Commit Graph

73 Commits

Author SHA1 Message Date
justin 49274064a0 Add quicksave 2021-09-13 00:17:45 +01:00
justin ea333a363b Add menu option for auto camera rotation 2021-09-11 20:22:44 +01:00
justin f2553ded0e Implement auto rotate camera when close to walls 2021-09-11 19:55:46 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin be7b2d2cd7 Add frame clock 2021-09-09 13:29:09 +01:00
justin 643cd5a420 Move towards incorporating sound into ai 2021-09-08 17:41:13 +01:00
justin e366698064 Start ai cleanup 2021-09-05 22:27:31 +01:00
justin 68ba11aa91 Thread random generate through creature update 2021-09-05 12:46:19 +01:00
justin 215a3dda36 Cleanup creature picture 2021-09-04 14:53:05 +01:00
justin 083000c103 Slight cleanup 2021-09-03 10:58:06 +01:00
justin ce4c3bd231 Tweak window rendering 2021-09-01 13:13:10 +01:00
justin ecaa5c48d0 Working cloud shadows (slow) 2021-09-01 12:20:01 +01:00
justin f977742f06 Fix poison gas 2021-08-28 19:24:15 +01:00
justin 349f4c2783 Refactor dynamic camera code 2021-08-18 18:52:09 +02:00
justin 910c29a510 Fix worldEvent reset space leak 2021-08-18 13:18:46 +02:00
justin a6f08aef16 Move toward diagnosing state update leak 2021-08-18 11:53:14 +02:00
justin cfb27d4a76 Implementation of creature update using endofunctor monoid 2021-08-18 00:59:35 +02:00
justin c58ee6d56c Improve line zoning 2021-08-16 14:44:52 +02:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin c67feb485f Complete stritifying points 2021-07-30 01:36:48 +02:00
justin 7b7fd302d8 More strictifiiiying 2021-07-30 01:25:11 +02:00
justin 84a9badea8 Refactor modules 2021-07-25 01:29:43 +02:00
justin 0aa437d035 Commit before generalising picture transformation to alternative 2021-07-21 14:38:57 +02:00
justin e5bee30f5b Correct cloud movement 2021-07-21 13:17:50 +02:00
justin 7367fc8f09 Attempt to reimplement cloud springs 2021-07-21 00:53:51 +02:00
justin 7b45a4a295 Steps towards making clouds list based 2021-07-21 00:05:13 +02:00
justin af44a380fc Commit before cloud changes 2021-07-20 23:45:45 +02:00
justin ac66b4b9d6 Hlint pass 2021-07-12 12:44:43 +02:00
justin c63b293ea5 Implement multiple radial distortion rendering 2021-07-10 14:04:01 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin a7d4d8911d Add ItEffect data as parameter to the effect itself 2021-05-24 21:37:42 +02:00
justin 38682049c4 Pass projectile object to draw function 2021-05-24 14:21:13 +02:00
justin 9c2bcbec10 Add IntMapHelper, locate wall cutting bug 2021-05-22 15:14:21 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin d7fcdbf550 Delete cruft, add Reader monad to some internal ai 2021-05-16 21:42:11 +02:00
justin 0798cc0b0e Remove all AI code from AI file 2021-05-15 14:59:35 +02:00
justin c5657fe855 Implement simple swarm mechanics 2021-05-14 20:28:53 +02:00
justin 6d4c17fc07 Refactor wall points from lists to pairs 2021-05-04 01:31:55 +02:00
justin 6e6757499c Refactoring, add screen when generating level 2021-05-03 14:44:27 +02:00
justin f336d7e3f6 Add airlocks 2021-05-02 21:09:25 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin 1b4eac2da7 Rename shaders, remove a dependency on Dodge.Data 2021-04-28 13:32:50 +02:00
justin 6d229f8de2 Add no weapon start 2021-04-27 19:26:35 +02:00
justin 64b5b9e2a5 Hlinting 2021-04-27 11:45:43 +02:00
justin e23e076184 Partial fix to jetPack 2021-04-24 19:35:49 +02:00
justin 0e88544de2 Implement level portal 2021-04-22 13:06:39 +02:00
justin 7c0fbe0ce2 Space zooms to position on carte 2021-04-20 20:11:15 +02:00
justin feec924d5d Allow for real time window resize 2021-04-08 13:21:40 +02:00
justin ea0dfbe1df Add (persistent) volume control 2021-04-08 11:06:02 +02:00