Commit Graph

18 Commits

Author SHA1 Message Date
justin 33ebdcb0de Continue reorganising records into functions 2025-06-03 22:20:42 +01:00
justin a5554f24e4 Make item handle position slightly more sensible 2025-06-03 15:52:55 +01:00
justin a17961eac7 Make aimStance record into function 2025-06-03 15:19:35 +01:00
justin bb5ed215e4 Cleanup 2024-12-22 23:57:54 +00:00
justin 8f65fa6bc5 Allow firing of different muzzles on different frames after use 2024-12-21 11:37:52 +00:00
justin c4e8046332 Improve click detectors
Introduce "gadgets" as a structural function, for items that can be used
when held and when not held. Click detectors are such an item. Make
click detectors correctly attach and use up batteries when used.
2024-12-18 13:34:05 +00:00
justin 844bb486e6 Make torch use battery power 2024-10-02 23:53:38 +01:00
justin 600b8cd309 Commit before changes to item grammar 2024-09-25 11:13:01 +01:00
justin 9dff2fcd7a Commit before partial cleanup, continue weapon effect refactor 2024-09-21 16:04:23 +01:00
justin 2c96a514ea Continue weapon effect chain work
Start work on using muzzles to determine the effect of the ammo when
loaded
2024-09-18 00:36:28 +01:00
justin abc0dd1106 Partial refactor of bullet weapon effect chain 2024-09-16 13:05:59 +01:00
justin 6f372109d9 Start unifying heldUse and heldMods 2024-09-15 10:54:24 +01:00
justin 9283ae187f Fix scope rotation after torque 2023-05-28 16:22:54 +01:00
justin 29017e6b06 Move handle positions 2023-05-28 15:02:23 +01:00
justin 7fc36ab028 Improve weapon handle offsets 2023-05-28 13:59:58 +01:00
justin ec8317c14e Work on held item usage 2023-05-27 12:32:09 +01:00
justin 05d081497d Implement slowed down aim turning 2023-01-08 11:10:42 +00:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00