Working implementation of light change when door opens
This commit is contained in:
@@ -30,6 +30,7 @@ worldPictures w = pictures
|
||||
,concatMapPic (_spPicture . dbArg _prDraw) $ _props w
|
||||
,concatMapPic (crDraw w) . IM.filter crIsClose $ _creatures w
|
||||
,concatMapPic (dbArg _ptDraw) $ _particles w
|
||||
,concatMapPic (dbArg _lsPict) $ _lightSources w
|
||||
,testPic w
|
||||
,concatMapPic (_spPicture . floorItemSPic) $ _floorItems w
|
||||
,concatMapPic clDraw $ _clouds w
|
||||
|
||||
Reference in New Issue
Block a user