Start to make wall flags/pathing interaction more sensible

This commit is contained in:
2025-10-23 11:35:24 +01:00
parent 9e6534b8f4
commit fc7c4d6468
18 changed files with 167 additions and 145 deletions
+2 -2
View File
@@ -53,9 +53,9 @@ data PSType
, _putEndPoint :: Point2
}
| PutWall {_pwPoly :: [Point2], _pwWall :: Wall}
| PutSlideDr Door Wall EdgeObstacle Float Point2 Point2
| PutSlideDr Door Wall (S.Set EdgeObstacle) Float Point2 Point2
-- | PutDoor Color EdgeObstacle WdBl [(Point2, Point2)]
| PutDoor Color EdgeObstacle WdBl Float Point2A Point2A -- [(Point2, Point2)]
| PutDoor Color (S.Set EdgeObstacle) WdBl Float Point2A Point2A -- [(Point2, Point2)]
| RandPS (State StdGen PSType)
| PutForeground ForegroundShape
| PutWorldUpdate (Int -> PlacementSpot -> GenWorld -> GenWorld)