Commit Graph

19 Commits

Author SHA1 Message Date
justin 989140d46e Add shading for shapes and the floor 2023-03-15 18:24:09 +00:00
justin 7f0c7ad159 Bump to opengl 450 2023-03-07 22:53:32 +00:00
justin 82551328a1 Add dependencies, play around with clouds/transparency layer 2021-09-01 03:04:41 +01:00
justin a730dd66e0 Tweak bloom, remove pistol spread 2021-08-21 11:32:50 +02:00
justin 778d18276b Enable more control of bloom using hdr 2021-08-20 15:06:55 +02:00
justin 822c65e0cc Tweak bloom 2021-08-20 13:23:06 +02:00
justin a822e707e3 Correct bloom shader 2021-08-20 04:28:46 +02:00
justin 3707716569 Downsample when blurring bloom 2021-08-20 04:14:59 +02:00
justin 6933d610cd Fix bloom resize bug, bloom itself could use improvement 2021-08-19 23:39:12 +02:00
justin c63b293ea5 Implement multiple radial distortion rendering 2021-07-10 14:04:01 +02:00
justin 1c519259a1 Working radial distortion 2021-07-09 20:41:34 +02:00
justin fd388e1fdf Add barrel distortion shader 2021-07-09 14:36:49 +02:00
justin 5301b6d0bd Make bloom trail last for at most one frame 2021-07-07 14:52:48 +02:00
justin be7bf986e2 Add trail to bloom 2021-07-05 21:31:35 +02:00
justin 77d93fabeb Experiment with bloom 2021-07-05 19:39:34 +02:00
justin 97598bc171 Replace explicit matrix uniforms with single ubo 2021-06-24 17:58:15 +02:00
justin 73bd407c49 Implement texture atlas, details on why it works unclear 2021-06-14 16:24:10 +02:00
justin afece392f7 Add texture shaders 2021-06-11 19:41:39 +02:00
justin 30c09d3403 Tweak fullscreen texture shaders 2021-05-01 15:03:17 +02:00