Remove LDTs from orientations + item shapes

This commit is contained in:
2025-07-10 22:24:09 +01:00
parent cd46f34787
commit f8595d353b
5 changed files with 94 additions and 95 deletions
+1 -1
View File
@@ -135,4 +135,4 @@ shoulderSH = translateSHz 20
drawEquipment :: Creature -> SPic
{-# INLINE drawEquipment #-}
drawEquipment cr = foldMap (itemEquipPict cr) (invLDT $ _crInv cr)
drawEquipment cr = foldMap (itemEquipPict cr) (invDT $ _crInv cr)
+5 -5
View File
@@ -4,7 +4,7 @@ module Dodge.Item.Draw (
itemEquipPict,
) where
import Dodge.DoubleTree
import qualified Quaternion as Q
import Dodge.Data.Equipment.Misc
import Dodge.Data.ComposedItem
import Dodge.Data.DoubleTree
@@ -16,18 +16,18 @@ import Dodge.Item.Draw.SPic
import Dodge.Item.HeldOffset
import ShapePicture
itemEquipPict :: Creature -> LDTree ItemLink CItem -> SPic
itemEquipPict :: Creature -> DTree CItem -> SPic
itemEquipPict cr itmtree
| Just i <- itm ^? itLocation . ilInvID
, Just esite <- cr ^? crInv . ix i . itLocation . ilEquipSite . _Just
, Just attachpos <- equipAttachPos <$> itm ^? itType . ibtEquip
= equipPosition esite cr attachpos (itemSPic itm)
| itm ^? itLocation . ilInvID == cr ^? crManipulation . manObject . imRootSelectedItem
= overPosSP (heldItemOffset loc cr) (itemTreeSPic $ ldtToDT itmtree)
= overPosSP (Q.prePos $ handHandleOrient (loc) cr) (itemTreeSPic $ itmtree)
| otherwise = mempty
where
itm = itmtree ^. ldtValue . _1
loc = LocLDT TopLDT itmtree
itm = itmtree ^. dtValue . _1
loc = LocDT TopDT itmtree
equipAttachPos :: EquipItemType -> Point3
equipAttachPos = \case
+1 -6
View File
@@ -3,7 +3,7 @@
module Dodge.Item.HeldOffset (
turretItemOffset,
twoFlatHRot,
heldItemOffset,
-- heldItemOffset,
locOrient,
handHandleOrient,
) where
@@ -59,11 +59,6 @@ locOrient loc cr =
handHandleOrient (fmap (\(x, y, _) -> (x, y)) $ locToTop' loc) cr
`Q.comp` (loc ^. locDT . dtValue . _3)
heldItemOffset :: LocationLDT ItemLink CItem -> Creature -> Point3 -> Point3
heldItemOffset loc cr p = x + Q.rotate q p
where
(x, q) = handHandleOrient (locLDTToLocDT loc) cr
handHandleOrient :: LocationDT CItem -> Creature -> Point3Q
handHandleOrient loc cr =
handOrient cr (aimStance (loc' ^. locDT))
+4
View File
@@ -17,6 +17,7 @@ module Quaternion (
rotateToZ,
vToQuat,
comp,
prePos,
module Linear.Quaternion,
) where
@@ -63,4 +64,7 @@ qID = Q.axisAngle (V3 1 0 0) 0
comp :: Point3Q -> Point3Q -> Point3Q
comp (p,q) (p1,q1) = (p + Q.rotate q p1, q * q1)
prePos :: Point3Q -> Point3 -> Point3
prePos (p,q) p1 = p + Q.rotate q p1
--deriving instance (Flat a => Flat (Quaternion a))
+83 -83
View File
@@ -3383,21 +3383,21 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 247;" f
applyCME src/Dodge/HeldUse.hs 396;" f
applyCME src/Dodge/HeldUse.hs 397;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
applyInvLock src/Dodge/HeldUse.hs 463;" f
applyInvLock src/Dodge/HeldUse.hs 464;" f
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
applyPastDamages src/Dodge/Creature/State.hs 132;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 495;" f
applyRecoil src/Dodge/HeldUse.hs 496;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 597;" f
applySoundCME src/Dodge/HeldUse.hs 485;" f
applySidePush src/Dodge/HeldUse.hs 598;" f
applySoundCME src/Dodge/HeldUse.hs 486;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -3405,7 +3405,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 608;" f
applyTorqueCME src/Dodge/HeldUse.hs 609;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 134;" f
@@ -3479,7 +3479,7 @@ baseSMGShape src/Dodge/Item/Draw/SPic.hs 382;" f
baseShoulder src/Dodge/Creature/Picture.hs 125;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 288;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 281;" f
baseStickSpread src/Dodge/HeldUse.hs 291;" f
baseStickSpread src/Dodge/HeldUse.hs 292;" f
baseTriggerType src/Dodge/Item/TriggerType.hs 5;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 128;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 38;" f
@@ -3489,7 +3489,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 749;" f
basicMuzFlare src/Dodge/HeldUse.hs 750;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 62;" f
batteryPack src/Dodge/Item/Equipment.hs 46;" f
@@ -3498,7 +3498,7 @@ beltMag src/Dodge/Item/Ammo.hs 38;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
bgunSound src/Dodge/HeldUse.hs 551;" f
bgunSound src/Dodge/HeldUse.hs 552;" f
bindFBO src/Render.hs 244;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 27;" f
@@ -3734,24 +3734,24 @@ corridorBoss src/Dodge/LockAndKey.hs 133;" f
corridorN src/Dodge/Room/Corridor.hs 52;" f
corridorWallN src/Dodge/Room/Corridor.hs 71;" f
crAdd src/Dodge/Room/RezBox.hs 104;" f
crAwayFromPost src/Dodge/Creature/Test.hs 82;" f
crAwayFromPost src/Dodge/Creature/Test.hs 83;" f
crBlips src/Dodge/RadarSweep.hs 87;" f
crCamouflage src/Dodge/Creature/Picture.hs 31;" f
crCanSeeCr src/Dodge/Creature/Test.hs 51;" f
crCanSeeCr src/Dodge/Creature/Test.hs 52;" f
crCrSpring src/Dodge/Update.hs 814;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 57;" f
crDexterity src/Dodge/Creature/Statistics.hs 14;" f
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 38;" f
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 52;" f
crHasTarget src/Dodge/Creature/Test.hs 64;" f
crHasTargetLOS src/Dodge/Creature/Test.hs 67;" f
crHasTarget src/Dodge/Creature/Test.hs 65;" f
crHasTargetLOS src/Dodge/Creature/Test.hs 68;" f
crHit src/Dodge/WorldEvent/ThingsHit.hs 64;" f
crIXsNearCirc src/Dodge/Zoning/Creature.hs 32;" f
crIXsNearPoint src/Dodge/Zoning/Creature.hs 14;" f
crInAimStance src/Dodge/Creature/Test.hs 93;" f
crInAimStance src/Dodge/Creature/Test.hs 94;" f
crIntelligence src/Dodge/Creature/Statistics.hs 34;" f
crIsAiming src/Dodge/Creature/Test.hs 59;" f
crIsArmouredFrom src/Dodge/Creature/Test.hs 115;" f
crIsAiming src/Dodge/Creature/Test.hs 60;" f
crIsArmouredFrom src/Dodge/Creature/Test.hs 116;" f
crMass src/Dodge/Creature/Mass.hs 5;" f
crMaterial src/Dodge/Creature/Material.hs 8;" f
crMaxHP src/Dodge/Creature/MaxHP.hs 6;" f
@@ -3759,15 +3759,15 @@ crMvAbsolute src/Dodge/Creature/Impulse/Movement.hs 27;" f
crMvBy src/Dodge/Creature/Impulse/Movement.hs 20;" f
crMvForward src/Dodge/Creature/Impulse/Movement.hs 41;" f
crMvType src/Dodge/Creature/MoveType.hs 6;" f
crNearPoint src/Dodge/Creature/Test.hs 141;" f
crNearPoint src/Dodge/Creature/Test.hs 142;" f
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 23;" f
crOnWall src/Dodge/WallCreatureCollisions.hs 86;" f
crRad src/Dodge/Creature/Radius.hs 7;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 72;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 73;" f
crSetRoots src/Dodge/Inventory/Location.hs 48;" f
crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 809;" f
crStratConMatches src/Dodge/Creature/Test.hs 77;" f
crStratConMatches src/Dodge/Creature/Test.hs 78;" f
crStrength src/Dodge/Creature/Statistics.hs 24;" f
crUpdate src/Dodge/Creature/State.hs 64;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 61;" f
@@ -3787,14 +3787,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 1293;" f
createProjectileR src/Dodge/HeldUse.hs 1256;" f
createProjectile src/Dodge/HeldUse.hs 1294;" f
createProjectileR src/Dodge/HeldUse.hs 1257;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
creatureShootLaser src/Dodge/HeldUse.hs 864;" f
creatureShootLaser src/Dodge/HeldUse.hs 865;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3865,7 +3865,7 @@ dark src/Color.hs 108;" f
darkenBackground src/Dodge/Render/MenuScreen.hs 52;" f
dbArg src/Dodge/Base.hs 165;" f
dbArgChain src/Dodge/Base.hs 170;" f
dbwMuzzles src/Dodge/HeldUse.hs 294;" f
dbwMuzzles src/Dodge/HeldUse.hs 295;" f
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
deadEndRoom src/Dodge/Room/Room.hs 235;" f
@@ -3983,7 +3983,7 @@ detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 451;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 224;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1242;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1243;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 204;" f
@@ -4048,9 +4048,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1193;" f
doGenFloat src/Dodge/HeldUse.hs 1194;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 325;" f
doHeldUseEffect src/Dodge/HeldUse.hs 326;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
@@ -4242,7 +4242,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropAll src/Dodge/Creature/State.hs 125;" f
dropExcept src/Dodge/Creature/Action.hs 166;" f
dropInventoryPath src/Dodge/HeldUse.hs 1373;" f
dropInventoryPath src/Dodge/HeldUse.hs 1374;" f
dropItem src/Dodge/Creature/Action.hs 172;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 33;" f
@@ -4359,7 +4359,7 @@ firstWorldLoad appDodge/Main.hs 77;" f
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
flFlicker src/Dodge/Flame.hs 38;" f
flameMuzzles src/Dodge/HeldUse.hs 297;" f
flameMuzzles src/Dodge/HeldUse.hs 298;" f
flameShield src/Dodge/Item/Equipment.hs 33;" f
flameSize src/Dodge/Flame/Size.hs 5;" f
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
@@ -4367,7 +4367,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 385;" f
flareCircleAt src/Dodge/HeldUse.hs 730;" f
flareCircleAt src/Dodge/HeldUse.hs 731;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 39;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
@@ -4427,14 +4427,14 @@ fuseWallsWith src/Dodge/LevelGen/StaticWalls.hs 172;" f
g src/ShortShow.hs 33;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f
gRandify src/Dodge/Randify.hs 11;" f
gadgetEffect src/Dodge/HeldUse.hs 45;" f
gadgetEffect src/Dodge/HeldUse.hs 46;" f
gameOverMenu src/Dodge/Menu.hs 187;" f
gameRoomFromRoom src/Dodge/Layout.hs 161;" f
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 134;" f
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
gasType src/Dodge/HeldUse.hs 1149;" f
gasType src/Dodge/HeldUse.hs 1150;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4449,11 +4449,11 @@ getAimZoom src/Dodge/Update/Camera.hs 135;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 133;" f
getArguments src/Dodge/Update/Scroll.hs 178;" f
getArguments' src/Dodge/Update/Scroll.hs 166;" f
getAttachedSFLink src/Dodge/HeldUse.hs 802;" f
getAttachedSFLink src/Dodge/HeldUse.hs 803;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 112;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 171;" f
getBulletType src/Dodge/HeldUse.hs 927;" f
getBulletType src/Dodge/HeldUse.hs 928;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4461,17 +4461,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 411;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1286;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1287;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
getLaserColor src/Dodge/HeldUse.hs 746;" f
getLaserDamage src/Dodge/HeldUse.hs 743;" f
getLaserPhaseV src/Dodge/HeldUse.hs 740;" f
getLaserColor src/Dodge/HeldUse.hs 747;" f
getLaserDamage src/Dodge/HeldUse.hs 744;" f
getLaserPhaseV src/Dodge/HeldUse.hs 741;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 392;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1278;" f
getPJStabiliser src/Dodge/HeldUse.hs 1279;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
@@ -4481,7 +4481,7 @@ getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
getSplitString src/Dodge/Debug/Terminal.hs 126;" f
getTiles src/Dodge/Layout.hs 208;" f
getViewpoints src/Dodge/Viewpoints.hs 29;" f
getVolleyBurst src/Dodge/HeldUse.hs 122;" f
getVolleyBurst src/Dodge/HeldUse.hs 123;" f
getWallSPic src/Dodge/Render/Walls.hs 51;" f
getWindowSize src/Dodge/WindowSize.hs 5;" f
gimbal src/Dodge/Item/Scope.hs 153;" f
@@ -4531,7 +4531,7 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
halfHeight src/Dodge/Base/Window.hs 48;" f
halfWidth src/Dodge/Base/Window.hs 48;" f
haltSound src/Dodge/SoundLogic.hs 38;" f
hammerCheck src/Dodge/HeldUse.hs 63;" f
hammerCheck src/Dodge/HeldUse.hs 64;" f
handHandleOrient src/Dodge/Item/HeldOffset.hs 67;" f
handOrient src/Dodge/Item/HeldOffset.hs 38;" f
handleEvent src/Dodge/Event.hs 27;" f
@@ -4548,7 +4548,7 @@ handleWindowMoveEvent src/Dodge/Event.hs 44;" f
hardQuit src/Dodge/Concurrent.hs 32;" f
hasButtonLOS src/Dodge/Base/Collide.hs 211;" f
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
hasFrontArmour src/Dodge/Creature/Test.hs 118;" f
hasFrontArmour src/Dodge/Creature/Test.hs 119;" f
hasLOS src/Dodge/Base/Collide.hs 204;" f
hasLOSIndirect src/Dodge/Base/Collide.hs 219;" f
hat src/Dodge/Item/Equipment.hs 76;" f
@@ -4564,21 +4564,21 @@ healthTest src/Dodge/Room/LasTurret.hs 95;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldAimStance src/Dodge/Item/AimStance.hs 23;" f
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
heldEffect src/Dodge/HeldUse.hs 60;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 127;" f
heldEffect src/Dodge/HeldUse.hs 61;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 128;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 94;" f
heldInfo src/Dodge/Item/Info.hs 90;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
heldItemInvLock src/Dodge/HeldUse.hs 478;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1024;" f
heldItemMuzzles src/Dodge/HeldUse.hs 156;" f
heldItemInvLock src/Dodge/HeldUse.hs 479;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1025;" f
heldItemMuzzles src/Dodge/HeldUse.hs 157;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 62;" f
heldItemRifling src/Dodge/HeldUse.hs 1068;" f
heldItemRifling src/Dodge/HeldUse.hs 1069;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 223;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
heldTorqueAmount src/Dodge/HeldUse.hs 624;" f
heldTorqueAmount src/Dodge/HeldUse.hs 625;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 23;" f
helpCommand src/Dodge/Terminal.hs 66;" f
helpPoly3D src/Polyhedra.hs 125;" f
@@ -4695,8 +4695,8 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 57;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 756;" f
isAnimate src/Dodge/Creature/Test.hs 144;" f
isAmmoIntLink src/Dodge/HeldUse.hs 757;" f
isAnimate src/Dodge/Creature/Test.hs 145;" f
isCognizant src/Dodge/Creature/Perception.hs 106;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
isElectrical src/Dodge/Machine/Update.hs 80;" f
@@ -4732,7 +4732,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
itemDetectorEffect src/Dodge/HeldUse.hs 808;" f
itemDetectorEffect src/Dodge/HeldUse.hs 809;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
itemEquipPict src/Dodge/Item/Draw.hs 19;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
@@ -4744,8 +4744,8 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 20;" f
itemInternalValue src/Dodge/Item/Display.hs 34;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvLock src/Dodge/HeldUse.hs 473;" f
itemMuzzles src/Dodge/HeldUse.hs 141;" f
itemInvLock src/Dodge/HeldUse.hs 474;" f
itemMuzzles src/Dodge/HeldUse.hs 142;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 33;" f
@@ -4753,7 +4753,7 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
itemScroll src/Dodge/Update/Scroll.hs 52;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
itemSidePush src/Dodge/HeldUse.hs 419;" f
itemSidePush src/Dodge/HeldUse.hs 420;" f
itemString src/Dodge/Item/Display.hs 56;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 56;" f
itemToFunction src/Dodge/Item/Grammar.hs 139;" f
@@ -4855,7 +4855,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 394;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 669;" f
loadMuzzle src/Dodge/HeldUse.hs 670;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4902,7 +4902,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
magAmmoParams src/Dodge/HeldUse.hs 948;" f
magAmmoParams src/Dodge/HeldUse.hs 949;" f
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
magShield src/Dodge/Item/Equipment.hs 27;" f
magV src/Geometry/Vector.hs 171;" f
@@ -4917,7 +4917,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 1005;" f
makeBullet src/Dodge/HeldUse.hs 1006;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
@@ -4943,7 +4943,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 690;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 691;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4998,11 +4998,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
mcShootAuto src/Dodge/HeldUse.hs 1204;" f
mcShootLaser src/Dodge/HeldUse.hs 1197;" f
mcShootAuto src/Dodge/HeldUse.hs 1205;" f
mcShootLaser src/Dodge/HeldUse.hs 1198;" f
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
mcUseHeld src/Dodge/HeldUse.hs 1112;" f
mcUseHeld src/Dodge/HeldUse.hs 1113;" f
mcUseItem src/Dodge/Machine/Update.hs 85;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 54;" f
@@ -5095,7 +5095,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 716;" f
muzFlareAt src/Dodge/HeldUse.hs 717;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5156,7 +5156,7 @@ oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 683;" f
onEquipWristShield src/Dodge/Equipment.hs 37;" f
onRemoveWristShield src/Dodge/Equipment.hs 24;" f
onXY src/Geometry/Vector3D.hs 130;" f
oneH src/Dodge/Creature/Test.hs 103;" f
oneH src/Dodge/Creature/Test.hs 104;" f
openConsole src/Dodge/Update.hs 131;" f
optionMenu src/Dodge/Menu.hs 108;" f
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 52;" f
@@ -5490,7 +5490,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 503;" f
recoilAmount src/Dodge/HeldUse.hs 504;" f
rectNSWE src/Geometry/Polygon.hs 13;" f
rectVV src/Geometry/Polygon.hs 38;" f
rectWH src/Geometry/Polygon.hs 17;" f
@@ -5517,7 +5517,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
remoteScreen src/Dodge/Item/Scope.hs 139;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 915;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 916;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
@@ -5798,15 +5798,15 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 293;" f
shineTorch src/Dodge/Creature/State.hs 332;" f
shootBullet src/Dodge/HeldUse.hs 990;" f
shootBullets src/Dodge/HeldUse.hs 980;" f
shootBullet src/Dodge/HeldUse.hs 991;" f
shootBullets src/Dodge/HeldUse.hs 981;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 894;" f
shootLaser src/Dodge/HeldUse.hs 895;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 1223;" f
shootTeslaArc src/Dodge/HeldUse.hs 1224;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 841;" f
shootTractorBeam src/Dodge/HeldUse.hs 842;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -6103,12 +6103,12 @@ topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 57;" f
torch src/Dodge/Item/Held/Utility.hs 23;" f
torchShape src/Dodge/Item/Draw/SPic.hs 267;" f
torqueAmount src/Dodge/HeldUse.hs 619;" f
torqueAmount src/Dodge/HeldUse.hs 620;" f
torqueCr src/Dodge/WorldEffect.hs 66;" f
torso src/Dodge/Creature/Picture.hs 99;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 853;" f
tractorBeamAt src/Dodge/HeldUse.hs 854;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 435;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -6186,8 +6186,8 @@ turretItemOffset src/Dodge/Item/HeldOffset.hs 22;" f
tweenAngles src/Geometry/Vector.hs 195;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
twists src/Dodge/Creature/Test.hs 109;" f
twoFlat src/Dodge/Creature/Test.hs 106;" f
twists src/Dodge/Creature/Test.hs 110;" f
twoFlat src/Dodge/Creature/Test.hs 107;" f
twoFlatHRot src/Dodge/Item/HeldOffset.hs 86;" f
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
@@ -6346,24 +6346,24 @@ upperRounded src/Shape.hs 185;" f
useBulletPayload src/Dodge/Bullet.hs 113;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useGasParams src/Dodge/HeldUse.hs 1117;" f
useGasParams src/Dodge/HeldUse.hs 1118;" f
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
useInventoryPath src/Dodge/HeldUse.hs 1404;" f
useInventoryPath src/Dodge/HeldUse.hs 1405;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 24;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 760;" f
useLoadedAmmo src/Dodge/HeldUse.hs 761;" f
useMagShield src/Dodge/Euse.hs 27;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1364;" f
useRewindGun src/Dodge/HeldUse.hs 1365;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 1345;" f
useStopWatch src/Dodge/HeldUse.hs 1346;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1353;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1354;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6387,7 +6387,7 @@ verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
verticalPipe src/Dodge/Picture.hs 19;" f
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
verticalWire src/Dodge/Wire.hs 24;" f
vgunMuzzles src/Dodge/HeldUse.hs 314;" f
vgunMuzzles src/Dodge/HeldUse.hs 315;" f
viewBoundaries src/Dodge/Debug/Picture.hs 304;" f
viewClipBounds src/Dodge/Debug/Picture.hs 313;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 186;" f
@@ -6399,7 +6399,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 345;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 823;" f
walkNozzle src/Dodge/HeldUse.hs 824;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
@@ -6407,7 +6407,7 @@ wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallsFromRooms src/Dodge/Layout.hs 146;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warmupSound src/Dodge/HeldUse.hs 1398;" f
warmupSound src/Dodge/HeldUse.hs 1399;" f
warningRooms src/Dodge/Room/Warning.hs 28;" f
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
wasdDir src/Dodge/WASD.hs 17;" f