justin
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7292bc9012
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Remove creature move type record
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2025-06-06 15:32:19 +01:00 |
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justin
|
467f241d7a
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Remove creature records
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2025-06-06 14:52:52 +01:00 |
|
justin
|
0f55257bff
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Remove creature records
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2025-06-06 13:36:18 +01:00 |
|
justin
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73c79f2f4d
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Move creature mass out of record
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2025-06-06 09:10:03 +01:00 |
|
justin
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4ae7c6ebd6
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Start moving creature properties out of records
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2025-06-06 08:46:27 +01:00 |
|
justin
|
0bcf263db7
|
Remove _crTwist
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2025-05-30 10:23:37 +01:00 |
|
justin
|
2fc960321e
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Remove creature hammer, may have broken equipment/combining
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2024-12-31 10:17:31 +00:00 |
|
justin
|
205c0a5c19
|
Stop instant creature death, allow for more overkill
|
2024-12-23 15:54:01 +00:00 |
|
justin
|
5b6699767a
|
Cleanup
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2024-12-21 12:10:21 +00:00 |
|
justin
|
e35e056fcb
|
Remove CreatureTargeting, start making shapes for crafts
|
2024-12-21 12:08:45 +00:00 |
|
justin
|
1e23c9bd1e
|
Add your speed to launched projectile, based on old position
|
2024-12-20 17:49:46 +00:00 |
|
justin
|
910c683eac
|
Move hotkeys out of Creature into LWorld
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2024-12-19 15:29:20 +00:00 |
|
justin
|
4526119fcd
|
Start moving hotkeys out from creatures into world
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2024-12-19 15:16:47 +00:00 |
|
justin
|
11b5ef74c5
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Remove _crInvEquipped
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2024-12-19 12:44:34 +00:00 |
|
justin
|
7e0184a54d
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Remove _crCamouflage/wrist invisibility on equip/unequip
Invisibility no longer works
|
2024-12-19 12:12:54 +00:00 |
|
justin
|
88c3e02459
|
Implement targeting launcher shells using separate item
|
2024-09-29 16:24:26 +01:00 |
|
justin
|
031af611cd
|
Cleanup, stop assigning hotkeys to unequipped items
|
2023-05-05 01:59:40 +01:00 |
|
justin
|
aeefbd4c40
|
Start move towards using assignable hotkeys for active equipment
|
2023-05-03 22:37:57 +01:00 |
|
justin
|
ba12a73842
|
Tweak chase crit perception
|
2023-04-30 23:29:31 +01:00 |
|
justin
|
5180e9a995
|
Chase crit suspicion increases more when you are closer
|
2023-04-30 18:12:54 +01:00 |
|
justin
|
9972e0fdea
|
Work on debugging
|
2023-04-27 11:35:48 +01:00 |
|
justin
|
734d74af52
|
Tweak pause camera movement
|
2023-04-25 10:23:43 +01:00 |
|
justin
|
a38c77335c
|
Shuffle regexes
|
2023-02-20 12:16:46 +00:00 |
|
justin
|
c0ef36426a
|
Implement filter on nearby objects
|
2023-02-17 11:19:07 +00:00 |
|
justin
|
4afc216b25
|
Continue inventory tweak
|
2023-02-16 17:07:59 +00:00 |
|
justin
|
934dd64704
|
Work on inventory management
|
2023-02-16 16:12:03 +00:00 |
|
justin
|
c354949ca9
|
Partially working change to selected items
|
2023-02-07 12:07:13 +00:00 |
|
justin
|
44f767841a
|
Remove strafing when not aiming, only move forward
|
2023-01-08 21:00:49 +00:00 |
|
justin
|
05d081497d
|
Implement slowed down aim turning
|
2023-01-08 11:10:42 +00:00 |
|
justin
|
612ee85579
|
Move towards allowing equipable targeting items
|
2023-01-06 11:01:32 +00:00 |
|
justin
|
29d6307076
|
Tweak rewind gun
|
2022-12-30 11:43:29 +00:00 |
|
justin
|
160560af5f
|
Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|
justin
|
7fdb70dd1c
|
Work towards making world read/showable
|
2022-07-22 11:16:12 +01:00 |
|
justin
|
6b69fc1684
|
Add Read/Show instance for Creature
|
2022-07-22 10:44:54 +01:00 |
|
justin
|
cf5ec4a261
|
Use strict-containers for IntMaps
|
2022-07-21 15:27:00 +01:00 |
|
justin
|
1f79fe157f
|
Make creature update an external function
|
2022-07-20 01:22:17 +01:00 |
|
justin
|
e4a4766ddf
|
Add sounds, move data types out into separate folders
|
2022-07-16 17:06:51 +01:00 |
|
justin
|
7d7ed6689d
|
Cleanup
|
2022-07-14 21:32:19 +01:00 |
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