Commit Graph

10 Commits

Author SHA1 Message Date
justin 04a83ed031 Fix error in circle wall collision detection
The wall zoning did not take into account the radius of the circle
2024-12-25 00:10:26 +00:00
justin 18b569ac89 Cleanup 2024-12-24 21:25:23 +00:00
justin 98d4276fd6 Commit before making large changes to cylinder shape 2024-12-21 16:10:22 +00:00
justin a79dbf3b0e Add shapes for some craft items 2024-12-21 13:30:28 +00:00
justin 3da9490dd4 Remove left click/hotkey item data types 2024-12-19 21:55:18 +00:00
justin 5ca440ca67 Start simplifying mouse inventory selection 2024-10-24 11:47:51 +01:00
justin 9e3d8ae6b0 Cleanup 2024-10-22 11:22:38 +01:00
justin cf0873d73b Start adding mouse control of inventory 2024-10-15 23:26:08 +01:00
justin 581d2494dc Commit before removing reloading
Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
2024-09-07 10:13:18 +01:00
justin c862c862df Return to project, unsure about changes 2024-05-25 13:10:50 +01:00