Implement pulse rifle with explodable pulse balls
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@@ -22,7 +22,7 @@ putTerminal col mc tm =
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pt0
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( PutMachine
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(reverse $ square 10)
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( mc & mcMounts . at ObButton ?~ fromJust (_plMID btpl)
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( mc & mcMounts . at OTButton ?~ fromJust (_plMID btpl)
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& mcCloseSound ?~ fridgeHumS
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)
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defaultSensorWall
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@@ -33,7 +33,7 @@ putTerminal col mc tm =
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w
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& cWorld . lWorld . terminals . ix tmid . tmButtonID .~ btid
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& cWorld . lWorld . terminals . ix tmid . tmMachineID .~ mcid
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& cWorld . lWorld . machines . ix mcid . mcMounts . at ObTerminal ?~ tmid
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& cWorld . lWorld . machines . ix mcid . mcMounts . at OTTerminal ?~ tmid
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& cWorld . lWorld . buttons . ix btid . btTermMID ?~ tmid
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where
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tmid = fromJust (_plMID tmpl)
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