justin
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29e25f61d3
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Create datatypes for radar sweeps
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2022-07-19 20:38:56 +01:00 |
|
justin
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0a7922ec5e
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Improve static bullets
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2022-07-19 13:15:13 +01:00 |
|
justin
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54ba0fbedc
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Move flame into its own datatype
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2022-07-18 22:41:40 +01:00 |
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justin
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5495d33389
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Move sparks into dedicated datatype
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2022-07-18 12:15:05 +01:00 |
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justin
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b860de70a7
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Continue bullet refactor
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2022-07-17 10:57:29 +01:00 |
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justin
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7d6407bebc
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Move bullet trajectory into bullet update function
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2022-07-17 10:31:34 +01:00 |
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justin
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301946ff8f
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Move bullets into own data type
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2022-07-16 21:15:25 +01:00 |
|
justin
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22adcb89e0
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Cleanup
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2022-07-16 18:07:43 +01:00 |
|
justin
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11732358ed
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Split out more data files
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2022-07-16 17:32:11 +01:00 |
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justin
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5463328d41
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Move machine update into outside function
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2022-07-14 21:01:53 +01:00 |
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justin
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f05d284312
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Move machine destruction to external function
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2022-07-14 12:48:52 +01:00 |
|
justin
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646942d20c
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Move flares into own grouping
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2022-07-10 13:12:17 +01:00 |
|
justin
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ce5b596d4f
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Move radar blips into own grouping
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2022-07-10 11:52:51 +01:00 |
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justin
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749f206af0
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Redo cloud zoning as in master
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2022-07-01 19:57:49 +01:00 |
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justin
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9e9c449fe6
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Redo more complex selection positions--results in slowdown
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2022-07-01 16:23:05 +01:00 |
|
justin
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4b8155ae16
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Commit before moving button press events from events into your control
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2022-06-29 12:12:45 +01:00 |
|
justin
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5501d6f9b5
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Move streaming data into its own file
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2022-06-29 08:05:20 +01:00 |
|
justin
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b1a7e1bf35
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Make zoning more universal
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2022-06-28 19:04:31 +01:00 |
|
justin
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4965934502
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Commit before complicating zoning
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2022-06-28 14:35:49 +01:00 |
|
justin
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9801a40b9e
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Cleanup zoning
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2022-06-28 13:43:37 +01:00 |
|
justin
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0cb6657f35
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Creature zoning refactor
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2022-06-28 11:50:53 +01:00 |
|
justin
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61ad58c04a
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Zone creatures
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2022-06-28 11:20:20 +01:00 |
|
justin
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e06527091e
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Continue to refactor zoning to be more stream-based
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2022-06-28 03:21:55 +01:00 |
|
justin
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90af97ee22
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Fix wall zoning
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2022-06-27 09:56:54 +01:00 |
|
justin
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c3f9dad233
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Remove parallelization of pokeTopPrism
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2022-06-26 14:26:39 +01:00 |
|
justin
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d386b0ea89
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Cleanup
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2022-06-26 12:41:15 +01:00 |
|
justin
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6c571d1878
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More cleverly set maximum view distance for rectangular window sizes
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2022-06-26 11:30:02 +01:00 |
|
justin
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ee9523dabb
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Cleanup
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2022-06-26 02:30:17 +01:00 |
|
justin
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3c7ea4d73b
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More streaming refactoring
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2022-06-25 22:31:49 +01:00 |
|
justin
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3c2df2542a
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More streaming refactoring
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2022-06-24 23:37:01 +01:00 |
|
justin
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89dd8502ad
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Change foldr to foldl' in some cases
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2022-06-23 21:46:46 +01:00 |
|
justin
|
c34468aa49
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Fix bug on dropping item when reloading
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2022-06-22 19:22:17 +01:00 |
|
justin
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4d1b5d3ca8
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Allow for left click to start and pause reloading when aiming
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2022-06-22 18:18:25 +01:00 |
|
justin
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4924aa0a57
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Make block damages slightly more logical
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2022-06-19 16:11:54 +01:00 |
|
justin
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a7e6d6f3cc
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Move wall damages to external position
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2022-06-19 15:05:12 +01:00 |
|
justin
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df1f3ad6b0
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Split Dodge.Base
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2022-06-19 11:34:59 +01:00 |
|
justin
|
261bb0bb6b
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Test aggressive object culling
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2022-06-17 20:14:47 +01:00 |
|
justin
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aa29e5ddf2
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Improve debris
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2022-06-16 12:24:09 +01:00 |
|
justin
|
956ee87168
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Improve forcefield visuals
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2022-06-07 18:22:43 +01:00 |
|
justin
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d42538e3c0
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Add fix bug in terminal destruction effects
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2022-06-07 01:25:36 +01:00 |
|
justin
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1fe41889fe
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Commit before changing TerminalCommand to produce [TerminalLine]
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2022-06-06 20:25:38 +01:00 |
|
justin
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4e181b8273
|
Cleanup
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2022-06-06 16:37:52 +01:00 |
|
justin
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b92305798f
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Cleanup
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2022-06-06 16:22:47 +01:00 |
|
justin
|
27a5b9b774
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Continue work on terminals
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2022-06-06 13:19:54 +01:00 |
|
justin
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eb38874102
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Partially successful change of terminals to external entities
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2022-06-06 12:49:14 +01:00 |
|
justin
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0b949dc512
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Add individual terminal offline updates
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2022-06-06 11:32:37 +01:00 |
|
justin
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fcc6d3952c
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Half add explicit death event for machines
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2022-06-05 10:37:40 +01:00 |
|
justin
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60f75fb133
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Add delay before game over
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2022-06-03 10:45:20 +01:00 |
|
justin
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b4ec4019db
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Commit before changes to creature inventory update
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2022-05-24 20:28:57 +01:00 |
|
justin
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28e9adaea3
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Cleanup inventory management, arbitrary limit on cloud height
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2022-05-24 17:25:39 +01:00 |
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