Continue to refactor item datatypes, add a shape to rockets

This commit is contained in:
2021-11-27 22:05:12 +00:00
parent 652af6b0a9
commit fe02739621
15 changed files with 135 additions and 78 deletions
+3 -2
View File
@@ -163,8 +163,8 @@ startCr = defaultCreature
{- | Items you start with. -}
startInvList :: [Item]
startInvList =
[ rewindGun
, pistol
[ miniGun
, hvAutoGun
]
startInventory :: IM.IntMap Item
startInventory = IM.fromList $ zip [0..defaultInvSize -1] $ startInvList ++ repeat NoItem
@@ -172,6 +172,7 @@ stackedInventory :: IM.IntMap Item
stackedInventory = IM.fromList (zip [0..25]
(
[spreadGun
,rewindGun
,tractorGun
,longGun
,autoGun