8 Commits

Author SHA1 Message Date
justin 8dee93991a Vertex pull fullscreen lighting texture shader 2025-11-13 10:28:34 +00:00
justin b012d3c41e Cleanup, correcly filter unimportant shadow silhouettes 2025-11-12 23:10:33 +00:00
justin 4121bfb468 Reduce shape vertex size to 8 floats
It is not at all clear whether this is an improvement or not
2025-11-11 21:12:50 +00:00
justin 219c574931 Use ssbo/vertex pulling for lighting cap shader
Not yet sure whether the colour vector is correctly input into the ssbo
2025-11-11 14:15:42 +00:00
justin a65a1cab93 Work towards using vertex pulling for lighting caps, alignment issues 2025-11-11 12:33:33 +00:00
justin 3dd386e908 Prevent drawing of shadow caps when turned off 2023-03-25 17:46:54 +00:00
justin 7f0c7ad159 Bump to opengl 450 2023-03-07 22:53:32 +00:00
justin eba8ff121c Add "cap" shadow shader 2021-08-29 18:13:55 +01:00