Commit Graph

16 Commits

Author SHA1 Message Date
justin da631e3b37 Add tilemap floors to rooms 2021-06-15 14:56:32 +02:00
justin fb7a90df71 Add different weapon positions based on handedness 2021-06-07 20:28:54 +02:00
justin edd947a857 Modularise and improve step cycle 2021-06-06 18:23:52 +02:00
justin 3ae454acf4 Make bezierGun set target on right click 2021-05-23 20:32:15 +02:00
justin 322894c513 Remove duplicated creature movement code 2021-05-21 14:20:45 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin d7fcdbf550 Delete cruft, add Reader monad to some internal ai 2021-05-16 21:42:11 +02:00
justin c5657fe855 Implement simple swarm mechanics 2021-05-14 20:28:53 +02:00
justin 0b26761be5 AI refactor 2021-05-14 12:04:12 +02:00
justin ead87af3c1 Refactor ai 2021-05-12 14:24:31 +02:00
justin 436043b169 Continue ai refactor 2021-05-06 14:07:51 +02:00
justin 05086d6f4a Refector 2021-05-05 17:36:10 +02:00
justin f0e5095b5f Refactor 2021-05-04 18:11:59 +02:00
justin b826299cbd Add squash when receiving blunt damage 2021-05-03 16:33:06 +02:00
justin 17986651c5 Simplify item placement during generation 2021-04-25 13:21:24 +02:00
justin 30736997c3 Allow for different item drops on creature death 2021-04-25 02:16:31 +02:00