Fully remove forcefieldgun

This commit is contained in:
2024-10-01 13:20:55 +01:00
parent d357d5a03c
commit ea353f8bcc
5 changed files with 4 additions and 17 deletions
+2 -2
View File
@@ -24,12 +24,12 @@ lockRoomMultiItems =
lockRoomKeyItems :: RandomGen g => [(Int -> State g (MetaTree Room String), State g ItemType)]
lockRoomKeyItems =
[ (lasCenSensEdge, takeOne [HELD LAUNCHER, HELD LASGUN, HELD SPARKGUN, HELD FLATSHIELD, HELD FORCEFIELDGUN])
[ (lasCenSensEdge, takeOne [HELD LAUNCHER, HELD LASGUN, HELD SPARKGUN, HELD FLATSHIELD])
, (sensorRoomRunPast LASERING, return $ HELD LASGUN)
, (const slowDoorRoomRunPast, return $ HELD (MINIGUNX 3))
, (const longRoomRunPast, takeOne [HELD SNIPERRIFLE, HELD FLATSHIELD])
, (const glassLessonRunPast, takeOne [HELD LASGUN])
, (const $ lasTunnelRunPast 400, takeOne [HELD FLATSHIELD, HELD FORCEFIELDGUN])
, (const $ lasTunnelRunPast 400, takeOne [HELD FLATSHIELD])
, (keyCardRoomRunPast 0, return (HELD $ KEYCARD 0))
]