This commit is contained in:
2024-10-01 02:46:18 +01:00
parent c4f3961672
commit f69d150e00
13 changed files with 276 additions and 318 deletions
+1 -1
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@@ -1 +1 @@
All good (605 modules, at 02:23:18)
All good (605 modules, at 02:45:29)
+59 -66
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@@ -1,70 +1,63 @@
module Dodge.Beam where
module Dodge.Beam
() where
import Data.Maybe
import Dodge.Data.World
import Dodge.Flame
import Dodge.Item.Location
import Dodge.Tesla.Arc
import Geometry
import LensHelp
import Picture
--import Data.Maybe
--import Dodge.Data.World
--import Dodge.Flame
--import Dodge.Item.Location
--import Dodge.Tesla.Arc
--import Geometry
--import LensHelp
--import Picture
doBeamCombine ::
BeamCombineType ->
(Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)) ->
World ->
World
doBeamCombine bct = case bct of
FlameBeamCombine -> flameBeamCombine
LasBeamCombine -> lasBeamCombine
TeslaBeamCombine -> teslaBeamCombine
SplitBeamCombine -> splitBeamCombine
NoBeamCombine -> const id
flameBeamCombine ::
(Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)) ->
World ->
World
flameBeamCombine (p, (a, b, _), (x, y, _)) =
makeFlame p (2 *.* normalizeV (normalizeV (b -.- a) +.+ normalizeV (y -.- x)))
--doBeamCombine ::
-- BeamCombineType ->
-- (Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)) ->
-- World ->
-- World
--doBeamCombine bct = case bct of
-- FlameBeamCombine -> flameBeamCombine
-- LasBeamCombine -> lasBeamCombine
-- TeslaBeamCombine -> teslaBeamCombine
-- SplitBeamCombine -> splitBeamCombine
-- NoBeamCombine -> const id
--
--flameBeamCombine ::
-- (Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)) ->
-- World ->
-- World
--flameBeamCombine (p, (a, b, _), (x, y, _)) =
-- makeFlame p (2 *.* normalizeV (normalizeV (b -.- a) +.+ normalizeV (y -.- x)))
--
--lasBeamCombine ::
-- (Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)) ->
-- World ->
-- World
--lasBeamCombine (p, (a, b, _), (x, y, _)) =
-- cWorld . lWorld . lasers .:~ lasRayAt yellow 11 1 p (argV (normalizeV (b -.- a) +.+ normalizeV (y -.- x)))
--
--splitBeamCombine ::
-- (Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)) ->
-- World ->
-- World
--splitBeamCombine (p, (a, b, _), (x, y, _)) =
-- (cWorld . lWorld . lasers .:~ lasRayAt yellow 11 1 p (dir + 0.5 * pi))
-- . (cWorld . lWorld . lasers .:~ lasRayAt yellow 11 1 p (dir -0.5 * pi))
-- where
-- dir = argV (normalizeV (b -.- a) +.+ normalizeV (y -.- x))
--
--teslaBeamCombine ::
-- (Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)) ->
-- World ->
-- World
--teslaBeamCombine (p, (a, b, bm), (x, y, _)) w =
-- w' & pointerToItemLocation (w ^?! cWorld . lWorld . itemLocations . ix itid) . itParams . subParams ?~ ip
-- where
-- itid = fromJust $ _bmOrigin bm
-- dir = argV (normalizeV (b -.- a) +.+ normalizeV (y -.- x))
-- (w', ip) = makeTeslaArc (fromJust . _subParams $ _itParams it) p dir w
-- it = case getItem itid w of
-- Nothing -> error "tried to get item use teslaBeamCombine that doesn't exist"
-- Just itm -> itm
lasBeamCombine ::
(Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)) ->
World ->
World
lasBeamCombine (p, (a, b, _), (x, y, _)) =
cWorld . lWorld . lasers .:~ lasRayAt yellow 11 1 p (argV (normalizeV (b -.- a) +.+ normalizeV (y -.- x)))
splitBeamCombine ::
(Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)) ->
World ->
World
splitBeamCombine (p, (a, b, _), (x, y, _)) =
(cWorld . lWorld . lasers .:~ lasRayAt yellow 11 1 p (dir + 0.5 * pi))
. (cWorld . lWorld . lasers .:~ lasRayAt yellow 11 1 p (dir -0.5 * pi))
where
dir = argV (normalizeV (b -.- a) +.+ normalizeV (y -.- x))
teslaBeamCombine ::
(Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)) ->
World ->
World
teslaBeamCombine (p, (a, b, bm), (x, y, _)) w =
w' & pointerToItemLocation (w ^?! cWorld . lWorld . itemLocations . ix itid) . itParams . subParams ?~ ip
where
itid = fromJust $ _bmOrigin bm
dir = argV (normalizeV (b -.- a) +.+ normalizeV (y -.- x))
(w', ip) = makeTeslaArc (fromJust . _subParams $ _itParams it) p dir w
it = case getItem itid w of
Nothing -> error "tried to get item use teslaBeamCombine that doesn't exist"
Just itm -> itm
lasRayAt :: Color -> Int -> Float -> Point2 -> Float -> LaserStart
lasRayAt col dam phasev pos dir =
LaserStart
{ _lpType = DamageLaser dam
, _lpPhaseV = phasev
, _lpPos = pos
, _lpDir = dir
, _lpColor = col
}
+11 -13
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@@ -10,8 +10,7 @@ import Control.Lens
import Data.Aeson
import Data.Aeson.TH
import Dodge.Data.ArcStep
import Dodge.Data.Beam
import Geometry.Data
--import Dodge.Data.Beam
data ItemParams
= NoParams
@@ -28,17 +27,16 @@ data ItemParams
, _lasCycle :: Int
, _lasDamage :: Int
}
| DualBeam
{ _phaseV :: Float
, _lasColor :: Color
, _lasColor2 :: Color
, _lasCycle :: Int
, _lasDamage :: Int
, _lasBeam :: BeamType
, _subParams :: Maybe ItemParams
, _dbGap :: Float
}
| Attracting {_attractionPower :: Point2}
-- | DualBeam
-- { _phaseV :: Float
-- , _lasColor :: Color
-- , _lasColor2 :: Color
-- , _lasCycle :: Int
-- , _lasDamage :: Int
-- , _lasBeam :: BeamType
-- , _subParams :: Maybe ItemParams
-- , _dbGap :: Float
-- }
| Arcing
{ _currentArc :: Maybe [ArcStep]
, _arcSize :: Float
+11 -11
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@@ -112,8 +112,8 @@ data LWorld = LWorld
, _sparks :: [Spark]
, _radarBlips :: [RadarBlip]
, _flares :: [Flare]
, _newBeams :: WorldBeams
, _beams :: WorldBeams
-- , _newBeams :: WorldBeams
-- , _beams :: WorldBeams
, _teslaArcs :: [TeslaArc]
, _shockwaves :: [Shockwave]
, _lasers :: [LaserStart]
@@ -147,18 +147,18 @@ data LWorld = LWorld
, _lTestString :: [String]
, _lTestInt :: Int
}
data WorldBeams = WorldBeams
{ _blockingBeams :: [Beam]
, _lightBeams :: [Beam]
, _positronBeams :: [Beam]
, _electronBeams :: [Beam]
}
--data WorldBeams = WorldBeams
-- { _blockingBeams :: [Beam]
-- , _lightBeams :: [Beam]
-- , _positronBeams :: [Beam]
-- , _electronBeams :: [Beam]
-- }
makeLenses ''LWorld
makeLenses ''WorldBeams
--makeLenses ''WorldBeams
concat
<$> mapM
(deriveJSON defaultOptions)
[ ''WorldBeams
, ''LWorld
[-- ''WorldBeams
''LWorld
]
+2 -2
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@@ -110,8 +110,8 @@ defaultLWorld =
, _energyBalls = []
, _radarBlips = []
, _flares = []
, _newBeams = WorldBeams [] [] [] []
, _beams = WorldBeams [] [] [] []
-- , _newBeams = WorldBeams [] [] [] []
-- , _beams = WorldBeams [] [] [] []
, _teslaArcs = []
, _shockwaves = []
, _lasers = []
+27 -16
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@@ -5,6 +5,7 @@ module Dodge.HeldUse
)
where
import Color.Data
import Dodge.Base.Coordinate
import Dodge.Base.Collide
import Dodge.Inventory.Lock
@@ -24,7 +25,7 @@ import Data.Maybe
import Dodge.Creature.HandPos
import Dodge.Data.World
import Dodge.Gas
import Dodge.Item.Weapon.BatteryGuns
--import Dodge.Item.Weapon.BatteryGuns
--import Dodge.Item.Weapon.Launcher
import Dodge.Item.Weapon.Radar
import Dodge.Item.Weapon.Shatter
@@ -187,9 +188,9 @@ useLoadedAmmo _ _ (cme,w) (_,Nothing) = (cme, w)
useLoadedAmmo itmtree cr (cme,w) (mzid,Just (mz,x,magtree)) = (,) (cme & cmeSound .~ True) $
removeAmmoFromMag x mid cr . makeMuzzleFlare mz itm cr $ case _mzEffect mz of
MuzzleShootBullet -> shootBullet itmtree cr (mz,x,magtree) w
MuzzleLaser -> shootLaser' itm cr mz w
MuzzleLaser -> shootLaser itm cr mz w
MuzzleTesla -> shootTeslaArc itm cr mz w
MuzzleTractor -> shootTractorBeam itm cr w
MuzzleTractor -> shootTractorBeam cr w
MuzzleLauncher -> createProjectile magtree mz itmtree cr w
MuzzleNozzle {} -> useGasParams mid mz itm cr $ walkNozzle mzid mz itm cr w
MuzzleShatter -> shootShatter itm cr w
@@ -219,15 +220,15 @@ walkNozzle mzid mz itm cr w = fromMaybe w $ do
wa = min maxa $ max (negate maxa) (_nzCurrentWalkAngle nz + walkamount)
shootTractorBeam :: Item -> Creature -> World -> World
shootTractorBeam itm cr w = w & cWorld . lWorld . tractorBeams .:~ tractorBeamAt spos outpos dir power
shootTractorBeam :: Creature -> World -> World
shootTractorBeam cr w = w & cWorld . lWorld . tractorBeams .:~ tractorBeamAt spos outpos dir power
where
cpos = _crPos cr
spos = cpos +.+ (_crRad cr + 10) *.* unitVectorAtAngle dir
xpos = cpos +.+ 400 *.* unitVectorAtAngle dir
dir = _crDir cr
outpos = fst $ collidePointWallsFilter (const True) cpos xpos w
power = _attractionPower . _itParams $ itm
power = 1
tractorBeamAt :: Point2 -> Point2 -> Float -> Point2 -> TractorBeam
tractorBeamAt pos outpos dir power =
@@ -240,23 +241,33 @@ tractorBeamAt pos outpos dir power =
where
d = unitVectorAtAngle dir * power
shootLaser' :: Item -> Creature -> Muzzle -> World -> World
shootLaser' itm cr mz w = w
shootLaser :: Item -> Creature -> Muzzle -> World -> World
shootLaser itm cr mz w = w
& randGen .~ g
&
cWorld . lWorld . lasers
.:~ lasRayAt
(_lasColor $ _itParams itm)
(_lasDamage $ _itParams itm)
(_phaseV $ _itParams itm)
pos
dir
& cWorld . lWorld . lasers
.:~ LaserStart
{ _lpType = DamageLaser . _lasDamage $ _itParams itm
, _lpPhaseV = _phaseV $ _itParams itm
, _lpPos = pos
, _lpDir = dir
, _lpColor = _lasColor $ _itParams itm
}
where
pos = _crPos cr + rotateV (_crDir cr) (_mzPos mz + aimingWeaponZeroPos cr itm)
(a,g) = randomR (-inacc,inacc) $ _randGen w
inacc = _mzInaccuracy mz
dir = _crDir cr + _mzRot mz + a
lasRayAt :: Color -> Int -> Float -> Point2 -> Float -> LaserStart
lasRayAt col dam phasev pos dir =
LaserStart
{ _lpType = DamageLaser dam
, _lpPhaseV = phasev
, _lpPos = pos
, _lpDir = dir
, _lpColor = col
}
removeAmmoFromMag :: Int -> Maybe Int -> Creature -> World -> World
removeAmmoFromMag x mid cr = fromMaybe id $ do
magid <- mid
-1
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@@ -73,7 +73,6 @@ lasGun =
tractorGun :: Item
tractorGun =
lasGun
& itParams .~ Attracting{_attractionPower = 1}
& itUse . heldDelay .~ NoDelay
& itUse . heldAim . aimWeight .~ 6
& itUse . heldAim . aimRange .~ 1
+2 -2
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@@ -5,11 +5,11 @@ module Dodge.Item.Weapon (
module Dodge.Item.Weapon.Spawn,
module Dodge.Item.Weapon.Radar,
module Dodge.Item.Weapon.Utility,
module Dodge.Item.Weapon.BatteryGuns,
-- module Dodge.Item.Weapon.BatteryGuns,
module Dodge.Item.Weapon.Drone,
) where
import Dodge.Item.Weapon.BatteryGuns
--import Dodge.Item.Weapon.BatteryGuns
import Dodge.Item.Weapon.Drone
import Dodge.Item.Weapon.ExtraEffect
import Dodge.Item.Weapon.Radar
+21 -28
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@@ -1,26 +1,19 @@
module Dodge.Item.Weapon.BatteryGuns (
lasRayAt,
flameBeamCombine,
teslaBeamCombine,
splitBeamCombine,
-- shootTeslaArc,
shootLaser,
--circleLaser,
--shootDualLaser,
-- lasRayAt,
-- flameBeamCombine,
-- teslaBeamCombine,
-- splitBeamCombine,
-- -- shootTeslaArc,
-- shootLaser,
-- --circleLaser,
-- --shootDualLaser,
-- aTractorBeam,
) where
--import Dodge.Base
import Dodge.Beam
--import Dodge.Creature.HandPos
import Dodge.Data.World
--import Dodge.Item.Weapon.LaserPath
--import Geometry
--import qualified IntMapHelp as IM
import LensHelp
--import Picture
--import Control.Monad.State
--import Geometry.Data
--import Color.Data
--import Dodge.Data.World
--import LensHelp
--lasWidePulse :: Item
@@ -74,15 +67,15 @@ import LensHelp
-- x' = _lasCycle $ _itParams it
shootLaser :: Item -> Creature -> World -> World
shootLaser it cr =
cWorld . lWorld . lasers
.:~ lasRayAt
(_lasColor $ _itParams it)
(_lasDamage $ _itParams it)
(_phaseV $ _itParams it)
(_crPos cr)
(_crDir cr)
--shootLaser :: Item -> Creature -> World -> World
--shootLaser it cr =
-- cWorld . lWorld . lasers
-- .:~ lasRayAt
-- (_lasColor $ _itParams it)
-- (_lasDamage $ _itParams it)
-- (_phaseV $ _itParams it)
-- (_crPos cr)
-- (_crDir cr)
---- this has the feel of a left click item
--circleLaser :: Item -> Creature -> World -> World
+2 -7
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@@ -253,9 +253,9 @@ displayTerminal tid cfig w = fromMaybe mempty $ do
| otherwise = []
lnkMidPosInvSelsCol :: Configuration -> World -> Int -> Color -> [Int] -> Picture
lnkMidPosInvSelsCol cfig w i col = foldMap f
lnkMidPosInvSelsCol cfig w i col = fromMaybe mempty . foldMap f
where
f j = fromMaybe mempty $ do
f j = do
sss <- w ^? hud . hudElement . diSections
combinesss <- w ^? hud . hudElement . subInventory . ciSections
lp <- selNumPos cfig (invDisplayParams w) sss 0 j
@@ -281,11 +281,6 @@ invHead cfig =
-- h :: String -> Point2 -> Point2
-- h s (V2 x y) = V2 (x + 9 * fromIntegral (length s)) y
--selectedCloseObjectLink :: Configuration -> World -> Picture
--selectedCloseObjectLink cfig w = mempty
-- | Pictures of popup text for items close to your position.
--closeObjectTexts :: Configuration -> World -> Picture
--closeObjectTexts cfig w = pictures $
-- renderListAt pushout (negate 20 * fromIntegral invPos) cfig (map colAndText $ _closeObjects w)
+2 -2
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@@ -143,8 +143,8 @@ extraPics cfig u =
<> foldMap drawBul (_bullets lw)
<> foldMap drawBlip (_radarBlips lw)
<> foldMap drawFlare (_flares lw)
<> foldMap (dbArg (drawBeam . _bmDraw)) (_positronBeams $ _beams lw)
<> foldMap (dbArg (drawBeam . _bmDraw)) (_electronBeams $ _beams lw)
-- <> foldMap (dbArg (drawBeam . _bmDraw)) (_positronBeams $ _beams lw)
-- <> foldMap (dbArg (drawBeam . _bmDraw)) (_electronBeams $ _beams lw)
<> foldMap (dbArg (drawLightSource . _lsPict)) (_lightSources lw)
<> testPic cfig w
<> foldMap ppDraw (_pressPlates lw)
+54 -54
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@@ -14,12 +14,12 @@ import Dodge.Update.Input.ScreenLayer
import Dodge.Debug
import Dodge.SmoothScroll
import Color
import Control.Applicative
--import Control.Applicative
import Data.List
import qualified Data.Map.Strict as M
import Data.Maybe
import Dodge.Base
import Dodge.Beam
--import Dodge.Beam
import Dodge.Bullet
import Dodge.CrGroupUpdate
import Dodge.Creature.Update
@@ -251,7 +251,7 @@ functionalUpdate w =
. over uvWorld updateBullets
. over uvWorld updateRadarBlips
. over uvWorld updateFlares
. over uvWorld updateBeams
-- . over uvWorld updateBeams
. over uvWorld updateLasers
. over uvWorld updateTeslaArcs
. over uvWorld updateTractorBeams
@@ -458,61 +458,61 @@ updatePosEvents = updateObjCatMaybes posEvents updatePosEvent
updateClouds :: World -> World
updateClouds = updateObjCatMaybes clouds updateCloud
updateBeams :: World -> World
updateBeams w =
w
& cWorld . lWorld . newBeams .~ WorldBeams [] [] [] []
& cWorld . lWorld . beams .~ thebeams
& combineBeams thebeams
where
thebeams = w ^. cWorld . lWorld . newBeams
--updateBeams :: World -> World
--updateBeams w =
-- w
-- & cWorld . lWorld . newBeams .~ WorldBeams [] [] [] []
-- & cWorld . lWorld . beams .~ thebeams
-- & combineBeams thebeams
-- where
-- thebeams = w ^. cWorld . lWorld . newBeams
combineBeams :: WorldBeams -> World -> World
combineBeams wbeams w =
w''
& cWorld . lWorld . beams . positronBeams .~ pbeams
& cWorld . lWorld . beams . electronBeams .~ ebeams
where
(w', pbeams) = mapAccumR (combineBeamBeams (_electronBeams wbeams)) w $ _positronBeams wbeams
(w'', ebeams) = mapAccumR (combineBeamBeams (_positronBeams wbeams)) w' $ _electronBeams wbeams
--combineBeams :: WorldBeams -> World -> World
--combineBeams wbeams w =
-- w''
-- & cWorld . lWorld . beams . positronBeams .~ pbeams
-- & cWorld . lWorld . beams . electronBeams .~ ebeams
-- where
-- (w', pbeams) = mapAccumR (combineBeamBeams (_electronBeams wbeams)) w $ _positronBeams wbeams
-- (w'', ebeams) = mapAccumR (combineBeamBeams (_positronBeams wbeams)) w' $ _electronBeams wbeams
combineBeamBeams :: [Beam] -> World -> Beam -> (World, Beam)
combineBeamBeams bms w bm = case intersectBeamBeams bm bms of
(ps, Nothing) -> (w, bm & bmFirstPoints .~ ps)
(ps, Just a) -> (doBeamCombine (_beamCombine (_bmType bm)) a w, bm & bmFirstPoints .~ ps)
--combineBeamBeams :: [Beam] -> World -> Beam -> (World, Beam)
--combineBeamBeams bms w bm = case intersectBeamBeams bm bms of
-- (ps, Nothing) -> (w, bm & bmFirstPoints .~ ps)
-- (ps, Just a) -> (doBeamCombine (_beamCombine (_bmType bm)) a w, bm & bmFirstPoints .~ ps)
-- intersect a beam with a list of beams.
-- returns the (reversed) travel of the beam up to maybe an intersection point
intersectBeamBeams ::
Beam ->
[Beam] ->
([Point2], Maybe (Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)))
intersectBeamBeams bm bms = f [] $ _bmPoints bm
where
f ps (x : y : ys) = case intersectSegBeams x y bms of
Just (z, a) -> (z : x : ps, Just (z, (x, y, bm), a))
Nothing -> f (x : ps) (y : ys)
f ps [x] = (x : ps, Nothing)
f _ _ = error "made an empty beam"
---- intersect a beam with a list of beams.
---- returns the (reversed) travel of the beam up to maybe an intersection point
--intersectBeamBeams ::
-- Beam ->
-- [Beam] ->
-- ([Point2], Maybe (Point2, (Point2, Point2, Beam), (Point2, Point2, Beam)))
--intersectBeamBeams bm bms = f [] $ _bmPoints bm
-- where
-- f ps (x : y : ys) = case intersectSegBeams x y bms of
-- Just (z, a) -> (z : x : ps, Just (z, (x, y, bm), a))
-- Nothing -> f (x : ps) (y : ys)
-- f ps [x] = (x : ps, Nothing)
-- f _ _ = error "made an empty beam"
--
--intersectSegBeams :: Point2 -> Point2 -> [Beam] -> Maybe (Point2, (Point2, Point2, Beam))
--intersectSegBeams sp ep (bm : bms) = case intersectSegBeam sp ep bm of
-- Nothing -> intersectSegBeams sp ep bms
-- --Just a@(z,_) -> maybe (Just a) Just $ intersectSegBeams sp z bms
-- Just a@(z, _) -> intersectSegBeams sp z bms <|> Just a
--intersectSegBeams _ _ _ = Nothing
--
--intersectSegBeam :: Point2 -> Point2 -> Beam -> Maybe (Point2, (Point2, Point2, Beam))
--intersectSegBeam sp ep bm = case intersectSegSegs' sp ep (_bmPoints bm) of
-- Nothing -> Nothing
-- Just (z, x, y) -> Just (z, (x, y, bm))
intersectSegBeams :: Point2 -> Point2 -> [Beam] -> Maybe (Point2, (Point2, Point2, Beam))
intersectSegBeams sp ep (bm : bms) = case intersectSegBeam sp ep bm of
Nothing -> intersectSegBeams sp ep bms
--Just a@(z,_) -> maybe (Just a) Just $ intersectSegBeams sp z bms
Just a@(z, _) -> intersectSegBeams sp z bms <|> Just a
intersectSegBeams _ _ _ = Nothing
intersectSegBeam :: Point2 -> Point2 -> Beam -> Maybe (Point2, (Point2, Point2, Beam))
intersectSegBeam sp ep bm = case intersectSegSegs' sp ep (_bmPoints bm) of
Nothing -> Nothing
Just (z, x, y) -> Just (z, (x, y, bm))
intersectSegSegs' :: Point2 -> Point2 -> [Point2] -> Maybe (Point2, Point2, Point2)
intersectSegSegs' sp ep (x : y : ys) = case intersectSegSeg sp ep x y of
--Just z -> maybe (Just (z,x,y)) Just $ intersectSegSegs' sp z (y:ys)
Just z -> intersectSegSegs' sp z (y : ys) <|> Just (z, x, y)
Nothing -> intersectSegSegs' sp ep (y : ys)
intersectSegSegs' _ _ _ = Nothing
--intersectSegSegs' :: Point2 -> Point2 -> [Point2] -> Maybe (Point2, Point2, Point2)
--intersectSegSegs' sp ep (x : y : ys) = case intersectSegSeg sp ep x y of
-- --Just z -> maybe (Just (z,x,y)) Just $ intersectSegSegs' sp z (y:ys)
-- Just z -> intersectSegSegs' sp z (y : ys) <|> Just (z, x, y)
-- Nothing -> intersectSegSegs' sp ep (y : ys)
--intersectSegSegs' _ _ _ = Nothing
--intersectSegSegs :: Point2 -> Point2 -> [Point2] -> Maybe Point2
--intersectSegSegs sp ep (x:y:ys) = case intersectSegSeg sp ep x y of
+84 -115
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@@ -107,7 +107,7 @@ ArcShad src/Picture/Data.hs 37;" C
ArcStep src/Dodge/Data/ArcStep.hs 14;" t
ArcStep src/Dodge/ArcStep.hs 1;" m
ArcStep src/Dodge/Data/ArcStep.hs 6;" m
Arcing src/Dodge/Data/Item/Params.hs 42;" C
Arcing src/Dodge/Data/Item/Params.hs 40;" C
Arithmetic src/Dodge/Base/Arithmetic.hs 1;" m
ArmourChase src/Dodge/Creature/ArmourChase.hs 1;" m
ArmourySS src/Dodge/Data/Scenario.hs 112;" C
@@ -142,7 +142,6 @@ AttentionDir src/Dodge/Creature/AlertLevel/Data.hs 21;" t
AttentiveTo src/Dodge/Creature/AlertLevel/Data.hs 22;" C
AttentiveTo src/Dodge/Creature/Perception/Data.hs 66;" C
AttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" C
Attracting src/Dodge/Data/Item/Params.hs 41;" C
Audition src/Dodge/Creature/Perception/Data.hs 48;" t
Audition src/Dodge/Data/Creature/Perception.hs 47;" t
AugmentedHUDLink src/Dodge/Data/ComposedItem.hs 25;" C
@@ -264,7 +263,7 @@ BlockedLink src/Dodge/Data/Room.hs 48;" C
BloomLayer src/Picture/Data.hs 25;" C
BloomNoZWrite src/Picture/Data.hs 26;" C
Boid src/Dodge/Creature/Boid.hs 1;" m
BoostPropIX src/Dodge/Data/Item/Params.hs 50;" C
BoostPropIX src/Dodge/Data/Item/Params.hs 48;" C
Booster src/Dodge/Item/Equipment/Booster.hs 1;" m
Booster src/Dodge/Item/Weapon/Booster.hs 1;" m
Boosting src/Dodge/Creature/Stance/Data.hs 28;" C
@@ -793,7 +792,6 @@ DropAmount src/Dodge/Data/Creature/State.hs 25;" C
DropItem src/Dodge/Data/ActionPlan.hs 39;" C
DropSpecific src/Dodge/Creature/State/Data.hs 17;" C
DropSpecific src/Dodge/Data/Creature/State.hs 26;" C
DualBeam src/Dodge/Data/Item/Params.hs 31;" C
DudPayload src/Dodge/Data/Payload.hs 11;" C
Dungeon src/Dodge/Data/Scenario.hs 66;" C
Dust src/Dodge/Wall/Dust.hs 1;" m
@@ -957,7 +955,7 @@ FlareType src/Dodge/Data/Item/Use.hs 129;" t
Flash src/Dodge/WorldEvent/Flash.hs 11;" m
FlashBall src/Dodge/Data/Bullet.hs 33;" C
FlatFaces src/Shape/Data.hs 17;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 22;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 21;" C
FlechetteTrajectory src/Dodge/Data/Bullet.hs 53;" C
FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 60;" C
Flee src/Dodge/Data/ActionPlan.hs 191;" C
@@ -1006,7 +1004,7 @@ FromEdge src/Dodge/Data/Room.hs 47;" C
FullRes src/Dodge/Config/Data.hs 54;" C
FullRes src/Dodge/Data/Config.hs 95;" C
FullShadowFidelity src/Shape/Data.hs 24;" C
FullSize src/Dodge/Data/Item/Params.hs 52;" C
FullSize src/Dodge/Data/Item/Params.hs 50;" C
FullyVisible src/Dodge/Data/CamouflageStatus.hs 12;" C
Furniture src/Dodge/Room/Furniture.hs 1;" m
GASINJECTOR src/Dodge/Data/Item/Combine.hs 69;" C
@@ -1101,7 +1099,7 @@ HOSE src/Dodge/Data/Item/Combine.hs 32;" C
HPtLayer src/Dodge/Picture/Layer/Data.hs 17;" C
HUD src/Dodge/Data/HUD.hs 35;" t
HUD src/Dodge/Data/HUD.hs 6;" m
HUD src/Dodge/Render/HUD.hs 2;" m
HUD src/Dodge/Render/HUD.hs 3;" m
HUDElement src/Dodge/Data/HUD.hs 16;" t
HalfRes src/Dodge/Config/Data.hs 54;" C
HalfRes src/Dodge/Data/Config.hs 95;" C
@@ -1292,7 +1290,7 @@ ItemFamily src/Dodge/Item/Family.hs 3;" t
ItemLink src/Dodge/Data/ComposedItem.hs 45;" t
ItemLocation src/Dodge/Data/Item/Location.hs 27;" t
ItemModuleType src/Dodge/Combine/Data.hs 197;" t
ItemParams src/Dodge/Data/Item/Params.hs 16;" t
ItemParams src/Dodge/Data/Item/Params.hs 15;" t
ItemParams src/Dodge/Tesla/ItemParams.hs 1;" m
ItemScrollTimeFlow src/Dodge/Data/World.hs 62;" C
ItemSpace src/Dodge/Inventory/ItemSpace.hs 1;" m
@@ -1523,7 +1521,7 @@ MachineAltSound src/Dodge/Data/SoundOrigin.hs 20;" C
MachinePart src/Dodge/Data/Wall.hs 51;" C
MachineSound src/Dodge/Data/SoundOrigin.hs 19;" C
MachineType src/Dodge/Data/Machine.hs 49;" t
MagShieldParams src/Dodge/Data/Item/Params.hs 18;" C
MagShieldParams src/Dodge/Data/Item/Params.hs 17;" C
Magazine src/Dodge/Item/AmmoPosition.hs 9;" C
Magnet src/Dodge/Data/Magnet.hs 21;" t
Magnet src/Dodge/Data/Magnet.hs 6;" m
@@ -1707,8 +1705,8 @@ NoLighting src/Dodge/Data/Config.hs 102;" C
NoMvType src/Dodge/Data/Creature/Misc.hs 38;" C
NoNeedWeapon src/Dodge/Room/NoNeedWeapon.hs 2;" m
NoObjShads src/Dodge/Data/Config.hs 100;" C
NoParams src/Dodge/Data/Item/Params.hs 17;" C
NoPreviousArcEffect src/Dodge/Data/Item/Params.hs 55;" C
NoParams src/Dodge/Data/Item/Params.hs 16;" C
NoPreviousArcEffect src/Dodge/Data/Item/Params.hs 53;" C
NoResurrection src/Dodge/Data/Corpse.hs 14;" C
NoRightButtonOptions src/Dodge/Data/RightButtonOptions.hs 14;" C
NoRoomClipBoundaries src/Dodge/Config/Data.hs 59;" C
@@ -1880,7 +1878,7 @@ PackAnimal src/Dodge/Data/Creature/Capability.hs 20;" C
Padding src/Padding.hs 2;" m
Pair src/FoldlHelp.hs 10;" t
PaletteColor src/Color/Data.hs 14;" t
ParamMID src/Dodge/Data/Item/Params.hs 49;" C
ParamMID src/Dodge/Data/Item/Params.hs 47;" C
Parameters src/Shader/Parameters.hs 1;" m
Parameters src/Shape/Parameters.hs 1;" m
Params src/Dodge/Data/Item/Params.hs 6;" m
@@ -1909,7 +1907,7 @@ Perception src/Dodge/Creature/Perception/Data.hs 29;" t
Perception src/Dodge/Data/Creature/Perception.hs 32;" t
Perception src/Dodge/Creature/Perception.hs 2;" m
Perception src/Dodge/Data/Creature/Perception.hs 6;" m
PerturbTillBreakPreviousArc src/Dodge/Data/Item/Params.hs 55;" C
PerturbTillBreakPreviousArc src/Dodge/Data/Item/Params.hs 53;" C
Pic2d src/PolyPic.hs 17;" t
PickOnePlacement src/Dodge/Data/GenWorld.hs 87;" C
PickUp src/Dodge/Inventory/PickUp.hs 1;" m
@@ -1976,7 +1974,7 @@ PressPlateEvent src/Dodge/Data/PressPlate.hs 14;" t
PressPlateId src/Dodge/Data/PressPlate.hs 15;" C
PressPlateLayer src/Dodge/Picture/Layer/Data.hs 14;" C
PressType src/Dodge/Data/Input.hs 13;" t
PreviousArcEffect src/Dodge/Data/Item/Params.hs 55;" t
PreviousArcEffect src/Dodge/Data/Item/Params.hs 53;" t
PrimitiveMode src/Shader/Data.hs 99;" t
Prison src/Dodge/Data/Scenario.hs 65;" C
Procedural src/Dodge/Room/Procedural.hs 2;" m
@@ -2109,7 +2107,7 @@ RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
RectRoomType src/Dodge/Data/Room.hs 32;" C
ReduceSpinPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 33;" C
Reflect src/Dodge/Wall/Reflect.hs 1;" m
Refracting src/Dodge/Data/Item/Params.hs 24;" C
Refracting src/Dodge/Data/Item/Params.hs 23;" C
Regex src/Regex.hs 1;" m
ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
Religion src/Dodge/Data/Scenario.hs 47;" C
@@ -2351,9 +2349,9 @@ Show_wall_search_rays src/Dodge/Data/Config.hs 82;" C
Show_walls_near_point_cursor src/Dodge/Data/Config.hs 86;" C
Show_walls_near_point_you src/Dodge/Data/Config.hs 87;" C
Show_zone_near_point_cursor src/Dodge/Data/Config.hs 88;" C
ShrinkGunParams src/Dodge/Data/Item/Params.hs 20;" C
ShrinkGunStatus src/Dodge/Data/Item/Params.hs 52;" t
Shrunk src/Dodge/Data/Item/Params.hs 52;" C
ShrinkGunParams src/Dodge/Data/Item/Params.hs 19;" C
ShrinkGunStatus src/Dodge/Data/Item/Params.hs 50;" t
Shrunk src/Dodge/Data/Item/Params.hs 50;" C
SideCluster src/Dodge/Data/RoomCluster.hs 14;" C
SideCluster src/Dodge/RoomCluster/Data.hs 12;" C
SideEffect src/Dodge/Data/Universe.hs 60;" t
@@ -2870,7 +2868,6 @@ World src/Dodge/Data/World.hs 6;" m
World src/Dodge/Default/World.hs 1;" m
World src/Dodge/World.hs 5;" m
World src/Dodge/Zoning/World.hs 1;" m
WorldBeams src/Dodge/Data/LWorld.hs 150;" t
WorldBool src/Dodge/WorldBool.hs 1;" m
WorldEffect src/Dodge/Data/WorldEffect.hs 6;" m
WorldEffect src/Dodge/WorldEffect.hs 1;" m
@@ -2958,8 +2955,8 @@ _arProgress src/Dodge/Data/Item/Use/Consumption.hs 31;" f
_arTime src/Dodge/Data/Item/Consumption.hs 26;" f
_arTime src/Dodge/Data/Item/Use/Consumption.hs 30;" f
_arbitraryAction src/Dodge/Data/ActionPlan.hs 167;" f
_arcNumber src/Dodge/Data/Item/Params.hs 45;" f
_arcSize src/Dodge/Data/Item/Params.hs 44;" f
_arcNumber src/Dodge/Data/Item/Params.hs 43;" f
_arcSize src/Dodge/Data/Item/Params.hs 42;" f
_argList src/Dodge/Data/Terminal.hs 96;" f
_argType src/Dodge/Data/Terminal.hs 95;" f
_asDir src/Dodge/Data/ArcStep.hs 16;" f
@@ -2980,7 +2977,6 @@ _atMInt src/Dodge/Item/Attachment/Data.hs 17;" f
_atMode src/Dodge/Item/Attachment/Data.hs 13;" f
_atTargetPos src/Dodge/Data/Item/Attachment.hs 13;" f
_atTargetPos src/Dodge/Item/Attachment/Data.hs 15;" f
_attractionPower src/Dodge/Data/Item/Params.hs 41;" f
_auDist src/Dodge/Creature/Perception/Data.hs 49;" f
_auDist src/Dodge/Data/Creature/Perception.hs 48;" f
_barrelShader src/Data/Preload/Render.hs 23;" f
@@ -2994,7 +2990,6 @@ _bdMinX src/Dodge/Data/Bounds.hs 13;" f
_bdMinY src/Dodge/Bounds.hs 10;" f
_bdMinY src/Dodge/Data/Bounds.hs 15;" f
_beamCombine src/Dodge/Data/Beam.hs 48;" f
_beams src/Dodge/Data/LWorld.hs 116;" f
_blDir src/Dodge/Data/Block.hs 30;" f
_blDraw src/Dodge/Data/Block.hs 33;" f
_blFootprint src/Dodge/Data/Block.hs 28;" f
@@ -3006,7 +3001,6 @@ _blObstructs src/Dodge/Data/Block.hs 34;" f
_blPos src/Dodge/Data/Block.hs 29;" f
_blShadows src/Dodge/Data/Block.hs 27;" f
_blWallIDs src/Dodge/Data/Block.hs 25;" f
_blockingBeams src/Dodge/Data/LWorld.hs 151;" f
_blocks src/Dodge/Data/LWorld.hs 129;" f
_bloomBlurShader src/Data/Preload/Render.hs 21;" f
_bmColor src/Dodge/Data/Beam.hs 23;" f
@@ -3025,7 +3019,7 @@ _bmTrajectory src/Dodge/Data/Item/BulletMod.hs 11;" f
_bmType src/Dodge/Data/Beam.hs 29;" f
_boffEff src/Dodge/Data/Button.hs 42;" f
_bonEff src/Dodge/Data/Button.hs 41;" f
_boostPropIX src/Dodge/Data/Item/Params.hs 50;" f
_boostPropIX src/Dodge/Data/Item/Params.hs 48;" f
_bpEff src/Dodge/Data/Button.hs 28;" f
_bpEvent src/Dodge/Data/Button.hs 26;" f
_bpSound src/Dodge/Data/Button.hs 27;" f
@@ -3192,7 +3186,7 @@ _ctActive src/Dodge/Data/Creature.hs 89;" f
_ctID src/Dodge/Data/Creature.hs 88;" f
_ctPos src/Dodge/Data/Creature.hs 86;" f
_ctType src/Dodge/Data/Creature.hs 87;" f
_currentArc src/Dodge/Data/Item/Params.hs 43;" f
_currentArc src/Dodge/Data/Item/Params.hs 41;" f
_currentFoot src/Dodge/Creature/Stance/Data.hs 23;" f
_currentFoot src/Dodge/Data/Creature/Stance.hs 23;" f
_cwGen src/Dodge/Data/CWorld.hs 27;" f
@@ -3203,7 +3197,6 @@ _cwgRoomClipping src/Dodge/Data/CWorld.hs 39;" f
_cwgSeed src/Dodge/Data/CWorld.hs 40;" f
_cwgWorldBounds src/Dodge/Data/CWorld.hs 37;" f
_cylinderSize src/Shape/Data.hs 19;" f
_dbGap src/Dodge/Data/Item/Params.hs 39;" f
_dePush src/Dodge/Data/Damage.hs 23;" f
_dePush src/Dodge/Data/DamageType.hs 29;" f
_dePushBack src/Dodge/Data/Damage.hs 28;" f
@@ -3305,7 +3298,6 @@ _eeParams src/Dodge/Data/Item/Use/Equipment.hs 22;" f
_eeSite src/Dodge/Data/Item/Use/Equipment.hs 21;" f
_eeUse src/Dodge/Data/Item/Use/Equipment.hs 18;" f
_eeViewDist src/Dodge/Data/Item/Use/Equipment.hs 23;" f
_electronBeams src/Dodge/Data/LWorld.hs 154;" f
_emoMenuOption src/Dodge/Data/Universe.hs 73;" f
_energyBalls src/Dodge/Data/LWorld.hs 109;" f
_eparamID src/Dodge/Data/Item/Use/Equipment.hs 30;" f
@@ -3359,7 +3351,7 @@ _flareTime src/Dodge/Data/Flare.hs 25;" f
_flareTran3 src/Dodge/Data/Flare.hs 18;" f
_flareTran3 src/Dodge/Data/Flare.hs 24;" f
_flares src/Dodge/Data/LWorld.hs 114;" f
_flatShieldWlMIX src/Dodge/Data/Item/Params.hs 23;" f
_flatShieldWlMIX src/Dodge/Data/Item/Params.hs 22;" f
_floorItems src/Dodge/Data/LWorld.hs 132;" f
_floorShader src/Data/Preload/Render.hs 44;" f
_floorVBO src/Data/Preload/Render.hs 43;" f
@@ -3521,15 +3513,10 @@ _laProgress src/Dodge/Data/Item/Consumption.hs 21;" f
_lampColor src/Dodge/Data/Creature/Misc.hs 72;" f
_lampHeight src/Dodge/Data/Creature/Misc.hs 72;" f
_lampLSID src/Dodge/Data/Creature/Misc.hs 72;" f
_lasBeam src/Dodge/Data/Item/Params.hs 37;" f
_lasColor src/Dodge/Data/Item/Params.hs 26;" f
_lasColor src/Dodge/Data/Item/Params.hs 33;" f
_lasColor2 src/Dodge/Data/Item/Params.hs 27;" f
_lasColor2 src/Dodge/Data/Item/Params.hs 34;" f
_lasCycle src/Dodge/Data/Item/Params.hs 28;" f
_lasCycle src/Dodge/Data/Item/Params.hs 35;" f
_lasDamage src/Dodge/Data/Item/Params.hs 29;" f
_lasDamage src/Dodge/Data/Item/Params.hs 36;" f
_lasColor src/Dodge/Data/Item/Params.hs 25;" f
_lasColor2 src/Dodge/Data/Item/Params.hs 26;" f
_lasCycle src/Dodge/Data/Item/Params.hs 27;" f
_lasDamage src/Dodge/Data/Item/Params.hs 28;" f
_laserEmmiter src/Dodge/Data/Laser.hs 18;" f
_laserTypeDamage src/Dodge/Data/Laser.hs 17;" f
_lasers src/Dodge/Data/LWorld.hs 119;" f
@@ -3547,7 +3534,6 @@ _leftConsumption src/Dodge/Data/Item/Use.hs 50;" f
_leftDelay src/Dodge/Data/Item/Use.hs 47;" f
_leftHammer src/Dodge/Data/Item/Use.hs 48;" f
_leftUse src/Dodge/Data/Item/Use.hs 46;" f
_lightBeams src/Dodge/Data/LWorld.hs 152;" f
_lightSources src/Dodge/Data/LWorld.hs 141;" f
_lightingCapShader src/Data/Preload/Render.hs 16;" f
_lightingLineShadowShader src/Data/Preload/Render.hs 15;" f
@@ -3583,7 +3569,7 @@ _lzColor src/Dodge/Data/Laser.hs 31;" f
_lzPoints src/Dodge/Data/Laser.hs 32;" f
_lzType src/Dodge/Data/Laser.hs 33;" f
_machines src/Dodge/Data/LWorld.hs 126;" f
_magShieldMgMIX src/Dodge/Data/Item/Params.hs 19;" f
_magShieldMgMIX src/Dodge/Data/Item/Params.hs 18;" f
_magnets src/Dodge/Data/LWorld.hs 128;" f
_mainAction src/Dodge/Data/ActionPlan.hs 171;" f
_manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" f
@@ -3645,8 +3631,7 @@ _mzFlareType src/Dodge/Data/Item/Use.hs 160;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 158;" f
_mzPos src/Dodge/Data/Item/Use.hs 156;" f
_mzRot src/Dodge/Data/Item/Use.hs 157;" f
_newArcStep src/Dodge/Data/Item/Params.hs 46;" f
_newBeams src/Dodge/Data/LWorld.hs 115;" f
_newArcStep src/Dodge/Data/Item/Params.hs 44;" f
_noClip src/Dodge/Debug/Flag/Data.hs 7;" f
_nodeMetaTree src/Dodge/Tree/Compose/Data.hs 9;" f
_nodeTree src/Dodge/Tree/Compose/Data.hs 9;" f
@@ -3669,7 +3654,7 @@ _opTexture src/Dodge/Data/Wall.hs 42;" f
_opticDefaultZoom src/Dodge/Data/Item/Scope.hs 21;" f
_opticPos src/Dodge/Data/Item/Scope.hs 17;" f
_opticZoom src/Dodge/Data/Item/Scope.hs 20;" f
_paramMID src/Dodge/Data/Item/Params.hs 49;" f
_paramMID src/Dodge/Data/Item/Params.hs 47;" f
_partialAction src/Dodge/Data/ActionPlan.hs 145;" f
_pastWorlds src/Dodge/Data/World.hs 39;" f
_pathGraph src/Dodge/Data/CWorld.hs 31;" f
@@ -3684,8 +3669,7 @@ _penPathEdge src/Dodge/Data/PathGraph.hs 36;" f
_penStart src/Dodge/Data/PathGraph.hs 34;" f
_phRemoteID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" f
_phTargetingID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
_phaseV src/Dodge/Data/Item/Params.hs 25;" f
_phaseV src/Dodge/Data/Item/Params.hs 32;" f
_phaseV src/Dodge/Data/Item/Params.hs 24;" f
_pickUpLevel src/Dodge/Layout/Generate.hs 14;" f
_pickUps src/Dodge/Layout/Generate.hs 15;" f
_pictureShaders src/Data/Preload/Render.hs 28;" f
@@ -3724,7 +3708,6 @@ _playingSounds src/Dodge/Data/World.hs 43;" f
_pnZoning src/Dodge/Data/World.hs 52;" f
_polyShader src/Hetris/Base.hs 13;" f
_posEvents src/Dodge/Data/LWorld.hs 110;" f
_positronBeams src/Dodge/Data/LWorld.hs 153;" f
_posture src/Dodge/Creature/Stance/Data.hs 13;" f
_posture src/Dodge/Data/Creature/Stance.hs 15;" f
_ppEvent src/Dodge/Data/PressPlate.hs 23;" f
@@ -3756,7 +3739,7 @@ _prVelZ src/Dodge/Data/Prop.hs 27;" f
_preloadData src/Dodge/Data/Universe.hs 32;" f
_pressPlates src/Dodge/Data/LWorld.hs 136;" f
_pressedKeys src/Dodge/Data/Input.hs 22;" f
_previousArcEffect src/Dodge/Data/Item/Params.hs 47;" f
_previousArcEffect src/Dodge/Data/Item/Params.hs 45;" f
_prjAcc src/Dodge/Data/Projectile.hs 19;" f
_prjDir src/Dodge/Data/Projectile.hs 20;" f
_prjDraw src/Dodge/Data/Projectile.hs 22;" f
@@ -3967,7 +3950,7 @@ _shapeEBO src/Data/Preload/Render.hs 26;" f
_shapeHalfSize src/Shape/Data.hs 18;" f
_shapeShader src/Data/Preload/Render.hs 25;" f
_shockwaves src/Dodge/Data/LWorld.hs 118;" f
_shrinkGunStatus src/Dodge/Data/Item/Params.hs 21;" f
_shrinkGunStatus src/Dodge/Data/Item/Params.hs 20;" f
_siColor src/Dodge/Data/SelectionList.hs 80;" f
_siColor src/Dodge/Data/SelectionList.hs 88;" f
_siHeight src/Dodge/Data/SelectionList.hs 78;" f
@@ -4031,7 +4014,6 @@ _strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
_strideLength src/Dodge/Creature/Stance/Data.hs 14;" f
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
_subInventory src/Dodge/Data/HUD.hs 18;" f
_subParams src/Dodge/Data/Item/Params.hs 38;" f
_swColor src/Dodge/Data/Shockwave.hs 18;" f
_swDam src/Dodge/Data/Shockwave.hs 23;" f
_swDirection src/Dodge/Data/Shockwave.hs 19;" f
@@ -4380,24 +4362,24 @@ anyTargeting src/Dodge/Render/ShapePicture.hs 78;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 242;" f
appendEitherTree src/Dodge/Layout/Tree/Either.hs 29;" f
applyCME src/Dodge/HeldUse.hs 67;" f
applyCME src/Dodge/HeldUse.hs 68;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 77;" f
applyInvLock src/Dodge/HeldUse.hs 78;" f
applyMagnetsToBul src/Dodge/Bullet.hs 46;" f
applyModules src/Dodge/Combine/Module.hs 52;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 173;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 94;" f
applyRecoil src/Dodge/HeldUse.hs 95;" f
applyResFactor src/Dodge/Data/Config.hs 108;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 78;" f
applySidePush src/Dodge/HeldUse.hs 101;" f
applySoundCME src/Dodge/HeldUse.hs 85;" f
applySidePush src/Dodge/HeldUse.hs 102;" f
applySoundCME src/Dodge/HeldUse.hs 86;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 27;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 39;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 21;" f
@@ -4412,7 +4394,7 @@ applyToSubforest src/Dodge/Tree/Polymorphic.hs 66;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/Dodge/Tree/Polymorphic.hs 60;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 111;" f
applyTorqueCME src/Dodge/HeldUse.hs 112;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arc src/Picture/Base.hs 287;" f
@@ -4516,7 +4498,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 48;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 156;" f
basicMuzFlare src/Dodge/HeldUse.hs 157;" f
basicPerceptionUpdateR src/Dodge/Creature/AlertLevel.hs 17;" f
basicTerminal src/Dodge/Terminal.hs 32;" f
battery src/Dodge/Item/Ammo.hs 72;" f
@@ -4691,7 +4673,7 @@ clipZoom src/Dodge/Update/Camera.hs 219;" f
clockCycle src/Dodge/Clock.hs 9;" f
closeObjEq src/Dodge/Inventory/CloseObject.hs 12;" f
closeObjPos src/Dodge/Inventory/CloseObject.hs 7;" f
closeObjectInfo src/Dodge/Render/HUD.hs 113;" f
closeObjectInfo src/Dodge/Render/HUD.hs 114;" f
closeObjectToSelectionItem src/Dodge/Inventory/SelectionList.hs 65;" f
closeObjectToTextPictures src/Dodge/Inventory/SelectionList.hs 80;" f
closestCreatureID src/Dodge/Debug.hs 91;" f
@@ -4732,10 +4714,8 @@ combinationsOf src/Multiset.hs 40;" f
combinationsTrie src/Dodge/Combine/Trie.hs 19;" f
combineAwareness src/Dodge/Creature/AlertLevel.hs 33;" f
combineAwareness src/Dodge/Creature/Perception.hs 109;" f
combineBeamBeams src/Dodge/Update.hs 479;" f
combineBeams src/Dodge/Update.hs 470;" f
combineFloors src/Dodge/Room/Procedural.hs 171;" f
combineInventoryExtra src/Dodge/Render/HUD.hs 198;" f
combineInventoryExtra src/Dodge/Render/HUD.hs 203;" f
combineItemListYouX src/Dodge/Combine.hs 34;" f
combineList src/Dodge/Combine.hs 37;" f
combineRooms src/Dodge/Room/Procedural.hs 151;" f
@@ -4832,7 +4812,7 @@ createItemYou src/Dodge/Inventory/Add.hs 77;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 451;" f
createProjectile src/Dodge/HeldUse.hs 462;" f
createShell src/Dodge/Projectile/Create.hs 19;" f
createShieldWall src/Dodge/Euse.hs 134;" f
createTorchLightOffset src/Dodge/LightSource/Torch.hs 9;" f
@@ -5084,7 +5064,7 @@ detectorColor src/Dodge/Item/Draw/SPic.hs 404;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 19;" f
detectorInfo src/Dodge/Item/Info.hs 195;" f
determineInvSelCursorWidth src/Dodge/ListDisplayParams.hs 54;" f
determineProjectileTracking src/Dodge/HeldUse.hs 441;" f
determineProjectileTracking src/Dodge/HeldUse.hs 452;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
diffAngles src/Geometry.hs 196;" f
difference src/Geometry.hs 130;" f
@@ -5104,7 +5084,7 @@ displayControls src/Dodge/Menu.hs 206;" f
displayEnergyBallType src/Dodge/Module/Info.hs 19;" f
displayFrameTicks src/Dodge/Render/Picture.hs 33;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 158;" f
displayTerminal src/Dodge/Render/HUD.hs 228;" f
displayTerminal src/Dodge/Render/HUD.hs 230;" f
displayTerminalLineString src/Dodge/Update.hs 327;" f
dist src/Geometry/Vector.hs 179;" f
dist3 src/Geometry/Vector3D.hs 101;" f
@@ -5117,7 +5097,6 @@ divideLineOddNumPoints src/Geometry.hs 264;" f
doAfterPlacement src/Dodge/Layout.hs 86;" f
doAfterPlacements src/Dodge/Layout.hs 83;" f
doBackspace src/Dodge/Update/Input/Text.hs 32;" f
doBeamCombine src/Dodge/Beam.hs 12;" f
doBlBl src/Dodge/WorldEffect.hs 98;" f
doBlSh src/Dodge/Block/Draw.hs 14;" f
doBounce src/Dodge/Base/Collide.hs 68;" f
@@ -5142,7 +5121,7 @@ doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doFloorEffect src/Dodge/ItEffect.hs 21;" f
doGenFloat src/Dodge/HeldUse.hs 379;" f
doGenFloat src/Dodge/HeldUse.hs 390;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 25;" f
@@ -5193,7 +5172,7 @@ doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
doWdP2f src/Dodge/WdP2f.hs 8;" f
doWdWd src/Dodge/WorldEffect.hs 26;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 59;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 60;" f
doWindowScale src/Dodge/Base/WinScale.hs 11;" f
doWindowScale src/Dodge/WinScale.hs 10;" f
doWorldEvents src/Dodge/Update.hs 309;" f
@@ -5231,7 +5210,7 @@ drawCircFlare src/Dodge/Flare.hs 25;" f
drawCloud src/Dodge/Cloud/Draw.hs 6;" f
drawCloudWith src/Dodge/Cloud/Draw.hs 12;" f
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
drawCombineInventory src/Dodge/Render/HUD.hs 77;" f
drawCombineInventory src/Dodge/Render/HUD.hs 78;" f
drawConcurrentMessage src/Dodge/Render/Picture.hs 58;" f
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
drawCrInfo src/Dodge/Debug/Picture.hs 341;" f
@@ -5246,7 +5225,7 @@ drawDoubleLampCover src/Dodge/LightSources/Lamp.hs 139;" f
drawDoubleLampCover src/Dodge/Prop/Draw.hs 83;" f
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 8;" f
drawEquipment src/Dodge/Creature/Picture.hs 174;" f
drawExamineInventory src/Dodge/Render/HUD.hs 83;" f
drawExamineInventory src/Dodge/Render/HUD.hs 84;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 232;" f
drawFlame src/Dodge/Flame/Draw.hs 7;" f
drawFlamelet src/Dodge/EnergyBall/Draw.hs 23;" f
@@ -5287,7 +5266,7 @@ drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawProp src/Dodge/Prop/Draw.hs 15;" f
drawProp' src/Dodge/Prop/Draw.hs 12;" f
drawRBOptions src/Dodge/Render/HUD.hs 131;" f
drawRBOptions src/Dodge/Render/HUD.hs 132;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 30;" f
drawSelectionCursor src/Dodge/Render/List.hs 40;" f
@@ -5301,7 +5280,7 @@ drawShell src/Dodge/Projectile/Draw.hs 20;" f
drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
drawSpark src/Dodge/Spark/Draw.hs 6;" f
drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
drawSubInventory src/Dodge/Render/HUD.hs 69;" f
drawSubInventory src/Dodge/Render/HUD.hs 70;" f
drawSweep src/Dodge/Render/ShapePicture.hs 57;" f
drawSwitch src/Dodge/Button/Draw.hs 15;" f
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
@@ -5358,7 +5337,7 @@ enterCombineInv src/Dodge/DisplayInventory.hs 253;" f
eqConstr src/SameConstr.hs 17;" f
eqPosText src/Dodge/Equipment/Text.hs 6;" f
equipAimSpeed src/Dodge/Creature/Action/Movement.hs 109;" f
equipAllocString src/Dodge/Render/HUD.hs 172;" f
equipAllocString src/Dodge/Render/HUD.hs 175;" f
equipInfo src/Dodge/Item/Info.hs 107;" f
equipItemSPic src/Dodge/Item/Draw/SPic.hs 66;" f
equipPosition src/Dodge/Item/Draw.hs 32;" f
@@ -5435,7 +5414,6 @@ fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
flDamageInArea src/Dodge/Flame.hs 110;" f
flFlicker src/Dodge/Flame.hs 124;" f
flameBeamCombine src/Dodge/Beam.hs 24;" f
flameShield src/Dodge/Item/Equipment.hs 36;" f
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 29;" f
flameSpitter src/Dodge/Item/Weapon/SprayGuns.hs 27;" f
@@ -5469,7 +5447,7 @@ flockPointTargetR src/Dodge/Creature/Boid.hs 266;" f
flockToPointUsing src/Dodge/Creature/Boid.hs 214;" f
flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f
floorHun src/Dodge/Base/Zone.hs 40;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 118;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 119;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 169;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSpray src/Dodge/SoundLogic/Synonyms.hs 27;" f
@@ -5524,7 +5502,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 131;" f
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
gasCreate src/Dodge/HeldUse.hs 376;" f
gasCreate src/Dodge/HeldUse.hs 387;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -5538,8 +5516,8 @@ geqConstr src/SameConstr.hs 21;" f
getArguments src/Dodge/Update/Scroll.hs 151;" f
getArguments' src/Dodge/Update/Scroll.hs 139;" f
getAvailableListLines src/Dodge/SelectionList.hs 11;" f
getBulletTrajectory src/Dodge/HeldUse.hs 290;" f
getBulletType src/Dodge/HeldUse.hs 265;" f
getBulletTrajectory src/Dodge/HeldUse.hs 301;" f
getBulletType src/Dodge/HeldUse.hs 276;" f
getCommands src/Dodge/Terminal.hs 115;" f
getCommandsHelp src/Dodge/Terminal.hs 73;" f
getCrDexterity src/Dodge/Creature/Statistics.hs 13;" f
@@ -5650,8 +5628,8 @@ healthTest src/Dodge/Room/LasTurret.hs 93;" f
heavyBulDams src/Dodge/Item/Weapon/Bullet.hs 38;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldBounds src/Dodge/Item/Module.hs 27;" f
heldEffect src/Dodge/HeldUse.hs 45;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 48;" f
heldEffect src/Dodge/HeldUse.hs 46;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 49;" f
heldInfo src/Dodge/Item/Info.hs 48;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 24;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 175;" f
@@ -5742,13 +5720,10 @@ insertWithNewKeys src/IntMapHelp.hs 69;" f
intToBulAmmo src/Dodge/TweakBullet.hs 23;" f
internalHammerUpdate src/Dodge/Creature/State.hs 147;" f
interpWith src/Dodge/Creature/Boid.hs 10;" f
intersectBeamBeams src/Dodge/Update.hs 486;" f
intersectCircSeg src/Geometry/Intersect.hs 303;" f
intersectCircSegFirst src/Geometry/Intersect.hs 314;" f
intersectLineLine' src/Geometry/Intersect.hs 15;" f
intersectLinefromScreen src/Dodge/Debug/Picture.hs 96;" f
intersectSegBeam src/Dodge/Update.hs 505;" f
intersectSegBeams src/Dodge/Update.hs 498;" f
intersectSegBezquad src/Geometry/Intersect.hs 236;" f
intersectSegLine src/Geometry/Intersect.hs 87;" f
intersectSegLineFrom src/Geometry/Intersect.hs 57;" f
@@ -5759,7 +5734,6 @@ intersectSegSegErrorTest src/Geometry/Intersect.hs 24;" f
intersectSegSegFullTest src/Geometry/Intersect.hs 103;" f
intersectSegSegPreTest src/Geometry/Intersect.hs 136;" f
intersectSegSegTest src/Geometry/Intersect.hs 122;" f
intersectSegSegs' src/Dodge/Update.hs 510;" f
intersectSegsSeg src/Geometry/Intersect.hs 232;" f
intervalList src/Geometry.hs 315;" f
interweave src/Justify.hs 17;" f
@@ -5768,7 +5742,7 @@ invAdj src/Dodge/Item/Grammar.hs 145;" f
invDimColor src/Dodge/DisplayInventory.hs 139;" f
invDimColor src/Dodge/Inventory/Color.hs 4;" f
invDisplayParams src/Dodge/ListDisplayParams.hs 29;" f
invHead src/Dodge/Render/HUD.hs 282;" f
invHead src/Dodge/Render/HUD.hs 266;" f
invIndentIM src/Dodge/Item/Grammar.hs 157;" f
invLDT' src/Dodge/Item/Grammar.hs 127;" f
invLDT'' src/Dodge/Item/Grammar.hs 122;" f
@@ -5779,8 +5753,8 @@ invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
invSideEff src/Dodge/Creature/State.hs 237;" f
invSize src/Dodge/Inventory/CheckSlots.hs 41;" f
invTrees src/Dodge/Item/Grammar.hs 162;" f
inventoryExtra src/Dodge/Render/HUD.hs 181;" f
inventoryExtraH src/Dodge/Render/HUD.hs 190;" f
inventoryExtra src/Dodge/Render/HUD.hs 184;" f
inventoryExtraH src/Dodge/Render/HUD.hs 195;" f
inventoryX src/Dodge/Creature.hs 115;" f
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 43;" f
invertEncircleDistP src/Dodge/Creature/Boid.hs 13;" f
@@ -5788,7 +5762,7 @@ invertIntMap src/Multiset.hs 61;" f
invertInventoryToMap src/Dodge/Combine.hs 18;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 177;" f
isAmmoIntLink src/Dodge/HeldUse.hs 178;" f
isAnimate src/Dodge/Creature/Test.hs 138;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
@@ -5826,7 +5800,7 @@ itemBlips src/Dodge/Item/Weapon/UseEffect.hs 38;" f
itemBlips src/Dodge/RadarSweep.hs 75;" f
itemCombinations src/Dodge/Combine/Combinations.hs 54;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 54;" f
itemDetectorEffect src/Dodge/HeldUse.hs 202;" f
itemDetectorEffect src/Dodge/HeldUse.hs 203;" f
itemDisplay src/Dodge/Item/Display.hs 31;" f
itemDisplayPad src/Dodge/Item/Display.hs 43;" f
itemEffect src/Dodge/Creature/Action/UseItem.hs 28;" f
@@ -5898,12 +5872,11 @@ lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
lampCoverWhen src/Dodge/LightSources/Lamp.hs 79;" f
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 104;" f
lasBeamCombine src/Dodge/Beam.hs 31;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGun src/Dodge/Item/Held/BatteryGuns.hs 46;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 361;" f
lasRayAt src/Dodge/Beam.hs 62;" f
lasRayAt src/Dodge/HeldUse.hs 261;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f
lasTunnel src/Dodge/Room/LasTurret.hs 124;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f
@@ -5965,7 +5938,7 @@ litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
lmt src/MatrixHelper.hs 43;" f
lnkBothAnd src/Dodge/Room/Procedural.hs 120;" f
lnkEff src/Dodge/Layout/Tree/Shift.hs 55;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 271;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 255;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadConfig src/LoadConfig.hs 22;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
@@ -5973,7 +5946,7 @@ loadEject src/Dodge/Reloading/Action.hs 12;" f
loadInsert src/Dodge/Reloading/Action.hs 6;" f
loadKeyConfig src/Dodge/Config/KeyConfig.hs 60;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
loadMuzzle src/Dodge/HeldUse.hs 126;" f
loadMuzzle src/Dodge/HeldUse.hs 127;" f
loadPartialInsert src/Dodge/Reloading/Action.hs 9;" f
loadPrime src/Dodge/Reloading/Action.hs 15;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
@@ -6031,7 +6004,7 @@ makeArc src/Picture/Base.hs 157;" f
makeBlip src/Dodge/RadarSweep.hs 51;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 319;" f
makeBullet src/Dodge/HeldUse.hs 330;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 137;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -6060,7 +6033,7 @@ makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
makeLaserAt src/Dodge/Item/Weapon/Laser.hs 42;" f
makeLaserScope src/Dodge/Item/Weapon/Decoration.hs 12;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 140;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 141;" f
makeOptionsSelectionList src/Dodge/Menu/Option.hs 46;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
@@ -6122,10 +6095,10 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
mcSPic src/Dodge/Render/ShapePicture.hs 180;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
mcShootLaser src/Dodge/HeldUse.hs 403;" f
mcShootLaser src/Dodge/HeldUse.hs 414;" f
mcTriggerVal src/Dodge/Machine/Update.hs 75;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 24;" f
mcUseHeld src/Dodge/HeldUse.hs 344;" f
mcUseHeld src/Dodge/HeldUse.hs 355;" f
mcUseItem src/Dodge/Machine/Update.hs 61;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 67;" f
@@ -6758,7 +6731,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteBombUnarmedPic src/Dodge/Item/Weapon/Grenade.hs 268;" f
remoteScreen src/Dodge/Item/Scope.hs 52;" f
remoteShellShape src/Dodge/Projectile/Draw.hs 42;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 260;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 271;" f
removeDot src/ShortShow.hs 30;" f
removeEither src/Dodge/Layout/Tree/Either.hs 41;" f
removeHotkey src/Dodge/Hotkey.hs 41;" f
@@ -6943,9 +6916,9 @@ secondColumnParams src/Dodge/ListDisplayParams.hs 42;" f
seedStartMenu src/Dodge/Menu.hs 79;" f
seedStartOptions src/Dodge/Menu.hs 82;" f
segOnCirc src/Geometry.hs 116;" f
selNumPos src/Dodge/Render/HUD.hs 347;" f
selNumPos src/Dodge/Render/HUD.hs 326;" f
selSecDrawCursor src/Dodge/Render/List.hs 87;" f
selSecSelCol src/Dodge/Render/HUD.hs 366;" f
selSecSelCol src/Dodge/Render/HUD.hs 346;" f
selSecSelSize src/Dodge/SelectionSections.hs 124;" f
selSecYint src/Dodge/SelectionSections.hs 127;" f
selectCreatureDebugItem src/Dodge/Debug.hs 38;" f
@@ -7070,7 +7043,7 @@ shootBangCone src/Dodge/HeldUse/BulletWeapon.hs 98;" f
shootBangRod src/Dodge/HeldUse/BulletWeapon.hs 185;" f
shootBangstick src/Dodge/HeldUse/BulletWeapon.hs 9;" f
shootBezier src/Dodge/Item/Weapon/Bezier.hs 51;" f
shootBullet src/Dodge/HeldUse.hs 304;" f
shootBullet src/Dodge/HeldUse.hs 315;" f
shootBurstRifle src/Dodge/HeldUse/BulletWeapon.hs 164;" f
shootBurstRifleRepeat src/Dodge/HeldUse/BulletWeapon.hs 176;" f
shootElephantGun src/Dodge/HeldUse/BulletWeapon.hs 196;" f
@@ -7079,8 +7052,7 @@ shootFlameSpitter src/Dodge/HeldUse/SprayWeapon.hs 9;" f
shootFlameSpitterRepeat src/Dodge/HeldUse/SprayWeapon.hs 19;" f
shootFlameThrower src/Dodge/HeldUse/SprayWeapon.hs 26;" f
shootL src/Dodge/Item/Weapon/TriggerType.hs 298;" f
shootLaser src/Dodge/Item/Weapon/BatteryGuns.hs 77;" f
shootLaser' src/Dodge/HeldUse.hs 243;" f
shootLaser src/Dodge/HeldUse.hs 244;" f
shootMachineGun src/Dodge/HeldUse/BulletWeapon.hs 218;" f
shootMachinePistol src/Dodge/HeldUse/BulletWeapon.hs 62;" f
shootMiniGun src/Dodge/HeldUse/BulletWeapon.hs 113;" f
@@ -7091,9 +7063,9 @@ shootRevolverXRepeat src/Dodge/HeldUse/BulletWeapon.hs 49;" f
shootRifle src/Dodge/HeldUse/BulletWeapon.hs 140;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootSmgMod src/Dodge/HeldUse/BulletWeapon.hs 86;" f
shootTeslaArc src/Dodge/HeldUse.hs 412;" f
shootTeslaArc src/Dodge/HeldUse.hs 423;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 222;" f
shootTractorBeam src/Dodge/HeldUse.hs 223;" f
shootVolleyGun src/Dodge/HeldUse/BulletWeapon.hs 128;" f
shootersRoom src/Dodge/Room/Room.hs 317;" f
shootersRoom' src/Dodge/Room/Room.hs 282;" f
@@ -7112,10 +7084,10 @@ showEquipItem src/Dodge/Item/Display.hs 85;" f
showEquipmentNumber src/Dodge/Item/Display.hs 127;" f
showInt src/Dodge/Item/Info.hs 31;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showManObj src/Dodge/TestString.hs 39;" f
showManObj src/Dodge/TestString.hs 40;" f
showPhaseV src/Dodge/Tweak/Show.hs 16;" f
showTerminalError src/Dodge/Debug/Terminal.hs 75;" f
showTimeFlow src/Dodge/TestString.hs 86;" f
showTimeFlow src/Dodge/TestString.hs 87;" f
showTractionPower src/Dodge/Tweak/Show.hs 22;" f
showTweak src/Dodge/Tweak/Show.hs 5;" f
shrinkGun src/Dodge/Item/Weapon/Utility.hs 44;" f
@@ -7213,7 +7185,6 @@ splashMenu src/Dodge/Menu.hs 27;" f
splashMenuOptions src/Dodge/Menu.hs 32;" f
splashScreen src/Dodge/Initialisation.hs 11;" f
splinterBlock src/Dodge/Block.hs 25;" f
splitBeamCombine src/Dodge/Beam.hs 38;" f
splitBezierquad src/Geometry/Bezier.hs 15;" f
splitExtra src/Justify.hs 21;" f
splitTrunk src/Dodge/Layout/Tree/Polymorphic.hs 142;" f
@@ -7348,7 +7319,6 @@ terminalReturnEffect src/Dodge/Terminal/ReturnEffect.hs 10;" f
terminalSPic src/Dodge/Machine/Draw.hs 26;" f
terminalShape src/Dodge/Machine/Draw.hs 29;" f
terminalWheelEvent src/Dodge/Update/Scroll.hs 76;" f
teslaBeamCombine src/Dodge/Beam.hs 48;" f
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 27;" f
teslaGunPic src/Dodge/Item/Draw/SPic.hs 351;" f
teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
@@ -7423,14 +7393,14 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 320;" f
topInvW src/Dodge/ListDisplayParams.hs 51;" f
topPrismEdgeIndices src/Shader/Poke.hs 327;" f
topPrismIndices src/Shader/Poke.hs 402;" f
topTestPart src/Dodge/TestString.hs 34;" f
topTestPart src/Dodge/TestString.hs 35;" f
torch src/Dodge/Item/Held/Utility.hs 26;" f
torchShape src/Dodge/Item/Draw/SPic.hs 216;" f
torqueCr src/Dodge/WorldEffect.hs 70;" f
torso src/Dodge/Creature/Picture.hs 133;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 232;" f
tractorBeamAt src/Dodge/HeldUse.hs 233;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 73;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 388;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -7566,7 +7536,6 @@ updateAutoRecharge src/Dodge/Creature/State.hs 348;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 159;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBeams src/Dodge/Update.hs 461;" f
updateBounds src/Dodge/Update/Camera.hs 249;" f
updateBulVel src/Dodge/Bullet.hs 50;" f
updateBullet src/Dodge/Bullet.hs 28;" f
@@ -7703,8 +7672,8 @@ useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 24;" f
useEquipment src/Dodge/Creature/State.hs 222;" f
useForceFieldGun src/Dodge/HeldUse.hs 426;" f
useGasParams src/Dodge/HeldUse.hs 355;" f
useForceFieldGun src/Dodge/HeldUse.hs 437;" f
useGasParams src/Dodge/HeldUse.hs 366;" f
useHotKey src/Dodge/Creature/YourControl.hs 49;" f
useItem src/Dodge/Creature/Action/UseItem.hs 14;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 126;" f
@@ -7713,7 +7682,7 @@ useItemLeftClick' src/Dodge/Creature/Impulse/UseItem.hs 113;" f
useL src/Dodge/Luse.hs 13;" f
useLeftItem src/Dodge/Creature/Action/UseItem.hs 38;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 181;" f
useLoadedAmmo src/Dodge/HeldUse.hs 182;" f
useMagShield src/Dodge/Euse.hs 69;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 7;" f
@@ -7761,7 +7730,7 @@ volleyGun src/Dodge/Item/Held/Cane.hs 32;" f
volleyGun src/Dodge/Item/Weapon/BulletGun/Cane.hs 43;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 292;" f
waistSP src/Dodge/Creature/HandPos.hs 199;" f
walkNozzle src/Dodge/HeldUse.hs 207;" f
walkNozzle src/Dodge/HeldUse.hs 208;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/Item/Weapon/UseEffect.hs 43;" f
wallBlips src/Dodge/RadarSweep.hs 80;" f
@@ -7880,7 +7849,7 @@ you src/Dodge/Base/You.hs 18;" f
youBox' src/Dodge/Creature/ShadowBox.hs 8;" f
youDropItem src/Dodge/Creature/Action.hs 188;" f
youSil src/Dodge/Creature/ShadowBox.hs 15;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 125;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 126;" f
yourControl src/Dodge/Creature/YourControl.hs 22;" f
yourDefaultSpeed src/Dodge/Default/Creature.hs 134;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 137;" f