Refactor muzzle location when item used, remove saveSlot/seed
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@@ -18,6 +18,7 @@ data SoundOrigin
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| CrMouth Int
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| CrChasm Int
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| CrWeaponSound Int Int
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| ItemSound Int Int
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| CrWeaponFailSound Int
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| MachineSound Int
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| MachineAltSound Int
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