justin
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e7ea5d7fa9
|
Allow for more changable terminal screen colors
|
2024-11-17 10:18:04 +00:00 |
|
justin
|
216d55865f
|
Cleanup
|
2024-11-07 19:45:53 +00:00 |
|
justin
|
efcd3bd84a
|
Add terminal temporary screen light
|
2024-11-07 19:17:38 +00:00 |
|
justin
|
ccc966d652
|
Improve terminal color possibilities
|
2024-11-07 18:51:18 +00:00 |
|
justin
|
b7d949c035
|
Draw cursor when targeting with HUD
|
2024-09-30 21:11:56 +01:00 |
|
justin
|
d8d3a01f06
|
Allow for assigning attach items orientations
|
2024-09-30 16:09:56 +01:00 |
|
justin
|
fd8adcea92
|
Cleanup, prepare ground to allow for drawing attached items
|
2024-09-30 15:09:21 +01:00 |
|
justin
|
fc5539cb38
|
Cleanup
|
2024-09-30 12:54:31 +01:00 |
|
justin
|
0701c4043e
|
Remove (by commenting out) module item-type system
|
2024-09-30 11:42:10 +01:00 |
|
justin
|
7d96616b91
|
Fix some shapes
|
2023-03-25 17:56:20 +00:00 |
|
justin
|
d989acd6f2
|
Allow shadow fidelity option, fix bug in rendering box shadows
|
2023-03-25 17:22:58 +00:00 |
|
justin
|
7e790b7153
|
Add in "linear" lWorld to separate time reversable worlds
|
2022-10-28 12:24:51 +01:00 |
|
justin
|
82db86f55f
|
Fix bugs in zoning
|
2022-07-30 14:21:13 +01:00 |
|
justin
|
c8ad3e1294
|
Fix no damage to walls bug
|
2022-07-28 18:57:53 +01:00 |
|
justin
|
ec4ff84c46
|
Tweak turrets
|
2022-07-28 13:46:22 +01:00 |
|
justin
|
8aeabf3f6c
|
Cleanup
|
2022-07-28 12:35:19 +01:00 |
|
justin
|
160560af5f
|
Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|
justin
|
8d17ce66e9
|
Cleanup
|
2022-07-27 12:49:23 +01:00 |
|
justin
|
b2efbd2b3e
|
Separate out concrete part of world
|
2022-07-25 12:10:50 +01:00 |
|
justin
|
14c4c47bf5
|
Cleanup
|
2022-07-25 00:56:55 +01:00 |
|
justin
|
d219d8d889
|
Broken: refactor terminals
|
2022-07-25 00:45:15 +01:00 |
|
justin
|
24531b75a1
|
Refactor machines
|
2022-07-24 20:55:44 +01:00 |
|
justin
|
cf5ec4a261
|
Use strict-containers for IntMaps
|
2022-07-21 15:27:00 +01:00 |
|
justin
|
1f79fe157f
|
Make creature update an external function
|
2022-07-20 01:22:17 +01:00 |
|
justin
|
0edc1cfe11
|
Make world booleans (triggers) non-functional
|
2022-07-19 21:21:32 +01:00 |
|
justin
|
e4a4766ddf
|
Add sounds, move data types out into separate folders
|
2022-07-16 17:06:51 +01:00 |
|
justin
|
7d7ed6689d
|
Cleanup
|
2022-07-14 21:32:19 +01:00 |
|
justin
|
893a3d5f17
|
Cleanup
|
2022-07-14 21:12:51 +01:00 |
|
justin
|
5463328d41
|
Move machine update into outside function
|
2022-07-14 21:01:53 +01:00 |
|
justin
|
ad33ddd569
|
Move towards removing machine update field
|
2022-07-14 19:56:37 +01:00 |
|
justin
|
f05d284312
|
Move machine destruction to external function
|
2022-07-14 12:48:52 +01:00 |
|
justin
|
b0173c3778
|
Work on terminals and machines
|
2022-06-06 00:14:46 +01:00 |
|
justin
|
5cbfa6f1ff
|
Stun turret turn with electrical damage
|
2021-11-05 01:41:57 +00:00 |
|
justin
|
903a79cf85
|
Assign used links during room generation
|
2021-11-02 22:27:19 +00:00 |
|
justin
|
0b058674ea
|
Separate placement spot from placement type
|
2021-11-02 21:12:11 +00:00 |
|
justin
|
7ef1da9be5
|
Work on sensor machines, remove some datatypes associated with placements
|
2021-11-01 23:07:58 +00:00 |
|
justin
|
82de39657b
|
Implement basic laser sensor
|
2021-11-01 18:20:45 +00:00 |
|
justin
|
7ddbbdda14
|
Improve machines, tweak wall ids
|
2021-11-01 15:21:21 +00:00 |
|
justin
|
86fdfd260e
|
Add objects based on walls, called machines
|
2021-10-31 22:55:02 +00:00 |
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