justin
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c88f88004d
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Fix wall bug, refactor placements
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2021-09-30 15:35:35 +01:00 |
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justin
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f3437adef7
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Working implementation of light change when door opens
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2021-09-29 01:34:54 +01:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
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justin
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7da1a8bc45
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Move debug flags to config, various perf improvements
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2021-09-24 13:25:24 +01:00 |
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justin
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294e01479a
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Define shape datatype
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2021-09-14 01:17:07 +01:00 |
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justin
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51a85bd1ec
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Refactor sound
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2021-09-12 17:52:34 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
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justin
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84a9badea8
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Refactor modules
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2021-07-25 01:29:43 +02:00 |
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justin
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9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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f0e5095b5f
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Refactor
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2021-05-04 18:11:59 +02:00 |
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justin
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6d4c17fc07
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Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
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justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
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justin
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2085d5a048
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Commit before static wall change
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2021-04-27 22:01:03 +02:00 |
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justin
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9a86d03fae
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Add more positional sound
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2021-04-06 20:42:53 +02:00 |
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justin
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2011728de5
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Remove loop dependency on loading dodge sounds
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2021-03-27 13:42:14 +01:00 |
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justin
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151fa5b6bd
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Simplify and unify block placement
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2021-03-27 02:18:37 +01:00 |
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justin
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941fef134d
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Implement wall penetrating bullets
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2021-03-23 12:06:46 +01:00 |
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justin
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8108772894
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Fix block wall rendering
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2021-03-21 13:19:38 +01:00 |
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justin
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d57bfcf354
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General improvement to shadows
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2021-03-06 12:23:19 +01:00 |
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justin
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079f4deecf
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Add submodules of levelgen
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2021-03-05 20:25:25 +01:00 |
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