Commit Graph

22 Commits

Author SHA1 Message Date
justin c88f88004d Fix wall bug, refactor placements 2021-09-30 15:35:35 +01:00
justin f3437adef7 Working implementation of light change when door opens 2021-09-29 01:34:54 +01:00
justin 32367b5b2d Add trajectory to grenades, various refactoring 2021-09-25 18:39:53 +01:00
justin 7da1a8bc45 Move debug flags to config, various perf improvements 2021-09-24 13:25:24 +01:00
justin 294e01479a Define shape datatype 2021-09-14 01:17:07 +01:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin 84a9badea8 Refactor modules 2021-07-25 01:29:43 +02:00
justin 9c2bcbec10 Add IntMapHelper, locate wall cutting bug 2021-05-22 15:14:21 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin f0e5095b5f Refactor 2021-05-04 18:11:59 +02:00
justin 6d4c17fc07 Refactor wall points from lists to pairs 2021-05-04 01:31:55 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin 2085d5a048 Commit before static wall change 2021-04-27 22:01:03 +02:00
justin 9a86d03fae Add more positional sound 2021-04-06 20:42:53 +02:00
justin 2011728de5 Remove loop dependency on loading dodge sounds 2021-03-27 13:42:14 +01:00
justin 151fa5b6bd Simplify and unify block placement 2021-03-27 02:18:37 +01:00
justin 941fef134d Implement wall penetrating bullets 2021-03-23 12:06:46 +01:00
justin 8108772894 Fix block wall rendering 2021-03-21 13:19:38 +01:00
justin d57bfcf354 General improvement to shadows 2021-03-06 12:23:19 +01:00
justin 079f4deecf Add submodules of levelgen 2021-03-05 20:25:25 +01:00