justin
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05e1307336
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Improve (reduce) error messaging from shader compilation and framebuffers
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2021-11-22 16:56:15 +00:00 |
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justin
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9d2f42dbc9
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Cleanup, start to add creature silhouettes
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2021-09-02 11:06:04 +01:00 |
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justin
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02193add68
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Square light radius on cpu (should be done in code)
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2021-09-01 21:02:18 +01:00 |
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justin
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f3ea46d7d0
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Working shadows on clouds
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2021-09-01 11:18:53 +01:00 |
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justin
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1c587d4b9a
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Implement something like deferred lighting
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2021-09-01 00:37:07 +01:00 |
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justin
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2d139adc8f
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Move towards attaching a position texture to base framebuffer
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2021-08-31 22:25:37 +01:00 |
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justin
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cf77163b3f
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Setup multiple target basic shaders
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2021-08-31 20:05:15 +01:00 |
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justin
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c97c16777a
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Make background black, start cleanup of weapons
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2021-08-26 21:18:46 +01:00 |
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justin
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778d18276b
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Enable more control of bloom using hdr
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2021-08-20 15:06:55 +02:00 |
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justin
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3707716569
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Downsample when blurring bloom
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2021-08-20 04:14:59 +02:00 |
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justin
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6933d610cd
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Fix bloom resize bug, bloom itself could use improvement
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2021-08-19 23:39:12 +02:00 |
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