Commit Graph

153 Commits

Author SHA1 Message Date
justin 6ac53c052c Working (but slow) shadow shapes 2021-09-17 23:12:51 +01:00
justin 294e01479a Define shape datatype 2021-09-14 01:17:07 +01:00
justin 29f048cfdd Add dust on bullet wall hit 2021-09-13 12:23:51 +01:00
justin b27c174d93 Refactor control list display 2021-09-13 01:39:53 +01:00
justin 49274064a0 Add quicksave 2021-09-13 00:17:45 +01:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 73beeacf3c Commit before putting walls into vector zones 2021-09-11 12:17:16 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin be7b2d2cd7 Add frame clock 2021-09-09 13:29:09 +01:00
justin c3d567353c Try to move sound into world, slightly broken now 2021-09-08 19:12:54 +01:00
justin 04e5b9b39f Move side effects into world (may be slower) 2021-09-08 18:48:16 +01:00
justin 643cd5a420 Move towards incorporating sound into ai 2021-09-08 17:41:13 +01:00
justin 45bbf9b005 Fix tile rendering 2021-09-07 10:53:39 +01:00
justin 6ecd739d6f Tweak weapons 2021-09-06 21:58:36 +01:00
justin e366698064 Start ai cleanup 2021-09-05 22:27:31 +01:00
justin c16c09a9ce Move creature speed parameters into explicit data 2021-09-05 11:24:15 +01:00
justin 215a3dda36 Cleanup creature picture 2021-09-04 14:53:05 +01:00
justin fd85093833 Cleanup particles slightly 2021-09-03 17:26:21 +01:00
justin 1bbeb926a5 Fix bug in detecting which room you are in 2021-09-03 01:22:46 +01:00
justin c69af7a5f4 Add concept of GameRoom, check viewing distance based on rooms 2021-09-02 23:24:29 +01:00
justin 9d2f42dbc9 Cleanup, start to add creature silhouettes 2021-09-02 11:06:04 +01:00
justin ecaa5c48d0 Working cloud shadows (slow) 2021-09-01 12:20:01 +01:00
justin f977742f06 Fix poison gas 2021-08-28 19:24:15 +01:00
justin 3a8b28a916 Trippy flamer 2021-08-28 14:33:23 +01:00
justin 882a8e9824 Beef up minigun 2021-08-28 12:09:39 +01:00
justin dd44a93476 Refactor weapon usages 2021-08-27 16:31:43 +01:00
justin c4df048d31 Fix bug where new sounds didn't overplay old sounds 2021-08-26 22:56:11 +01:00
justin b396d6c857 Provisional working coloured lights 2021-08-21 12:34:49 +02:00
justin d7047c4b09 Store past damages in vector form 2021-08-19 01:41:56 +02:00
justin 910c29a510 Fix worldEvent reset space leak 2021-08-18 13:18:46 +02:00
justin a6f08aef16 Move toward diagnosing state update leak 2021-08-18 11:53:14 +02:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin 834464db51 Remove RenderType datatype 2021-07-30 11:53:51 +02:00
justin 2d8b27746c Further strictifying 2021-07-30 00:23:02 +02:00
justin bd8ef3f416 Mid strictifying 2021-07-29 23:42:27 +02:00
justin 72f57b6ccf Move towards removing renderStrategy data 2021-07-29 15:58:35 +02:00
justin 7b45a4a295 Steps towards making clouds list based 2021-07-21 00:05:13 +02:00
justin 6905c6f154 Commit before static wall overhaul 2021-07-19 01:33:52 +02:00
justin fd388e1fdf Add barrel distortion shader 2021-07-09 14:36:49 +02:00
justin 9df19a9e85 Allow tweaking z buffer when rendering polygon, improve explosion render 2021-07-03 23:56:01 +02:00
justin 3d16c33d33 Initial pass at shadows from level geometry 2021-06-29 15:27:26 +02:00
justin b6feccd934 Make light position uniform 3d 2021-06-25 01:19:20 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin 73bd407c49 Implement texture atlas, details on why it works unclear 2021-06-14 16:24:10 +02:00
justin f09fe8798e Module reorganisation 2021-06-12 12:21:42 +02:00
justin aa30f6b969 Implement foreground correctly, not with shadows though 2021-06-10 13:53:03 +02:00
justin 822db37a58 Commit before attempt to unify picture rendering 2021-06-09 21:32:26 +02:00
justin 3371e2ae79 Tweak walk cycle parameters 2021-06-09 00:01:56 +02:00
justin c9ca94e82e Add twisting weapons and feet 2021-06-07 15:03:15 +02:00