Commit Graph

12 Commits

Author SHA1 Message Date
justin 45bbf9b005 Fix tile rendering 2021-09-07 10:53:39 +01:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin 834464db51 Remove RenderType datatype 2021-07-30 11:53:51 +02:00
justin 2d8b27746c Further strictifying 2021-07-30 00:23:02 +02:00
justin 29902b6f22 Add random floor tiles to floors 2021-06-16 00:14:18 +02:00
justin da631e3b37 Add tilemap floors to rooms 2021-06-15 14:56:32 +02:00
justin 9c2bcbec10 Add IntMapHelper, locate wall cutting bug 2021-05-22 15:14:21 +02:00
justin e21178b688 Refactoring 2021-05-03 23:59:20 +02:00
justin 2bf23db935 Allow for complex room bounds for clip checks 2021-05-03 00:57:17 +02:00
justin 64b5b9e2a5 Hlinting 2021-04-27 11:45:43 +02:00
justin a1c344a342 Implement first weapon into tree structure 2021-04-21 13:00:11 +02:00
justin b911a013e0 Random tree structure generation of rooms 2021-04-20 02:01:24 +02:00