justin
|
d9306c4adb
|
Improve texture loading performance
|
2021-08-17 11:40:27 +02:00 |
|
justin
|
5829c66527
|
Add new files
|
2021-08-13 12:28:17 +02:00 |
|
justin
|
53555865f6
|
Start cleanup
|
2021-08-12 15:02:26 +02:00 |
|
justin
|
62af1402ad
|
Store picture shaders in mutable vector
|
2021-08-12 06:29:36 +02:00 |
|
justin
|
4bbe5d0cf1
|
Move main to allow for new executables
|
2021-08-11 17:54:48 +02:00 |
|
justin
|
834464db51
|
Remove RenderType datatype
|
2021-07-30 11:53:51 +02:00 |
|
justin
|
bd8ef3f416
|
Mid strictifying
|
2021-07-29 23:42:27 +02:00 |
|
justin
|
192e2c9c57
|
Implement custom poking for vertices--speed regression?
|
2021-07-29 18:46:01 +02:00 |
|
justin
|
ee553c6e49
|
Add picture shader container datatype
|
2021-07-28 20:14:54 +02:00 |
|
justin
|
ae84f44824
|
Reduce rendertype down to vertex information
|
2021-07-27 13:35:43 +02:00 |
|
justin
|
5dfebd221d
|
Broken binding of central picture in one pass
|
2021-07-26 00:53:35 +02:00 |
|
justin
|
e453065afe
|
Partial fix of inventory rendering
|
2021-07-23 12:48:40 +02:00 |
|
justin
|
b4d89b16fa
|
Remove dedicated line shader
|
2021-07-22 14:59:06 +02:00 |
|
justin
|
e657d8e852
|
Disable filtering for charmap
|
2021-07-18 22:22:14 +02:00 |
|
justin
|
595cb6e9a8
|
Remove glTexImage
|
2021-07-18 21:31:50 +02:00 |
|
justin
|
9407c7af2a
|
Use glTexStorage when resizing framebuffers
|
2021-07-18 20:36:20 +02:00 |
|
justin
|
ac66b4b9d6
|
Hlint pass
|
2021-07-12 12:44:43 +02:00 |
|
justin
|
75254cd3e4
|
Remove renderbuffer from ping-pong framebuffers
|
2021-07-11 17:56:43 +02:00 |
|
justin
|
26c6c3e426
|
Upload wall geometry once per frame (can improve for fixed geometry)
|
2021-07-11 17:32:23 +02:00 |
|
justin
|
37d3e0ce63
|
Share wall points in buffer, part 1
|
2021-07-11 15:17:40 +02:00 |
|
justin
|
5e21a6527d
|
Bloom lamps, commit before unifying wall points vbo
|
2021-07-11 14:34:10 +02:00 |
|
justin
|
fd388e1fdf
|
Add barrel distortion shader
|
2021-07-09 14:36:49 +02:00 |
|
justin
|
5301b6d0bd
|
Make bloom trail last for at most one frame
|
2021-07-07 14:52:48 +02:00 |
|
justin
|
d939ddc731
|
Remove mipmaps from resize code
|
2021-07-06 16:43:31 +02:00 |
|
justin
|
b5b2a44461
|
Remove mipmaps from framebuffers with shared renderbuffer
|
2021-07-06 16:40:01 +02:00 |
|
justin
|
4d7f7803e0
|
Remove mipmaps from downscaled texture framebuffers
|
2021-07-06 14:40:51 +02:00 |
|
justin
|
f5b139a53e
|
Progress towards downscaling bloom texture
|
2021-07-06 14:06:24 +02:00 |
|
justin
|
be7bf986e2
|
Add trail to bloom
|
2021-07-05 21:31:35 +02:00 |
|
justin
|
77d93fabeb
|
Experiment with bloom
|
2021-07-05 19:39:34 +02:00 |
|
justin
|
2d94e50e3a
|
Tweak rendering
|
2021-07-05 00:06:04 +02:00 |
|
justin
|
c627961aac
|
Add framebuffers with shared renderbufferobject
|
2021-07-04 14:41:46 +02:00 |
|
justin
|
e3bd99868f
|
Changes towards bloom
|
2021-07-04 14:09:07 +02:00 |
|
justin
|
9df19a9e85
|
Allow tweaking z buffer when rendering polygon, improve explosion render
|
2021-07-03 23:56:01 +02:00 |
|
justin
|
3d16c33d33
|
Initial pass at shadows from level geometry
|
2021-06-29 15:27:26 +02:00 |
|
justin
|
089dcc3f5d
|
Add various helpers for creating polyhedra
|
2021-06-27 18:53:06 +02:00 |
|
justin
|
06f22a3ea5
|
Add line shadow shader
|
2021-06-26 22:20:41 +02:00 |
|
justin
|
06a92e70ee
|
Initial working prototype of general lighting surfaces
|
2021-06-25 03:01:18 +02:00 |
|
justin
|
2d0f08c2e9
|
Fix tile depth
|
2021-06-25 02:27:20 +02:00 |
|
justin
|
b451953b99
|
Refactor lighting shaders
|
2021-06-25 00:44:45 +02:00 |
|
justin
|
bae8a4ed94
|
Cleanup matrices
|
2021-06-24 18:49:10 +02:00 |
|
justin
|
97598bc171
|
Replace explicit matrix uniforms with single ubo
|
2021-06-24 17:58:15 +02:00 |
|
justin
|
9c94ec93bd
|
First pass at using UBO
|
2021-06-24 16:17:43 +02:00 |
|
justin
|
d534f08064
|
Unify matrix uniform assignment, move towards uniform block
|
2021-06-24 14:38:17 +02:00 |
|
justin
|
45194273e5
|
Refactor arc drawing
|
2021-06-24 13:34:11 +02:00 |
|
justin
|
899c1c5f6e
|
Refactor text rendering
|
2021-06-23 01:35:38 +02:00 |
|
justin
|
73bd407c49
|
Implement texture atlas, details on why it works unclear
|
2021-06-14 16:24:10 +02:00 |
|
justin
|
f09fe8798e
|
Module reorganisation
|
2021-06-12 12:21:42 +02:00 |
|
justin
|
e658fdcd0b
|
Fix resize bug, resize RenderbufferObject of ping pong framebuffers
|
2021-05-14 22:31:07 +02:00 |
|
justin
|
7711738b3b
|
Add blurring of lightmap (and refactoring)
|
2021-05-01 02:28:04 +02:00 |
|
justin
|
6a38950501
|
Linting, haddocking
|
2021-04-29 15:31:07 +02:00 |
|