Cleanup, think about removing creature "hammer"

This commit is contained in:
2024-09-22 10:47:47 +01:00
parent 80e5c69489
commit efd3e17cbf
6 changed files with 132 additions and 122 deletions
+1 -1
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@@ -1 +1 @@
All good (618 modules, at 21:58:44)
All good (618 modules, at 10:46:18)
+1 -1
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@@ -47,7 +47,7 @@ followImpulse cr w imp = case imp of
TurnToward p a -> crup $ creatureTurnToward p a cr
TurnTo p -> crup $ creatureTurnTo p cr
ChangePosture post -> crup $ cr & crStance . posture .~ post
UseItem -> (useItemRightClick cr, cr)
UseItem -> (useRootItem $ _crID cr, cr)
SwitchToItem i -> crup $ cr & crManipulation . manObject .~ InInventory (SelectedItem i i)
Melee cid' ->
( hitCr cid'
+32 -30
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@@ -1,5 +1,5 @@
module Dodge.Creature.Impulse.UseItem (
useItemRightClick,
useRootItem,
useItemLeftClick,
itemEffect,
useItemHotkey,
@@ -22,41 +22,35 @@ import Dodge.Item.Location
import Dodge.Luse
import qualified IntMapHelp as IM
useItemRightClick :: Creature -> World -> World
useItemRightClick cr' w = fromMaybe (f w) $ do
cr <- w ^? cWorld . lWorld . creatures . ix (_crID cr')
itRef <- cr ^? crManipulation . manObject . inInventory . imRootItem
it <- invTrees (_crInv cr) ^? ix itRef
return $
itemEffect cr it w
& worldEventFlags . at InventoryChange ?~ ()
& f
where
f = cWorld . lWorld . creatures . ix (_crID cr') . crHammerPosition .~ HammerDown
useRootItem :: Int -> World -> World
useRootItem crid w = fromMaybe w $ do
cr <- w ^? cWorld . lWorld . creatures . ix crid
itRef <- cr ^? crManipulation . manObject . inInventory . imRootItem
it <- invTrees (_crInv cr) ^? ix itRef
return $
itemEffect cr it w
& worldEventFlags . at InventoryChange ?~ ()
itemEffect :: Creature -> LabelDoubleTree ComposeLinkType Item -> World -> World
itemEffect cr it w = case it ^. ldtValue . itUse of
-- HeldUse{_heldUse = eff, _heldMods = usemods} ->
-- foldl' (&) (useHeld eff) (useMod usemods) it cr w
-- & pointerToItem itm . itUse . heldHammer .~ HammerDown
HeldUse{ _heldMods = usemods} ->
heldEffect usemods it cr w
& pointerToItem itm . itUse . heldHammer .~ HammerDown
LeftUse{} -> doequipmentchange
EquipUse{} -> doequipmentchange
-- ConsumeUse will cause problems if the item is not selected
(ConsumeUse eff) -> useC eff (_ldtValue it) cr $ rmInvItem (_crID cr) itRef w
(ConsumeUse eff) -> useC eff (_ldtValue it) cr w
CraftUse{} -> w
AttachUse{} -> w
AmmoMagUse{} -> w
where
itm = it ^. ldtValue
itRef = cr ^?! crManipulation . manObject . inInventory . imRootItem -- unsafe!! TODO change
hammerTest f = case _crHammerPosition cr of
HammerUp -> f w & setuhamdown
_ -> w & setuhamdown
setuhamdown = cWorld . lWorld . creatures . ix (_crID cr) . crHammerPosition .~ HammerDown
doequipmentchange = hammerTest $ toggleEquipmentAt itRef cr
HammerUp -> f w -- & setuhamdown
_ -> w -- & setuhamdown
-- setuhamdown = cWorld . lWorld . creatures . ix (_crID cr) . crHammerPosition .~ HammerDown
doequipmentchange = fromMaybe w $ do
invid <- itm ^? itLocation . ipInvID
return $ hammerTest $ toggleEquipmentAt invid cr
toggleEquipmentAt :: Int -> Creature -> World -> World
toggleEquipmentAt invid cr w = case getEquipmentAllocation w of
@@ -111,17 +105,25 @@ useItemLeftClick cr w = fromMaybe w $ do
case ituse of
--HeldUse{} -> return $ hammerTest (cWorld . lWorld . creatures . ix (_crID cr) %~ crReloadToggle)
HeldUse{} -> return w
ConsumeUse{} -> return $ useItemRightClick cr w
EquipUse{} -> return $ useItemRightClick cr w
LeftUse{} -> return $ useItemRightClick cr w
ConsumeUse{} -> return $ useItemLeftClick' cr w
EquipUse{} -> return $ useItemLeftClick' cr w
LeftUse{} -> return $ useItemLeftClick' cr w
AmmoMagUse{} -> return w
--AmmoMagUse{} -> return $ hammerTest (cWorld . lWorld . creatures . ix (_crID cr) %~ crReloadToggle)
_ -> Nothing
where
--hammerTest f = case _crHammerPosition cr of
-- HammerUp -> f w & setuhamdown
-- _ -> w & setuhamdown
--setuhamdown = cWorld . lWorld . creatures . ix (_crID cr) . crHammerPosition .~ HammerDown
useItemLeftClick' :: Creature -> World -> World
--useItemLeftClick' cr' w = fromMaybe (f w) $ do
useItemLeftClick' cr' w = fromMaybe w $ do
cr <- w ^? cWorld . lWorld . creatures . ix (_crID cr')
itRef <- cr ^? crManipulation . manObject . inInventory . imSelectedItem
it <- invTrees (_crInv cr) ^? ix itRef
return $
itemEffect cr it w
& worldEventFlags . at InventoryChange ?~ ()
-- & f
-- where
-- f = cWorld . lWorld . creatures . ix (_crID cr') . crHammerPosition .~ HammerDown
useItemHotkey :: Int -> Int -> World -> World
useItemHotkey crid invid w = fromMaybe w $ do
+3 -2
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@@ -205,11 +205,12 @@ mouseActionsCr pkeys cr
pressedMBEffectsTopInventory :: M.Map SDL.MouseButton Int -> World -> World
pressedMBEffectsTopInventory pkeys w
| isDown SDL.ButtonLeft && isDown SDL.ButtonRight && inTopInv = useItemRightClick (you w) w
| isDown SDL.ButtonLeft && inTopInv = useItemLeftClick (you w) w
| isDown SDL.ButtonLeft && isDown SDL.ButtonRight && inTopInv = youhammerdown $ useRootItem 0 w
| isDown SDL.ButtonLeft && inTopInv = youhammerdown $ useItemLeftClick (you w) w
| isDown SDL.ButtonMiddle = w & wCam . camRot -~ rotation
| otherwise = w
where
youhammerdown = set (cWorld . lWorld . creatures . ix 0 . crHammerPosition) HammerDown
inTopInv = case w ^. hud . hudElement of
DisplayInventory{_subInventory = NoSubInventory} -> True
_ -> False
+8 -1
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@@ -1,9 +1,16 @@
module Dodge.Cuse where
import Dodge.Inventory
import Control.Lens
import Dodge.Data.World
import Data.Maybe
useC :: Cuse -> Item -> Creature -> World -> World
useC cu = case cu of
useC cu itm cr = fromMaybe id $ do
i <- itm ^? itLocation . ipInvID
return $ rmInvItem (_crID cr) i . useC' cu itm cr
useC' :: Cuse -> Item -> Creature -> World -> World
useC' cu = case cu of
CDoNothing -> const $ const id
CHeal x -> const $ \cr -> cWorld . lWorld . creatures . ix (_crID cr) . crHP +~ x
+87 -87
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@@ -297,8 +297,8 @@ Bullet src/Dodge/Data/Bullet.hs 6;" m
Bullet src/Dodge/Item/Weapon/Bullet.hs 1;" m
BulletAmmo src/Dodge/Data/Ammo.hs 37;" C
BulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" C
BulletBeltAttachment src/Dodge/Data/Item.hs 52;" C
BulletClipAttachment src/Dodge/Data/Item.hs 51;" C
BulletBeltAttachment src/Dodge/Data/Item.hs 53;" C
BulletClipAttachment src/Dodge/Data/Item.hs 52;" C
BulletEffect src/Dodge/Data/Bullet.hs 36;" t
BulletGun src/Dodge/Item/Held/BulletGun.hs 1;" m
BulletGuns src/Dodge/Item/Weapon/BulletGuns.hs 1;" m
@@ -1114,12 +1114,10 @@ HeavySmokeFlare src/Dodge/Data/Item/Use.hs 139;" C
Held src/Dodge/Default/Held.hs 1;" m
Held src/Dodge/Default/Item/Held.hs 1;" m
Held src/Dodge/Item/Held.hs 1;" m
HeldCircleLaser src/Dodge/Data/Item/HeldUse.hs 26;" C
HeldConsumption src/Dodge/Data/Item/Consumption.hs 14;" t
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
HeldDetectorEffect src/Dodge/Data/Item/HeldUse.hs 23;" C
HeldDoNothing src/Dodge/Data/Item/HeldUse.hs 16;" C
HeldDualLaser src/Dodge/Data/Item/HeldUse.hs 27;" C
HeldExplodeRemoteShell src/Dodge/Data/Item/HeldUse.hs 22;" C
HeldFamily src/Dodge/Item/Family.hs 3;" C
HeldFireRemoteShell src/Dodge/Data/Item/HeldUse.hs 21;" C
@@ -1291,7 +1289,7 @@ Item src/Dodge/Default/Item.hs 1;" m
Item src/Dodge/Item.hs 1;" m
ItemAmount src/Dodge/Data/Item/Use/Amount.hs 4;" m
ItemAmount src/Dodge/Data/ItemAmount.hs 4;" m
ItemAttachment src/Dodge/Data/Item.hs 50;" t
ItemAttachment src/Dodge/Data/Item.hs 51;" t
ItemBaseType src/Dodge/Combine/Data.hs 81;" t
ItemBaseType src/Dodge/Data/Item/Combine.hs 85;" t
ItemClust src/Dodge/Combine/Graph.hs 18;" C
@@ -1984,7 +1982,7 @@ PosPl src/Dodge/Room/Data.hs 45;" C
PosRooms src/Dodge/Tree/Shift.hs 28;" t
Posture src/Dodge/Creature/Stance/Data.hs 42;" t
Posture src/Dodge/Data/Creature/Stance.hs 38;" t
PowerSourceAttachment src/Dodge/Data/Item.hs 54;" C
PowerSourceAttachment src/Dodge/Data/Item.hs 55;" C
PrWdLsId src/Dodge/Data/Prop.hs 70;" C
PrWdLsLs src/Dodge/Data/Prop.hs 69;" t
PrWdLsLs src/Dodge/PrWdLsLs.hs 1;" m
@@ -2273,7 +2271,7 @@ Scope src/Dodge/Data/Item/Scope.hs 13;" t
Scope src/Dodge/Item/Attachment/Data.hs 25;" t
Scope src/Dodge/Data/Item/Scope.hs 6;" m
Scope src/Dodge/Item/Scope.hs 1;" m
ScopeAttachment src/Dodge/Data/Item.hs 50;" C
ScopeAttachment src/Dodge/Data/Item.hs 51;" C
ScreenLayer src/Dodge/Data/Universe.hs 77;" t
ScreenLayer src/Dodge/Update/Input/ScreenLayer.hs 1;" m
ScreenPos src/Dodge/Data/ScreenPos.hs 9;" t
@@ -2286,9 +2284,9 @@ SectionCursor src/Dodge/Data/SelectionList.hs 49;" t
SeeAbove src/Dodge/Data/Wall.hs 40;" C
SeeThrough src/Dodge/Data/Wall.hs 39;" C
SelCloseObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 28;" C
SelItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 33;" C
SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 22;" C
Select_creature src/Dodge/Data/Config.hs 92;" C
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 33;" C
SelectionInfo src/Dodge/Data/SelectionList.hs 84;" C
SelectionIntMap src/SelectionIntMap.hs 1;" m
SelectionItem src/Dodge/Data/SelectionList.hs 75;" t
@@ -2448,7 +2446,7 @@ Stack src/Dodge/Data/Item/Combine.hs 24;" t
Stance src/Dodge/Creature/Stance/Data.hs 11;" t
Stance src/Dodge/Data/Creature/Stance.hs 13;" t
Stance src/Dodge/Data/Creature/Stance.hs 6;" m
StandAttachment src/Dodge/Data/Item.hs 53;" C
StandAttachment src/Dodge/Data/Item.hs 54;" C
StandaloneWall src/Dodge/Data/Wall.hs 49;" C
Standing src/Dodge/Creature/Stance/Data.hs 25;" C
Standing src/Dodge/Data/Creature/Stance.hs 25;" C
@@ -3512,20 +3510,21 @@ _iselPos src/Dodge/Data/Creature/Capability.hs 22;" f
_iselPos src/Dodge/Data/Creature/InvSel.hs 14;" f
_iselPos src/Dodge/Data/LoadAction.hs 19;" f
_ispCloseObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 28;" f
_itAttachments src/Dodge/Data/Item.hs 46;" f
_itCurseStatus src/Dodge/Data/Item.hs 42;" f
_itDimension src/Dodge/Data/Item.hs 41;" f
_itEffect src/Dodge/Data/Item.hs 39;" f
_itAttachments src/Dodge/Data/Item.hs 47;" f
_itCurseStatus src/Dodge/Data/Item.hs 43;" f
_itDimension src/Dodge/Data/Item.hs 42;" f
_itEffect src/Dodge/Data/Item.hs 40;" f
_itID src/Dodge/Data/Item.hs 36;" f
_itInvSize src/Dodge/Data/Item.hs 40;" f
_itIsHeld src/Dodge/Data/Item.hs 38;" f
_itInvSize src/Dodge/Data/Item.hs 41;" f
_itIsRoot src/Dodge/Data/Item.hs 38;" f
_itIsSelected src/Dodge/Data/Item.hs 39;" f
_itLocation src/Dodge/Data/Item.hs 37;" f
_itParams src/Dodge/Data/Item.hs 45;" f
_itScope src/Dodge/Data/Item.hs 44;" f
_itTweaks src/Dodge/Data/Item.hs 43;" f
_itParams src/Dodge/Data/Item.hs 46;" f
_itScope src/Dodge/Data/Item.hs 45;" f
_itTweaks src/Dodge/Data/Item.hs 44;" f
_itType src/Dodge/Data/Item.hs 35;" f
_itUse src/Dodge/Data/Item.hs 34;" f
_itUseAimStance src/Dodge/Data/Item.hs 57;" f
_itUseAimStance src/Dodge/Data/Item.hs 58;" f
_itemLocations src/Dodge/Data/LWorld.hs 100;" f
_iyBase src/Dodge/Combine/Data.hs 13;" f
_iyBase src/Dodge/Data/Item/Combine.hs 17;" f
@@ -4381,7 +4380,7 @@ advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f
afterRecoil src/Dodge/Item/Weapon/TriggerType.hs 295;" f
aimDelaySweep src/Dodge/Render/ShapePicture.hs 44;" f
aimStanceInfo src/Dodge/Item/Info.hs 229;" f
aimTurn src/Dodge/Creature/YourControl.hs 188;" f
aimTurn src/Dodge/Creature/YourControl.hs 189;" f
aimingMuzzleLength src/Dodge/Creature/HandPos.hs 46;" f
aimingMuzzlePos src/Dodge/Creature/HandPos.hs 41;" f
aimingWeaponHandlePos src/Dodge/Creature/HandPos.hs 28;" f
@@ -4518,7 +4517,7 @@ bangRod src/Dodge/Item/Weapon/BulletGun/Rod.hs 18;" f
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 478;" f
bangStick src/Dodge/Item/Held/Stick.hs 17;" f
bangStick src/Dodge/Item/Weapon/BulletGun/Stick.hs 17;" f
bangStickSoundChoice src/Dodge/HeldUse.hs 440;" f
bangStickSoundChoice src/Dodge/HeldUse.hs 445;" f
bangStickSoundChoice src/Dodge/HeldUse/BulletWeapon.hs 226;" f
barPP src/Dodge/Room/Foreground.hs 236;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f
@@ -4546,7 +4545,6 @@ basicAttentionUpdate src/Dodge/Creature/AlertLevel.hs 50;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f
basicAwarenessUpdate src/Dodge/Creature/AlertLevel.hs 25;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 37;" f
basicBeamAt src/Dodge/Item/Weapon/BatteryGuns.hs 126;" f
basicBulDams src/Dodge/Item/Weapon/Bullet.hs 26;" f
basicCrPict src/Dodge/Creature/Picture.hs 25;" f
basicCrShape src/Dodge/Creature/Picture.hs 32;" f
@@ -4555,7 +4553,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 50;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 155;" f
basicMuzFlare src/Dodge/HeldUse.hs 160;" f
basicPerceptionUpdateR src/Dodge/Creature/AlertLevel.hs 17;" f
basicTerminal src/Dodge/Terminal.hs 32;" f
battery src/Dodge/Item/Ammo.hs 76;" f
@@ -4653,7 +4651,7 @@ calcTexCoord src/Tile.hs 17;" f
canAttachTargeting src/Dodge/Item/Display.hs 19;" f
canSee src/Dodge/Base/Collide.hs 228;" f
canSeeIndirect src/Dodge/Base/Collide.hs 235;" f
caneStickSoundChoice src/Dodge/HeldUse.hs 435;" f
caneStickSoundChoice src/Dodge/HeldUse.hs 440;" f
cardList src/Dodge/Base/CardinalPoint.hs 6;" f
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
cardinalVectors src/Dodge/FloorItem.hs 39;" f
@@ -4668,10 +4666,10 @@ chain src/Dodge/LightSources/Lamp.hs 119;" f
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
chainPairs src/Geometry.hs 363;" f
changeFuse src/Dodge/Item/Attachment.hs 25;" f
changeSwapClose src/Dodge/Inventory.hs 209;" f
changeSwapInv src/Dodge/Inventory.hs 225;" f
changeSwapSel src/Dodge/Inventory.hs 201;" f
changeSwapWith src/Dodge/Inventory.hs 260;" f
changeSwapClose src/Dodge/Inventory.hs 210;" f
changeSwapInv src/Dodge/Inventory.hs 226;" f
changeSwapSel src/Dodge/Inventory.hs 202;" f
changeSwapWith src/Dodge/Inventory.hs 262;" f
changeTweakParam src/Dodge/Update/Scroll.hs 118;" f
changeZonedWall src/Dodge/LevelGen/MoveDoor.hs 33;" f
charFiringStratI src/Dodge/Item/Attachment.hs 15;" f
@@ -4702,10 +4700,10 @@ chooseCursorBorders src/Dodge/Render/List.hs 126;" f
chooseEquipmentPosition src/Dodge/Inventory/RBList.hs 36;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 39;" f
chooseFreeSite src/Dodge/Inventory/RBList.hs 42;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 104;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 105;" f
chooseMovementPistol src/Dodge/Humanoid.hs 202;" f
chooseMovementPistol' src/Dodge/Humanoid.hs 207;" f
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 87;" f
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 88;" f
circOnAnyCr src/Dodge/Base/Collide.hs 193;" f
circOnSeg src/Geometry.hs 104;" f
circOnSegNoEndpoints src/Geometry.hs 94;" f
@@ -4838,7 +4836,7 @@ crCrSpring src/Dodge/Update.hs 648;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 28;" f
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 37;" f
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 51;" f
crGetTargeting src/Dodge/Creature/State.hs 282;" f
crGetTargeting src/Dodge/Creature/State.hs 284;" f
crHasTarget src/Dodge/Creature/Test.hs 59;" f
crHasTargetLOS src/Dodge/Creature/Test.hs 62;" f
crHit src/Dodge/WorldEvent/ThingsHit.hs 68;" f
@@ -5029,7 +5027,7 @@ defaultBounds src/Dodge/Data/Bounds.hs 20;" f
defaultBullet src/Dodge/Item/Weapon/Bullet.hs 10;" f
defaultBulletLoadable src/Dodge/Default/Item/Held/Consumption.hs 18;" f
defaultBulletSelTweak src/Dodge/TweakBullet.hs 7;" f
defaultBulletWeapon src/Dodge/Default/Item.hs 48;" f
defaultBulletWeapon src/Dodge/Default/Item.hs 49;" f
defaultButton src/Dodge/Default.hs 51;" f
defaultCOSection src/Dodge/Default/World.hs 203;" f
defaultCWCam src/Dodge/Default/World.hs 64;" f
@@ -5039,9 +5037,9 @@ defaultChaseMvType src/Dodge/Default/Creature.hs 113;" f
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
defaultConfig src/Dodge/Config/Data.hs 83;" f
defaultConfig src/Dodge/Data/Config.hs 125;" f
defaultConsumable src/Dodge/Default/Item.hs 69;" f
defaultConsumable src/Dodge/Default/Item.hs 70;" f
defaultCorpse src/Dodge/Corpse/Make.hs 29;" f
defaultCraftItem src/Dodge/Default/Item.hs 42;" f
defaultCraftItem src/Dodge/Default/Item.hs 43;" f
defaultCreature src/Dodge/Default/Creature.hs 12;" f
defaultCreatureMemory src/Dodge/Default/Creature.hs 72;" f
defaultCreatureSkin src/Dodge/Default/Creature.hs 66;" f
@@ -5078,7 +5076,7 @@ defaultItemDimension src/Dodge/Default/Item.hs 15;" f
defaultKeyConfigSDL src/Dodge/Config/KeyConfig.hs 38;" f
defaultLS src/Dodge/Default/LightSource.hs 6;" f
defaultLWorld src/Dodge/Default/World.hs 91;" f
defaultLeftItem src/Dodge/Default/Item.hs 39;" f
defaultLeftItem src/Dodge/Default/Item.hs 40;" f
defaultLeftLoadable src/Dodge/Default/Item/Use/Consumption.hs 8;" f
defaultLeftUse src/Dodge/Default/Item/Use.hs 14;" f
defaultListDisplayParams src/Dodge/ListDisplayParams.hs 18;" f
@@ -5106,7 +5104,7 @@ defaultTerminal src/Dodge/Default/Terminal.hs 8;" f
defaultTerminalInput src/Dodge/Default/Terminal.hs 30;" f
defaultVision src/Dodge/Default/Creature.hs 92;" f
defaultWall src/Dodge/Default/Wall.hs 10;" f
defaultWeapon src/Dodge/Default/Item.hs 59;" f
defaultWeapon src/Dodge/Default/Item.hs 60;" f
defaultWindow src/Dodge/Default/Wall.hs 74;" f
defaultWorld src/Dodge/Default/World.hs 31;" f
defaultWorldHammers src/Dodge/Default/Input.hs 28;" f
@@ -5176,11 +5174,11 @@ doButtonEvent src/Dodge/Button/Event.hs 9;" f
doCombine src/Dodge/Update/UsingInput.hs 57;" f
doConLoop src/Loop.hs 137;" f
doConLoop' src/Loop.hs 226;" f
doCrAc src/Dodge/CreatureEffect.hs 60;" f
doCrAc src/Dodge/CreatureEffect.hs 61;" f
doCrBl src/Dodge/CreatureEffect.hs 49;" f
doCrGroupUpdate src/Dodge/CrGroupUpdate.hs 5;" f
doCrImp src/Dodge/CreatureEffect.hs 28;" f
doCrWdAc src/Dodge/CreatureEffect.hs 76;" f
doCrWdAc src/Dodge/CreatureEffect.hs 77;" f
doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
doDamage src/Dodge/Creature/State.hs 164;" f
@@ -5193,7 +5191,7 @@ doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doFloorEffect src/Dodge/ItEffect.hs 21;" f
doGenFloat src/Dodge/HeldUse.hs 403;" f
doGenFloat src/Dodge/HeldUse.hs 408;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 25;" f
@@ -5203,13 +5201,13 @@ doItCrWdWd src/Dodge/WorldEffect.hs 49;" f
doItemTimeScroll src/Dodge/Update.hs 180;" f
doLoadAction src/Dodge/Reloading.hs 93;" f
doLoop src/Loop.hs 60;" f
doMCrAc src/Dodge/CreatureEffect.hs 56;" f
doMP2Ac src/Dodge/CreatureEffect.hs 72;" f
doMCrAc src/Dodge/CreatureEffect.hs 57;" f
doMP2Ac src/Dodge/CreatureEffect.hs 73;" f
doMagnetBuBu src/Dodge/MagnetBuBu.hs 7;" f
doMagnetUpdate src/Dodge/Magnet/Update.hs 6;" f
doModificationEffect src/Dodge/ModificationEffect.hs 7;" f
doOutPlacements src/Dodge/Layout.hs 102;" f
doP2Ac src/Dodge/CreatureEffect.hs 68;" f
doP2Ac src/Dodge/CreatureEffect.hs 69;" f
doP2Imp src/Dodge/CreatureEffect.hs 33;" f
doPrWdLsLs src/Dodge/PrWdLsLs.hs 8;" f
doPreload appDodge/Main.hs 130;" f
@@ -5387,7 +5385,6 @@ dtToAdjRootParent src/Dodge/DoubleTree.hs 50;" f
dtToAdjacency src/Dodge/DoubleTree.hs 29;" f
dtToLRAdj src/Dodge/DoubleTree.hs 43;" f
dtToUpDownAdj src/Dodge/DoubleTree.hs 35;" f
dualRayAt src/Dodge/Item/Weapon/BatteryGuns.hs 144;" f
dummyMenuOption src/Dodge/Menu/Option.hs 81;" f
duplicateItem src/Dodge/Item/Weapon/TriggerType.hs 743;" f
duplicateLoaded src/Dodge/Item/Weapon/TriggerType.hs 689;" f
@@ -5481,7 +5478,7 @@ findWallFreeDropPoint src/Dodge/FloorItem.hs 47;" f
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
findWithIx src/ListHelp.hs 123;" f
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
fireRemoteShell src/Dodge/HeldUse.hs 407;" f
fireRemoteShell src/Dodge/HeldUse.hs 412;" f
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
fireShell src/Dodge/Projectile/Create.hs 37;" f
fireSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
@@ -5513,8 +5510,8 @@ flatV2 src/Picture/Data.hs 65;" f
flatV3 src/Picture/Data.hs 68;" f
flatV4 src/Picture/Data.hs 71;" f
flattenIMIMIM src/Dodge/Base/Zone.hs 246;" f
fleeFrom src/Dodge/CreatureEffect.hs 119;" f
fleeFromTarget src/Dodge/CreatureEffect.hs 65;" f
fleeFrom src/Dodge/CreatureEffect.hs 120;" f
fleeFromTarget src/Dodge/CreatureEffect.hs 66;" f
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
flipSwitch src/Dodge/Button/Event.hs 21;" f
@@ -5539,7 +5536,7 @@ foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
foldCr src/Dodge/Creature/State.hs 36;" f
foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 36;" f
followImpulse src/Dodge/Creature/Impulse.hs 37;" f
followImpulse src/Dodge/Creature/Rationality.hs 43;" f
followImpulses src/Dodge/Creature/Impulse.hs 31;" f
followImpulses src/Dodge/Creature/Rationality.hs 31;" f
@@ -5584,7 +5581,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 131;" f
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
gasCreate src/Dodge/HeldUse.hs 399;" f
gasCreate src/Dodge/HeldUse.hs 404;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -5846,12 +5843,12 @@ invertIntMap src/Multiset.hs 61;" f
invertInventoryToMap src/Dodge/Combine.hs 25;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 176;" f
isAmmoIntLink src/Dodge/HeldUse.hs 181;" f
isAnimate src/Dodge/Creature/Test.hs 138;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
isElectrical src/Dodge/Data/DamageType.hs 44;" f
isFrictionless src/Dodge/Creature/State.hs 320;" f
isFrictionless src/Dodge/Creature/State.hs 322;" f
isGas src/Dodge/Euse.hs 64;" f
isInLnk src/Dodge/PlacementSpot.hs 160;" f
isJust' src/MaybeHelp.hs 29;" f
@@ -5884,11 +5881,11 @@ itemBlips src/Dodge/Item/Weapon/UseEffect.hs 38;" f
itemBlips src/Dodge/RadarSweep.hs 74;" f
itemCombinations src/Dodge/Combine/Combinations.hs 54;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 55;" f
itemDetectorEffect src/Dodge/HeldUse.hs 195;" f
itemDetectorEffect src/Dodge/HeldUse.hs 200;" f
itemDisplay src/Dodge/Item/Display.hs 33;" f
itemDisplayPad src/Dodge/Item/Display.hs 45;" f
itemEffect src/Dodge/Creature/Action/UseItem.hs 28;" f
itemEffect src/Dodge/Creature/Impulse/UseItem.hs 37;" f
itemEffect src/Dodge/Creature/Impulse/UseItem.hs 35;" f
itemEquipPict src/Dodge/Item/Draw.hs 17;" f
itemFromAmmoMag src/Dodge/Item.hs 29;" f
itemFromAttachType src/Dodge/Item.hs 39;" f
@@ -6031,7 +6028,7 @@ loadEject src/Dodge/Reloading/Action.hs 12;" f
loadInsert src/Dodge/Reloading/Action.hs 6;" f
loadKeyConfig src/Dodge/Config/KeyConfig.hs 60;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
loadMuzzle src/Dodge/HeldUse.hs 127;" f
loadMuzzle src/Dodge/HeldUse.hs 132;" f
loadPartialInsert src/Dodge/Reloading/Action.hs 9;" f
loadPrime src/Dodge/Reloading/Action.hs 15;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
@@ -6088,7 +6085,7 @@ makeArc src/Picture/Base.hs 157;" f
makeBlip src/Dodge/RadarSweep.hs 50;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 271;" f
makeBullet src/Dodge/HeldUse.hs 276;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 137;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -6118,7 +6115,7 @@ makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
makeLaserAt src/Dodge/Item/Weapon/Laser.hs 42;" f
makeLaserScope src/Dodge/Item/Weapon/Decoration.hs 12;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 139;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 144;" f
makeOptionsSelectionList src/Dodge/Menu/Option.hs 46;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
@@ -6181,10 +6178,10 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
mcSPic src/Dodge/Render/ShapePicture.hs 169;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
mcShootLaser src/Dodge/HeldUse.hs 455;" f
mcShootLaser src/Dodge/HeldUse.hs 460;" f
mcTriggerVal src/Dodge/Machine/Update.hs 75;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 24;" f
mcUseHeld src/Dodge/HeldUse.hs 296;" f
mcUseHeld src/Dodge/HeldUse.hs 301;" f
mcUseItem src/Dodge/Machine/Update.hs 61;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 71;" f
@@ -6279,7 +6276,7 @@ mountedLight src/Dodge/LightSources/Fitting.hs 8;" f
mountedLightI src/Dodge/LightSources/Fitting.hs 62;" f
mountedLightJ src/Dodge/LightSources/Fitting.hs 25;" f
mountedLightV src/Dodge/LightSources/Fitting.hs 68;" f
mouseActionsCr src/Dodge/Creature/YourControl.hs 196;" f
mouseActionsCr src/Dodge/Creature/YourControl.hs 197;" f
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 58;" f
mouseCursorType src/Dodge/Render/Picture.hs 74;" f
mouseOverSelectionList src/Dodge/Update/Input/ScreenLayer.hs 73;" f
@@ -6479,8 +6476,8 @@ pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
picAtCrPos1 src/Dodge/Render/ShapePicture.hs 99;" f
picFormat src/Polyhedra.hs 22;" f
picMap src/Picture/Base.hs 67;" f
pickUpItem src/Dodge/Creature/Action.hs 242;" f
pickUpItemID src/Dodge/Creature/Action.hs 238;" f
pickUpItem src/Dodge/Creature/Action.hs 243;" f
pickUpItemID src/Dodge/Creature/Action.hs 239;" f
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
pickUpSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
picsToSelectable src/Dodge/Render/HUD.hs 346;" f
@@ -6825,7 +6822,7 @@ remoteBombUnarmedPic src/Dodge/Item/Weapon/Grenade.hs 268;" f
remoteLauncher src/Dodge/Item/Held/Launcher.hs 66;" f
remoteShellCollisionCheck src/Dodge/Projectile/Update.hs 42;" f
remoteShellShape src/Dodge/Projectile/Draw.hs 39;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 254;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 259;" f
removeEither src/Dodge/Layout/Tree/Either.hs 41;" f
removeHotkey src/Dodge/Hotkey.hs 41;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
@@ -6891,7 +6888,7 @@ rmInLinks src/Dodge/RoomLink.hs 138;" f
rmInvItem src/Dodge/Inventory.hs 39;" f
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
rmOutLinks src/Dodge/RoomLink.hs 138;" f
rmSelectedInvItem src/Dodge/Inventory.hs 161;" f
rmSelectedInvItem src/Dodge/Inventory.hs 162;" f
rocketHomer src/Dodge/Item/Ammo.hs 109;" f
rocketRemoteScreen src/Dodge/Item/Scope.hs 24;" f
roomC src/Dodge/Room/Room.hs 39;" f
@@ -6991,7 +6988,7 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
scrollAugInvSel src/Dodge/Inventory.hs 266;" f
scrollAugInvSel src/Dodge/Inventory.hs 268;" f
scrollCommandStrings src/Dodge/Update/Scroll.hs 133;" f
scrollCommands src/Dodge/Update/Scroll.hs 130;" f
scrollDebugInfoInt src/Dodge/Debug.hs 46;" f
@@ -7019,7 +7016,7 @@ selSecSelCol src/Dodge/Render/HUD.hs 377;" f
selSecSelSize src/Dodge/SelectionSections.hs 124;" f
selSecYint src/Dodge/SelectionSections.hs 127;" f
selectCreatureDebugItem src/Dodge/Debug.hs 38;" f
selectedCloseObject src/Dodge/Inventory.hs 292;" f
selectedCloseObject src/Dodge/Inventory.hs 295;" f
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
sensInsideDoor src/Dodge/Room/SensorDoor.hs 69;" f
senseDamage src/Dodge/Machine/Update.hs 134;" f
@@ -7049,7 +7046,7 @@ setHotkey src/Dodge/Hotkey.hs 38;" f
setInLinks src/Dodge/RoomLink.hs 51;" f
setInLinksByType src/Dodge/RoomLink.hs 54;" f
setInLinksPD src/Dodge/RoomLink.hs 74;" f
setInvPosFromSS src/Dodge/Inventory.hs 274;" f
setInvPosFromSS src/Dodge/Inventory.hs 276;" f
setItemCharge src/Dodge/ItEffect.hs 36;" f
setLayer src/Picture/Base.hs 139;" f
setLinkType src/Dodge/RoomLink.hs 60;" f
@@ -7139,7 +7136,7 @@ shootBangCone src/Dodge/HeldUse/BulletWeapon.hs 98;" f
shootBangRod src/Dodge/HeldUse/BulletWeapon.hs 185;" f
shootBangstick src/Dodge/HeldUse/BulletWeapon.hs 9;" f
shootBezier src/Dodge/Item/Weapon/Bezier.hs 51;" f
shootBullet src/Dodge/HeldUse.hs 259;" f
shootBullet src/Dodge/HeldUse.hs 264;" f
shootBurstRifle src/Dodge/HeldUse/BulletWeapon.hs 164;" f
shootBurstRifleRepeat src/Dodge/HeldUse/BulletWeapon.hs 176;" f
shootElephantGun src/Dodge/HeldUse/BulletWeapon.hs 196;" f
@@ -7149,7 +7146,7 @@ shootFlameSpitterRepeat src/Dodge/HeldUse/SprayWeapon.hs 19;" f
shootFlameThrower src/Dodge/HeldUse/SprayWeapon.hs 26;" f
shootL src/Dodge/Item/Weapon/TriggerType.hs 429;" f
shootLaser src/Dodge/Item/Weapon/BatteryGuns.hs 77;" f
shootLaser' src/Dodge/HeldUse.hs 237;" f
shootLaser' src/Dodge/HeldUse.hs 242;" f
shootMachineGun src/Dodge/HeldUse/BulletWeapon.hs 218;" f
shootMachinePistol src/Dodge/HeldUse/BulletWeapon.hs 62;" f
shootMiniGun src/Dodge/HeldUse/BulletWeapon.hs 113;" f
@@ -7160,9 +7157,9 @@ shootRevolverXRepeat src/Dodge/HeldUse/BulletWeapon.hs 49;" f
shootRifle src/Dodge/HeldUse/BulletWeapon.hs 140;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootSmgMod src/Dodge/HeldUse/BulletWeapon.hs 86;" f
shootTeslaArc src/Dodge/HeldUse.hs 464;" f
shootTeslaArc src/Dodge/HeldUse.hs 469;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 215;" f
shootTractorBeam src/Dodge/HeldUse.hs 220;" f
shootVolleyGun src/Dodge/HeldUse/BulletWeapon.hs 128;" f
shootersRoom src/Dodge/Room/Room.hs 317;" f
shootersRoom' src/Dodge/Room/Room.hs 282;" f
@@ -7209,7 +7206,7 @@ sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 486;" f
sineRaisePitchOneSecSound src/Dodge/SoundLogic/Synonyms.hs 31;" f
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 340;" f
sineRaisePitchTwoSecSound src/Dodge/SoundLogic/Synonyms.hs 33;" f
singleAmmo src/Dodge/Default/Item.hs 45;" f
singleAmmo src/Dodge/Default/Item.hs 46;" f
singleBarrel src/Dodge/Item/Held/SingleBarrel.hs 6;" f
singleBlock src/Dodge/Placement/Instance/Wall.hs 30;" f
singleBlock src/Dodge/Placements/Wall.hs 11;" f
@@ -7220,7 +7217,7 @@ singleton src/DoubleStack.hs 11;" f
singletonTrie src/SimpleTrie.hs 14;" f
sizeFBOs src/Framebuffer/Update.hs 22;" f
sizeModule src/Dodge/Item/Craftable.hs 38;" f
sizeSelf src/Dodge/Creature/Action.hs 215;" f
sizeSelf src/Dodge/Creature/Action.hs 216;" f
sizeZoneOfPoint src/Dodge/Base/Zone.hs 43;" f
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 366;" f
skwareFadeTwoSecSound src/Dodge/SoundLogic/Synonyms.hs 35;" f
@@ -7499,7 +7496,7 @@ toV3 src/Geometry/Data.hs 38;" f
toV4 src/Geometry/Data.hs 40;" f
toggleCombineInv src/Dodge/DisplayInventory.hs 32;" f
toggleCommand src/Dodge/Terminal.hs 194;" f
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 61;" f
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 56;" f
toggleJust src/MaybeHelp.hs 41;" f
toggleMap src/Dodge/Update/Input/InGame.hs 237;" f
toggleMapKey src/Dodge/Config/KeyConfig.hs 25;" f
@@ -7518,7 +7515,7 @@ torso src/Dodge/Creature/Picture.hs 132;" f
tractCr src/Dodge/TractorBeam/Update.hs 27;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 22;" f
tractorBeamAt src/Dodge/Item/Weapon/BatteryGuns.hs 160;" f
tractorBeamAt' src/Dodge/HeldUse.hs 226;" f
tractorBeamAt' src/Dodge/HeldUse.hs 231;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 80;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 485;" f
tractorGunTweak src/Dodge/Item/Held/BatteryGuns.hs 98;" f
@@ -7651,7 +7648,7 @@ upHammer src/Dodge/Default.hs 77;" f
upProjectile src/Dodge/Projectile/Update.hs 54;" f
updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAutoRecharge src/Dodge/Creature/State.hs 270;" f
updateAutoRecharge src/Dodge/Creature/State.hs 272;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 159;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
@@ -7661,7 +7658,7 @@ updateBulVel src/Dodge/Bullet.hs 50;" f
updateBullet src/Dodge/Bullet.hs 28;" f
updateBullets src/Dodge/Update.hs 425;" f
updateCamera src/Dodge/Update/Camera.hs 32;" f
updateCloseObjects src/Dodge/Inventory.hs 167;" f
updateCloseObjects src/Dodge/Inventory.hs 168;" f
updateCloud src/Dodge/Update.hs 605;" f
updateClouds src/Dodge/Update.hs 454;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 37;" f
@@ -7707,7 +7704,7 @@ updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 128;" f
updateMIM src/Dodge/Update.hs 544;" f
updateMachine src/Dodge/Machine/Update.hs 16;" f
updateMovement src/Dodge/Creature/State.hs 309;" f
updateMovement src/Dodge/Creature/State.hs 311;" f
updateObjCatMaybes src/Dodge/Update.hs 403;" f
updateObjMapMaybe src/Dodge/Update.hs 396;" f
updatePS src/Dodge/Placements/Spot.hs 26;" f
@@ -7728,6 +7725,7 @@ updateRadarSweep src/Dodge/RadarSweep.hs 24;" f
updateRadarSweeps src/Dodge/Update.hs 445;" f
updateRandNode src/TreeHelp.hs 108;" f
updateRenderSplit appDodge/Main.hs 105;" f
updateRootItemID src/Dodge/Inventory/FindRoot.hs 13;" f
updateScopeZoom src/Dodge/Update/Camera.hs 129;" f
updateScopeZoom' src/Dodge/Update/Camera.hs 134;" f
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
@@ -7787,27 +7785,29 @@ upsProjectile src/Dodge/Projectile/Update.hs 51;" f
useAllAmmo src/Dodge/Item/Weapon/TriggerType.hs 346;" f
useAmmoAmount src/Dodge/Item/Weapon/TriggerType.hs 364;" f
useAmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 17;" f
useC src/Dodge/Cuse.hs 6;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 24;" f
useEquipment src/Dodge/Creature/State.hs 222;" f
useForceFieldGun src/Dodge/HeldUse.hs 477;" f
useGasParams src/Dodge/HeldUse.hs 378;" f
useHeld src/Dodge/HeldUse.hs 301;" f
useForceFieldGun src/Dodge/HeldUse.hs 482;" f
useGasParams src/Dodge/HeldUse.hs 383;" f
useHeld src/Dodge/HeldUse.hs 306;" f
useHotKey src/Dodge/Creature/YourControl.hs 49;" f
useItem src/Dodge/Creature/Action/UseItem.hs 14;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 124;" f
useItemLeftClick src/Dodge/Creature/Impulse/UseItem.hs 104;" f
useItemRightClick src/Dodge/Creature/Impulse/UseItem.hs 25;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 128;" f
useItemLeftClick src/Dodge/Creature/Impulse/UseItem.hs 101;" f
useItemLeftClick' src/Dodge/Creature/Impulse/UseItem.hs 116;" f
useL src/Dodge/Luse.hs 13;" f
useLeftItem src/Dodge/Creature/Action/UseItem.hs 38;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 180;" f
useLoadedAmmo src/Dodge/HeldUse.hs 185;" f
useMagShield src/Dodge/Euse.hs 69;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 7;" f
useRewindGun src/Dodge/Luse.hs 41;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useRootItem src/Dodge/Creature/Impulse/UseItem.hs 25;" f
useShrinkGun src/Dodge/Luse.hs 59;" f
useStopWatch src/Dodge/Luse.hs 24;" f
useTargetPos src/Dodge/Item/Weapon/Targeting.hs 9;" f
@@ -7849,7 +7849,7 @@ volleyGun src/Dodge/Item/Held/Cane.hs 32;" f
volleyGun src/Dodge/Item/Weapon/BulletGun/Cane.hs 43;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 373;" f
waistSP src/Dodge/Creature/HandPos.hs 199;" f
walkNozzle src/Dodge/HeldUse.hs 200;" f
walkNozzle src/Dodge/HeldUse.hs 205;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/Item/Weapon/UseEffect.hs 43;" f
wallBlips src/Dodge/RadarSweep.hs 79;" f
@@ -7872,8 +7872,8 @@ warningRooms src/Dodge/Room/Warning.hs 29;" f
wasdAim src/Dodge/Creature/YourControl.hs 147;" f
wasdDir src/Dodge/WASD.hs 17;" f
wasdM src/Dodge/WASD.hs 9;" f
wasdMovement src/Dodge/Creature/YourControl.hs 176;" f
wasdTwist src/Dodge/Creature/YourControl.hs 155;" f
wasdMovement src/Dodge/Creature/YourControl.hs 177;" f
wasdTwist src/Dodge/Creature/YourControl.hs 156;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 136;" f
watchCombinations src/Dodge/Combine/Combinations.hs 15;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 177;" f