Working implementation of light change when door opens
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@@ -43,7 +43,7 @@ generateLevelFromRoomList gr w
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. setupWorldBounds
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-- . initializeStaticWalls
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-- . setupForegroundEdgeVerxs
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. flip (foldr placeSpot') plmnts
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. flip (foldr $ flip placeSpot') plmnts
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-- . addRoomPolyDecorations rs
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-- . addRoomLinkDecorations rs
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$ w { _walls = wallsFromRooms rs
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