 501;" f
getLaserDamage src/Dodge/HeldUse.hs 498;" f
getLaserPhaseV src/Dodge/HeldUse.hs 495;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 385;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 901;" f
getPJStabiliser src/Dodge/HeldUse.hs 1078;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
@@ -4491,7 +4485,7 @@ goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
goToTarget src/Dodge/Creature/ReaderUpdate.hs 136;" f
grahamEliminate src/Geometry/Polygon.hs 125;" f
grahamScan src/Geometry/Polygon.hs 116;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 32;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 30;" f
graphToEdges src/Dodge/Graph.hs 35;" f
graphToIncidence src/Dodge/Graph.hs 40;" f
graphicsMenu src/Dodge/Menu.hs 165;" f
@@ -4552,14 +4546,15 @@ heldEffectNoHammerCheck src/Dodge/HeldUse.hs 71;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 94;" f
heldInfo src/Dodge/Item/Info.hs 88;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 175;" f
heldItemMuzVel src/Dodge/HeldUse.hs 681;" f
heldItemMuzVel src/Dodge/HeldUse.hs 818;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 71;" f
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 28;" f
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 33;" f
heldItemRifling src/Dodge/HeldUse.hs 725;" f
heldItemRifling src/Dodge/HeldUse.hs 862;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 220;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 41;" f
heldPositionInfo src/Dodge/Item/Info.hs 237;" f
heldTorqueAmount src/Dodge/HeldUse.hs 376;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 17;" f
helpCommand src/Dodge/Terminal.hs 66;" f
helpPoly3D src/Polyhedra.hs 125;" f
@@ -4676,7 +4671,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 56;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 418;" f
isAmmoIntLink src/Dodge/HeldUse.hs 511;" f
isAnimate src/Dodge/Creature/Test.hs 140;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4710,7 +4705,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 170;" f
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
itemDetectorEffect src/Dodge/HeldUse.hs 468;" f
itemDetectorEffect src/Dodge/HeldUse.hs 561;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 47;" f
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
@@ -4722,6 +4717,7 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 18;" f
itemInternalValue src/Dodge/Item/Display.hs 32;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemRandomOffset src/Dodge/HeldUse.hs 754;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 34;" f
@@ -4729,6 +4725,7 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
itemScroll src/Dodge/Update/Scroll.hs 50;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 118;" f
itemScrollValue src/Dodge/Inventory/SelectionList.hs 145;" f
itemSidePush src/Dodge/HeldUse.hs 181;" f
itemString src/Dodge/Item/Display.hs 53;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 63;" f
itemToFunction src/Dodge/Item/Grammar.hs 143;" f
@@ -4829,7 +4826,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 393;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 27;" f
loadMuzzle src/Dodge/HeldUse.hs 328;" f
loadMuzzle src/Dodge/HeldUse.hs 421;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4868,7 +4865,7 @@ lsPosRad src/Dodge/LightSource.hs 17;" f
ltAutoCrit src/Dodge/Creature/LtAutoCrit.hs 12;" f
m src/ShortShow.hs 33;" f
machineAddSound src/Dodge/Machine.hs 49;" f
machinePistol src/Dodge/Item/Held/Stick.hs 58;" f
machinePistol src/Dodge/Item/Held/Stick.hs 53;" f
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
magShield src/Dodge/Item/Equipment.hs 27;" f
@@ -4884,8 +4881,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 662;" f
makeBullet' src/Dodge/HeldUse.hs 648;" f
makeBullet src/Dodge/HeldUse.hs 799;" f
makeBullet' src/Dodge/HeldUse.hs 740;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4911,7 +4908,7 @@ makeFragBullets src/Dodge/Bullet.hs 122;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 34;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 350;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 443;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4967,11 +4964,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
mcSPic src/Dodge/Render/ShapePicture.hs 120;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
mcShootAuto src/Dodge/HeldUse.hs 835;" f
mcShootLaser src/Dodge/HeldUse.hs 827;" f
mcShootAuto src/Dodge/HeldUse.hs 1012;" f
mcShootLaser src/Dodge/HeldUse.hs 1004;" f
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
mcUseHeld src/Dodge/HeldUse.hs 770;" f
mcUseHeld src/Dodge/HeldUse.hs 906;" f
mcUseItem src/Dodge/Machine/Update.hs 79;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 76;" f
@@ -5012,7 +5009,7 @@ minCrIXOn src/Dodge/Zoning/Creature.hs 46;" f
minOn src/FoldableHelp.hs 35;" f
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 346;" f
miniGunCrit src/Dodge/Creature.hs 62;" f
miniGunX src/Dodge/Item/Held/Cane.hs 86;" f
miniGunX src/Dodge/Item/Held/Cane.hs 84;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 357;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 352;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 548;" f
@@ -5064,7 +5061,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 378;" f
muzFlareAt src/Dodge/HeldUse.hs 471;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5208,7 +5205,7 @@ pincerP'' src/Dodge/Creature/Boid.hs 103;" f
pincerP''' src/Dodge/Creature/Boid.hs 74;" f
pingPongBetween src/Render.hs 220;" f
pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 42;" f
pistol src/Dodge/Item/Held/Stick.hs 41;" f
pistolCrit src/Dodge/Creature/PistolCrit.hs 12;" f
pistolerRoom src/Dodge/Room/Room.hs 321;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 200;" f
@@ -5410,7 +5407,7 @@ quarterRoomSquare src/Dodge/Room/Procedural.hs 213;" f
quarterRoomTri src/Dodge/Room/Procedural.hs 177;" f
quitCommand src/Dodge/Terminal.hs 57;" f
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
rLauncherX src/Dodge/Item/Held/Launcher.hs 33;" f
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
rToOnward src/Dodge/Cleat.hs 21;" f
radBounds src/Dodge/Room/Foreground.hs 154;" f
radToDeg src/Geometry/Vector.hs 122;" f
@@ -5453,7 +5450,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 206;" f
recoilAmount src/Dodge/HeldUse.hs 250;" f
rectNSWE src/Geometry/Polygon.hs 13;" f
rectVV src/Geometry/Polygon.hs 38;" f
rectWH src/Geometry/Polygon.hs 17;" f
@@ -5480,7 +5477,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteDetonator src/Dodge/Item/Scope.hs 145;" f
remoteScreen src/Dodge/Item/Scope.hs 140;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 145;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 583;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 675;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Euse.hs 125;" f
@@ -5522,7 +5519,7 @@ rezInvBox src/Dodge/Room/RezBox.hs 134;" f
rezText src/Dodge/Story.hs 4;" f
rezText' src/Dodge/Story.hs 17;" f
rhombus src/Polyhedra.hs 72;" f
rifle src/Dodge/Item/Held/Cane.hs 49;" f
rifle src/Dodge/Item/Held/Cane.hs 47;" f
right src/DoubleStack.hs 16;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 243;" f
rightPad src/Padding.hs 19;" f
@@ -5759,14 +5756,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
shineTorch src/Dodge/Creature/State.hs 350;" f
shootBullet src/Dodge/HeldUse.hs 638;" f
shootBullet src/Dodge/HeldUse.hs 730;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 552;" f
shootLaser src/Dodge/HeldUse.hs 644;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 852;" f
shootTeslaArc src/Dodge/HeldUse.hs 1029;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 504;" f
shootTractorBeam src/Dodge/HeldUse.hs 597;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5822,11 +5819,11 @@ smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 358;" f
smallPillar src/Dodge/Room/Pillar.hs 37;" f
smallRoom src/Dodge/Room/RunPast.hs 31;" f
smg src/Dodge/Item/Held/Stick.hs 65;" f
smg src/Dodge/Item/Held/Stick.hs 59;" f
smokeCloudAt src/Dodge/WorldEvent/Cloud.hs 41;" f
smokeReducer src/Dodge/Item/Scope.hs 163;" f
sndV2 src/Geometry/Data.hs 52;" f
sniperRifle src/Dodge/Item/Held/Rod.hs 49;" f
sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f
someCrits src/Dodge/LockAndKey.hs 120;" f
soundAngle src/Dodge/SoundLogic.hs 163;" f
soundContinue src/Dodge/SoundLogic.hs 131;" f
@@ -6062,11 +6059,12 @@ topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 62;" f
torch src/Dodge/Item/Held/Utility.hs 29;" f
torchShape src/Dodge/Item/Draw/SPic.hs 264;" f
torqueAmount src/Dodge/HeldUse.hs 371;" f
torqueCr src/Dodge/WorldEffect.hs 67;" f
torso src/Dodge/Creature/Picture.hs 105;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 516;" f
tractorBeamAt src/Dodge/HeldUse.hs 609;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 429;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -6307,26 +6305,26 @@ useBulletPayload src/Dodge/Bullet.hs 111;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 34;" f
useGasParams src/Dodge/HeldUse.hs 775;" f
useGasParams src/Dodge/HeldUse.hs 911;" f
useHotkey src/Dodge/Creature/YourControl.hs 68;" f
useInventoryPath src/Dodge/HeldUse.hs 1019;" f
useInventoryPath src/Dodge/HeldUse.hs 1196;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 422;" f
useLoadedAmmo src/Dodge/HeldUse.hs 515;" f
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
useMagShield src/Dodge/Euse.hs 46;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 985;" f
useRewindGun src/Dodge/HeldUse.hs 1162;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 966;" f
useStopWatch src/Dodge/HeldUse.hs 1143;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/HeldUse.hs 98;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 974;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1151;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6358,10 +6356,10 @@ violet src/Color.hs 21;" f
visibleWalls src/Dodge/Base/Collide.hs 123;" f
visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 29;" f
volleyGun src/Dodge/Item/Held/Cane.hs 28;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 340;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 483;" f
walkNozzle src/Dodge/HeldUse.hs 576;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 51;" f