justin
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2c13f52ce8
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(broken) commit
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2023-03-27 10:25:21 +01:00 |
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justin
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cfb0a49059
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Add true quicksave and guickload
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2023-03-26 12:13:21 +01:00 |
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justin
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acc55f8d16
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Correct loading of tile buffer when loading game
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2023-03-25 22:31:28 +00:00 |
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justin
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da8a2bad6e
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Move past/future worlds outside of serialised data structure
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2023-03-25 18:50:42 +00:00 |
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justin
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ea0c942887
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Refactor window size, update selection cursor on new screen
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2023-03-25 09:27:27 +00:00 |
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justin
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4d09927d42
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Refactor framebuffer update
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2023-03-24 13:14:49 +00:00 |
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justin
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d72033c562
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Remove dependency on OpenGL
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2023-03-09 22:20:24 +00:00 |
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justin
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8456f9e02e
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Add file, move buffer swapping into doDrawing
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2023-03-02 12:48:47 +00:00 |
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justin
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860d63df45
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Work on menus
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2022-11-22 10:14:25 +00:00 |
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justin
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d982ac728a
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Simplify the main loop, events only perform functional update
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2022-11-01 11:05:51 +00:00 |
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justin
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624a4c3bcd
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Refactor concurrent side effects
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2022-10-30 14:55:30 +00:00 |
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justin
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82e2a5a234
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Refactor updates
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2022-10-28 23:13:36 +01:00 |
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justin
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0150655c6d
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Stop all sound when stopping time
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2022-10-28 14:36:16 +01:00 |
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justin
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35f2992fe4
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Work on time scrolling
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2022-10-27 10:23:52 +01:00 |
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justin
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12ce2365c2
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Move towards simplifying impulses
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2022-08-23 08:33:14 +01:00 |
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justin
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9df0fa8692
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Move towards serializing saves/loads faster
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2022-08-19 11:12:43 +01:00 |
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justin
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c74d3b04bf
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Work on saving/loading concurrently
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2022-08-18 10:05:24 +01:00 |
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justin
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26e88f059a
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Allow for concurrent effects
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2022-08-16 16:02:09 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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6554d219dc
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Cleanup, split CWorld into separate file
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2022-07-26 21:19:12 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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12fad676f2
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Move universe IO effects outside of world
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2022-07-23 12:53:20 +01:00 |
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justin
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7fdb70dd1c
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Work towards making world read/showable
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2022-07-22 11:16:12 +01:00 |
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justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
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justin
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f6d96ec92c
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Put config/targeting pictures in sensible places, tweak main loop
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2022-06-28 01:19:47 +01:00 |
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justin
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5053590792
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Reify debug booleans
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2022-06-17 21:34:00 +01:00 |
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justin
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cbfb417d21
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Add aggressive light culling
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2022-06-17 18:24:24 +01:00 |
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justin
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a36139aa7a
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Add machine sounds
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2022-03-15 10:12:41 +00:00 |
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justin
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7afc367abc
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Add modules to items, upgrades the can persist through combinations
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2022-02-20 14:13:12 +00:00 |
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justin
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3f20398ed0
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Allow rewinding after combining items
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2022-02-19 11:04:52 +00:00 |
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justin
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24a0cc289f
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Add menu option to start new game from seed, uses system clipboard
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2021-12-09 14:36:26 +00:00 |
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justin
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8c5777a1af
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Move configuration from world to universe
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2021-11-28 22:30:47 +00:00 |
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justin
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618653a86e
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Refactor light sources
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2021-11-28 16:53:26 +00:00 |
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justin
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1d9dd3e4e0
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Move saved worlds outside of world into universe
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2021-11-28 14:42:08 +00:00 |
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justin
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462100703c
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Move menu layers outside of world
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2021-11-28 14:26:15 +00:00 |
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justin
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98e0ea971a
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Push preloaddata into the universe
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2021-11-28 12:01:06 +00:00 |
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justin
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d6fb6adc66
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Apply side effects to universe not world
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2021-11-28 11:43:17 +00:00 |
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justin
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e231b851d9
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Stop new old sounds from playing during rewinding
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2021-11-26 19:57:03 +00:00 |
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justin
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a546d070f0
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Add shrinkability and cursed items
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2021-11-18 18:30:22 +00:00 |
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justin
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ebe9ad6b90
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Cleanup: broken pathfinding
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2021-11-16 18:05:47 +00:00 |
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justin
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d63c2ac943
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Commit before changing links
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2021-11-11 22:51:02 +00:00 |
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justin
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f706e541b9
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Dump some info to sdout when generating level
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2021-11-11 11:00:31 +00:00 |
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justin
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4c6437da26
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Fix one bug in door wall movement, add airlock, cleanup
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2021-11-06 01:06:04 +00:00 |
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justin
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502be6f64f
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Cleanup. Start tweaking flares, glares and flashes
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2021-10-29 21:47:03 +01:00 |
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justin
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78f91e522b
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Unify config files, add capability to remember window position
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2021-10-29 19:35:54 +01:00 |
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justin
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7da1a8bc45
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Move debug flags to config, various perf improvements
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2021-09-24 13:25:24 +01:00 |
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justin
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4a1501a358
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Engage multiple threads
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2021-09-23 21:19:38 +01:00 |
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justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
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justin
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be7b2d2cd7
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Add frame clock
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2021-09-09 13:29:09 +01:00 |
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justin
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a2288110ae
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First implementation of creatures detecting sounds
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2021-09-08 21:56:58 +01:00 |
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