Allow grenades to bounce
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@@ -19,7 +19,6 @@ data ProjectileUpdate
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= ThrustPU {_pjuStart :: Int, _pjuEnd :: Int}
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| StartSpinPU {_pjuTime :: Int, _pjuCID :: Int, _pjuSpinAmound :: Int}
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| RemoteDirectionPU {_pjuStart :: Int, _pjuEnd :: Int}
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| ReduceSpinPU {_pjuReduceSpin :: Float}
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| ApplyGravityPU
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deriving (Show, Eq, Ord, Read) --Generic, Flat)
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