Refactor muzzle location when item used, remove saveSlot/seed

This commit is contained in:
2025-10-12 14:54:03 +01:00
parent bbda28cbc1
commit f312cc41ff
5 changed files with 198 additions and 254 deletions
+94 -93
View File
@@ -107,7 +107,7 @@ BackdropCursor src/Dodge/Data/SelectionList.hs 21;" C
BackgroundSound src/Dodge/Data/SoundOrigin.hs 15;" C
Bark src/Dodge/Data/ActionPlan.hs 40;" C
BarrelCrit src/Dodge/Data/Creature/Misc.hs 73;" C
BarrelHiss src/Dodge/Data/SoundOrigin.hs 33;" C
BarrelHiss src/Dodge/Data/SoundOrigin.hs 34;" C
BarrelType src/Dodge/Data/Creature/Misc.hs 87;" t
Barreloid src/Dodge/Data/Creature/Misc.hs 83;" C
BasicBeamDraw src/Dodge/Data/Beam.hs 34;" C
@@ -135,7 +135,7 @@ BlShConst src/Dodge/Data/Block.hs 47;" C
BlShMempty src/Dodge/Data/Block.hs 46;" C
Block src/Dodge/Data/Block.hs 23;" t
BlockDebris src/Dodge/Data/Prop.hs 46;" C
BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 31;" C
BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 32;" C
BlockDraw src/Dodge/Data/Block.hs 38;" t
BlockDrawBlSh src/Dodge/Data/Block.hs 40;" C
BlockDrawColHeightPoss src/Dodge/Data/Block.hs 42;" C
@@ -175,7 +175,7 @@ Button src/Dodge/Data/Button.hs 30;" t
ButtonAccessTerminal src/Dodge/Data/Button.hs 28;" C
ButtonEvent src/Dodge/Data/Button.hs 15;" t
ButtonPress src/Dodge/Data/Button.hs 16;" C
ButtonSound src/Dodge/Data/SoundOrigin.hs 37;" C
ButtonSound src/Dodge/Data/SoundOrigin.hs 38;" C
ButtonSwitch src/Dodge/Data/Button.hs 21;" C
CAMERA src/Dodge/Data/Item/Combine.hs 76;" C
CAN src/Dodge/Data/Item/Combine.hs 57;" C
@@ -264,7 +264,7 @@ CrGroupID src/Dodge/Data/Creature/State.hs 31;" C
CrGroupParams src/Dodge/Data/CrGroupParams.hs 14;" t
CrGroupUpdate src/Dodge/Data/CrGroupParams.hs 22;" t
CrHP src/Dodge/Data/Creature.hs 70;" t
CrHitSound src/Dodge/Data/SoundOrigin.hs 32;" C
CrHitSound src/Dodge/Data/SoundOrigin.hs 33;" C
CrID src/Dodge/Data/CrWlID.hs 12;" C
CrImp src/Dodge/Data/CreatureEffect.hs 23;" t
CrInt src/Dodge/Data/Item/Location.hs 21;" t
@@ -283,7 +283,7 @@ CrWdBFSThenReturn src/Dodge/Data/CreatureEffect.hs 60;" C
CrWdImp src/Dodge/Data/CreatureEffect.hs 14;" t
CrWdWd src/Dodge/Data/CreatureEffect.hs 17;" t
CrWdWdId src/Dodge/Data/CreatureEffect.hs 17;" C
CrWeaponFailSound src/Dodge/Data/SoundOrigin.hs 21;" C
CrWeaponFailSound src/Dodge/Data/SoundOrigin.hs 22;" C
CrWeaponSound src/Dodge/Data/SoundOrigin.hs 20;" C
CrWlID src/Dodge/Data/CrWlID.hs 12;" t
Cr_awareness src/Dodge/Data/Config.hs 72;" C
@@ -318,7 +318,7 @@ DTTopNode src/Dodge/Data/DoubleTree.hs 18;" C
DTree src/Dodge/Data/DoubleTree.hs 31;" t
DamSensor src/Dodge/Data/Machine/Sensor.hs 21;" C
Damage src/Dodge/Data/Damage.hs 19;" t
DamageHitSound src/Dodge/Data/SoundOrigin.hs 41;" C
DamageHitSound src/Dodge/Data/SoundOrigin.hs 42;" C
DamageLaser src/Dodge/Data/Laser.hs 17;" C
DamageSensor src/Dodge/Data/Machine/Sensor.hs 21;" t
DamageType src/Dodge/Data/Damage/Type.hs 3;" t
@@ -383,7 +383,7 @@ DudPayload src/Dodge/Data/Payload.hs 13;" C
Dungeon src/Dodge/Data/Scenario.hs 66;" C
Dust src/Dodge/Data/Cloud.hs 29;" t
EBO src/Shader/Data.hs 88;" t
EBSound src/Dodge/Data/SoundOrigin.hs 40;" C
EBSound src/Dodge/Data/SoundOrigin.hs 41;" C
ECW src/Dodge/Material/Damage.hs 12;" t
ELEPHANTGUN src/Dodge/Data/Item/Combine.hs 158;" C
EQUIP src/Dodge/Data/Item/Combine.hs 18;" C
@@ -418,7 +418,7 @@ Escape src/Dodge/Data/Scenario.hs 10;" C
Essential src/Shape/Data.hs 34;" C
ExamineInventory src/Dodge/Data/HUD.hs 18;" C
Explore src/Dodge/Data/Scenario.hs 4;" C
Explosion src/Dodge/Data/SoundOrigin.hs 38;" C
Explosion src/Dodge/Data/SoundOrigin.hs 39;" C
ExplosionPayload src/Dodge/Data/Payload.hs 11;" C
Explosive src/Dodge/Data/Damage.hs 29;" C
ExplosiveBall src/Dodge/Data/EnergyBall/Type.hs 16;" C
@@ -448,9 +448,9 @@ FixedSelectionWidth src/Dodge/Data/SelectionList.hs 39;" C
FlIt src/Dodge/Data/FloorItem.hs 15;" C
Flame src/Dodge/Data/Flame.hs 13;" t
FlameBeamCombine src/Dodge/Data/Beam.hs 39;" C
FlameSound src/Dodge/Data/SoundOrigin.hs 28;" C
FlameSound src/Dodge/Data/SoundOrigin.hs 29;" C
FlameletBall src/Dodge/Data/EnergyBall/Type.hs 14;" C
Flamer src/Dodge/Data/SoundOrigin.hs 26;" C
Flamer src/Dodge/Data/SoundOrigin.hs 27;" C
Flaming src/Dodge/Data/Damage.hs 25;" C
Flank src/Dodge/Data/ActionPlan.hs 177;" C
FlareType src/Dodge/Data/Muzzle.hs 28;" t
@@ -476,7 +476,7 @@ FloorItem src/Dodge/Data/FloorItem.hs 15;" t
Flying src/Dodge/Data/Creature/Stance.hs 31;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 182;" C
FootForward src/Dodge/Data/Creature/Stance.hs 35;" t
FootstepSound src/Dodge/Data/SoundOrigin.hs 30;" C
FootstepSound src/Dodge/Data/SoundOrigin.hs 31;" C
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
ForegroundShape src/Dodge/Data/ForegroundShape.hs 14;" t
FromEdge src/Dodge/Data/Room.hs 49;" C
@@ -513,7 +513,7 @@ GetTo src/Dodge/Data/ActionPlan.hs 189;" C
GetToPoint src/Dodge/Data/Scenario.hs 12;" C
Gib src/Dodge/Data/Prop.hs 43;" C
Glass src/Dodge/Data/Material.hs 11;" C
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 34;" C
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 35;" C
Goal src/Dodge/Data/ActionPlan.hs 196;" t
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 14;" C
GoesOnChest src/Dodge/Data/Equipment/Misc.hs 13;" C
@@ -631,6 +631,7 @@ ItemScroll src/Dodge/Data/Item.hs 38;" t
ItemScrollInt src/Dodge/Data/Item.hs 40;" C
ItemScrollIntRange src/Dodge/Data/Item.hs 41;" C
ItemScrollTimeFlow src/Dodge/Data/World.hs 64;" C
ItemSound src/Dodge/Data/SoundOrigin.hs 21;" C
ItemTargeting src/Dodge/Data/Item.hs 43;" t
ItemType src/Dodge/Data/Item/Combine.hs 16;" t
ItemUse src/Dodge/Data/Item/Use.hs 30;" t
@@ -667,7 +668,7 @@ LampCrit src/Dodge/Data/Creature/Misc.hs 74;" C
Large src/Shape/Data.hs 29;" C
LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
LasGunFlare src/Dodge/Data/Muzzle.hs 34;" C
LasSound src/Dodge/Data/SoundOrigin.hs 29;" C
LasSound src/Dodge/Data/SoundOrigin.hs 30;" C
Laser src/Dodge/Data/Laser.hs 21;" t
LaserSensor src/Dodge/Data/Machine/Sensor.hs 15;" C
LaserType src/Dodge/Data/Laser.hs 16;" t
@@ -731,9 +732,9 @@ MPO src/Dodge/Base/Collide.hs 89;" t
MTRS src/Dodge/Data/MTRS.hs 6;" t
MTree src/Dodge/Data/MetaTree.hs 11;" C
Machine src/Dodge/Data/Machine.hs 30;" t
MachineAltSound src/Dodge/Data/SoundOrigin.hs 23;" C
MachineAltSound src/Dodge/Data/SoundOrigin.hs 24;" C
MachinePart src/Dodge/Data/Wall/Structure.hs 15;" C
MachineSound src/Dodge/Data/SoundOrigin.hs 22;" C
MachineSound src/Dodge/Data/SoundOrigin.hs 23;" C
MachineType src/Dodge/Data/Machine.hs 44;" t
MagBelow src/Dodge/Data/Muzzle.hs 22;" C
Magnet src/Dodge/Data/Magnet.hs 23;" t
@@ -756,7 +757,7 @@ Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 17;" C
MapperInventory src/Dodge/Data/HUD.hs 19;" C
MapperSF src/Dodge/Data/ComposedItem.hs 39;" C
Material src/Dodge/Data/Material.hs 11;" t
MaterialSound src/Dodge/Data/SoundOrigin.hs 35;" C
MaterialSound src/Dodge/Data/SoundOrigin.hs 36;" C
Maybe' src/MaybeHelp.hs 13;" t
McDamSensor src/Dodge/Data/Machine.hs 47;" C
McProxSensor src/Dodge/Data/Machine.hs 48;" C
@@ -971,10 +972,10 @@ P2Ac src/Dodge/Data/CreatureEffect.hs 53;" t
P2Imp src/Dodge/Data/CreatureEffect.hs 28;" t
P2ImpNo src/Dodge/Data/CreatureEffect.hs 28;" C
P2NoAction src/Dodge/Data/CreatureEffect.hs 53;" C
PBSound src/Dodge/Data/SoundOrigin.hs 42;" C
PBSound src/Dodge/Data/SoundOrigin.hs 43;" C
PIPE src/Dodge/Data/Item/Combine.hs 51;" C
PISTOL src/Dodge/Data/Item/Combine.hs 144;" C
PJStabiliser src/Dodge/Projectile/Create.hs 17;" t
PJStabiliser src/Dodge/Projectile/Create.hs 16;" t
PLANK src/Dodge/Data/Item/Combine.hs 60;" C
PLATE src/Dodge/Data/Item/Combine.hs 70;" C
PLUS src/Dodge/Data/GenParams.hs 20;" C
@@ -1225,7 +1226,7 @@ ShapeProp src/Dodge/Data/Prop.hs 32;" C
ShapeType src/Shape/Data.hs 16;" t
Shattering src/Dodge/Data/Damage.hs 24;" C
Shell src/Dodge/Data/Projectile.hs 17;" C
ShellSound src/Dodge/Data/SoundOrigin.hs 27;" C
ShellSound src/Dodge/Data/SoundOrigin.hs 28;" C
ShieldGroup src/Dodge/Data/Creature/State.hs 32;" C
Shockwave src/Dodge/Data/Shockwave.hs 17;" t
ShockwaveDirection src/Dodge/Data/Shockwave.hs 14;" t
@@ -1286,8 +1287,8 @@ SpawnedBy src/Dodge/Data/Creature/State.hs 19;" C
SplashOptions src/Dodge/Data/Universe.hs 72;" C
SplitBeamCombine src/Dodge/Data/Beam.hs 42;" C
SpreadGunAI src/Dodge/Data/Creature/Misc.hs 42;" C
StabOrthReduce src/Dodge/Projectile/Create.hs 18;" C
StabSpinIncrease src/Dodge/Projectile/Create.hs 19;" C
StabOrthReduce src/Dodge/Projectile/Create.hs 17;" C
StabSpinIncrease src/Dodge/Projectile/Create.hs 18;" C
Stance src/Dodge/Data/Creature/Stance.hs 17;" t
StandaloneWall src/Dodge/Data/Wall/Structure.hs 13;" C
Standing src/Dodge/Data/Creature/Stance.hs 29;" C
@@ -1335,13 +1336,13 @@ TSright src/Dodge/Data/Input.hs 58;" C
TStab src/Dodge/Data/Input.hs 56;" C
TSup src/Dodge/Data/Input.hs 59;" C
TUBE src/Dodge/Data/Item/Combine.hs 52;" C
Tap src/Dodge/Data/SoundOrigin.hs 39;" C
Tap src/Dodge/Data/SoundOrigin.hs 40;" C
TargetCursor src/Dodge/Data/Item/Targeting.hs 14;" C
TargetRBCreature src/Dodge/Data/Item/Targeting.hs 13;" C
TargetRBPress src/Dodge/Data/Item/Targeting.hs 12;" C
TargetingLaser src/Dodge/Data/Laser.hs 18;" C
TargetingType src/Dodge/Data/Item/Targeting.hs 11;" t
TeleSound src/Dodge/Data/SoundOrigin.hs 36;" C
TeleSound src/Dodge/Data/SoundOrigin.hs 37;" C
TermSignal src/Dodge/Data/Input.hs 51;" t
Terminal src/Dodge/Data/Terminal.hs 21;" t
TerminalDeactivated src/Dodge/Data/Terminal/Status.hs 12;" C
@@ -1351,7 +1352,7 @@ TerminalLineRead src/Dodge/Data/Terminal/Status.hs 13;" C
TerminalLineString src/Dodge/Data/Terminal.hs 36;" t
TerminalOff src/Dodge/Data/Terminal/Status.hs 11;" C
TerminalPressTo src/Dodge/Data/Terminal/Status.hs 15;" C
TerminalSound src/Dodge/Data/SoundOrigin.hs 24;" C
TerminalSound src/Dodge/Data/SoundOrigin.hs 25;" C
TerminalStatus src/Dodge/Data/Terminal/Status.hs 10;" t
TerminalTextInput src/Dodge/Data/Terminal/Status.hs 14;" C
TerminalToggle src/Dodge/Data/Terminal.hs 44;" t
@@ -1484,7 +1485,7 @@ WallDraw src/Dodge/Data/Wall.hs 47;" t
WallObstacle src/Dodge/Data/PathGraph.hs 52;" C
WallP src/Dodge/LevelGen/StaticWalls.hs 23;" t
WallP src/Dodge/LevelGen/StaticWalls/Deprecated.hs 11;" t
WallSound src/Dodge/Data/SoundOrigin.hs 25;" C
WallSound src/Dodge/Data/SoundOrigin.hs 26;" C
WallStructure src/Dodge/Data/Wall/Structure.hs 12;" t
WallWire src/Dodge/Data/Room.hs 55;" C
Walls_info src/Dodge/Data/Config.hs 75;" C
@@ -2631,21 +2632,21 @@ angleVV src/Geometry/Vector.hs 58;" f
angleVV3 src/Geometry/Vector3D.hs 122;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 337;" f
applyCME src/Dodge/HeldUse.hs 362;" f
applyCME src/Dodge/HeldUse.hs 370;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 44;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
applyInvLock src/Dodge/HeldUse.hs 421;" f
applyInvLock src/Dodge/HeldUse.hs 429;" f
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
applyPastDamages src/Dodge/Creature/State.hs 49;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 23;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 452;" f
applyRecoil src/Dodge/HeldUse.hs 460;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f
applySidePush src/Dodge/HeldUse.hs 552;" f
applySoundCME src/Dodge/HeldUse.hs 442;" f
applySidePush src/Dodge/HeldUse.hs 560;" f
applySoundCME src/Dodge/HeldUse.hs 450;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 44;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -2653,7 +2654,7 @@ applyToNode src/TreeHelp.hs 65;" f
applyToRandomNode src/TreeHelp.hs 151;" f
applyToSubforest src/TreeHelp.hs 78;" f
applyToSubtree src/TreeHelp.hs 71;" f
applyTorqueCME src/Dodge/HeldUse.hs 563;" f
applyTorqueCME src/Dodge/HeldUse.hs 571;" f
applyWorldConfig src/Dodge/Config.hs 55;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 134;" f
@@ -2724,7 +2725,7 @@ baseSMGShape src/Dodge/Item/Draw/SPic.hs 391;" f
baseShoulder src/Dodge/Creature/Picture.hs 116;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 300;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 292;" f
baseStickSpread src/Dodge/HeldUse.hs 312;" f
baseStickSpread src/Dodge/HeldUse.hs 320;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 128;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 38;" f
basicCrPict src/Dodge/Creature/Picture.hs 30;" f
@@ -2733,7 +2734,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 14;" f
basicMuzFlare src/Dodge/HeldUse.hs 707;" f
basicMuzFlare src/Dodge/HeldUse.hs 711;" f
battery src/Dodge/Item/Ammo.hs 63;" f
batteryPack src/Dodge/Item/Equipment.hs 46;" f
belowNumX src/Dodge/Combine/Graph.hs 86;" f
@@ -2741,7 +2742,7 @@ beltMag src/Dodge/Item/Ammo.hs 39;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 219;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 118;" f
bgunSound src/Dodge/HeldUse.hs 507;" f
bgunSound src/Dodge/HeldUse.hs 515;" f
bindFBO src/Render.hs 245;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 27;" f
@@ -3036,16 +3037,15 @@ createHeadLamp src/Dodge/Euse.hs 58;" f
createItemYou src/Dodge/Inventory/Add.hs 61;" f
createLightMap src/Render.hs 26;" f
createPathGrid src/Dodge/Room/Path.hs 20;" f
createProjectile src/Dodge/HeldUse.hs 1320;" f
createProjectileR src/Dodge/HeldUse.hs 1269;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createProjectile src/Dodge/HeldUse.hs 1285;" f
createProjectileR src/Dodge/HeldUse.hs 1234;" f
createShell src/Dodge/Projectile/Create.hs 21;" f
createShieldWall src/Dodge/Item/BackgroundEffect.hs 40;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 124;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 12;" f
creatureShootLaser src/Dodge/HeldUse.hs 827;" f
creatureShootPulseBall src/Dodge/HeldUse.hs 904;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 871;" f
creatureShootLaser src/Dodge/HeldUse.hs 845;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 876;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 54;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 75;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 64;" f
@@ -3109,7 +3109,7 @@ dark src/Color.hs 108;" f
darkenBackground src/Dodge/Render/MenuScreen.hs 32;" f
dbArg src/Dodge/Base.hs 165;" f
dbArgChain src/Dodge/Base.hs 170;" f
dbwMuzzles src/Dodge/HeldUse.hs 315;" f
dbwMuzzles src/Dodge/HeldUse.hs 323;" f
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
deadEndRoom src/Dodge/Room/Room.hs 246;" f
@@ -3216,7 +3216,7 @@ detV src/Geometry/Vector.hs 94;" f
detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 453;" f
detectorInfo src/Dodge/Item/Info.hs 224;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1240;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1205;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 205;" f
@@ -3276,9 +3276,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 127;" f
doDrawing src/Dodge/Render.hs 34;" f
doDrawing' src/Dodge/Render.hs 45;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1196;" f
doGenFloat src/Dodge/HeldUse.hs 1166;" f
doGravityPU src/Dodge/Projectile/Update.hs 38;" f
doHeldUseEffect src/Dodge/HeldUse.hs 344;" f
doHeldUseEffect src/Dodge/HeldUse.hs 352;" f
doInPlacements src/Dodge/Layout.hs 82;" f
doIndividualPlacements src/Dodge/Layout.hs 96;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
@@ -3467,7 +3467,7 @@ drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 285;" f
dropAll src/Dodge/Creature/Update.hs 129;" f
dropExcept src/Dodge/Creature/Action.hs 168;" f
dropInventoryPath src/Dodge/HeldUse.hs 1408;" f
dropInventoryPath src/Dodge/HeldUse.hs 1360;" f
dropItem src/Dodge/Creature/Action.hs 175;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 34;" f
@@ -3544,7 +3544,7 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expireAndDamage src/Dodge/Bullet.hs 187;" f
explodeShell src/Dodge/Projectile/Update.hs 320;" f
explodeShell src/Dodge/Projectile/Update.hs 321;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
@@ -3580,7 +3580,7 @@ firstWorldLoad appDodge/Main.hs 77;" f
fixedCoordPictures src/Dodge/Render/Picture.hs 18;" f
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
flFlicker src/Dodge/Flame.hs 38;" f
flameMuzzles src/Dodge/HeldUse.hs 318;" f
flameMuzzles src/Dodge/HeldUse.hs 326;" f
flameShield src/Dodge/Item/Equipment.hs 33;" f
flameSize src/Dodge/Flame/Size.hs 5;" f
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
@@ -3588,7 +3588,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 394;" f
flareCircleAt src/Dodge/HeldUse.hs 688;" f
flareCircleAt src/Dodge/HeldUse.hs 692;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
@@ -3655,7 +3655,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 144;" f
gameplayMenu src/Dodge/Menu.hs 155;" f
gameplayMenuOptions src/Dodge/Menu.hs 158;" f
gasType src/Dodge/HeldUse.hs 1153;" f
gasType src/Dodge/HeldUse.hs 1123;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
generateGraphs src/Dodge/Menu.hs 149;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -3668,11 +3668,11 @@ geometryUnitTests test/Spec.hs 22;" f
geqConstr src/SameConstr.hs 21;" f
getAimZoom src/Dodge/Update/Camera.hs 143;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 104;" f
getAttachedSFLink src/Dodge/HeldUse.hs 773;" f
getAttachedSFLink src/Dodge/HeldUse.hs 791;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 85;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 172;" f
getBulletType src/Dodge/HeldUse.hs 936;" f
getBulletType src/Dodge/HeldUse.hs 913;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
getCommand src/Dodge/Terminal.hs 52;" f
getCommands src/Dodge/Terminal.hs 49;" f
@@ -3680,17 +3680,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 323;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 310;" f
getDistortions src/Dodge/Render.hs 435;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1308;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1273;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 147;" f
getLaserColor src/Dodge/HeldUse.hs 704;" f
getLaserDamage src/Dodge/HeldUse.hs 701;" f
getLaserPhaseV src/Dodge/HeldUse.hs 698;" f
getLaserColor src/Dodge/HeldUse.hs 708;" f
getLaserDamage src/Dodge/HeldUse.hs 705;" f
getLaserPhaseV src/Dodge/HeldUse.hs 702;" f
getLinksOfType src/Dodge/RoomLink.hs 41;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
getMenuMouseContext src/Dodge/Update.hs 372;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1295;" f
getPJStabiliser src/Dodge/HeldUse.hs 1260;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 306;" f
@@ -3786,14 +3786,14 @@ heldHandlePos src/Dodge/Item/HeldOffset.hs 89;" f
heldInfo src/Dodge/Item/Info.hs 92;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 19;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 194;" f
heldItemInvLock src/Dodge/HeldUse.hs 435;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1033;" f
heldItemInvLock src/Dodge/HeldUse.hs 443;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1003;" f
heldItemMuzzles src/Dodge/HeldUse.hs 176;" f
heldItemRifling src/Dodge/HeldUse.hs 1076;" f
heldItemRifling src/Dodge/HeldUse.hs 1046;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 233;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 80;" f
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
heldTorqueAmount src/Dodge/HeldUse.hs 579;" f
heldTorqueAmount src/Dodge/HeldUse.hs 587;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
helpPara src/Dodge/Terminal.hs 90;" f
helpPoly3D src/Polyhedra.hs 125;" f
@@ -3905,7 +3905,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 56;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 714;" f
isAmmoIntLink src/Dodge/HeldUse.hs 718;" f
isAnimate src/Dodge/Creature/Test.hs 132;" f
isCognizant src/Dodge/Creature/Perception.hs 106;" f
isConnected src/Dodge/Inventory/Swap.hs 77;" f
@@ -3949,7 +3949,7 @@ itemBlips src/Dodge/RadarSweep.hs 94;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 188;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
itemDetectorEffect src/Dodge/HeldUse.hs 779;" f
itemDetectorEffect src/Dodge/HeldUse.hs 797;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 50;" f
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 85;" f
@@ -3961,7 +3961,7 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 20;" f
itemInternalValue src/Dodge/Item/Display.hs 34;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvLock src/Dodge/HeldUse.hs 430;" f
itemInvLock src/Dodge/HeldUse.hs 438;" f
itemMuzzles src/Dodge/HeldUse.hs 162;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPicTree.hs 16;" f
@@ -3975,7 +3975,7 @@ itemShapeMaxX src/Dodge/Item/Orientation.hs 47;" f
itemShapeMaxY src/Dodge/Item/Orientation.hs 50;" f
itemShapeMaxZ src/Dodge/Item/Orientation.hs 53;" f
itemShapeMin src/Dodge/Item/Orientation.hs 62;" f
itemSidePush src/Dodge/HeldUse.hs 378;" f
itemSidePush src/Dodge/HeldUse.hs 386;" f
itemString src/Dodge/Item/Display.hs 56;" f
itemToFunction src/Dodge/Item/Grammar.hs 107;" f
itemTreeSPic src/Dodge/Item/Draw/SPicTree.hs 13;" f
@@ -4079,7 +4079,7 @@ lnkBothAnd src/Dodge/Room/Procedural.hs 124;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 387;" f
loadDodgeConfig src/Dodge/Config.hs 30;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 623;" f
loadMuzzle src/Dodge/HeldUse.hs 631;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4131,7 +4131,7 @@ machineAddSound src/Dodge/Machine.hs 50;" f
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
machineUpdateDeathEff src/Dodge/Machine.hs 35;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 17;" f
magAmmoParams src/Dodge/HeldUse.hs 957;" f
magAmmoParams src/Dodge/HeldUse.hs 934;" f
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
magShield src/Dodge/Item/Equipment.hs 27;" f
magV src/Geometry/Vector.hs 172;" f
@@ -4146,7 +4146,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 70;" f
makeBlockDebris src/Dodge/Block/Debris.hs 34;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 1014;" f
makeBullet src/Dodge/HeldUse.hs 982;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
@@ -4168,7 +4168,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 649;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 657;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4224,11 +4224,11 @@ mcProxSensorUpdate src/Dodge/Machine/Update.hs 139;" f
mcProxTest src/Dodge/Machine/Update.hs 203;" f
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 171;" f
mcSPic src/Dodge/Render/ShapePicture.hs 135;" f
mcShootAuto src/Dodge/HeldUse.hs 1207;" f
mcShootLaser src/Dodge/HeldUse.hs 1200;" f
mcShootAuto src/Dodge/HeldUse.hs 1177;" f
mcShootLaser src/Dodge/HeldUse.hs 1170;" f
mcTriggerVal src/Dodge/Machine/Update.hs 110;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 32;" f
mcUseHeld src/Dodge/HeldUse.hs 1119;" f
mcUseHeld src/Dodge/HeldUse.hs 1089;" f
mcUseItem src/Dodge/Machine/Update.hs 89;" f
megaBattery src/Dodge/Item/Ammo.hs 55;" f
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
@@ -4318,8 +4318,9 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 57;" f
multiLookupTrieI src/SimpleTrie.hs 66;" f
muout src/Dodge/RoomLink.hs 144;" f
muzFlareAt src/Dodge/HeldUse.hs 675;" f
muzzlePos src/Dodge/HeldUse.hs 764;" f
muzFlareAt src/Dodge/HeldUse.hs 679;" f
muzzlePos src/Dodge/HeldUse.hs 767;" f
muzzleRandPos src/Dodge/HeldUse.hs 776;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 181;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 187;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 193;" f
@@ -4720,7 +4721,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 216;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 460;" f
recoilAmount src/Dodge/HeldUse.hs 468;" f
rectNSWE src/Geometry/Polygon.hs 14;" f
rectVV src/Geometry/Polygon.hs 39;" f
rectWH src/Geometry/Polygon.hs 18;" f
@@ -4750,7 +4751,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
remoteScreen src/Dodge/Item/Scope.hs 139;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 932;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 910;" f
removeDot src/ShortShow.hs 44;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeLights src/Dodge/Room/Tutorial.hs 224;" f
@@ -5034,16 +5035,16 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 201;" f
shineTorch src/Dodge/Creature/State.hs 238;" f
shootBullet src/Dodge/HeldUse.hs 999;" f
shootBullets src/Dodge/HeldUse.hs 989;" f
shootBullet src/Dodge/HeldUse.hs 976;" f
shootBullets src/Dodge/HeldUse.hs 966;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
shootLaser src/Dodge/HeldUse.hs 850;" f
shootPulseBall src/Dodge/HeldUse.hs 918;" f
shootPulseLaser src/Dodge/HeldUse.hs 891;" f
shootLaser src/Dodge/HeldUse.hs 855;" f
shootPulseBall src/Dodge/HeldUse.hs 896;" f
shootPulseLaser src/Dodge/HeldUse.hs 883;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootTeslaArc src/Dodge/HeldUse.hs 1223;" f
shootTeslaArc src/Dodge/HeldUse.hs 1194;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
shootTractorBeam src/Dodge/HeldUse.hs 806;" f
shootTractorBeam src/Dodge/HeldUse.hs 824;" f
shootersRoom src/Dodge/Room/Room.hs 324;" f
shootersRoom' src/Dodge/Room/Room.hs 291;" f
shootersRoom1 src/Dodge/Room/Room.hs 314;" f
@@ -5336,12 +5337,12 @@ topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 41;" f
torchShape src/Dodge/Item/Draw/SPic.hs 276;" f
torqueAmount src/Dodge/HeldUse.hs 574;" f
torqueAmount src/Dodge/HeldUse.hs 582;" f
torqueCr src/Dodge/WorldEffect.hs 72;" f
torso src/Dodge/Creature/Picture.hs 102;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 818;" f
tractorBeamAt src/Dodge/HeldUse.hs 836;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 53;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 437;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -5581,21 +5582,21 @@ upperPrismPolySU src/Shape.hs 114;" f
upperPrismPolyTS src/Shape.hs 120;" f
upperRounded src/Shape.hs 185;" f
useBulletPayload src/Dodge/Bullet.hs 116;" f
useGasParams src/Dodge/HeldUse.hs 1124;" f
useGasParams src/Dodge/HeldUse.hs 1094;" f
useHotkey src/Dodge/Creature/YourControl.hs 77;" f
useInventoryPath src/Dodge/HeldUse.hs 1439;" f
useInventoryPath src/Dodge/HeldUse.hs 1391;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 255;" f
useLoadedAmmo src/Dodge/HeldUse.hs 717;" f
useLoadedAmmo src/Dodge/HeldUse.hs 721;" f
useMagShield src/Dodge/Euse.hs 30;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1399;" f
useRewindGun src/Dodge/HeldUse.hs 1351;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 180;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 183;" f
useStopWatch src/Dodge/HeldUse.hs 1380;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1388;" f
useStopWatch src/Dodge/HeldUse.hs 1332;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1340;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 171;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 202;" f
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 209;" f
@@ -5618,7 +5619,7 @@ verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
verticalPipe src/Dodge/Picture.hs 19;" f
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
verticalWire src/Dodge/Wire.hs 24;" f
vgunMuzzles src/Dodge/HeldUse.hs 334;" f
vgunMuzzles src/Dodge/HeldUse.hs 342;" f
viewBoundaries src/Dodge/Debug/Picture.hs 321;" f
viewClipBounds src/Dodge/Debug/Picture.hs 330;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 194;" f
@@ -5629,7 +5630,7 @@ visionCheck src/Dodge/Creature/Perception.hs 153;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 357;" f
walkNozzle src/Dodge/HeldUse.hs 794;" f
walkNozzle src/Dodge/HeldUse.hs 812;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 99;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 53;" f
@@ -5638,7 +5639,7 @@ wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallToSurface src/Dodge/Base/Collide.hs 171;" f
wallsFromRooms src/Dodge/Layout.hs 132;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warmupSound src/Dodge/HeldUse.hs 1433;" f
warmupSound src/Dodge/HeldUse.hs 1385;" f
warningRooms src/Dodge/Room/Warning.hs 30;" f
wasdAim src/Dodge/Creature/YourControl.hs 133;" f
wasdDir src/Dodge/WASD.hs 17;" f