justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
|
justin
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4e651fcded
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Cleanup
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2025-10-08 09:20:19 +01:00 |
|
justin
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23f61081cf
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Remove external corpses, handle them as creatures
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2025-09-25 09:31:58 +01:00 |
|
justin
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9fb7440776
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Tweak creature update
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2025-08-06 13:10:37 +01:00 |
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justin
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e8fe4c2d72
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Start implementing sticky grenades
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2025-01-01 17:03:10 +00:00 |
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justin
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cc302a6846
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Remove temporary light sources as separate entity
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2024-11-26 13:12:55 +00:00 |
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justin
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71d4802a4a
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Remove explicit muzzle flares for picture updated every frame
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2024-10-04 01:31:04 +01:00 |
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justin
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075429088b
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Make anti-clockwise what were clockwise shapes, cleanup flash module-ing
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2024-10-04 00:59:08 +01:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
|
justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
|
justin
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8d17ce66e9
|
Cleanup
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2022-07-27 12:49:23 +01:00 |
|
justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
|
justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
|
justin
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1f79fe157f
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Make creature update an external function
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2022-07-20 01:22:17 +01:00 |
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