Remove old layer code
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@@ -12,7 +12,6 @@ import Dodge.Creature.Lamp
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import Dodge.WorldEvent.Explosion
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import Dodge.Creature.Picture
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--import Dodge.Creature.Stance.Data
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import Dodge.Picture.Layer
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import Dodge.Particle.Spark
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import Dodge.Default
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import Dodge.Creature.State
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@@ -32,7 +31,7 @@ barrel :: Creature
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barrel = defaultInanimate
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{ _crUpdate = updateBarrel
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, _crHP = 500
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, _crPict = picAtCrPos $ onLayer CrLayer $ pictures
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, _crPict = picAtCrPos $ setDepth 20 $ pictures
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[ color orange $ circleSolid 10
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, setDepth 0.049 . color (greyN 0.5) $ circleSolid 8
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, color (greyN 0.5) $ circleSolid 8
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