Refactor projectiles, fix shell drawing

This commit is contained in:
2024-12-27 23:27:53 +00:00
parent 233fe5995c
commit ed5c5d7b8a
7 changed files with 35 additions and 63 deletions
+12 -1
View File
@@ -5,6 +5,8 @@
module Dodge.Data.Projectile where
import Dodge.Data.Item.Location
import NewInt
import Control.Lens
import Data.Aeson
import Data.Aeson.TH
@@ -13,7 +15,7 @@ import Geometry.Data
data ProjectileType
= Grenade
| Rocket {_rocketHoming :: ProjectileHoming}
| Rocket {_rkHoming :: RocketHoming}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Projectile
@@ -32,7 +34,16 @@ data Projectile
}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data RocketHoming
= NoHoming
| HomeUsingRemoteScreen {_phRemoteID :: NewInt ItmInt}
| HomeUsingTargeting {_phTargetingID :: NewInt ItmInt}
deriving (Show, Eq, Ord, Read) --Generic, Flat)
makeLenses ''Projectile
makeLenses ''ProjectileType
makeLenses ''RocketHoming
deriveJSON defaultOptions ''RocketHoming
deriveJSON defaultOptions ''ProjectileType
deriveJSON defaultOptions ''Projectile