Commit Graph

66 Commits

Author SHA1 Message Date
justin 4ed72e263b Implement varying width in bezierQuad 2021-03-12 17:35:13 +01:00
justin 0489a092bc First implementation of quadratic bezier curve shader 2021-03-12 15:25:07 +01:00
justin 6f1f817ed3 Modularise triggers for weapons 2021-03-12 02:54:15 +01:00
justin 22275beb89 Modularise code concerning items 2021-03-12 02:29:24 +01:00
justin 9bdc6fddd7 Fix arc rendering bug (make vertex attribs correct size) 2021-03-12 01:22:10 +01:00
justin e8e3dd8f50 Refactor level/room generation modules 2021-03-11 22:08:35 +01:00
justin 4a455cc7c9 First pass deletion, increases perfomance significantly 2021-03-10 19:44:59 +01:00
justin d3c8504d21 Allow for interpolating colors from center to edge of ellipses 2021-03-10 12:12:59 +01:00
justin 5a16086743 Add hud module 2021-03-10 05:10:45 +01:00
justin 64df420020 Improve hud rendering 2021-03-10 05:10:10 +01:00
justin 0174e0ac07 Return flamethrower rendering to last gloss state 2021-03-10 04:13:33 +01:00
justin f729e5a298 Render circles as ellipses, allows for proper scaling 2021-03-10 04:09:18 +01:00
justin cc86a701db Improve ellipses 2021-03-10 03:59:38 +01:00
justin cddf7d1f8f Partially working ellipse shader 2021-03-10 03:29:10 +01:00
justin bfbd0b6fef Rename fadeCircle shaders to lightmapCircle 2021-03-09 11:08:56 +01:00
justin c29aa46bc5 Fix creature glare direction 2021-03-09 01:50:12 +01:00
justin aa74075e3f Fix weapon scroll bug 2021-03-09 01:36:30 +01:00
justin 2310bd1b09 Improve control over floor items and buttons 2021-03-09 01:18:44 +01:00
justin 13cc9501a7 Improve inventory management, item pickup to cursor pos 2021-03-08 19:26:12 +01:00
justin c8705a88c2 Improve floor item labels 2021-03-08 19:09:24 +01:00
justin 9f58066dba Make buttons without labels inactive 2021-03-08 17:03:58 +01:00
justin 70f8914767 Fix button label rendering 2021-03-08 15:17:33 +01:00
justin dd5e49dccc Fix rotation on floor item labels 2021-03-08 02:05:55 +01:00
justin b547df9547 Reimplement floor item label cursors 2021-03-08 01:56:47 +01:00
justin 79b6a4fc32 Improve cursor rendering 2021-03-08 00:25:57 +01:00
justin c9ae76594b Improve inventory rendering 2021-03-07 23:55:09 +01:00
justin f92075263f Correct text scaling 2021-03-07 23:34:37 +01:00
justin 80a38eca58 Commit before changing text rendering 2021-03-07 18:21:45 +01:00
justin 6d34b79764 Increase door room width 2021-03-07 13:02:09 +01:00
justin baed2716da Split trigger door module, improve trigger door shadows 2021-03-06 14:03:28 +01:00
justin 36bccebed9 Split autodoor module 2021-03-06 13:12:18 +01:00
justin e9eed18666 Thicken autodoors to allow shadows to cover them 2021-03-06 12:28:26 +01:00
justin d57bfcf354 General improvement to shadows 2021-03-06 12:23:19 +01:00
justin 079f4deecf Add submodules of levelgen 2021-03-05 20:25:25 +01:00
justin bd16ad2a2a Reorganise block module 2021-03-05 20:24:12 +01:00
justin fdca8a8760 Remove space leak on autoDoorPane (hopefully) 2021-03-05 15:27:47 +01:00
justin e6a569a966 Improve rendering of autodoor shadows, have leak though 2021-03-05 14:27:23 +01:00
justin cb5a83d17a Some cleanup, may have reintroduced leak in autoDoorPane 2021-03-05 14:14:52 +01:00
justin 5f8b5881e5 Improve shadows for static walls 2021-03-05 13:40:34 +01:00
justin e4c51bc47a Implement inner walls for static walls, other walls broken 2021-03-04 19:41:59 +01:00
justin f9777deedf Cancel set change, nub walls with identical wlLines instead 2021-03-04 19:09:37 +01:00
justin 6c1b92f8c3 Start change of static wall generation to use sets 2021-03-04 18:59:57 +01:00
justin b8c84b84f0 Start refactoring levelGen 2021-03-04 14:44:12 +01:00
justin 18492f00d2 Commit before connecting each vao to unique vbos 2021-03-02 00:54:00 +01:00
justin 4a85177522 Make wall points for shadows use matrix uniform transformation 2021-02-27 02:36:52 +01:00
justin 33ebc1556d Reduce number of wall points sent for shadows 2021-02-27 02:27:43 +01:00
justin 3b4b387943 Include tick counting code 2021-02-27 02:09:04 +01:00
justin 37e26dcb07 Implement translation rotation zoom using uniform buffers, improvement? 2021-02-25 04:14:52 +01:00
justin 32bfab2e02 Work towards doing transformations using uniforms 2021-02-25 03:41:19 +01:00
justin 1969aa4f4a Tweak drawing order, text now blocks window shadows 2021-02-24 23:08:20 +01:00