Refactor vao preload
This commit is contained in:
@@ -6,6 +6,8 @@ module Shaders
|
||||
,makeTextureShader
|
||||
,makeBasicShader
|
||||
,makeFadeShader
|
||||
,makeCircleShader
|
||||
,makeArcShader
|
||||
)
|
||||
where
|
||||
import Graphics.Rendering.OpenGL
|
||||
@@ -34,6 +36,28 @@ setupBasicShader = do
|
||||
shaderProgram <- makeBasicShader
|
||||
currentProgram $= (Just shaderProgram)
|
||||
|
||||
makeCircleShader :: IO Program
|
||||
makeCircleShader = do
|
||||
vsSource <- BS.readFile "shader/circle.vert"
|
||||
gsSource <- BS.readFile "shader/circle.geom"
|
||||
fsSource <- BS.readFile "shader/circle.frag"
|
||||
|
||||
makeShaderProgram [(VertexShader, vsSource )
|
||||
,(GeometryShader, gsSource )
|
||||
,(FragmentShader, fsSource )
|
||||
]
|
||||
|
||||
makeArcShader :: IO Program
|
||||
makeArcShader = do
|
||||
vsSource <- BS.readFile "shader/arc.vert"
|
||||
gsSource <- BS.readFile "shader/arc.geom"
|
||||
fsSource <- BS.readFile "shader/arc.frag"
|
||||
|
||||
makeShaderProgram [(VertexShader, vsSource )
|
||||
,(GeometryShader, gsSource )
|
||||
,(FragmentShader, fsSource )
|
||||
]
|
||||
|
||||
makeFadeShader :: IO Program
|
||||
makeFadeShader = do
|
||||
vsSource <- BS.readFile "shader/fadeCircle.vert"
|
||||
|
||||
Reference in New Issue
Block a user